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d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine]
/
dlls
/
dinput
/
config.c
2011-11-14
Andrew Talbot
dinput: Remove unused Wine debug channel.
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2011-10-21
Frédéric Delanoy
dinput: Avoid casting return value of HeapAlloc calls.
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2011-09-13
Lucas Fialho Zawacki
dinput: Fill dialog with info about the first device...
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2011-09-13
Lucas Fialho Zawacki
dinput: Initialize device count to 0 in config.c.
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2011-09-12
Marcus Meissner
dinput: Fixed bad sizeof (pointer -> struct) (Coverity).
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2011-09-09
Dan Kegel
dinput: Fix compilation on systems that don't support...
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2011-09-06
Lucas Fialho Zawacki
dinput: Working CANCEL and RESET buttons in ConfigureDe...
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2011-09-06
Lucas Fialho Zawacki
dinput: Added possibility to change the action mapping...
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2011-09-06
Lucas Fialho Zawacki
dinput: Added display of available actions to Configure...
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2011-09-06
Lucas Fialho Zawacki
dinput: Added object/action enumeration to ConfigureDev...
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2011-09-06
Lucas Fialho Zawacki
dinput: Added enumerated devices to ConfigureDevices...
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2011-09-06
Lucas Fialho Zawacki
dinput: Added ConfigureDevices dialog.
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