d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / dinput / config.c
2011-11-14  Andrew Talbotdinput: Remove unused Wine debug channel.
2011-10-21  Frédéric Delanoydinput: Avoid casting return value of HeapAlloc calls.
2011-09-13  Lucas Fialho Zawackidinput: Fill dialog with info about the first device...
2011-09-13  Lucas Fialho Zawackidinput: Initialize device count to 0 in config.c.
2011-09-12  Marcus Meissnerdinput: Fixed bad sizeof (pointer -> struct) (Coverity).
2011-09-09  Dan Kegeldinput: Fix compilation on systems that don't support...
2011-09-06  Lucas Fialho Zawackidinput: Working CANCEL and RESET buttons in ConfigureDe...
2011-09-06  Lucas Fialho Zawackidinput: Added possibility to change the action mapping...
2011-09-06  Lucas Fialho Zawackidinput: Added display of available actions to Configure...
2011-09-06  Lucas Fialho Zawackidinput: Added object/action enumeration to ConfigureDev...
2011-09-06  Lucas Fialho Zawackidinput: Added enumerated devices to ConfigureDevices...
2011-09-06  Lucas Fialho Zawackidinput: Added ConfigureDevices dialog.