d3d8: Added GL_ARB_point_sprite definition.
[wine] / dlls / d3d8 / indexbuffer.c
2005-10-27  Oliver StieberChanged index and vertex buffer so that internal refere...
2005-05-27  Dmitry TimoshkovMake some of the OLE interface vtables const.
2005-01-24  Paul Vriens- use Interlocked* functions in AddRef and Release.
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-05-11  Raphael Junqueira- minor COM fixes (fixes some crashes on stupid games)
2003-04-21  Jason EdmeadesSilence index buffer lock + offset fixme to a trace...
2003-04-12  Alexandre JulliardHeader files must not include config.h.
2003-01-23  Alexandre JulliardAdded -Wpointer-arith gcc flag, and fixed the resulting...
2002-12-17  Raphael Junqueira- some D3D8 fixes
2002-09-27  Jason EdmeadesInitial D3D8 implementation.