oleaut32: Check pointer in IPicture::get_Type.
[wine] / dlls / d3d10 /
2008-11-18  Henri Verbeetdxgi: Implement IDXGIFactory::EnumAdapters().
2008-11-14  Henri Verbeetd3d10: Use the factory that created the adapter to...
2008-11-14  Henri Verbeetd3d10: Implement D3D10CreateDevice() on top of D3D10Cor...
2008-11-13  Henri Verbeetd3d10core: Implement ID3D10Device in d3d10core instead...
2008-10-29  Henri Verbeetd3d10: Add a test to show d3d10 devices implement IDXGI...
2008-10-28  Henri Verbeetd3d10: Make some functions static.
2008-10-24  Henri Verbeetd3d10: It doesn't make sense to prefer native d3d10.
2008-10-24  Henri Verbeetd3d10: Implement D3D10CreateDeviceAndSwapChain().
2008-10-24  Henri Verbeetd3d10: d3d10 doesn't need wined3d.
2008-10-22  Henri Verbeetd3d10: Add an initial implementation of D3D10CreateDevi...
2008-10-21  Henri Verbeetd3d10: Add a stub implementation of ID3D10Device.
2008-10-21  Henri Verbeetd3d10: Add a debug function for D3D10_PRIMITIVE_TOPOLOGY.
2008-10-21  Henri Verbeetd3d10: Add a debug function for DXGI_FORMAT.
2008-10-21  Henri Verbeetd3d10: Add a debug function for D3D10_DRIVER_TYPE.
2008-10-17  Henri Verbeetd3d10: Create an importlib.
2008-04-30  Alexandre Julliardmakefiles: List the static libraries as normal imports...
2007-07-11  Kovács Andrásd3d10: Add stub for d3d10.dll.