d3dx9: Improve argument check in D3DXFindShaderComment().
[wine] / dlls / riched20 / clipboard.c
2010-12-09  Michael Stefaniucriched20: Standardize the COM usage in clipboard.c.
2009-08-13  Dylan Smithrichedit: Use ME_Cursor instead of offsets for stream...
2009-08-13  Dylan Smithrichedit: Use ME_Cursor instead of offsets for copying...
2009-08-12  Dylan Smithrichedit: ME_GetTextW must use source and destination...
2009-06-02  Austin Lundriched20: If DataObjectImpl_EnumFormatEtc returns E_NOT...
2009-01-30  Michael Stefaniucriched20: Remove superfluous pointer casts.
2008-11-04  Michael Stefaniucriched20: Remove superflous casts.
2008-03-14  Andrew Talbotriched20: Assign to structs instead of using memcpy...
2007-12-08  Michael Stefaniucriched20: Rename the wrappers around HeapAlloc() &Co...
2007-08-13  Andrew Talbotriched20: Constify some variables.
2006-10-24  Mike McCormackriched20: Create macro functions for allocating and...
2006-10-24  Mike McCormackriched20: Make sure to use GlobalAlloc with GlobalFree.
2006-10-14  Hans Leidekkerriched20: Win64 printf format warning fixes.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-02-23  Kevin Koltzauriched20: Ensure copied text is terminated with a null.
2006-02-23  Kevin Koltzauriched20: Allocate proper amount of memory for formatet...
2006-02-22  Kevin Koltzauriched20: Add IDataObject implementation and use it...