Replaced fprintfs by proper debug macros and fixed some compilation warnings.
[wine] / graphics / d3dmaterial.c
2000-02-12  Lionel UlmerReplaced fprintfs by proper debug macros and fixed...
2000-01-18  Alexandre JulliardAdded debugstr_guid function and used it to replace
1999-10-31  Francois GougetGeneralized the use of the new ICOM_VFIELD and ICOM_VTB...
1999-06-26  Alexandre JulliardConverted to the new debug interface, using script...
1999-05-22  Paul QuinnMicrosoft com vtable compatibility workaround for g...
1999-05-13  Lionel UlmerReplaced all the Mesa specific code by GLX code. Should...
1999-04-19  Patrik StridvallNew debug scheme with explicit debug channels declaration.
1999-03-27  Francois GougetAdapted to the interface/implementation separation.
1999-03-14  Jim AstonRenamed wintypes.h to windef.h.
1999-02-24  Marcus MeissnerOptimized away more includes, readded some #includes...
1999-02-19  Marcus MeissnerRemoved a lot of occurences of windows.h (and added...
1999-02-11  Lionel UlmerAdded 'objbase.h' to prevent compiler warnings.
1999-02-02  Francois GougetReplaced references to interfaces.h by wine/obj_xxx...
1999-01-31  Alexandre JulliardAuthors: Lionel Ulmer <ulmer@directprovider.net>, Babri...
1999-01-28  Marcus MeissnerFixed a lot of warnings for possible problems.
1999-01-23  Lionel Ulmer- various warning and bug fixes
1999-01-03  Lionel Ulmer- beginning of implementation of Direct3D2 (DX 5.0...