Create the system heap event before the shared mapping to avoid a race
[wine] / dlls / d3d8 / volume.c
2004-01-06  Francois GougetAssorted spelling fixes.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-07-08  Raphael Junqueira- some cosmetic fixes
2003-06-04  Raphael Junqueira- cleaning of volume.c/volumetexture.c as done previous...
2003-05-12  Raphael Junqueira- surface pool init fixes
2003-05-11  Raphael Junqueira- minor COM fixes (fixes some crashes on stupid games)
2003-04-12  Alexandre JulliardHeader files must not include config.h.
2002-12-17  Raphael Junqueira- some D3D8 fixes
2002-10-21  Jason EdmeadesAdd the basic support for volume textures / volumes...
2002-09-27  Jason EdmeadesInitial D3D8 implementation.