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wined3d: Use struct opengl_funcs for storing GL extension pointers.
[wine]
/
dlls
/
quartz
/
vmr9.c
2012-06-08
Francois Gouget
quartz: Make VMR9_{Break,Complete}Connect() static.
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2012-06-07
Aric Stewart
quartz: Hookup the VMR-9 to directX and the Allocator...
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2012-06-07
Aric Stewart
quartz: Create the rendering window for VMR-9.
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2012-06-07
Aric Stewart
quartz: Allocate surfaces in VMR-9.
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2012-06-07
Aric Stewart
quartz: Implement default Surface Allocator for vmr9.
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2012-05-22
Aric Stewart
quartz: Add offscreen presentation to VMR9.
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2012-05-22
Aric Stewart
quartz: Implement a Default Presenter in VMR9.
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2012-05-18
Aric Stewart
quartz: vmr-9 call BaseControlWindow_Destroy when destr...
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2012-04-20
Francois Gouget
quartz: Mark a bunch of functions as static.
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2012-04-09
Aric Stewart
quartz: Add VMRSurfaceAllocatorNotify9 to VMR9.
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2012-04-05
Aric Stewart
quartz: Add VMRWindowlessControl9 to VMR9.
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2012-04-05
Aric Stewart
quartz: Add VMRFilterConfig9 to VMR9.
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2012-04-05
Aric Stewart
quartz: Add IAMFilterMiscFlags to VMR9 implementation.
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2012-04-05
Aric Stewart
quartz: Add BaseControlVideo to VMR9.
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2012-04-05
Aric Stewart
quartz: Add BaseControlWindow to VMR9.
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2012-04-05
Aric Stewart
quartz: Add initial VMR9 stub.
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