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pdh: Add stub for EdhEnumObjectItemsA/W.
[wine]
/
dlls
/
d3dx8
/
math.c
2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_TranslateLocal.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_Translate.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_ScaleLocal.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_Scale.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_RotateYawPitchRollLocal.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_RotateYawPitchRoll.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_RotateAxisLocal.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_RotateAxis.
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2008-11-28
Jérôme Gardou
d3dx8: Implement D3DXMatrixStack_MultMatrixLocal.
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2008-11-26
Jerome Gardou
d3dx8: Implement D3DXMatrixStack_MultMatrix.
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2008-11-11
David Adam
d3dx8: Simplify D3DXQuaternionInverse.
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2008-10-31
David Adam
d3dx8: Implement ID3DXMatrixStack_LoadMatrix.
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2008-10-31
David Adam
d3dx8: Implement ID3DXMatrixStack_LoadIdentity.
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2008-10-30
Henri Verbeet
d3dx8: Implement ID3DXMatrixStack_Push() and ID3DXMatri...
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2008-10-30
David Adam
d3dx8: Implement ID3DXMatrixStack_GetTop().
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2008-10-30
Henri Verbeet
d3dx8: Initialize the matrix stack in D3DXCreateMatrixS...
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2008-10-30
Henri Verbeet
d3dx8: Correct some ID3DXMatrixStack prototypes.
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2008-10-30
Henri Verbeet
d3dx8: Return E_NOTIMPL from ID3DXMatrixStack stubs.
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2008-08-26
Luis C. Busquets...
d3dx8: D3DXQuaternionRotationMatrix correct compare...
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2008-08-25
David Adam
d3dx8: Remove useless variables.
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2008-07-25
Philip Nilsson
d3dx8: Allow input and output parameters pointing to...
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2008-02-25
Gerald Pfeifer
d3dx8: Simplify D3DXMatrixInverse().
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2008-02-05
Francois Gouget
d3dx8: Fix the D3DXMatrixAffineTransformation() prototype.
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2007-12-18
David Adam
d3dx8: Implement D3DXCreateMatrixStack.
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2007-12-18
David Adam
d3dx8: Add basic functions and stubs for MatrixStack.
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2007-12-03
Rob Shearman
d3dx8: Initialise temp in D3DXQuaternionInverse to...
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2007-11-28
Stefan Leichter
d3dx8: Add WINAPI to the prototypes of D3DXMatrixTransf...
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2007-11-26
David Adam
d3dx8: Implement D3DXMatrixTransformation.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionExp.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionLn.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionRotationYawPitchRoll.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionRotationMatrix.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionRotationAxis.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionToAxisAngle.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionBaryCentric.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionSquad.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionSlerp.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionInverse.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionMultiply.
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2007-11-20
David Adam
d3dx8: Implement D3DXColorAdjustContrast.
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2007-11-20
David Adam
d3dx8: Implement D3DXColorAdjustSaturation.
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2007-11-20
David Adam
d3dx8: Implement D3DXPlaneTransform.
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2007-11-20
David Adam
d3dx8: Implement D3DXPlaneFromPoints.
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2007-11-20
David Adam
d3dx8: Implement D3DXPlaneFromPointNormal.
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2007-11-16
David Adam
d3dx8: Implement D3DXMatrixReflect.
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2007-11-16
David Adam
d3dx8: Implement D3DXMatrixShadow.
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2007-11-16
David Adam
d3dx8: Implement D3DXPlaneIntersectLine.
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2007-11-16
David Adam
d3dx8: Implement D3DXPlaneNormalize.
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2007-11-13
David Adam
d3dx8: Implement D3DXMatrixAffine Transformation.
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2007-11-12
David Adam
d3dx8: Implement D3DXVec3Unproject.
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2007-11-12
David Adam
d3dx8: Implement D3XMatrixVec3Project.
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2007-11-12
David Adam
d3dx8: Implement D3XMatrixMultiplyTranspose.
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2007-11-12
David Adam
d3dx8: Implement D3XMatrixInverse.
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2007-11-09
Francois Gouget
d3dx8: Fix compilation on systems that don't support...
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2007-11-06
David Adam
d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
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2007-11-06
David Adam
d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveFovRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixLookAtLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixLookAtRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixRotationQuaternion.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationAxis.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationZ.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationY.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationX.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixTranslation.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixScaling.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixTranspose.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixMultiply.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixfDeterminant.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Vec4Cross.
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2007-10-29
David Adam
d3dx8: Implement D3DXTransformNormal.
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2007-10-29
David Adam
d3dx8: Implement D3DX*TransformCoord.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Transform.
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2007-10-29
David Adam
d3dx8: Implement D3DX*CatmullRom.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Hermite.
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2007-10-29
David Adam
d3dx8: Implement D3DX*BaryCentric.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Normalize.
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