wined3d: Load projected textures in fragment shaders.
[wine] / tools / font_convert.sh
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2005-03-23  Francois GougetAssorted spelling fixes.
2004-12-14  Francois GougetUse '=' instead of '==' in /bin/sh scripts to avoid...
2004-12-02  Jon GriffithsUse mktemp if we don't have tempfile.
2002-06-01  Alexandre JulliardRemoved some more trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2001-11-25  Andreas MohrAvoid potential problems with filenames containing...
2000-05-30  Peter GantenAdded a shell-script for easier font-installation.