Handle texture addressing the D3D7 way.
[wine] / dlls / ntdll / sync.c
2002-12-05  Patrik StridvallReplace 0x%p with %p.
2002-11-21  Andrew John HughesBuild ntdll with -DSTRICT.
2002-09-12  Patrik StridvallMoved all the content of the DDK files ntdef.h and...
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2001-11-30  Alexandre JulliardRedesign of the server communication protocol to allow...
2001-08-10  Jörg MayerFixed a few signed/unsigned and "unsigned < 0 always...
2001-07-19  Alexandre JulliardMoved server.h to include/wine.
2001-07-11  Patrik StridvallDocumentation fixes.
2001-06-19  Patrik StridvallDocumentation ordinal fixes.
2001-02-27  Alexandre JulliardNew set of macros for server calls; makes requests...
2001-01-05  Alexandre JulliardAdded handle_t type to server interface so that we...
2000-09-29  Alexandre JulliardMoved a bunch of routines to kernel32.dll (with the...
2000-08-30  Alexandre JulliardAdded exception handling wrapper to a number of server...
2000-07-29  Alexandre JulliardRemoved a few external dependencies from ntdll.
2000-01-29  Alexandre JulliardRemoved debugstr.h.
2000-01-26  Alexandre JulliardDon't crash when ObjectAttributes is NULL.
2000-01-24  Alexandre JulliardChanged the server to return STATUS_* error codes.
2000-01-23  Juergen Schmied- implementation of RtlReg* (read access), RtlEvent...
1999-06-12  Patrik StridvallAdded missing/wrong includes.
1999-05-23  Alexandre JulliardConverted to the new debug interface, using script...
1999-04-19  Patrik StridvallNew debug scheme with explicit debug channels declaration.
1999-03-09  Juergen Schmied- sorted API by groups