shlwapi: Added SHPackDispParams implementation.
[wine] / include / d3dx8math.h
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterLH.
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationYawPitchRoll.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationQuaternion.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationAxis.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationZ.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationY.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationX.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranslation.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixScaling.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranspose.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixMultiply.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixfDeterminant.
2007-10-29  David Adamd3dx8: Implement D3DX*Vec4Cross.
2007-10-29  David Adamd3dx8: Implement D3DXTransformNormal.
2007-10-29  David Adamd3dx8: Implement D3DX*TransformCoord.
2007-10-29  David Adamd3dx8: Implement D3DX*Transform.
2007-10-29  David Adamd3dx8: Implement D3DX*CatmullRom.
2007-10-29  David Adamd3dx8: Implement D3DX*Hermite.
2007-10-29  David Adamd3dx8: Implement D3DX*BaryCentric.
2007-10-29  David Adamd3dx8: Implement D3DX*Normalize.
2007-10-16  Alexandre Julliardd3dx8: The inline functions should be static instead...
2007-10-16  David Adamd3dx8: Implement D3DXVec2Lerp with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVecScale with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Maximize with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Minimize with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Subtract with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Add with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2CCW with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Dot with a test.
2007-10-16  David Adamd3dx8: Implement D3DX8Vec2LengthSq with a test.
2007-10-16  David Adamd3dx8: Implement D3DX8Vec2Length with a test.
2007-10-11  David Adamd3dx8: Fix the definition of D3DXVECTOR.
2007-10-10  David Adaminclude: Skeleton header for D3DX8.