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shlwapi: Added SHPackDispParams implementation.
[wine]
/
include
/
d3dx8math.h
2007-11-06
David Adam
d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
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2007-11-06
David Adam
d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveFovRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixLookAtLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixLookAtRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixRotationQuaternion.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationAxis.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationZ.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationY.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationX.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixTranslation.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixScaling.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixTranspose.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixMultiply.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixfDeterminant.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Vec4Cross.
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2007-10-29
David Adam
d3dx8: Implement D3DXTransformNormal.
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2007-10-29
David Adam
d3dx8: Implement D3DX*TransformCoord.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Transform.
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2007-10-29
David Adam
d3dx8: Implement D3DX*CatmullRom.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Hermite.
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2007-10-29
David Adam
d3dx8: Implement D3DX*BaryCentric.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Normalize.
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2007-10-16
Alexandre Julliard
d3dx8: The inline functions should be static instead...
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Lerp with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVecScale with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Maximize with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Minimize with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Subtract with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Add with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2CCW with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Dot with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DX8Vec2LengthSq with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DX8Vec2Length with a test.
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2007-10-11
David Adam
d3dx8: Fix the definition of D3DXVECTOR.
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2007-10-10
David Adam
include: Skeleton header for D3DX8.
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