msctf: Correct index for being unable to pop last context. We need to leave one behind.
[wine] / dlls / d3d10core / d3d10core_private.h
2009-03-30  Henri Verbeetd3d10core: Create a vertex declaration from the input...
2009-03-30  Henri Verbeetd3d10core: Add a DXBC parser.
2009-03-04  Henri Verbeetd3d10core: Add a stub ID3D10PixelShader implementation.
2009-03-04  Henri Verbeetd3d10core: Add a stub ID3D10GeometryShader implementation.
2009-03-04  Henri Verbeetd3d10core: Add a stub ID3D10VertexShader implementation.
2009-03-04  Henri Verbeetd3d10core: Add a stub ID3D10InputLayout implementation.
2009-02-24  Henri Verbeetd3d10core: Add a wined3d rendertarget view to the d3d10...
2009-02-23  Henri Verbeetwined3d: Add IWineD3DBuffer, use it in d3d10core.
2009-02-23  Henri Verbeetd3d10core: Keep a reference to the wined3d device in...
2009-02-20  Henri Verbeetd3d10core: Convert between DXGI_FORMAT and WINED3DFORMA...
2009-01-26  Henri Verbeetd3d10core: Handle a NULL view desc in CreateRenderTarge...
2009-01-26  Henri Verbeetd3d10core: Implement ID3D10Texture2D::GetDesc().
2009-01-23  Henri Verbeetd3d10core: Add a stub ID3D10Buffer implementation.
2009-01-23  Henri Verbeetd3d10core: Add a stub ID3D10RenderTargetView implementa...
2009-01-19  Henri Verbeetdxgi: Implement IDXGIDevice::CreateSurface().
2009-01-19  Henri Verbeetd3d10core: Implement device_parent_CreateSurface().
2009-01-16  Henri Verbeetwined3d: Add an IWineD3DDeviceParent interface.
2009-01-15  Henri Verbeetd3d10core: Add a stub ID3D10Texture2D implementation.
2008-11-17  Francois Gougetd3d10core: Fix spelling of 'unknown'.
2008-11-14  Henri Verbeetd3d10core: Implement D3D10CoreCreateDevice().
2008-11-13  Henri Verbeetd3d10core: Implement D3D10CoreRegisterLayers.
2008-11-13  Henri Verbeetd3d10core: Allow ID3D10Device to be aggregated.
2008-11-13  Henri Verbeetd3d10core: Implement ID3D10Device in d3d10core instead...
2008-11-12  Henri Verbeetd3d10core: Add a d3d10core dll.