wined3d: Just return the texture from wined3d_device_get_texture().
[wine] / dlls / rpcrt4 / ndr_contexthandle.c
2009-02-16  Michael Stefaniucrpcrt4: Remove superfluous pointer casts.
2008-03-28  Rob Shearmanrpcrt4: Print an error if an invalid client context...
2008-03-14  Andrew Talbotrpcrt4: Assign to structs instead of using memcpy.
2008-01-14  Rob Shearmanrpcrt4: Allocate a context handle if a NULL GUID is...
2008-01-07  Rob Shearmanrpcrt4: Print fixme's if the serialize or no-serialize...
2007-12-31  Rob Shearmanrpcrt4: Fix a case of destroying a context handle witho...
2007-12-31  Rob Shearmanrpcrt4: Keep a track of server context handles allocate...
2007-12-26  Rob Shearmanrpcrt4: Implement low-level context handle support.
2007-12-26  Rob Shearmanrpcrt4: Move low-level NDR context handle functions...