d3d10core: Implement ID3D10Device::CreateVertexShader().
[wine] / dlls / oleaut32 / ungif.h
2008-04-14  Austin Englisholeaut32: Spelling fixes.
2006-11-16  Mike McCormackoleaut32: Remove incorrect references to malloc.
2006-09-08  Mike McCormackoleaut32: Include minimal ungif source to remove depend...