d3d10: Implement ID3D10EffectVariable::AsShaderResource().
[wine] / dlls / msvidc32 / msvidc32_Ro.rc
2009-07-16  Michael StefaniucSet the encoding of the Romanian resources to UTF-8.
2009-07-02  Michael Stefaniucmsvidc32: Build language resource files separately.
2008-03-19  Michael Stefaniucmsvidc32: Add the Romanian translation.