d3d10: Implement ID3D10EffectVariable::AsShaderResource().
[wine] / dlls / winnls.dll16 /
2009-07-02  Alexandre Julliardmakefiles: Remove the no longer used SPEC_SRCS variable...
2009-03-24  Alexandre Julliardwinnls32: Make winnls.dll into a stand-alone 16-bit...