From 197cdcc9ae025e3d81c9f849e2ea23a3b1e082d1 Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Fri, 19 Apr 2013 19:06:14 +0200 Subject: [PATCH] wined3d: Use ARB_internalformat_query2 for the other texture format caps too. --- dlls/wined3d/utils.c | 67 ++++++++++++++++++++++++++++++++------------ 1 file changed, 49 insertions(+), 18 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 91f2ae138d..4a4289c81a 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1407,30 +1407,57 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win format->height_scale.numerator = 1; format->height_scale.denominator = 1; - if (!gl_info->limits.vertex_samplers) - format->flags &= ~WINED3DFMT_FLAG_VTF; - - if (!(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING)) - format->flags |= WINED3DFMT_FLAG_FILTERING; - else if (format->id != WINED3DFMT_R32G32B32A32_FLOAT && format->id != WINED3DFMT_R32_FLOAT) - format->flags &= ~WINED3DFMT_FLAG_VTF; - - if (format->glGammaInternal != format->glInternal) + if (gl_info->supported[ARB_INTERNALFORMAT_QUERY2]) { - /* Filter sRGB capabilities if EXT_texture_sRGB is not supported. */ - if (!gl_info->supported[EXT_TEXTURE_SRGB]) + query_format_flag(gl_info, format, format->glInternal, GL_VERTEX_TEXTURE, + WINED3DFMT_FLAG_VTF, "vertex texture usage"); + query_format_flag(gl_info, format, format->glInternal, GL_FILTER, + WINED3DFMT_FLAG_FILTERING, "filtering"); + + if (format->glGammaInternal != format->glInternal) { - format->glGammaInternal = format->glInternal; - format->flags &= ~(WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_SRGB_WRITE); + query_format_flag(gl_info, format, format->glGammaInternal, GL_SRGB_READ, + WINED3DFMT_FLAG_SRGB_READ, "sRGB read"); + + if (srgb_write) + query_format_flag(gl_info, format, format->glGammaInternal, GL_SRGB_WRITE, + WINED3DFMT_FLAG_SRGB_WRITE, "sRGB write"); + else + format->flags &= ~WINED3DFMT_FLAG_SRGB_WRITE; + + if (!(format->flags & (WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_SRGB_WRITE))) + format->glGammaInternal = format->glInternal; + else if (gl_info->supported[EXT_TEXTURE_SRGB_DECODE]) + format->glInternal = format->glGammaInternal; } - else if (gl_info->supported[EXT_TEXTURE_SRGB_DECODE]) + } + else + { + if (!gl_info->limits.vertex_samplers) + format->flags &= ~WINED3DFMT_FLAG_VTF; + + if (!(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING)) + format->flags |= WINED3DFMT_FLAG_FILTERING; + else if (format->id != WINED3DFMT_R32G32B32A32_FLOAT && format->id != WINED3DFMT_R32_FLOAT) + format->flags &= ~WINED3DFMT_FLAG_VTF; + + if (format->glGammaInternal != format->glInternal) { - format->glInternal = format->glGammaInternal; + /* Filter sRGB capabilities if EXT_texture_sRGB is not supported. */ + if (!gl_info->supported[EXT_TEXTURE_SRGB]) + { + format->glGammaInternal = format->glInternal; + format->flags &= ~(WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_SRGB_WRITE); + } + else if (gl_info->supported[EXT_TEXTURE_SRGB_DECODE]) + { + format->glInternal = format->glGammaInternal; + } } - } - if ((format->flags & WINED3DFMT_FLAG_SRGB_WRITE) && !srgb_write) - format->flags &= ~WINED3DFMT_FLAG_SRGB_WRITE; + if ((format->flags & WINED3DFMT_FLAG_SRGB_WRITE) && !srgb_write) + format->flags &= ~WINED3DFMT_FLAG_SRGB_WRITE; + } /* Texture conversion stuff */ format->convert = format_texture_info[i].convert; @@ -1563,6 +1590,10 @@ static void init_format_filter_info(struct wined3d_gl_info *gl_info, enum wined3 }; BOOL filtered; + if (gl_info->supported[ARB_INTERNALFORMAT_QUERY2]) + /* This was already handled by init_format_texture_info(). */ + return; + if(wined3d_settings.offscreen_rendering_mode != ORM_FBO) { WARN("No FBO support, or no FBO ORM, guessing filter info from GL caps\n"); -- 2.32.0.93.g670b81a890