From 31906458da4344cfa3df8192997d6e7faf0347de Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 8 Sep 2011 23:50:38 +0200 Subject: [PATCH] wined3d: Make the device parameter to wined3d_device_get_vertex_declaration() const. --- dlls/wined3d/device.c | 2 +- include/wine/wined3d.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index ac609fdd62..1ee1fac5d4 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2636,7 +2636,7 @@ HRESULT CDECL wined3d_device_set_vertex_declaration(struct wined3d_device *devic return WINED3D_OK; } -HRESULT CDECL wined3d_device_get_vertex_declaration(struct wined3d_device *device, +HRESULT CDECL wined3d_device_get_vertex_declaration(const struct wined3d_device *device, struct wined3d_vertex_declaration **declaration) { TRACE("device %p, declaration %p.\n", device, declaration); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index b05acae208..fddac2cee0 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2262,7 +2262,7 @@ HRESULT __cdecl wined3d_device_get_texture_stage_state(struct wined3d_device *de UINT stage, WINED3DTEXTURESTAGESTATETYPE state, DWORD *value); HRESULT __cdecl wined3d_device_get_transform(const struct wined3d_device *device, WINED3DTRANSFORMSTATETYPE state, WINED3DMATRIX *matrix); -HRESULT __cdecl wined3d_device_get_vertex_declaration(struct wined3d_device *device, +HRESULT __cdecl wined3d_device_get_vertex_declaration(const struct wined3d_device *device, struct wined3d_vertex_declaration **declaration); struct wined3d_shader * __cdecl wined3d_device_get_vertex_shader(struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_viewport(const struct wined3d_device *device, WINED3DVIEWPORT *viewport); -- 2.32.0.93.g670b81a890