From 8ed6df97a202d8a36f59828ba8667e22a12c3466 Mon Sep 17 00:00:00 2001 From: Duane Clark Date: Thu, 22 May 2003 20:56:04 +0000 Subject: [PATCH] Fix compile error. --- dlls/dsound/sound3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/dsound/sound3d.c b/dlls/dsound/sound3d.c index 7bd4c9f9b4..b0999df647 100644 --- a/dlls/dsound/sound3d.c +++ b/dlls/dsound/sound3d.c @@ -187,7 +187,6 @@ static inline D3DVALUE ProjectVector (LPD3DVECTOR a, LPD3DVECTOR p) static void WINAPI DSOUND_Mix3DBuffer(IDirectSound3DBufferImpl *ds3db) { IDirectSound3DListenerImpl *dsl; - TRACE("(%p)\n",ds3db); /* volume, at which the sound will be played after all calcs. */ D3DVALUE lVolume = 0; @@ -205,6 +204,7 @@ static void WINAPI DSOUND_Mix3DBuffer(IDirectSound3DBufferImpl *ds3db) D3DVALUE flFreq, flBufferVel, flListenerVel; #endif + TRACE("(%p)\n",ds3db); if (ds3db->dsb->dsound->listener == NULL) return; dsl = ds3db->dsb->dsound->listener; -- 2.32.0.93.g670b81a890