From 9f855ae4bb61ff5fed518397b8cebac36fa3e32a Mon Sep 17 00:00:00 2001 From: Piotr Caban Date: Wed, 27 Mar 2013 09:51:01 +0100 Subject: [PATCH] d3dx10: Match parameters list with function we're forwarding to. --- dlls/d3dx10_33/d3dx10_33.spec | 8 ++++---- dlls/d3dx10_34/d3dx10_34.spec | 8 ++++---- dlls/d3dx10_35/d3dx10_35.spec | 8 ++++---- dlls/d3dx10_36/d3dx10_36.spec | 8 ++++---- dlls/d3dx10_37/d3dx10_37.spec | 8 ++++---- dlls/d3dx10_38/d3dx10_38.spec | 8 ++++---- dlls/d3dx10_39/d3dx10_39.spec | 8 ++++---- dlls/d3dx10_40/d3dx10_40.spec | 8 ++++---- dlls/d3dx10_41/d3dx10_41.spec | 8 ++++---- dlls/d3dx10_42/d3dx10_42.spec | 8 ++++---- dlls/d3dx10_43/d3dx10_43.spec | 8 ++++---- 11 files changed, 44 insertions(+), 44 deletions(-) diff --git a/dlls/d3dx10_33/d3dx10_33.spec b/dlls/d3dx10_33/d3dx10_33.spec index b3c5c8c1f2..0ae4f51b07 100644 --- a/dlls/d3dx10_33/d3dx10_33.spec +++ b/dlls/d3dx10_33/d3dx10_33.spec @@ -130,9 +130,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -141,8 +141,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_34/d3dx10_34.spec b/dlls/d3dx10_34/d3dx10_34.spec index b3c5c8c1f2..0ae4f51b07 100644 --- a/dlls/d3dx10_34/d3dx10_34.spec +++ b/dlls/d3dx10_34/d3dx10_34.spec @@ -130,9 +130,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -141,8 +141,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_35/d3dx10_35.spec b/dlls/d3dx10_35/d3dx10_35.spec index efa3130246..a775516126 100644 --- a/dlls/d3dx10_35/d3dx10_35.spec +++ b/dlls/d3dx10_35/d3dx10_35.spec @@ -133,9 +133,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -144,8 +144,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_36/d3dx10_36.spec b/dlls/d3dx10_36/d3dx10_36.spec index efa3130246..a775516126 100644 --- a/dlls/d3dx10_36/d3dx10_36.spec +++ b/dlls/d3dx10_36/d3dx10_36.spec @@ -133,9 +133,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -144,8 +144,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_37/d3dx10_37.spec b/dlls/d3dx10_37/d3dx10_37.spec index 7fb05760f8..402dd5cd28 100644 --- a/dlls/d3dx10_37/d3dx10_37.spec +++ b/dlls/d3dx10_37/d3dx10_37.spec @@ -134,9 +134,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -145,8 +145,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_38/d3dx10_38.spec b/dlls/d3dx10_38/d3dx10_38.spec index 2fc7c79b43..a1aa3540ed 100644 --- a/dlls/d3dx10_38/d3dx10_38.spec +++ b/dlls/d3dx10_38/d3dx10_38.spec @@ -133,9 +133,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -144,8 +144,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_39/d3dx10_39.spec b/dlls/d3dx10_39/d3dx10_39.spec index 01f37be40f..52dbd26a3e 100644 --- a/dlls/d3dx10_39/d3dx10_39.spec +++ b/dlls/d3dx10_39/d3dx10_39.spec @@ -133,9 +133,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -144,8 +144,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_40/d3dx10_40.spec b/dlls/d3dx10_40/d3dx10_40.spec index d5002421f3..a80e55c759 100644 --- a/dlls/d3dx10_40/d3dx10_40.spec +++ b/dlls/d3dx10_40/d3dx10_40.spec @@ -129,9 +129,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -140,8 +140,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_41/d3dx10_41.spec b/dlls/d3dx10_41/d3dx10_41.spec index d5002421f3..a80e55c759 100644 --- a/dlls/d3dx10_41/d3dx10_41.spec +++ b/dlls/d3dx10_41/d3dx10_41.spec @@ -129,9 +129,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -140,8 +140,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_42/d3dx10_42.spec b/dlls/d3dx10_42/d3dx10_42.spec index d5002421f3..a80e55c759 100644 --- a/dlls/d3dx10_42/d3dx10_42.spec +++ b/dlls/d3dx10_42/d3dx10_42.spec @@ -129,9 +129,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx10_43.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx10_43.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx10_43.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx10_43.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx10_43.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx10_43.D3DXSHMultiply2 @@ -140,8 +140,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx10_43.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx10_43.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx10_43.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx10_43.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec index 12863b4b53..363d0075b0 100644 --- a/dlls/d3dx10_43/d3dx10_43.spec +++ b/dlls/d3dx10_43/d3dx10_43.spec @@ -129,9 +129,9 @@ @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot -@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight +@ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection -@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight +@ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight @ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx9_36.D3DXSHMultiply2 @@ -140,8 +140,8 @@ @ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx9_36.D3DXSHMultiply5 @ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx9_36.D3DXSHMultiply6 @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate -@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ -@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale +@ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx9_36.D3DXSHRotateZ +@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2CatmullRom -- 2.32.0.93.g670b81a890