From cc5271d1b78982cc0b7e7ee1395d530160680db6 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 23 Aug 2010 18:28:10 +0200 Subject: [PATCH] wined3d: Rename WINED3DFORMAT to wined3d_format_id. --- dlls/d3d10core/d3d10core_private.h | 4 +- dlls/d3d10core/device.c | 14 +++-- dlls/d3d10core/utils.c | 6 +- dlls/d3d8/d3d8_private.h | 13 ++-- dlls/d3d8/device.c | 22 ++++--- dlls/d3d8/vertexdeclaration.c | 2 +- dlls/d3d8/volume.c | 2 +- dlls/d3d9/d3d9_private.h | 8 +-- dlls/d3d9/device.c | 20 +++--- dlls/d3d9/vertexdeclaration.c | 2 +- dlls/d3d9/volume.c | 2 +- dlls/ddraw/ddraw.c | 26 ++++---- dlls/ddraw/ddraw_private.h | 4 +- dlls/ddraw/device.c | 12 ++-- dlls/ddraw/surface.c | 4 +- dlls/ddraw/utils.c | 16 +++-- dlls/dxgi/dxgi_private.h | 2 +- dlls/dxgi/output.c | 2 +- dlls/dxgi/utils.c | 2 +- dlls/wined3d/buffer.c | 8 +-- dlls/wined3d/cubetexture.c | 8 +-- dlls/wined3d/device.c | 18 +++--- dlls/wined3d/directx.c | 69 ++++++++++++--------- dlls/wined3d/drawprim.c | 3 +- dlls/wined3d/surface.c | 9 +-- dlls/wined3d/surface_base.c | 19 +++--- dlls/wined3d/swapchain.c | 2 +- dlls/wined3d/texture.c | 6 +- dlls/wined3d/utils.c | 99 +++++++++++++++++------------- dlls/wined3d/volume.c | 4 +- dlls/wined3d/volumetexture.c | 8 +-- dlls/wined3d/wined3d_private.h | 31 +++++----- include/wine/wined3d.idl | 68 ++++++++++---------- 33 files changed, 272 insertions(+), 243 deletions(-) diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index d0bc584dad..fe170c5ed1 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -52,8 +52,8 @@ struct d3d10_shader_info const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology) DECLSPEC_HIDDEN; const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; -DXGI_FORMAT dxgi_format_from_wined3dformat(WINED3DFORMAT format) DECLSPEC_HIDDEN; -WINED3DFORMAT wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; +DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; +enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; static inline void read_dword(const char **ptr, DWORD *d) { diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 9779511fa5..32b8bb04ef 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -1291,7 +1291,7 @@ static void STDMETHODCALLTYPE device_parent_WineD3DDeviceCreated(IWineD3DDeviceP } static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, DWORD usage, + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, DWORD usage, WINED3DPOOL pool, UINT level, WINED3DCUBEMAP_FACES face, IWineD3DSurface **surface) { struct d3d10_device *This = device_from_device_parent(iface); @@ -1332,8 +1332,9 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParen } static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, + IWineD3DSurface **surface) { struct d3d10_device *This = device_from_device_parent(iface); struct d3d10_texture2d *texture; @@ -1373,8 +1374,9 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDevice } static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL discard, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard, + IWineD3DSurface **surface) { struct d3d10_device *This = device_from_device_parent(iface); struct d3d10_texture2d *texture; @@ -1414,7 +1416,7 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3 } static HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, UINT depth, WINED3DFORMAT format, + IUnknown *superior, UINT width, UINT height, UINT depth, enum wined3d_format_id format, WINED3DPOOL pool, DWORD usage, IWineD3DVolume **volume) { FIXME("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p stub!\n", diff --git a/dlls/d3d10core/utils.c b/dlls/d3d10core/utils.c index 206efdfa7b..78e1348093 100644 --- a/dlls/d3d10core/utils.c +++ b/dlls/d3d10core/utils.c @@ -147,7 +147,7 @@ const char *debug_dxgi_format(DXGI_FORMAT format) #undef WINE_D3D10_TO_STR -DXGI_FORMAT dxgi_format_from_wined3dformat(WINED3DFORMAT format) +DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) { switch(format) { @@ -241,12 +241,12 @@ DXGI_FORMAT dxgi_format_from_wined3dformat(WINED3DFORMAT format) case WINED3DFMT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM; case WINED3DFMT_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM; default: - FIXME("Unhandled WINED3DFORMAT %#x\n", format); + FIXME("Unhandled wined3d format %#x.\n", format); return WINED3DFMT_UNKNOWN; } } -WINED3DFORMAT wined3dformat_from_dxgi_format(DXGI_FORMAT format) +enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) { switch(format) { diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 4ba399b5d9..7e89667192 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -220,7 +220,7 @@ struct IDirect3DVolume8Impl }; HRESULT volume_init(IDirect3DVolume8Impl *volume, IDirect3DDevice8Impl *device, UINT width, UINT height, - UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool) DECLSPEC_HIDDEN; + UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool) DECLSPEC_HIDDEN; /* ------------------- */ /* IDirect3DSwapChain8 */ @@ -329,7 +329,7 @@ struct IDirect3DIndexBuffer8Impl /* Parent reference */ LPDIRECT3DDEVICE8 parentDevice; - WINED3DFORMAT format; + enum wined3d_format_id format; }; HRESULT indexbuffer_init(IDirect3DIndexBuffer8Impl *buffer, IDirect3DDevice8Impl *device, @@ -535,13 +535,8 @@ typedef struct IDirect3DPixelShader8Impl { HRESULT pixelshader_init(IDirect3DPixelShader8Impl *shader, IDirect3DDevice8Impl *device, const DWORD *byte_code, DWORD shader_handle) DECLSPEC_HIDDEN; -/** - * Internals functions - * - * to see how not defined it here - */ -D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) DECLSPEC_HIDDEN; -WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; +D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; +enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; void load_local_constants(const DWORD *d3d8_elements, IWineD3DVertexShader *wined3d_vertex_shader) DECLSPEC_HIDDEN; size_t parse_token(const DWORD *pToken) DECLSPEC_HIDDEN; diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index fad94e4ba7..c2dd94842b 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -36,7 +36,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d8); -D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) +D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) { BYTE *c = (BYTE *)&format; @@ -82,12 +82,12 @@ D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) case WINED3DFMT_R16_UINT: return D3DFMT_INDEX16; case WINED3DFMT_R32_UINT: return D3DFMT_INDEX32; default: - FIXME("Unhandled WINED3DFORMAT %#x\n", format); + FIXME("Unhandled wined3d format %#x.\n", format); return D3DFMT_UNKNOWN; } } -WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format) +enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) { BYTE *c = (BYTE *)&format; @@ -879,7 +879,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CopyRects(LPDIRECT3DDEVICE8 iface, ID IDirect3DSurface8Impl *Dest = (IDirect3DSurface8Impl *) pDestinationSurface; HRESULT hr = WINED3D_OK; - WINED3DFORMAT srcFormat, destFormat; + enum wined3d_format_id srcFormat, destFormat; WINED3DSURFACE_DESC winedesc; TRACE("iface %p, src_surface %p, src_rects %p, rect_count %u, dst_surface %p, dst_points %p.\n", @@ -2555,7 +2555,7 @@ static void STDMETHODCALLTYPE device_parent_WineD3DDeviceCreated(IWineD3DDeviceP } static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, DWORD usage, + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, DWORD usage, WINED3DPOOL pool, UINT level, WINED3DCUBEMAP_FACES face, IWineD3DSurface **surface) { struct IDirect3DDevice8Impl *This = device_from_device_parent(iface); @@ -2593,8 +2593,9 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParen } static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, + IWineD3DSurface **surface) { struct IDirect3DDevice8Impl *This = device_from_device_parent(iface); IDirect3DSurface8Impl *d3d_surface; @@ -2623,8 +2624,9 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDevice } static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL discard, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard, + IWineD3DSurface **surface) { struct IDirect3DDevice8Impl *This = device_from_device_parent(iface); IDirect3DSurface8Impl *d3d_surface; @@ -2653,7 +2655,7 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3 } static HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, UINT depth, WINED3DFORMAT format, + IUnknown *superior, UINT width, UINT height, UINT depth, enum wined3d_format_id format, WINED3DPOOL pool, DWORD usage, IWineD3DVolume **volume) { struct IDirect3DDevice8Impl *This = device_from_device_parent(iface); diff --git a/dlls/d3d8/vertexdeclaration.c b/dlls/d3d8/vertexdeclaration.c index b876b66c41..0d54eba422 100644 --- a/dlls/d3d8/vertexdeclaration.c +++ b/dlls/d3d8/vertexdeclaration.c @@ -254,7 +254,7 @@ static const size_t wined3d_type_sizes[] = /*WINED3DDECLTYPE_FLOAT16_4*/ 4 * sizeof(short int) }; -static const WINED3DFORMAT wined3d_format_lookup[] = +static const enum wined3d_format_id wined3d_format_lookup[] = { /*WINED3DDECLTYPE_FLOAT1*/ WINED3DFMT_R32_FLOAT, /*WINED3DDECLTYPE_FLOAT2*/ WINED3DFMT_R32G32_FLOAT, diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c index 8e8dc60307..b7413bb273 100644 --- a/dlls/d3d8/volume.c +++ b/dlls/d3d8/volume.c @@ -256,7 +256,7 @@ static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops = }; HRESULT volume_init(IDirect3DVolume8Impl *volume, IDirect3DDevice8Impl *device, UINT width, UINT height, - UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool) + UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool) { HRESULT hr; diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index eb3a032f18..a17ab3738a 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -42,8 +42,8 @@ Internal use =========================================================================== */ extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN; -D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) DECLSPEC_HIDDEN; -WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; +D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; +enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; /* =========================================================================== Macros @@ -248,7 +248,7 @@ typedef struct IDirect3DVolume9Impl } IDirect3DVolume9Impl; HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height, - UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool) DECLSPEC_HIDDEN; + UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool) DECLSPEC_HIDDEN; /* ------------------- */ /* IDirect3DSwapChain9 */ @@ -351,7 +351,7 @@ typedef struct IDirect3DIndexBuffer9Impl /* Parent reference */ LPDIRECT3DDEVICE9EX parentDevice; - WINED3DFORMAT format; + enum wined3d_format_id format; } IDirect3DIndexBuffer9Impl; HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device, diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 76e19640af..9af042d659 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -25,7 +25,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d9); -D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) +D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) { BYTE *c = (BYTE *)&format; @@ -85,12 +85,12 @@ D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) case WINED3DFMT_R32G32B32A32_FLOAT: return D3DFMT_A32B32G32R32F; case WINED3DFMT_R8G8_SNORM_Cx: return D3DFMT_CxV8U8; default: - FIXME("Unhandled WINED3DFORMAT %#x\n", format); + FIXME("Unhandled wined3d format %#x.\n", format); return D3DFMT_UNKNOWN; } } -WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format) +enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) { BYTE *c = (BYTE *)&format; @@ -2619,7 +2619,7 @@ static void STDMETHODCALLTYPE device_parent_WineD3DDeviceCreated(IWineD3DDeviceP } static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, DWORD usage, + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, DWORD usage, WINED3DPOOL pool, UINT level, WINED3DCUBEMAP_FACES face, IWineD3DSurface **surface) { struct IDirect3DDevice9Impl *This = device_from_device_parent(iface); @@ -2657,8 +2657,9 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParen } static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, + IWineD3DSurface **surface) { struct IDirect3DDevice9Impl *This = device_from_device_parent(iface); IDirect3DSurface9Impl *d3d_surface; @@ -2688,8 +2689,9 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDevice } static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL discard, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard, + IWineD3DSurface **surface) { struct IDirect3DDevice9Impl *This = device_from_device_parent(iface); IDirect3DSurface9Impl *d3d_surface; @@ -2718,7 +2720,7 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3 } static HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, UINT depth, WINED3DFORMAT format, + IUnknown *superior, UINT width, UINT height, UINT depth, enum wined3d_format_id format, WINED3DPOOL pool, DWORD usage, IWineD3DVolume **volume) { struct IDirect3DDevice9Impl *This = device_from_device_parent(iface); diff --git a/dlls/d3d9/vertexdeclaration.c b/dlls/d3d9/vertexdeclaration.c index d3ee1dcfb1..5bdf0ec14c 100644 --- a/dlls/d3d9/vertexdeclaration.c +++ b/dlls/d3d9/vertexdeclaration.c @@ -26,7 +26,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d9); typedef struct _D3DDECLTYPE_INFO { D3DDECLTYPE d3dType; - WINED3DFORMAT format; + enum wined3d_format_id format; int size; int typesize; } D3DDECLTYPE_INFO; diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c index baa286b4f2..ceb88bd534 100644 --- a/dlls/d3d9/volume.c +++ b/dlls/d3d9/volume.c @@ -267,7 +267,7 @@ static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops = }; HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height, - UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool) + UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool) { HRESULT hr; diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c index 572c790097..af5eb37aab 100644 --- a/dlls/ddraw/ddraw.c +++ b/dlls/ddraw/ddraw.c @@ -1255,7 +1255,7 @@ static HRESULT WINAPI ddraw1_GetDisplayMode(IDirectDraw *iface, DDSURFACEDESC *s static HRESULT WINAPI ddraw7_GetFourCCCodes(IDirectDraw7 *iface, DWORD *NumCodes, DWORD *Codes) { IDirectDrawImpl *This = (IDirectDrawImpl *)iface; - static const WINED3DFORMAT formats[] = + static const enum wined3d_format_id formats[] = { WINED3DFMT_YUY2, WINED3DFMT_UYVY, WINED3DFMT_YV12, WINED3DFMT_DXT1, WINED3DFMT_DXT2, WINED3DFMT_DXT3, WINED3DFMT_DXT4, WINED3DFMT_DXT5, @@ -1943,13 +1943,13 @@ static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags, { IDirectDrawImpl *This = (IDirectDrawImpl *)iface; unsigned int modenum, fmt; - WINED3DFORMAT pixelformat = WINED3DFMT_UNKNOWN; + enum wined3d_format_id pixelformat = WINED3DFMT_UNKNOWN; WINED3DDISPLAYMODE mode; DDSURFACEDESC2 callback_sd; WINED3DDISPLAYMODE *enum_modes = NULL; unsigned enum_mode_count = 0, enum_mode_array_size = 0; - static const WINED3DFORMAT checkFormatList[] = + static const enum wined3d_format_id checkFormatList[] = { WINED3DFMT_B8G8R8X8_UNORM, WINED3DFMT_B5G6R5_UNORM, @@ -2366,7 +2366,7 @@ HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf, DDSURFACEDE IWineD3DClipper *clipper = NULL; WINED3DSURFACE_DESC Desc; - WINED3DFORMAT Format; + enum wined3d_format_id Format; DWORD Usage; WINED3DPOOL Pool; @@ -3263,8 +3263,8 @@ static HRESULT WINAPI ddraw7_CreateSurface(IDirectDraw7 *iface, /* Create a WineD3DTexture if a texture was requested */ if(desc2.ddsCaps.dwCaps & DDSCAPS_TEXTURE) { + enum wined3d_format_id Format; UINT levels; - WINED3DFORMAT Format; WINED3DPOOL Pool = WINED3DPOOL_DEFAULT; This->tex_root = object; @@ -4675,7 +4675,7 @@ static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device /* Order matters. Specifically, BattleZone II (full version) expects the * 16-bit depth formats to be listed before the 24 and 32 ones. */ - static const WINED3DFORMAT formats[] = + static const enum wined3d_format_id formats[] = { WINED3DFMT_S1_UINT_D15_UNORM, WINED3DFMT_D16_UNORM, @@ -5434,7 +5434,7 @@ static void STDMETHODCALLTYPE device_parent_WineD3DDeviceCreated(IWineD3DDeviceP } static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, DWORD usage, + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, DWORD usage, WINED3DPOOL pool, UINT level, WINED3DCUBEMAP_FACES face, IWineD3DSurface **surface) { struct IDirectDrawImpl *This = ddraw_from_device_parent(iface); @@ -5525,8 +5525,9 @@ static HRESULT WINAPI findRenderTarget(IDirectDrawSurface7 *surface, DDSURFACEDE } static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable, + IWineD3DSurface **surface) { struct IDirectDrawImpl *This = ddraw_from_device_parent(iface); IDirectDrawSurfaceImpl *d3d_surface = This->d3d_target; @@ -5563,8 +5564,9 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDevice } static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type, - DWORD multisample_quality, BOOL discard, IWineD3DSurface **surface) + IUnknown *superior, UINT width, UINT height, enum wined3d_format_id format, + WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard, + IWineD3DSurface **surface) { struct IDirectDrawImpl *This = ddraw_from_device_parent(iface); IDirectDrawSurfaceImpl *ddraw_surface; @@ -5611,7 +5613,7 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3 } static HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent *iface, - IUnknown *superior, UINT width, UINT height, UINT depth, WINED3DFORMAT format, + IUnknown *superior, UINT width, UINT height, UINT depth, enum wined3d_format_id format, WINED3DPOOL pool, DWORD usage, IWineD3DVolume **volume) { TRACE("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n", diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index 5c85e269e4..9b3f614055 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -641,8 +641,8 @@ static inline IDirect3DVertexBufferImpl *vb_from_vb1(IDirect3DVertexBuffer *ifac #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) -void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat) DECLSPEC_HIDDEN; -WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN; +void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN; +enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN; void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN; void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN; void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN; diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 3b39177c29..4677f6ed96 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -1122,7 +1122,7 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface, WINED3DDISPLAYMODE mode; unsigned int i; - static const WINED3DFORMAT FormatList[] = + static const enum wined3d_format_id FormatList[] = { /* 32 bit */ WINED3DFMT_B8G8R8A8_UNORM, @@ -1143,7 +1143,7 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface, WINED3DFMT_DXT5, }; - static const WINED3DFORMAT BumpFormatList[] = + static const enum wined3d_format_id BumpFormatList[] = { WINED3DFMT_R8G8_SNORM, WINED3DFMT_R5G5_SNORM_L6_UNORM, @@ -1171,7 +1171,7 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface, return hr; } - for(i = 0; i < sizeof(FormatList) / sizeof(WINED3DFORMAT); i++) + for (i = 0; i < sizeof(FormatList) / sizeof(*FormatList); ++i) { hr = IWineD3D_CheckDeviceFormat(This->ddraw->wineD3D, WINED3DADAPTER_DEFAULT, @@ -1200,7 +1200,7 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface, } } - for(i = 0; i < sizeof(BumpFormatList) / sizeof(WINED3DFORMAT); i++) + for (i = 0; i < sizeof(BumpFormatList) / sizeof(*BumpFormatList); ++i) { hr = IWineD3D_CheckDeviceFormat(This->ddraw->wineD3D, WINED3DADAPTER_DEFAULT, @@ -1288,7 +1288,7 @@ IDirect3DDeviceImpl_2_EnumTextureFormats(IDirect3DDevice2 *iface, unsigned int i; WINED3DDISPLAYMODE mode; - static const WINED3DFORMAT FormatList[] = + static const enum wined3d_format_id FormatList[] = { /* 32 bit */ WINED3DFMT_B8G8R8A8_UNORM, @@ -1323,7 +1323,7 @@ IDirect3DDeviceImpl_2_EnumTextureFormats(IDirect3DDevice2 *iface, return hr; } - for(i = 0; i < sizeof(FormatList) / sizeof(WINED3DFORMAT); i++) + for (i = 0; i < sizeof(FormatList) / sizeof(*FormatList); ++i) { hr = IWineD3D_CheckDeviceFormat(This->ddraw->wineD3D, 0 /* Adapter */, diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index 8583bc858d..aa478df364 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -2621,7 +2621,7 @@ static HRESULT WINAPI ddraw_surface3_SetClipper(IDirectDrawSurface3 *iface, IDir static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags) { IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; - WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN; + enum wined3d_format_id newFormat = WINED3DFMT_UNKNOWN; HRESULT hr; TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags); @@ -3528,7 +3528,7 @@ HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddr { WINED3DPOOL pool = WINED3DPOOL_DEFAULT; WINED3DSURFACE_DESC wined3d_desc; - WINED3DFORMAT format; + enum wined3d_format_id format; DWORD usage = 0; HRESULT hr; diff --git a/dlls/ddraw/utils.c b/dlls/ddraw/utils.c index 89234c1bc4..9ba7b9cafe 100644 --- a/dlls/ddraw/utils.c +++ b/dlls/ddraw/utils.c @@ -33,19 +33,17 @@ static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf); /***************************************************************************** * PixelFormat_WineD3DtoDD * - * Converts an WINED3DFORMAT value into a DDPIXELFORMAT structure + * Converts an wined3d format ID into a DDPIXELFORMAT structure * * Params: * DDPixelFormat: Address of the structure to write the pixel format to * WineD3DFormat: Source format * *****************************************************************************/ -void -PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, - WINED3DFORMAT WineD3DFormat) +void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) { DWORD Size = DDPixelFormat->dwSize; - TRACE("Converting WINED3DFORMAT %d to DDRAW\n", WineD3DFormat); + TRACE("Converting wined3d format %#x to DDRAW.\n", WineD3DFormat); if(Size==0) return; @@ -345,17 +343,17 @@ PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, /***************************************************************************** * PixelFormat_DD2WineD3D * - * Reads a DDPIXELFORMAT structure and returns the equal WINED3DFORMAT + * Reads a DDPIXELFORMAT structure and returns the equivalent wined3d + * format ID. * * Params: * DDPixelFormat: The source format * * Returns: - * The WINED3DFORMAT equal to the DDraw format + * The wined3d format ID equivalent to the DDraw format * WINED3DFMT_UNKNOWN if a matching format wasn't found *****************************************************************************/ -WINED3DFORMAT -PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) +enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) { TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n"); if(TRACE_ON(ddraw)) diff --git a/dlls/dxgi/dxgi_private.h b/dlls/dxgi/dxgi_private.h index 2a46e40230..f4e098f4ba 100644 --- a/dlls/dxgi/dxgi_private.h +++ b/dlls/dxgi/dxgi_private.h @@ -72,7 +72,7 @@ struct dxgi_device_layer /* TRACE helper functions */ const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; -WINED3DFORMAT wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; +enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; /* IDXGIFactory */ struct dxgi_factory diff --git a/dlls/dxgi/output.c b/dlls/dxgi/output.c index eee6e55e59..c1f989b89d 100644 --- a/dlls/dxgi/output.c +++ b/dlls/dxgi/output.c @@ -118,7 +118,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList(IDXGIOutput *ifa DXGI_FORMAT format, UINT flags, UINT *mode_count, DXGI_MODE_DESC *desc) { struct dxgi_output *This = (struct dxgi_output *)iface; - WINED3DFORMAT wined3d_format; + enum wined3d_format_id wined3d_format; IWineD3D *wined3d; UINT i; diff --git a/dlls/dxgi/utils.c b/dlls/dxgi/utils.c index c2999f89e9..1d3e320164 100644 --- a/dlls/dxgi/utils.c +++ b/dlls/dxgi/utils.c @@ -127,7 +127,7 @@ const char *debug_dxgi_format(DXGI_FORMAT format) #undef WINE_DXGI_TO_STR -WINED3DFORMAT wined3dformat_from_dxgi_format(DXGI_FORMAT format) +enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) { switch(format) { diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 31a1492f76..eb79437e21 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -292,8 +292,8 @@ static BOOL buffer_check_attribute(struct wined3d_buffer *This, const struct win const struct wined3d_stream_info_element *attrib = &si->elements[attrib_idx]; IWineD3DDeviceImpl *device = This->resource.device; const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; + enum wined3d_format_id format; BOOL ret = FALSE; - WINED3DFORMAT format; /* Ignore attributes that do not have our vbo. After that check we can be sure that the attribute is * there, on nonexistent attribs the vbo is 0. @@ -346,7 +346,7 @@ static UINT *find_conversion_shift(struct wined3d_buffer *This, ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(DWORD) * stride); for (i = 0; i < MAX_ATTRIBS; ++i) { - WINED3DFORMAT format; + enum wined3d_format_id format; if (!(strided->use_map & (1 << i)) || strided->elements[i].buffer_object != This->buffer_object) continue; @@ -1447,10 +1447,10 @@ static const struct IWineD3DBufferVtbl wined3d_buffer_vtbl = }; HRESULT buffer_init(struct wined3d_buffer *buffer, IWineD3DDeviceImpl *device, - UINT size, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, GLenum bind_hint, + UINT size, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, GLenum bind_hint, const char *data, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { - const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, &device->adapter->gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, &device->adapter->gl_info); HRESULT hr; const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; BOOL dynamic_buffer_ok; diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c index acdf4d339f..7f6958c5f9 100644 --- a/dlls/wined3d/cubetexture.c +++ b/dlls/wined3d/cubetexture.c @@ -451,11 +451,11 @@ static const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl = }; HRESULT cubetexture_init(IWineD3DCubeTextureImpl *texture, UINT edge_length, UINT levels, - IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, + IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; - const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, gl_info); UINT pow2_edge_length; unsigned int i, j; UINT tmp_w; @@ -463,7 +463,7 @@ HRESULT cubetexture_init(IWineD3DCubeTextureImpl *texture, UINT edge_length, UIN /* TODO: It should only be possible to create textures for formats * that are reported as supported. */ - if (WINED3DFMT_UNKNOWN >= format) + if (WINED3DFMT_UNKNOWN >= format_id) { WARN("(%p) : Texture cannot be created with a format of WINED3DFMT_UNKNOWN.\n", texture); return WINED3DERR_INVALIDCALL; @@ -550,7 +550,7 @@ HRESULT cubetexture_init(IWineD3DCubeTextureImpl *texture, UINT edge_length, UIN IWineD3DSurface *surface; hr = IWineD3DDeviceParent_CreateSurface(device->device_parent, parent, tmp_w, tmp_w, - format, usage, pool, i /* Level */, j, &surface); + format_id, usage, pool, i /* Level */, j, &surface); if (FAILED(hr)) { FIXME("(%p) Failed to create surface, hr %#x.\n", texture, hr); diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index ba77888d4d..963d132951 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1038,7 +1038,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateStateBlock(IWineD3DDevice *iface, } static HRESULT WINAPI IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UINT Width, UINT Height, - WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **surface, + enum wined3d_format_id Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **surface, DWORD Usage, WINED3DPOOL Pool, WINED3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINED3DSURFTYPE Impl, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { @@ -1105,7 +1105,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateRendertargetView(IWineD3DDevice * } static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface, - UINT Width, UINT Height, UINT Levels, DWORD Usage, WINED3DFORMAT Format, WINED3DPOOL Pool, + UINT Width, UINT Height, UINT Levels, DWORD Usage, enum wined3d_format_id Format, WINED3DPOOL Pool, IWineD3DTexture **ppTexture, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; @@ -1141,7 +1141,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface, } static HRESULT WINAPI IWineD3DDeviceImpl_CreateVolumeTexture(IWineD3DDevice *iface, - UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, WINED3DFORMAT Format, WINED3DPOOL Pool, + UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, enum wined3d_format_id Format, WINED3DPOOL Pool, IWineD3DVolumeTexture **ppVolumeTexture, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; @@ -1175,7 +1175,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateVolumeTexture(IWineD3DDevice *ifa } static HRESULT WINAPI IWineD3DDeviceImpl_CreateVolume(IWineD3DDevice *iface, UINT Width, UINT Height, - UINT Depth, DWORD Usage, WINED3DFORMAT Format, WINED3DPOOL Pool, IWineD3DVolume **ppVolume, + UINT Depth, DWORD Usage, enum wined3d_format_id Format, WINED3DPOOL Pool, IWineD3DVolume **ppVolume, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; @@ -1208,7 +1208,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateVolume(IWineD3DDevice *iface, UIN } static HRESULT WINAPI IWineD3DDeviceImpl_CreateCubeTexture(IWineD3DDevice *iface, UINT EdgeLength, UINT Levels, - DWORD Usage, WINED3DFORMAT Format, WINED3DPOOL Pool, IWineD3DCubeTexture **ppCubeTexture, + DWORD Usage, enum wined3d_format_id Format, WINED3DPOOL Pool, IWineD3DCubeTexture **ppCubeTexture, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; @@ -1365,7 +1365,7 @@ struct wined3d_fvf_convert_state }; static void append_decl_element(struct wined3d_fvf_convert_state *state, - WINED3DFORMAT format, WINED3DDECLUSAGE usage, UINT usage_idx) + enum wined3d_format_id format, WINED3DDECLUSAGE usage, UINT usage_idx) { WINED3DVERTEXELEMENT *elements = state->elements; const struct wined3d_format_desc *format_desc; @@ -2887,7 +2887,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetMaterial(IWineD3DDevice *iface, WINE * Get / Set Indices *****/ static HRESULT WINAPI IWineD3DDeviceImpl_SetIndexBuffer(IWineD3DDevice *iface, - IWineD3DBuffer *pIndexData, WINED3DFORMAT fmt) + IWineD3DBuffer *pIndexData, enum wined3d_format_id fmt) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; IWineD3DBuffer *oldIdxs; @@ -4739,7 +4739,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_DrawPrimitiveUP(IWineD3DDevice *iface, } static HRESULT WINAPI IWineD3DDeviceImpl_DrawIndexedPrimitiveUP(IWineD3DDevice *iface, - UINT index_count, const void *pIndexData, WINED3DFORMAT IndexDataFormat, + UINT index_count, const void *pIndexData, enum wined3d_format_id IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride) { int idxStride; @@ -4813,7 +4813,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_DrawPrimitiveStrided(IWineD3DDevice *if static HRESULT WINAPI IWineD3DDeviceImpl_DrawIndexedPrimitiveStrided(IWineD3DDevice *iface, UINT vertex_count, const WineDirect3DVertexStridedData *DrawPrimStrideData, - UINT NumVertices, const void *pIndexData, WINED3DFORMAT IndexDataFormat) + UINT NumVertices, const void *pIndexData, enum wined3d_format_id IndexDataFormat) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface; DWORD idxSize = (IndexDataFormat == WINED3DFMT_R32_UINT ? 4 : 2); diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index be44e68e54..0cb5fee476 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -160,7 +160,9 @@ static const struct { * Utility functions follow **********************************************************/ -static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, WINED3DFORMAT AdapterFormat, DWORD Usage, WINED3DRESOURCETYPE RType, WINED3DFORMAT CheckFormat, WINED3DSURFTYPE SurfaceType); +static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapter, + WINED3DDEVTYPE DeviceType, enum wined3d_format_id AdapterFormat, DWORD Usage, + WINED3DRESOURCETYPE RType, enum wined3d_format_id CheckFormat, WINED3DSURFTYPE SurfaceType); const struct min_lookup minMipLookup[] = { @@ -2754,9 +2756,11 @@ static HMONITOR WINAPI IWineD3DImpl_GetAdapterMonitor(IWineD3D *iface, UINT Adap of the same bpp but different resolutions */ /* Note: dx9 supplies a format. Calls from d3d8 supply WINED3DFMT_UNKNOWN */ -static UINT WINAPI IWineD3DImpl_GetAdapterModeCount(IWineD3D *iface, UINT Adapter, WINED3DFORMAT Format) { +static UINT WINAPI IWineD3DImpl_GetAdapterModeCount(IWineD3D *iface, UINT Adapter, enum wined3d_format_id format_id) +{ IWineD3DImpl *This = (IWineD3DImpl *)iface; - TRACE_(d3d_caps)("(%p}->(Adapter: %d, Format: %s)\n", This, Adapter, debug_d3dformat(Format)); + + TRACE_(d3d_caps)("iface %p, adapter %u, format_id: %s.\n", iface, Adapter, debug_d3dformat(format_id)); if (Adapter >= IWineD3D_GetAdapterCount(iface)) { return 0; @@ -2764,7 +2768,7 @@ static UINT WINAPI IWineD3DImpl_GetAdapterModeCount(IWineD3D *iface, UINT Ad /* TODO: Store modes per adapter and read it from the adapter structure */ if (Adapter == 0) { /* Display */ - const struct wined3d_format_desc *format_desc = getFormatDescEntry(Format, &This->adapters[Adapter].gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, &This->adapters[Adapter].gl_info); UINT format_bits = format_desc->byte_count * CHAR_BIT; unsigned int i = 0; unsigned int j = 0; @@ -2777,7 +2781,7 @@ static UINT WINAPI IWineD3DImpl_GetAdapterModeCount(IWineD3D *iface, UINT Ad { ++j; - if (Format == WINED3DFMT_UNKNOWN) + if (format_id == WINED3DFMT_UNKNOWN) { /* This is for D3D8, do not enumerate P8 here */ if (mode.dmBitsPerPel == 32 || mode.dmBitsPerPel == 16) ++i; @@ -2797,21 +2801,25 @@ static UINT WINAPI IWineD3DImpl_GetAdapterModeCount(IWineD3D *iface, UINT Ad } /* Note: dx9 supplies a format. Calls from d3d8 supply WINED3DFMT_UNKNOWN */ -static HRESULT WINAPI IWineD3DImpl_EnumAdapterModes(IWineD3D *iface, UINT Adapter, WINED3DFORMAT Format, UINT Mode, WINED3DDISPLAYMODE* pMode) { +static HRESULT WINAPI IWineD3DImpl_EnumAdapterModes(IWineD3D *iface, UINT Adapter, + enum wined3d_format_id format_id, UINT Mode, WINED3DDISPLAYMODE *pMode) +{ IWineD3DImpl *This = (IWineD3DImpl *)iface; - TRACE_(d3d_caps)("(%p}->(Adapter:%d, mode:%d, pMode:%p, format:%s)\n", This, Adapter, Mode, pMode, debug_d3dformat(Format)); + + TRACE_(d3d_caps)("iface %p, adapter_idx %u, format %s, mode_idx %u, mode %p.\n", + iface, Adapter, debug_d3dformat(format_id), Mode, pMode); /* Validate the parameters as much as possible */ - if (NULL == pMode || - Adapter >= IWineD3DImpl_GetAdapterCount(iface) || - Mode >= IWineD3DImpl_GetAdapterModeCount(iface, Adapter, Format)) { + if (!pMode || Adapter >= IWineD3DImpl_GetAdapterCount(iface) + || Mode >= IWineD3DImpl_GetAdapterModeCount(iface, Adapter, format_id)) + { return WINED3DERR_INVALIDCALL; } /* TODO: Store modes per adapter and read it from the adapter structure */ if (Adapter == 0) { - const struct wined3d_format_desc *format_desc = getFormatDescEntry(Format, &This->adapters[Adapter].gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, &This->adapters[Adapter].gl_info); UINT format_bits = format_desc->byte_count * CHAR_BIT; DEVMODEW DevModeW; int ModeIdx = 0; @@ -2826,7 +2834,7 @@ static HRESULT WINAPI IWineD3DImpl_EnumAdapterModes(IWineD3D *iface, UINT Adapte just count through the ones with valid bit depths */ while ((i<=Mode) && EnumDisplaySettingsExW(NULL, j++, &DevModeW, 0)) { - if (Format == WINED3DFMT_UNKNOWN) + if (format_id == WINED3DFMT_UNKNOWN) { /* This is for D3D8, do not enumerate P8 here */ if (DevModeW.dmBitsPerPel == 32 || DevModeW.dmBitsPerPel == 16) ++i; @@ -2837,8 +2845,9 @@ static HRESULT WINAPI IWineD3DImpl_EnumAdapterModes(IWineD3D *iface, UINT Adapte } } - if (i == 0) { - TRACE_(d3d_caps)("No modes found for format (%x - %s)\n", Format, debug_d3dformat(Format)); + if (i == 0) + { + TRACE_(d3d_caps)("No modes found for format (%x - %s)\n", format_id, debug_d3dformat(format_id)); return WINED3DERR_INVALIDCALL; } ModeIdx = j - 1; @@ -2851,12 +2860,13 @@ static HRESULT WINAPI IWineD3DImpl_EnumAdapterModes(IWineD3D *iface, UINT Adapte if (DevModeW.dmFields & DM_DISPLAYFREQUENCY) pMode->RefreshRate = DevModeW.dmDisplayFrequency; - if (Format == WINED3DFMT_UNKNOWN) { + if (format_id == WINED3DFMT_UNKNOWN) pMode->Format = pixelformat_for_depth(DevModeW.dmBitsPerPel); - } else { - pMode->Format = Format; - } - } else { + else + pMode->Format = format_id; + } + else + { TRACE_(d3d_caps)("Requested mode out of range %d\n", Mode); return WINED3DERR_INVALIDCALL; } @@ -3047,10 +3057,10 @@ static BOOL IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt(const struct wined3 return TRUE; } -static HRESULT WINAPI IWineD3DImpl_CheckDepthStencilMatch(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, - WINED3DFORMAT AdapterFormat, - WINED3DFORMAT RenderTargetFormat, - WINED3DFORMAT DepthStencilFormat) { +static HRESULT WINAPI IWineD3DImpl_CheckDepthStencilMatch(IWineD3D *iface, + UINT Adapter, WINED3DDEVTYPE DeviceType, enum wined3d_format_id AdapterFormat, + enum wined3d_format_id RenderTargetFormat, enum wined3d_format_id DepthStencilFormat) +{ IWineD3DImpl *This = (IWineD3DImpl *)iface; int nCfgs; const WineD3D_PixelFormat *cfgs; @@ -3102,8 +3112,9 @@ static HRESULT WINAPI IWineD3DImpl_CheckDepthStencilMatch(IWineD3D *iface, UINT return WINED3DERR_NOTAVAILABLE; } -static HRESULT WINAPI IWineD3DImpl_CheckDeviceMultiSampleType(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, - WINED3DFORMAT SurfaceFormat, BOOL Windowed, WINED3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels) +static HRESULT WINAPI IWineD3DImpl_CheckDeviceMultiSampleType(IWineD3D *iface, UINT Adapter, + WINED3DDEVTYPE DeviceType, enum wined3d_format_id SurfaceFormat, BOOL Windowed, + WINED3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels) { IWineD3DImpl *This = (IWineD3DImpl *)iface; const struct wined3d_format_desc *glDesc; @@ -3198,7 +3209,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceMultiSampleType(IWineD3D *iface, U } static HRESULT WINAPI IWineD3DImpl_CheckDeviceType(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, - WINED3DFORMAT DisplayFormat, WINED3DFORMAT BackBufferFormat, BOOL Windowed) + enum wined3d_format_id DisplayFormat, enum wined3d_format_id BackBufferFormat, BOOL Windowed) { HRESULT hr = WINED3DERR_NOTAVAILABLE; UINT nmodes; @@ -3722,8 +3733,8 @@ static BOOL CheckVertexTextureCapability(struct wined3d_adapter *adapter, } static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, - WINED3DFORMAT AdapterFormat, DWORD Usage, WINED3DRESOURCETYPE RType, WINED3DFORMAT CheckFormat, - WINED3DSURFTYPE SurfaceType) + enum wined3d_format_id AdapterFormat, DWORD Usage, WINED3DRESOURCETYPE RType, + enum wined3d_format_id CheckFormat, WINED3DSURFTYPE SurfaceType) { IWineD3DImpl *This = (IWineD3DImpl *)iface; struct wined3d_adapter *adapter = &This->adapters[Adapter]; @@ -4218,7 +4229,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt } static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormatConversion(IWineD3D *iface, UINT adapter_idx, - WINED3DDEVTYPE device_type, WINED3DFORMAT src_format, WINED3DFORMAT dst_format) + WINED3DDEVTYPE device_type, enum wined3d_format_id src_format, enum wined3d_format_id dst_format) { FIXME("iface %p, adapter_idx %u, device_type %s, src_format %s, dst_format %s stub!\n", iface, adapter_idx, debug_d3ddevicetype(device_type), debug_d3dformat(src_format), diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 4f70811201..1e634de95b 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -306,7 +306,8 @@ static void drawStridedSlow(IWineD3DDevice *iface, const struct wined3d_context } /* GL locking is done by the caller */ -static inline void send_attribute(IWineD3DDeviceImpl *This, WINED3DFORMAT format, const UINT index, const void *ptr) +static inline void send_attribute(IWineD3DDeviceImpl *This, + enum wined3d_format_id format, const UINT index, const void *ptr) { const struct wined3d_gl_info *gl_info = &This->adapter->gl_info; diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 23af293efa..1caf0b1252 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -343,11 +343,11 @@ void draw_textured_quad(IWineD3DSurfaceImpl *src_surface, const RECT *src_rect, HRESULT surface_init(IWineD3DSurfaceImpl *surface, WINED3DSURFTYPE surface_type, UINT alignment, UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type, - UINT multisample_quality, IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, + UINT multisample_quality, IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; - const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, gl_info); void (*cleanup)(IWineD3DSurfaceImpl *This); unsigned int resource_size; HRESULT hr; @@ -401,7 +401,7 @@ HRESULT surface_init(IWineD3DSurfaceImpl *surface, WINED3DSURFTYPE surface_type, /* Flags */ surface->Flags = SFLAG_NORMCOORD; /* Default to normalized coords. */ if (discard) surface->Flags |= SFLAG_DISCARD; - if (lockable || format == WINED3DFMT_D16_LOCKABLE) surface->Flags |= SFLAG_LOCKABLE; + if (lockable || format_id == WINED3DFMT_D16_LOCKABLE) surface->Flags |= SFLAG_LOCKABLE; /* Quick lockable sanity check. * TODO: remove this after surfaces, usage and lockability have been debugged properly @@ -2589,7 +2589,8 @@ static void WINAPI IWineD3DSurfaceImpl_BindTexture(IWineD3DSurface *iface, BOOL } } -static HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format) { +static HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, enum wined3d_format_id format) +{ IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface; HRESULT hr; diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c index a7ac270b4e..6c19218359 100644 --- a/dlls/wined3d/surface_base.c +++ b/dlls/wined3d/surface_base.c @@ -485,9 +485,10 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetClipper(IWineD3DSurface *iface, IWineD return WINED3D_OK; } -HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format) { +HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface, enum wined3d_format_id format_id) +{ IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface; - const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, &This->resource.device->adapter->gl_info); if (This->resource.format_desc->format != WINED3DFMT_UNKNOWN) @@ -496,12 +497,12 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3D return WINED3DERR_INVALIDCALL; } - TRACE("(%p) : Setting texture format to (%d,%s)\n", This, format, debug_d3dformat(format)); + TRACE("(%p) : Setting texture format to (%d,%s)\n", This, format_id, debug_d3dformat(format_id)); This->resource.size = wined3d_format_calculate_size(format_desc, This->resource.device->surface_alignment, This->pow2Width, This->pow2Height); - This->Flags |= (WINED3DFMT_D16_LOCKABLE == format) ? SFLAG_LOCKABLE : 0; + This->Flags |= (WINED3DFMT_D16_LOCKABLE == format_id) ? SFLAG_LOCKABLE : 0; This->resource.format_desc = format_desc; @@ -776,8 +777,9 @@ static void convert_yuy2_x8r8g8b8(const BYTE *src, BYTE *dst, } } -struct d3dfmt_convertor_desc { - WINED3DFORMAT from, to; +struct d3dfmt_convertor_desc +{ + enum wined3d_format_id from, to; void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); }; @@ -789,7 +791,7 @@ static const struct d3dfmt_convertor_desc convertors[] = {WINED3DFMT_YUY2, WINED3DFMT_B8G8R8X8_UNORM, convert_yuy2_x8r8g8b8}, }; -static inline const struct d3dfmt_convertor_desc *find_convertor(WINED3DFORMAT from, WINED3DFORMAT to) +static inline const struct d3dfmt_convertor_desc *find_convertor(enum wined3d_format_id from, enum wined3d_format_id to) { unsigned int i; for(i = 0; i < (sizeof(convertors) / sizeof(convertors[0])); i++) { @@ -811,7 +813,8 @@ static inline const struct d3dfmt_convertor_desc *find_convertor(WINED3DFORMAT f * fmt: Requested destination format * *****************************************************************************/ -static IWineD3DSurfaceImpl *surface_convert_format(IWineD3DSurfaceImpl *source, WINED3DFORMAT to_fmt) { +static IWineD3DSurfaceImpl *surface_convert_format(IWineD3DSurfaceImpl *source, enum wined3d_format_id to_fmt) +{ IWineD3DSurface *ret = NULL; const struct d3dfmt_convertor_desc *conv; WINED3DLOCKED_RECT lock_src, lock_dst; diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 5b8a659b00..ee8ac9e4ad 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -771,7 +771,7 @@ HRESULT swapchain_init(IWineD3DSwapChainImpl *swapchain, WINED3DSURFTYPE surface if (surface_type == SURFACE_OPENGL) { - static const WINED3DFORMAT formats[] = + static const enum wined3d_format_id formats[] = { WINED3DFMT_D24_UNORM_S8_UINT, WINED3DFMT_D32_UNORM, diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index e3c0bb50e2..e2090b6b7e 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -462,11 +462,11 @@ static const IWineD3DTextureVtbl IWineD3DTexture_Vtbl = }; HRESULT texture_init(IWineD3DTextureImpl *texture, UINT width, UINT height, UINT levels, - IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, + IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; - const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, gl_info); UINT pow2_width, pow2_height; UINT tmp_w, tmp_h; unsigned int i; @@ -474,7 +474,7 @@ HRESULT texture_init(IWineD3DTextureImpl *texture, UINT width, UINT height, UINT /* TODO: It should only be possible to create textures for formats * that are reported as supported. */ - if (WINED3DFMT_UNKNOWN >= format) + if (WINED3DFMT_UNKNOWN >= format_id) { WARN("(%p) : Texture cannot be created with a format of WINED3DFMT_UNKNOWN.\n", texture); return WINED3DERR_INVALIDCALL; diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index b6d7eab3b5..64f7809647 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -31,7 +31,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d); struct StaticPixelFormatDesc { - WINED3DFORMAT format; + enum wined3d_format_id id; DWORD alphaMask, redMask, greenMask, blueMask; UINT bpp; short depthSize, stencilSize; @@ -49,7 +49,7 @@ struct StaticPixelFormatDesc */ static const struct StaticPixelFormatDesc formats[] = { - /* WINED3DFORMAT alphamask redmask greenmask bluemask bpp depth stencil */ + /* format id alphamask redmask greenmask bluemask bpp depth stencil */ {WINED3DFMT_UNKNOWN, 0x0, 0x0, 0x0, 0x0, 0, 0, 0}, /* FourCC formats */ {WINED3DFMT_UYVY, 0x0, 0x0, 0x0, 0x0, 2, 0, 0}, @@ -135,7 +135,7 @@ static const struct StaticPixelFormatDesc formats[] = struct wined3d_format_base_flags { - WINED3DFORMAT format; + enum wined3d_format_id id; DWORD flags; }; @@ -182,7 +182,7 @@ static const struct wined3d_format_base_flags format_base_flags[] = struct wined3d_format_compression_info { - WINED3DFORMAT format; + enum wined3d_format_id id; UINT block_width; UINT block_height; UINT block_byte_count; @@ -200,7 +200,7 @@ static const struct wined3d_format_compression_info format_compression_info[] = struct wined3d_format_vertex_info { - WINED3DFORMAT format; + enum wined3d_format_id id; enum wined3d_ffp_emit_idx emit_idx; GLint component_count; GLenum gl_vtx_type; @@ -232,7 +232,7 @@ static const struct wined3d_format_vertex_info format_vertex_info[] = struct wined3d_format_texture_info { - WINED3DFORMAT format; + enum wined3d_format_id id; GLint gl_internal; GLint gl_srgb_internal; GLint gl_rt_internal; @@ -552,7 +552,7 @@ static void convert_s8_uint_d24_float(const BYTE *src, BYTE *dst, UINT pitch, UI static const struct wined3d_format_texture_info format_texture_info[] = { - /* WINED3DFORMAT internal srgbInternal rtInternal + /* format id internal srgbInternal rtInternal format type flags extension */ @@ -856,18 +856,22 @@ static const struct wined3d_format_texture_info format_texture_info[] = ARB_TEXTURE_COMPRESSION_RGTC, NULL}, }; -static inline int getFmtIdx(WINED3DFORMAT fmt) { +static inline int getFmtIdx(enum wined3d_format_id format_id) +{ /* First check if the format is at the position of its value. - * This will catch the argb formats before the loop is entered - */ - if(fmt < (sizeof(formats) / sizeof(formats[0])) && formats[fmt].format == fmt) { - return fmt; - } else { + * This will catch the argb formats before the loop is entered. */ + if (format_id < (sizeof(formats) / sizeof(*formats)) + && formats[format_id].id == format_id) + { + return format_id; + } + else + { unsigned int i; - for(i = 0; i < (sizeof(formats) / sizeof(formats[0])); i++) { - if(formats[i].format == fmt) { - return i; - } + + for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i) + { + if (formats[i].id == format_id) return i; } } return -1; @@ -888,7 +892,7 @@ static BOOL init_format_base_info(struct wined3d_gl_info *gl_info) for (i = 0; i < format_count; ++i) { struct wined3d_format_desc *desc = &gl_info->gl_formats[i]; - desc->format = formats[i].format; + desc->format = formats[i].id; desc->red_mask = formats[i].redMask; desc->green_mask = formats[i].greenMask; desc->blue_mask = formats[i].blueMask; @@ -900,12 +904,12 @@ static BOOL init_format_base_info(struct wined3d_gl_info *gl_info) for (i = 0; i < (sizeof(format_base_flags) / sizeof(*format_base_flags)); ++i) { - int fmt_idx = getFmtIdx(format_base_flags[i].format); + int fmt_idx = getFmtIdx(format_base_flags[i].id); if (fmt_idx == -1) { ERR("Format %s (%#x) not found.\n", - debug_d3dformat(format_base_flags[i].format), format_base_flags[i].format); + debug_d3dformat(format_base_flags[i].id), format_base_flags[i].id); HeapFree(GetProcessHeap(), 0, gl_info->gl_formats); return FALSE; } @@ -923,12 +927,12 @@ static BOOL init_format_compression_info(struct wined3d_gl_info *gl_info) for (i = 0; i < (sizeof(format_compression_info) / sizeof(*format_compression_info)); ++i) { struct wined3d_format_desc *format_desc; - int fmt_idx = getFmtIdx(format_compression_info[i].format); + int fmt_idx = getFmtIdx(format_compression_info[i].id); if (fmt_idx == -1) { ERR("Format %s (%#x) not found.\n", - debug_d3dformat(format_compression_info[i].format), format_compression_info[i].format); + debug_d3dformat(format_compression_info[i].id), format_compression_info[i].id); return FALSE; } @@ -1147,13 +1151,13 @@ static BOOL init_format_texture_info(struct wined3d_gl_info *gl_info) for (i = 0; i < sizeof(format_texture_info) / sizeof(*format_texture_info); ++i) { - int fmt_idx = getFmtIdx(format_texture_info[i].format); + int fmt_idx = getFmtIdx(format_texture_info[i].id); struct wined3d_format_desc *desc; if (fmt_idx == -1) { ERR("Format %s (%#x) not found.\n", - debug_d3dformat(format_texture_info[i].format), format_texture_info[i].format); + debug_d3dformat(format_texture_info[i].id), format_texture_info[i].id); return FALSE; } @@ -1291,7 +1295,7 @@ static void init_format_filter_info(struct wined3d_gl_info *gl_info, enum wined3 { struct wined3d_format_desc *desc; unsigned int fmt_idx, i; - static const WINED3DFORMAT fmts16[] = + static const enum wined3d_format_id fmts16[] = { WINED3DFMT_R16_FLOAT, WINED3DFMT_R16G16_FLOAT, @@ -1482,12 +1486,12 @@ static BOOL init_format_vertex_info(struct wined3d_gl_info *gl_info) for (i = 0; i < (sizeof(format_vertex_info) / sizeof(*format_vertex_info)); ++i) { struct wined3d_format_desc *format_desc; - int fmt_idx = getFmtIdx(format_vertex_info[i].format); + int fmt_idx = getFmtIdx(format_vertex_info[i].id); if (fmt_idx == -1) { ERR("Format %s (%#x) not found.\n", - debug_d3dformat(format_vertex_info[i].format), format_vertex_info[i].format); + debug_d3dformat(format_vertex_info[i].id), format_vertex_info[i].id); return FALSE; } @@ -1538,12 +1542,15 @@ fail: return FALSE; } -const struct wined3d_format_desc *getFormatDescEntry(WINED3DFORMAT fmt, const struct wined3d_gl_info *gl_info) +const struct wined3d_format_desc *getFormatDescEntry(enum wined3d_format_id format_id, + const struct wined3d_gl_info *gl_info) { - int idx = getFmtIdx(fmt); + int idx = getFmtIdx(format_id); - if(idx == -1) { - FIXME("Can't find format %s (%#x) in the format lookup table\n", debug_d3dformat(fmt), fmt); + if (idx == -1) + { + FIXME("Can't find format %s (%#x) in the format lookup table\n", + debug_d3dformat(format_id), format_id); /* Get the caller a valid pointer */ idx = getFmtIdx(WINED3DFMT_UNKNOWN); } @@ -1578,9 +1585,11 @@ UINT wined3d_format_calculate_size(const struct wined3d_format_desc *format, UIN /***************************************************************************** * Trace formatting of useful values */ -const char* debug_d3dformat(WINED3DFORMAT fmt) { - switch (fmt) { -#define FMT_TO_STR(fmt) case fmt: return #fmt +const char *debug_d3dformat(enum wined3d_format_id format_id) +{ + switch (format_id) + { +#define FMT_TO_STR(format_id) case format_id: return #format_id FMT_TO_STR(WINED3DFMT_UNKNOWN); FMT_TO_STR(WINED3DFMT_B8G8R8_UNORM); FMT_TO_STR(WINED3DFMT_B5G5R5X1_UNORM); @@ -1715,15 +1724,15 @@ const char* debug_d3dformat(WINED3DFORMAT fmt) { default: { char fourcc[5]; - fourcc[0] = (char)(fmt); - fourcc[1] = (char)(fmt >> 8); - fourcc[2] = (char)(fmt >> 16); - fourcc[3] = (char)(fmt >> 24); + fourcc[0] = (char)(format_id); + fourcc[1] = (char)(format_id >> 8); + fourcc[2] = (char)(format_id >> 16); + fourcc[3] = (char)(format_id >> 24); fourcc[4] = 0; if (isprint(fourcc[0]) && isprint(fourcc[1]) && isprint(fourcc[2]) && isprint(fourcc[3])) - FIXME("Unrecognized %#x (as fourcc: %s) WINED3DFORMAT!\n", fmt, fourcc); + FIXME("Unrecognized %#x (as fourcc: %s) WINED3DFORMAT!\n", format_id, fourcc); else - FIXME("Unrecognized %#x WINED3DFORMAT!\n", fmt); + FIXME("Unrecognized %#x WINED3DFORMAT!\n", format_id); } return "unrecognized"; } @@ -2360,7 +2369,7 @@ BOOL is_invalid_op(IWineD3DDeviceImpl *This, int stage, WINED3DTEXTUREOP op, DWO /* Setup this textures matrix according to the texture flags*/ /* GL locking is done by the caller (state handler) */ void set_texture_matrix(const float *smat, DWORD flags, BOOL calculatedCoords, BOOL transformed, - WINED3DFORMAT vtx_fmt, BOOL ffp_proj_control) + enum wined3d_format_id vtx_fmt, BOOL ffp_proj_control) { float mat[16]; @@ -2534,7 +2543,7 @@ BOOL getDepthStencilBits(const struct wined3d_format_desc *format_desc, short *d DWORD wined3d_format_convert_from_float(const struct wined3d_format_desc *format, const WINED3DCOLORVALUE *color) { - WINED3DFORMAT destfmt = format->format; + enum wined3d_format_id destfmt = format->format; unsigned int r, g, b, a; DWORD ret; @@ -2650,8 +2659,10 @@ DWORD wined3d_format_convert_from_float(const struct wined3d_format_desc *format } /* DirectDraw stuff */ -WINED3DFORMAT pixelformat_for_depth(DWORD depth) { - switch(depth) { +enum wined3d_format_id pixelformat_for_depth(DWORD depth) +{ + switch (depth) + { case 8: return WINED3DFMT_P8_UINT; case 15: return WINED3DFMT_B5G5R5X1_UNORM; case 16: return WINED3DFMT_B5G6R5_UNORM; diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 9b82fab5a8..eeb93613c0 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -358,11 +358,11 @@ static const IWineD3DVolumeVtbl IWineD3DVolume_Vtbl = }; HRESULT volume_init(IWineD3DVolumeImpl *volume, IWineD3DDeviceImpl *device, UINT width, - UINT height, UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, + UINT height, UINT depth, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; - const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, gl_info); HRESULT hr; if (!gl_info->supported[EXT_TEXTURE3D]) diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c index b1f7ae6c02..e6471584e3 100644 --- a/dlls/wined3d/volumetexture.c +++ b/dlls/wined3d/volumetexture.c @@ -384,18 +384,18 @@ static const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl = }; HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height, - UINT depth, UINT levels, IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, + UINT depth, UINT levels, IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) { const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; - const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, gl_info); + const struct wined3d_format_desc *format_desc = getFormatDescEntry(format_id, gl_info); UINT tmp_w, tmp_h, tmp_d; unsigned int i; HRESULT hr; /* TODO: It should only be possible to create textures for formats * that are reported as supported. */ - if (WINED3DFMT_UNKNOWN >= format) + if (WINED3DFMT_UNKNOWN >= format_id) { WARN("(%p) : Texture cannot be created with a format of WINED3DFMT_UNKNOWN.\n", texture); return WINED3DERR_INVALIDCALL; @@ -457,7 +457,7 @@ HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT /* Create the volume. */ hr = IWineD3DDeviceParent_CreateVolume(device->device_parent, parent, - tmp_w, tmp_h, tmp_d, format, pool, usage, &volume); + tmp_w, tmp_h, tmp_d, format_id, pool, usage, &volume); if (FAILED(hr)) { ERR("Creating a volume for the volume texture failed, hr %#x.\n", hr); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index a96dd90f6b..84415d6b06 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1663,7 +1663,7 @@ struct IWineD3DDeviceImpl /* DirectDraw stuff */ DWORD ddraw_width, ddraw_height; - WINED3DFORMAT ddraw_format; + enum wined3d_format_id ddraw_format; /* Final position fixup constant */ float posFixup[4]; @@ -1888,7 +1888,7 @@ typedef struct IWineD3DTextureImpl } IWineD3DTextureImpl; HRESULT texture_init(IWineD3DTextureImpl *texture, UINT width, UINT height, UINT levels, - IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, + IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; /***************************************************************************** @@ -1903,7 +1903,7 @@ typedef struct IWineD3DCubeTextureImpl } IWineD3DCubeTextureImpl; HRESULT cubetexture_init(IWineD3DCubeTextureImpl *texture, UINT edge_length, UINT levels, - IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, + IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; typedef struct _WINED3DVOLUMET_DESC @@ -1934,7 +1934,7 @@ typedef struct IWineD3DVolumeImpl void volume_add_dirty_box(IWineD3DVolume *iface, const WINED3DBOX *dirty_box) DECLSPEC_HIDDEN; HRESULT volume_init(IWineD3DVolumeImpl *volume, IWineD3DDeviceImpl *device, UINT width, - UINT height, UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, + UINT height, UINT depth, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; void volume_set_container(IWineD3DVolumeImpl *volume, struct IWineD3DVolumeTextureImpl *container) DECLSPEC_HIDDEN; @@ -1950,7 +1950,7 @@ typedef struct IWineD3DVolumeTextureImpl } IWineD3DVolumeTextureImpl; HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height, - UINT depth, UINT levels, IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, + UINT depth, UINT levels, IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; typedef struct _WINED3DSURFACET_DESC @@ -2091,7 +2091,7 @@ void surface_gdi_cleanup(IWineD3DSurfaceImpl *This) DECLSPEC_HIDDEN; GLenum surface_get_gl_buffer(IWineD3DSurfaceImpl *surface) DECLSPEC_HIDDEN; HRESULT surface_init(IWineD3DSurfaceImpl *surface, WINED3DSURFTYPE surface_type, UINT alignment, UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type, - UINT multisample_quality, IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, + UINT multisample_quality, IWineD3DDeviceImpl *device, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; BOOL surface_init_sysmem(IWineD3DSurfaceImpl *surface) DECLSPEC_HIDDEN; void surface_internal_preload(IWineD3DSurfaceImpl *surface, enum WINED3DSRGB srgb) DECLSPEC_HIDDEN; @@ -2144,7 +2144,8 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlay(IWineD3DSurface *iface, con IWineD3DSurface *DstSurface, const RECT *DstRect, DWORD Flags, const WINEDDOVERLAYFX *FX) DECLSPEC_HIDDEN; HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetClipper(IWineD3DSurface *iface, IWineD3DClipper *clipper) DECLSPEC_HIDDEN; HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetClipper(IWineD3DSurface *iface, IWineD3DClipper **clipper) DECLSPEC_HIDDEN; -HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format) DECLSPEC_HIDDEN; +HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface, + enum wined3d_format_id format_id) DECLSPEC_HIDDEN; HRESULT IWineD3DBaseSurfaceImpl_CreateDIBSection(IWineD3DSurface *iface) DECLSPEC_HIDDEN; HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *dst_rect, IWineD3DSurface *src_surface, const RECT *src_rect, DWORD flags, const WINEDDBLTFX *fx, WINED3DTEXTUREFILTERTYPE filter) DECLSPEC_HIDDEN; @@ -2340,7 +2341,7 @@ struct IWineD3DStateBlockImpl /* Indices */ IWineD3DBuffer* pIndexData; - WINED3DFORMAT IndexFmt; + enum wined3d_format_id IndexFmt; INT baseVertexIndex; INT loadBaseVertexIndex; /* non-indexed drawing needs 0 here, indexed baseVertexIndex */ @@ -2511,7 +2512,7 @@ const BYTE *buffer_get_memory(IWineD3DBuffer *iface, const struct wined3d_gl_inf GLuint *buffer_object) DECLSPEC_HIDDEN; BYTE *buffer_get_sysmem(struct wined3d_buffer *This, const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN; HRESULT buffer_init(struct wined3d_buffer *buffer, IWineD3DDeviceImpl *device, - UINT size, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool, GLenum bind_hint, + UINT size, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, GLenum bind_hint, const char *data, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; /* IWineD3DRendertargetView */ @@ -2545,7 +2546,7 @@ struct IWineD3DSwapChainImpl IWineD3DSurfaceImpl *front_buffer; WINED3DPRESENT_PARAMETERS presentParms; DWORD orig_width, orig_height; - WINED3DFORMAT orig_fmt; + enum wined3d_format_id orig_fmt; WINED3DGAMMARAMP orig_gamma; BOOL render_to_fbo; const struct wined3d_format_desc *ds_format; @@ -2598,7 +2599,7 @@ void swapchain_setup_fullscreen_window(IWineD3DSwapChainImpl *swapchain, UINT w, */ /* Trace routines */ -const char *debug_d3dformat(WINED3DFORMAT fmt) DECLSPEC_HIDDEN; +const char *debug_d3dformat(enum wined3d_format_id format_id) DECLSPEC_HIDDEN; const char *debug_d3ddevicetype(WINED3DDEVTYPE devtype) DECLSPEC_HIDDEN; const char *debug_d3dresourcetype(WINED3DRESOURCETYPE res) DECLSPEC_HIDDEN; const char *debug_d3dusage(DWORD usage) DECLSPEC_HIDDEN; @@ -2629,7 +2630,7 @@ BOOL is_invalid_op(IWineD3DDeviceImpl *This, int stage, WINED3DTEXTUREOP op, void set_tex_op_nvrc(IWineD3DDevice *iface, BOOL is_alpha, int stage, WINED3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3, INT texture_idx, DWORD dst) DECLSPEC_HIDDEN; void set_texture_matrix(const float *smat, DWORD flags, BOOL calculatedCoords, - BOOL transformed, WINED3DFORMAT coordtype, BOOL ffp_can_disable_proj) DECLSPEC_HIDDEN; + BOOL transformed, enum wined3d_format_id coordtype, BOOL ffp_can_disable_proj) DECLSPEC_HIDDEN; void texture_activate_dimensions(DWORD stage, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) DECLSPEC_HIDDEN; void sampler_texdim(DWORD state, IWineD3DStateBlockImpl *stateblock, @@ -2933,7 +2934,7 @@ HRESULT wined3d_palette_init(IWineD3DPaletteImpl *palette, IWineD3DDeviceImpl *d DWORD flags, const PALETTEENTRY *entries, IUnknown *parent) DECLSPEC_HIDDEN; /* DirectDraw utility functions */ -extern WINED3DFORMAT pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN; +extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN; /***************************************************************************** * Pixel format management @@ -2960,7 +2961,7 @@ extern WINED3DFORMAT pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN; struct wined3d_format_desc { - WINED3DFORMAT format; + enum wined3d_format_id format; DWORD red_mask; DWORD green_mask; DWORD blue_mask; @@ -2992,7 +2993,7 @@ struct wined3d_format_desc void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); }; -const struct wined3d_format_desc *getFormatDescEntry(WINED3DFORMAT fmt, +const struct wined3d_format_desc *getFormatDescEntry(enum wined3d_format_id format_id, const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN; UINT wined3d_format_calculate_size(const struct wined3d_format_desc *format, UINT alignment, UINT width, UINT height) DECLSPEC_HIDDEN; diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl index 853c2d7cc9..ee3f364db4 100644 --- a/include/wine/wined3d.idl +++ b/include/wine/wined3d.idl @@ -139,7 +139,7 @@ typedef enum _WINED3DDEGREETYPE ((unsigned long)(unsigned char)(ch0) | ((unsigned long)(unsigned char)(ch1) << 8) | \ ((unsigned long)(unsigned char)(ch2) << 16) | ((unsigned long)(unsigned char)(ch3) << 24)) -typedef enum _WINED3DFORMAT +enum wined3d_format_id { WINED3DFMT_UNKNOWN, WINED3DFMT_B8G8R8_UNORM, @@ -275,7 +275,7 @@ typedef enum _WINED3DFORMAT WINED3DFMT_NVHS = WINEMAKEFOURCC('N','V','H','S'), WINED3DFMT_FORCE_DWORD = 0xffffffff -} WINED3DFORMAT; +}; typedef enum _WINED3DRENDERSTATETYPE { @@ -1540,7 +1540,7 @@ typedef struct _WINED3DDISPLAYMODE UINT Width; UINT Height; UINT RefreshRate; - WINED3DFORMAT Format; + enum wined3d_format_id Format; } WINED3DDISPLAYMODE; typedef struct _WINED3DCOLORVALUE @@ -1672,7 +1672,7 @@ typedef struct _WINED3DPRESENT_PARAMETERS { UINT BackBufferWidth; UINT BackBufferHeight; - WINED3DFORMAT BackBufferFormat; + enum wined3d_format_id BackBufferFormat; UINT BackBufferCount; WINED3DMULTISAMPLE_TYPE MultiSampleType; DWORD MultiSampleQuality; @@ -1680,7 +1680,7 @@ typedef struct _WINED3DPRESENT_PARAMETERS HWND hDeviceWindow; BOOL Windowed; BOOL EnableAutoDepthStencil; - WINED3DFORMAT AutoDepthStencilFormat; + enum wined3d_format_id AutoDepthStencilFormat; DWORD Flags; UINT FullScreen_RefreshRateInHz; UINT PresentationInterval; @@ -1689,7 +1689,7 @@ typedef struct _WINED3DPRESENT_PARAMETERS typedef struct _WINED3DSURFACE_DESC { - WINED3DFORMAT format; + enum wined3d_format_id format; WINED3DRESOURCETYPE resource_type; DWORD usage; WINED3DPOOL pool; @@ -1702,7 +1702,7 @@ typedef struct _WINED3DSURFACE_DESC typedef struct _WINED3DVOLUME_DESC { - WINED3DFORMAT Format; + enum wined3d_format_id Format; WINED3DRESOURCETYPE Type; DWORD Usage; WINED3DPOOL Pool; @@ -1720,7 +1720,7 @@ typedef struct _WINED3DCLIPSTATUS typedef struct _WINED3DVERTEXELEMENT { - WINED3DFORMAT format; + enum wined3d_format_id format; WORD input_slot; WORD offset; UINT output_slot; /* D3D 8 & 10 */ @@ -1850,7 +1850,7 @@ typedef struct _WINED3DBUFFER_DESC typedef struct WineDirect3DStridedData { - WINED3DFORMAT format; /* Format of the data */ + enum wined3d_format_id format; /* Format of the data */ const BYTE *lpData; /* Pointer to start of data */ DWORD dwStride; /* Stride between occurrences of this data */ } WineDirect3DStridedData; @@ -2131,7 +2131,7 @@ interface IWineD3DDeviceParent : IUnknown [in] IUnknown *superior, [in] UINT width, [in] UINT height, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] DWORD usage, [in] WINED3DPOOL pool, [in] UINT level, @@ -2143,7 +2143,7 @@ interface IWineD3DDeviceParent : IUnknown [in] IUnknown *superior, [in] UINT width, [in] UINT height, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] WINED3DMULTISAMPLE_TYPE multisample_type, [in] DWORD multisample_quality, [in] BOOL lockable, @@ -2154,7 +2154,7 @@ interface IWineD3DDeviceParent : IUnknown [in] IUnknown *superior, [in] UINT width, [in] UINT height, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] WINED3DMULTISAMPLE_TYPE multisample_type, [in] DWORD multisample_quality, [in] BOOL discard, @@ -2166,7 +2166,7 @@ interface IWineD3DDeviceParent : IUnknown [in] UINT width, [in] UINT height, [in] UINT depth, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] WINED3DPOOL pool, [in] DWORD usage, [out] IWineD3DVolume **volume @@ -2209,11 +2209,11 @@ interface IWineD3D : IWineD3DBase ); UINT GetAdapterModeCount( [in] UINT adapter_idx, - [in] WINED3DFORMAT format + [in] enum wined3d_format_id format_id ); HRESULT EnumAdapterModes( [in] UINT adapter_idx, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] UINT mode_idx, [out] WINED3DDISPLAYMODE *mode ); @@ -2229,7 +2229,7 @@ interface IWineD3D : IWineD3DBase HRESULT CheckDeviceMultiSampleType( [in] UINT adapter_idx, [in] WINED3DDEVTYPE device_type, - [in] WINED3DFORMAT surface_format, + [in] enum wined3d_format_id surface_format_id, [in] BOOL windowed, [in] WINED3DMULTISAMPLE_TYPE multisample_type, [out] DWORD *quality_levels @@ -2237,31 +2237,31 @@ interface IWineD3D : IWineD3DBase HRESULT CheckDepthStencilMatch( [in] UINT adapter_idx, [in] WINED3DDEVTYPE device_type, - [in] WINED3DFORMAT adapter_format, - [in] WINED3DFORMAT render_target_format, - [in] WINED3DFORMAT depth_stencil_format + [in] enum wined3d_format_id adapter_format_id, + [in] enum wined3d_format_id render_target_format_id, + [in] enum wined3d_format_id depth_stencil_format_id ); HRESULT CheckDeviceType( [in] UINT adapter_idx, [in] WINED3DDEVTYPE device_type, - [in] WINED3DFORMAT display_format, - [in] WINED3DFORMAT backbuffer_format, + [in] enum wined3d_format_id display_format_id, + [in] enum wined3d_format_id backbuffer_format_id, [in] BOOL windowed ); HRESULT CheckDeviceFormat( [in] UINT adaper_idx, [in] WINED3DDEVTYPE device_type, - [in] WINED3DFORMAT adapter_format, + [in] enum wined3d_format_id adapter_format_id, [in] DWORD usage, [in] WINED3DRESOURCETYPE resource_type, - [in] WINED3DFORMAT check_format, + [in] enum wined3d_format_id check_format, [in] WINED3DSURFTYPE surface_type ); HRESULT CheckDeviceFormatConversion( [in] UINT adapter_idx, [in] WINED3DDEVTYPE device_type, - [in] WINED3DFORMAT source_format, - [in] WINED3DFORMAT target_format + [in] enum wined3d_format_id source_format_id, + [in] enum wined3d_format_id target_format_id ); HRESULT GetDeviceCaps( [in] UINT adapter_idx, @@ -2484,7 +2484,7 @@ interface IWineD3DSurface : IWineD3DResource const void *GetData( ); HRESULT SetFormat( - [in] WINED3DFORMAT format + [in] enum wined3d_format_id format_id ); HRESULT PrivateSetup( ); @@ -2842,7 +2842,7 @@ interface IWineD3DDevice : IWineD3DBase HRESULT CreateSurface( [in] UINT width, [in] UINT height, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] BOOL lockable, [in] BOOL discard, [in] UINT level, @@ -2865,7 +2865,7 @@ interface IWineD3DDevice : IWineD3DBase [in] UINT height, [in] UINT levels, [in] DWORD usage, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] WINED3DPOOL pool, [out] IWineD3DTexture **texture, [in] IUnknown *parent, @@ -2877,7 +2877,7 @@ interface IWineD3DDevice : IWineD3DBase [in] UINT depth, [in] UINT levels, [in] DWORD usage, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] WINED3DPOOL pool, [out] IWineD3DVolumeTexture **texture, [in] IUnknown *parent, @@ -2888,7 +2888,7 @@ interface IWineD3DDevice : IWineD3DBase [in] UINT height, [in] UINT depth, [in] DWORD usage, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] WINED3DPOOL pool, [out] IWineD3DVolume **volume, [in] IUnknown *parent, @@ -2898,7 +2898,7 @@ interface IWineD3DDevice : IWineD3DBase [in] UINT edge_length, [in] UINT levels, [in] DWORD usage, - [in] WINED3DFORMAT format, + [in] enum wined3d_format_id format_id, [in] WINED3DPOOL pool, [out] IWineD3DCubeTexture **texture, [in] IUnknown *parent, @@ -3062,7 +3062,7 @@ interface IWineD3DDevice : IWineD3DBase ); HRESULT SetIndexBuffer( [in] IWineD3DBuffer *index_buffer, - [in] WINED3DFORMAT format + [in] enum wined3d_format_id format_id ); HRESULT GetIndexBuffer( [out] IWineD3DBuffer **index_buffer @@ -3345,7 +3345,7 @@ interface IWineD3DDevice : IWineD3DBase HRESULT DrawIndexedPrimitiveUP( [in] UINT index_count, [in] const void *index_data, - [in] WINED3DFORMAT index_data_format, + [in] enum wined3d_format_id index_data_format_id, [in] const void *stream_data, [in] UINT stream_stride ); @@ -3358,7 +3358,7 @@ interface IWineD3DDevice : IWineD3DBase [in] const WineDirect3DVertexStridedData *strided_data, [in] UINT vertex_count, [in] const void *index_data, - [in] WINED3DFORMAT index_data_format + [in] enum wined3d_format_id index_data_format_id ); HRESULT DrawRectPatch( [in] UINT handle, -- 2.32.0.93.g670b81a890