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wine
2012-09-18
Dmitry Timoshkov
windowscodecs: Create frame metadata readers from GIF...
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2012-09-18
Dmitry Timoshkov
windowscodecs: Create global metadata readers from...
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2012-09-18
Dmitry Timoshkov
windowscodecs: GIF decoder should add header and traile...
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2012-09-18
Dmitry Timoshkov
windowscodecs: GIF decoder should append a sub-block...
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2012-09-18
Dmitry Timoshkov
windowscodecs: GIF Graphic Control Extension block...
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2012-09-18
Dmitry Timoshkov
windowscodecs: Create global metadata blocks in the...
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2012-09-18
Dmitry Timoshkov
windowscodecs: Store GIF frame extensions in a dedicate...
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2012-09-18
Alexandre Julliard
user32/tests: Fix coordinates in the UpdateLayeredWindo...
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2012-09-18
Christian Costa
dmusic: Display new ref in AddRef and Release methods.
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2012-09-18
Christian Costa
dmusic: Use system ports list to create port in CreateP...
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2012-09-18
Charles Davis
urlmon: Fix potential use of uninitialized variable...
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2012-09-18
Bruno Jesus
wined3d: Recognize GeForce 9300 properly.
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2012-09-18
Andrew Eikum
dsound: Don't require WAVE_FORMAT_EXTENSIBLE for non...
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2012-09-18
Henri Verbeet
wined3d: Implement WINED3DSIH_EMIT in the GLSL shader...
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2012-09-18
Henri Verbeet
wined3d: wined3d_device_get_material() never fails.
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2012-09-18
Henri Verbeet
wined3d: wined3d_device_set_material() never fails.
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2012-09-18
Henri Verbeet
d3d10core: Implement d3d10_device_RSGetViewports().
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2012-09-18
Henri Verbeet
d3d10core: Implement d3d10_device_RSSetViewports().
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2012-09-18
Bruno Jesus
tapi32: Add stub lineInitializeExW.
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2012-09-18
Michael Stefaniuc
dsound/tests: Avoid a crash on a Win2k box.
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2012-09-18
Michael Stefaniuc
dsound: Improve the IDirectSoundCaptureBuffer::GetObjec...
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2012-09-17
Matteo Bruni
d3dcompiler: Stub D3DDisassemble.
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2012-09-17
Matteo Bruni
d3dcompiler: Postincrement/decrement expressions are...
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2012-09-17
Matteo Bruni
d3dcompiler: Parse swizzles.
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2012-09-17
Aric Stewart
user32: Free the uniscribe data before freeing the...
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2012-09-17
Jacek Caban
jscript: Avoid direct access to jsval_t struct.
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2012-09-17
Jacek Caban
jscript: Don't assume that undefined variable is zeroed.
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2012-09-17
Jacek Caban
jscript: Use helper to access jsval_t type.
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2012-09-17
Jacek Caban
jscript: Use BOOL instead of VARIANT_BOOL in lexer.
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2012-09-17
Jacek Caban
jscript: Use BOOL instead of VARIANT_BOOL in a few...
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2012-09-17
Jacek Caban
jscript: Return BOOL instead of VARIANT_BOOL from jsdis...
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2012-09-17
Jacek Caban
jscript: Store Boolean object's value as BOOL instead...
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2012-09-17
Jacek Caban
jscript: Get rid of no longer needed VARIANT helpers.
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2012-09-17
Jacek Caban
jscript: Store regexp last_index value as jsval.
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2012-09-17
Jacek Caban
jscript: Always use jsval-based to_object implementation.
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2012-09-17
Jacek Caban
jscript: Always use jsval-based to_string implementation.
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2012-09-17
Jacek Caban
jscript: Always use jsval-based to_uint32 implementation.
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2012-09-17
Jacek Caban
jscript: Always use jsval-based to_number implementation.
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2012-09-17
Jacek Caban
jscript: Always use jsval-based to_boolean.
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2012-09-17
Jacek Caban
jscript: Always use jsval-based to_primitive.
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2012-09-17
Jacek Caban
jscript: Store exception value as jsval_t instead of...
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2012-09-17
Jacek Caban
jscript: Store jsdisp_t values as jsval_t instead of...
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2012-09-17
Jacek Caban
jscript: Use jsval_t instead of VARIANT for stack values.
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2012-09-17
Jacek Caban
jscript: Use jsval instead of VARIANT to pass arguments...
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2012-09-17
Jacek Caban
jscript: Added new variable representation and use...
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2012-09-17
Alexandre Julliard
user32/tests: Add a test for calling UpdateLayeredWindo...
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2012-09-17
Alexandre Julliard
winex11: Allow retrieving the window data structure...
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2012-09-17
Alexandre Julliard
winex11: Avoid passing a window data structure to funct...
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2012-09-17
Henri Verbeet
wined3d: Implement WINED3DSIH_CUT in the GLSL shader...
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2012-09-17
Henri Verbeet
wined3d: Recognize the SM4 dcl_outputTopology opcode.
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2012-09-17
Henri Verbeet
wined3d: Recognize the SM4 dcl_inputPrimitive opcode.
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2012-09-17
Henri Verbeet
wined3d: Recognize the SM4 dcl_maxOutputVertexCount...
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2012-09-17
Henri Verbeet
wined3d: Introduce a union for declaration shader instr...
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2012-09-17
Hans Leidekker
wbemprox: Implement Win32_VideoController.Description.
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2012-09-17
Hans Leidekker
wbemprox: Win32_Processor.MaxClockSpeed is expressed...
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2012-09-17
Hans Leidekker
wbemprox: Override variant conversion for Win32_Process...
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2012-09-17
Hans Leidekker
wbemprox: Adapt to the new behavior of NtPowerInformation.
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2012-09-17
André Hentschel
vcomp90: Add new stub dll.
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2012-09-17
Alistair Leslie...
oledb32: Register typelib.
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2012-09-17
Alexandre Julliard
ddraw/tests: Fix clip region tests for older ddraw...
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2012-09-17
Piotr Caban
msvcp71: Removed unused functions.
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2012-09-17
Piotr Caban
msvcp71: Updated spec file.
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2012-09-17
Piotr Caban
msvcp71: Don't forward _Getcat functions to msvcp80.
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2012-09-17
Piotr Caban
msvcp71: Fixed basic_streambuf virtual functions table.
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2012-09-17
Piotr Caban
msvcp71: Fixed ctype class virtual functions table.
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2012-09-17
Piotr Caban
msvp71: Copy source files from msvcp90.
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2012-09-17
Piotr Caban
msvcp80: Make some internal variables static.
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2012-09-17
Piotr Caban
msvcp100: Removed unused functions.
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2012-09-17
Piotr Caban
msvcp90: VTBL_WRAPPER(60) is unused so remove it.
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2012-09-17
Dmitry Timoshkov
windowscodecs: Add support for color table sort flag...
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2012-09-17
Dmitry Timoshkov
windowscodecs: Implement GIF Comment Extension metadata...
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2012-09-17
Dmitry Timoshkov
windowscodecs: Implement GIF Application Extension...
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2012-09-17
Christian Costa
dmusic: Create the list of available system ports at...
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2012-09-17
Christian Costa
dmusic: Rename params in GetMasterClock.
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2012-09-17
Christian Costa
dmusic: Rename params in CreateMusicBuffer.
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2012-09-17
Christian Costa
d3dxof: Checkout output pointer and set returned interf...
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2012-09-17
Michael Stefaniuc
mshtml: Fix a memory leak on an error path (Smatch).
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2012-09-17
Michael Stefaniuc
urlmon: Don't generate unreachable break after return...
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2012-09-17
Michael Stefaniuc
ntdll/tests: Fix a memory leak (Smatch).
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2012-09-17
Marcus Meissner
dinput: Added a missing close(fd) in disabled case...
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2012-09-17
Marcus Meissner
propsys: PropVariantClear does not clear on uninitializ...
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2012-09-17
Marcus Meissner
mshtml: Print initialized anchor (Coverity).
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2012-09-17
Charles Davis
advapi32: Actually return an error if status indicates...
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2012-09-17
Charles Davis
advapi32: Eliminate dead stores (Clang).
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2012-09-14
Alexandre Julliard
Release 1.5.13.
wine-1.5.13
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2012-09-14
Piotr Caban
msvcp100: Remove unused thiscall functions.
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2012-09-14
Piotr Caban
msvcp90: Remove unused thiscall functions.
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2012-09-14
Piotr Caban
msvcp80: Added codecvt<wchar>::_Getcat implementation.
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2012-09-14
Piotr Caban
msvcp90: Fixed _Getcat return type.
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2012-09-14
Huw Davies
winspool: Skip scanner-only devices.
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2012-09-14
Jacek Caban
textstor.idl: Added TS_ST_CORRECTION declaration.
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2012-09-14
Jörg Höhle
mciseq: Remove superfluous NULL pointer check.
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2012-09-14
Henri Verbeet
wined3d: Just handle all instructions in the shader...
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2012-09-14
Henri Verbeet
wined3d: wined3d_device_multiply_transform() never...
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2012-09-14
Henri Verbeet
d3d10core/tests: Add a small test for ID3D10Device_Crea...
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2012-09-14
Henri Verbeet
d3d10core: Implement d3d10_shader_resource_view_GetDesc().
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2012-09-14
Michael Stefaniuc
gdi32: Don't bother using the register storage class...
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2012-09-14
Michael Stefaniuc
gdi.exe16: Don't bother using the register storage...
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2012-09-14
Michael Stefaniuc
user32: Don't bother using the register storage class...
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2012-09-14
Michael Stefaniuc
dsound: Get rid of an unused macro.
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