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wine
2012-10-24
Christian Costa
d3dxof: Fix remaining 'objects.txt' filename.
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2012-10-24
Henri Verbeet
d3dx9: Avoid LPDIRECT3DVOLUMETEXTURE9.
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2012-10-24
Henri Verbeet
d3dx9: Avoid LPDIRECT3DVERTEXSHADER9.
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2012-10-24
Henri Verbeet
wined3d: Remove some dead code from gen_ffp_instr().
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2012-10-24
Henri Verbeet
wined3d: Set texture_level in surface_set_texture_targe...
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2012-10-24
Henri Verbeet
d3d10: Implement D3D10DisassembleShader().
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2012-10-23
Jacek Caban
mshtml: Get rid of no longer used painting fallback...
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2012-10-23
Jacek Caban
mshtml: Added IHTMLIFrameElement::width property implem...
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2012-10-23
Jacek Caban
mshtml: Added IHTMLIFrameElement::height property imple...
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2012-10-23
Jacek Caban
mshtml: Added IHTMLStyle::clear property implementation.
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2012-10-23
Alexandre Julliard
Revert "winex11: Refuse to set the pixel format for...
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2012-10-23
Christian Costa
krnl386.exe: If we use operands order of AT&T asm synta...
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2012-10-23
Christian Costa
d3dxof/tests: Document dump function and rename X files...
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2012-10-23
Nikolay Sivov
dwrite: Separate format data and keep it in both layout...
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2012-10-23
Nikolay Sivov
dwrite: Added basic GetFirstMatchingFont() for font...
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2012-10-23
Nikolay Sivov
dwrite: Implement GetFontFamily() for system font colle...
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2012-10-23
Nikolay Sivov
dwrite: Implement IDWriteTextFormat::GetFontCollection().
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2012-10-23
Nikolay Sivov
dwrite: Keep a single instance of system font collection.
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2012-10-23
James Eder
ntdll: Split up feature detection by architecture.
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2012-10-23
James Eder
ntdll: Use build-time API detection instead of OS detec...
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2012-10-23
André Hentschel
gdiplus/tests: Fix out-of-bounds access (coverity).
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2012-10-23
André Hentschel
atl: Warn when CoRegisterClassObject fails.
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2012-10-23
André Hentschel
wing32: Use the correct size for memcpy (coverity).
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2012-10-23
André Hentschel
wing32: Use the correct size for memcpy (coverity).
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2012-10-23
André Hentschel
winedbg: Fix check for register number (coverity).
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2012-10-23
Henri Verbeet
d3dx9: Avoid LPDIRECT3DPIXELSHADER9.
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2012-10-23
Henri Verbeet
wined3d: Get rid of the mostly unused "num_textures_use...
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2012-10-23
Henri Verbeet
include: Add the D3DDisassemble() prototype and flags.
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2012-10-23
Henri Verbeet
wined3d: Move shader_is_pshader_version() and shader_is...
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2012-10-23
Henri Verbeet
wined3d: Explicitly check the shader type in shader_gen...
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2012-10-23
Dmitry Timoshkov
gdiplus: Test also lf.lfEscapement and lf.lfOrientation...
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2012-10-23
Frédéric Delanoy
cmd/tests: Add tests for mixed number/stringified numbe...
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2012-10-23
Frédéric Delanoy
cmd/tests: Add tests for GTR comparison operator in...
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2012-10-23
Frédéric Delanoy
cmd/tests: Add tests for GEQ comparison operator in...
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2012-10-23
Frédéric Delanoy
cmd/tests: Add tests for NEQ comparison operator in...
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2012-10-23
Frédéric Delanoy
cmd/tests: Add tests for EQU comparison operator in...
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2012-10-23
Frédéric Delanoy
cmd/tests: Add tests for LEQ comparison operator in...
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2012-10-23
Frédéric Delanoy
cmd/tests: Add tests for LSS comparison operator in...
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2012-10-23
Józef Kucia
d3dx9/tests: Add a simple test for filling compressed...
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2012-10-23
Józef Kucia
d3dx9/tests: Add tests for filling floating-point textures.
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2012-10-23
Józef Kucia
d3dx9: Do not try to fill textures other than ARGB...
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2012-10-23
Józef Kucia
d3dx9: Introduce a separate pixel format type for compr...
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2012-10-23
Józef Kucia
d3dx9/tests: Only release a texture when it was created.
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2012-10-22
André Hentschel
winedbg: Buffer size includes the quotes (coverity).
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2012-10-22
André Hentschel
view: Buffer size of GetFileTitleW is in characters...
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2012-10-22
Piotr Caban
msvcp60: Copy correct number of characters in basic_str...
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2012-10-22
Piotr Caban
services: Added tests for service thread termination...
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2012-10-22
Piotr Caban
services: Kill service thread after timeout so it can...
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2012-10-22
Piotr Caban
advapi32: Don't terminate service when its last thread...
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2012-10-22
Piotr Caban
advapi32: Return from StartServiceCtrlDispatcher when...
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2012-10-22
Piotr Caban
advapi32: Validate arguments in StartServiceCtrlDispatcher.
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2012-10-22
Alexandre Julliard
user32: Retrieve the graphics driver module from gdi32.
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2012-10-22
Alexandre Julliard
gdi32: Export a function to retrieve the module handle...
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2012-10-22
Alexandre Julliard
explorer: Remove support for the old-style X11 desktop...
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2012-10-22
Alexandre Julliard
winex11: Remove some remainders of the ddraw HAL support.
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2012-10-22
Akihiro Sagawa
cmd: Properly handle multibyte characters in batch...
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2012-10-22
Francois Gouget
Assorted spelling tweaks and fixes.
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2012-10-22
Nikolay Sivov
dwrite: Implement FindFamilyName() for system font...
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2012-10-22
Nikolay Sivov
dwrite: Add all installed font families to system font...
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2012-10-22
Nikolay Sivov
dwrite: Fix a stupid copy/paste typo in Release return...
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2012-10-22
Nikolay Sivov
dwrite: Added a stub for IDWriteFontCollection.
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2012-10-22
Nikolay Sivov
dwrite: Store text string in layout object.
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2012-10-22
Jacek Caban
mshtml: Added more events tests.
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2012-10-22
Jacek Caban
mshtml: Set 'this' to window object for onload handlers.
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2012-10-22
Jacek Caban
mshtml: Added IHTMLLocation::toString implementation.
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2012-10-22
Jacek Caban
mshtml: Fixed attribute object caching logic.
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2012-10-22
Christian Costa
d3drm: Fix normals computation and add according tests.
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2012-10-22
Christian Costa
d3drm: Enum all materials even if only the first one...
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2012-10-22
Christian Costa
d3drm: Fix child leak.
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2012-10-22
Christian Costa
d3drm: Fix wrong condition.
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2012-10-22
Christian Costa
d3dxof: Display new ref count in AddRef & Release.
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2012-10-22
Dmitry Timoshkov
gdiplus: Fix a typo leading to incorrect character...
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2012-10-22
Hans Leidekker
winhttp: Respect the redirect policy setting.
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2012-10-22
Hans Leidekker
winhttp: Pass the redirect policy setting down to reque...
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2012-10-22
Henri Verbeet
user32: Implement GetRawInputDeviceInfoA().
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2012-10-22
Henri Verbeet
wined3d: Implement WINED3DSIH_MOVC in the GLSL shader...
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2012-10-22
Henri Verbeet
wined3d: Merge a couple of shader type specific blocks...
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2012-10-22
Henri Verbeet
wined3d: Use shader_glsl_get_prefix() in shader_glsl_ge...
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2012-10-22
Henri Verbeet
wined3d: Also read comments in shader_sm1_is_end().
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2012-10-22
James Eder
ntdll: Add detection for PF_SSE_DAZ_MODE_AVAILABLE.
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2012-10-22
James Eder
ntdll: Add detection for Revision in get_cpuinfo().
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2012-10-22
James Eder
ntdll: Handle CPU Level (family) as a vendor specific...
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2012-10-22
James Eder
ntdll: Add more feature detection in get_cpuinfo().
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2012-10-22
James Eder
ntdll: Add support for cpuid on x86_64.
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2012-10-22
Ken Thomases
winex11: Fix name of extension WGL_NV_render_texture_re...
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2012-10-22
Ken Thomases
winemenubuilder: Use proper marker (negative index...
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2012-10-21
Alexandre Julliard
gdi32: Update the ref count of stock objects when delet...
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2012-10-21
Alexandre Julliard
winex11: Never use a surface for embedded windows,...
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2012-10-19
Huw Davies
fonts: 10-pixel strikes for Tahoma bold.
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2012-10-19
Huw Davies
gdi32: Move the string rendering code to a common function.
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2012-10-19
Huw Davies
gdi32: Use the helper to draw the glyphs.
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2012-10-19
Huw Davies
gdi32: Pass individual x, y co-ords to draw_glyph rathe...
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2012-10-19
Huw Davies
gdi32: Pass a dib_info structure to draw_glyph.
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2012-10-19
Maarten Lankhorst
dsound: Fix IDirectSoundCaptureBuffer Start/Stop, with...
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2012-10-19
Maarten Lankhorst
winmm: Do not blindly reset device when already stopped.
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2012-10-19
Jacek Caban
mshtml: Fixed error handling of IBindCtx_GetObjectParam...
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2012-10-19
Jacek Caban
mshtml: Properly handle OOM errors in htmlnode.c (cover...
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2012-10-19
Jacek Caban
mshtml: Properly handle OOM errors in navigate.c (cover...
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2012-10-19
Jacek Caban
mshtml: Properly handle OOM errors in nsio.c (coverity).
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2012-10-19
Jacek Caban
mshtml: Properly handle OOM errors in omnavigator.c...
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