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wine
2007-01-02
Alexandre Julliard
make_makefiles: Properly skip dlls marked with MKDLL_SKIP.
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2007-01-02
Alexandre Julliard
gdi32: Avoid leaking a handle in MFDRV_ExtSelectClipRgn.
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2007-01-02
Andrew Talbot
comdlg32: Declare function static.
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2007-01-02
Andrew Talbot
wrc: Declare some variables static const.
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2007-01-02
Kai Blin
dnsapi: Fix entering the success case (Coverity).
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2007-01-02
Kai Blin
imagehelp: Remove unused if() check in error path.
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2007-01-02
Kai Blin
wrc: Fix comparison typo (Coverity).
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2007-01-02
Louis Lenders
d3d8: Fix failing tests on windows, when no 3d hardware...
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2007-01-02
Louis Lenders
d3d9: Fix failing tests on windows, when no 3d hardware...
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2007-01-02
Alexandre Julliard
Revert "wined3d: Simplify the get_write_mask and get_sw...
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2007-01-02
Vitaliy Margolen
user32: Initialize clip rectangle on first use.
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2007-01-02
Vitaliy Margolen
wined3d: Clip mouse after resolution change while creat...
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2007-01-02
Andrew Talbot
dbghelp: Qualify use of WINE_DEFAULT_DEBUG_CHANNEL.
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2007-01-02
Andrew Talbot
msvcrt: Qualify use of WINE_DEFAULT_DEBUG_CHANNEL.
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2007-01-02
Andrew Talbot
ntdll: Qualify use of WINE_DEFAULT_DEBUG_CHANNEL.
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2007-01-02
Andrew Talbot
wnaspi32: Qualify use of WINE_DEFAULT_DEBUG_CHANNEL.
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2007-01-02
Andrew Talbot
dmband: Remove unused file-static variable.
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2007-01-02
Jeff Latimer
usp10: Implement ScriptStringOut.
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2007-01-02
Mike McCormack
kernel32: Remove incorrect and incomplete implementatio...
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2007-01-02
Mike McCormack
kernel32: Add a short test for Begin/EndUpdateResource.
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2007-01-02
Stefan Dösinger
wined3d: Add emtpy vertex declaration and related state...
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2007-01-02
Stefan Dösinger
wined3d: Add stub handlers for world matrices 1-255.
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2007-01-02
Stefan Dösinger
wined3d: Put the decoded strided data structure into...
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2007-01-02
Stefan Dösinger
wined3d: Move WINED3DTS_MODELVIEW to the state table.
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2007-01-02
Stefan Dösinger
wined3d: Remove IWineD3DDevice_ApplyStateChanges.
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2007-01-02
Stefan Dösinger
wined3d: Move WINED3DTS_TEXTURETRANSFORMFLAGS to the...
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2007-01-02
Alexandre Julliard
preloader: Reset both AT_SYSINFO and AT_SYSINFO_EHDR...
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2007-01-02
Dmitry Timoshkov
gdi32: Remove redundant debug channel, use the default...
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2007-01-02
Jeff Latimer
ntdll: Remove an unnecessary NULL check.
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2007-01-02
Mike McCormack
kernel32: Implement CopyFileWithProgress.
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2007-01-02
Roderick Colenbrander
winex11.drv: Remove get_drawable.
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2007-01-02
Roderick Colenbrander
winecfg: Remove desktop double buffering option.
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2007-01-02
Roderick Colenbrander
winex11.drv: Remove desktop double buffering option.
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2007-01-02
Reinhard Karcher
ntdll: Fix NtQueryDirectoryFile handling of short names...
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2007-01-01
Dmitry Timoshkov
user32: Make more ShowWindow tests pass under Wine.
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2007-01-01
Dmitry Timoshkov
kernel32: Make the locale test pass without errors...
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2007-01-01
Dmitry Timoshkov
ntdll: Map ESPIPE to STATUS_ILLEGAL_FUNCTION.
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2007-01-01
Paul Vriens
msi/tests: Remove test directory after the files have...
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2007-01-01
Paul Vriens
kernel32/tests: Run tests on NT4 again.
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2007-01-01
Paul Vriens
kernel32/tests: Moved ok-statement to the appropriate...
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2007-01-01
Paul Vriens
kernel32/tests: Move USE_EXTENDED_PRIORITIES outside...
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2007-01-01
Paul Vriens
winspool.drv/tests: Skip EnumPrintersW tests when not...
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2007-01-01
Dmitry Timoshkov
winex11.drv: Fix the regression caused by a previous...
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2007-01-01
Dmitry Timoshkov
user32: Update the ShowWindow test to pass cleanly...
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2007-01-01
Alexandre Julliard
configure: Use the correct ar tool when building Mingw...
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2007-01-01
Alexandre Julliard
configure: Added a generic macro for checking for Mingw...
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2006-12-29
Rob Shearman
ole32: Add tests for channel hooks.
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2006-12-29
Rob Shearman
include: Add function declarations for CoAllowSetForegr...
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2006-12-29
H. Verbeet
wined3d: Simplify the get_write_mask and get_swizzle...
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2006-12-29
H. Verbeet
wined3d: Cleanup & merge pshader_get_input_register_swi...
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2006-12-29
H. Verbeet
wined3d: Cleanup shader_glsl_get_input_register_swizzle().
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2006-12-29
H. Verbeet
wined3d: Cleanup & merge pshader_get_write_mask() and...
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2006-12-29
H. Verbeet
wined3d: Cleanup shader_glsl_get_output_register_swizzle().
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2006-12-29
H. Verbeet
wined3d: Remove dead code in shader_get_registers_used().
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2006-12-29
Frank Richter
comctl32: listview: Fix getting user params and subitems.
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2006-12-29
Vitaliy Margolen
winex11drv: Make dxgrab global.
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2006-12-29
Vitaliy Margolen
dinput: Move keyboard to using new EnumObjects from...
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2006-12-29
Hans Leidekker
usp10: Factor out script cache handling.
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2006-12-29
Alexandre Julliard
server: Implement process control using Mach primitives...
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2006-12-29
Alexandre Julliard
loader: Use the Mach thread port as thread id on Mac OS.
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2006-12-29
Alexandre Julliard
server: Add hooks to support process tracing mechanisms...
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2006-12-29
Alexandre Julliard
server: Split get_thread_from_pid to allow lookups...
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2006-12-29
Alexandre Julliard
joystick.drv: Renamed the dlls/winmm/joystick directory...
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2006-12-29
Alexandre Julliard
make_makefiles: List test directories explicitly in...
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2006-12-29
Alexandre Julliard
make_makefiles: In .gitignore, explicitly list files...
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2006-12-29
Alexandre Julliard
Make.rules: Be more specific in make clean, only clean...
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2006-12-29
Alexandre Julliard
d3d9/tests: Avoid sizeof in traces.
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2006-12-29
Alexandre Julliard
d3d8/tests: Avoid sizeof in traces.
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2006-12-29
Ken Thomases
winecoreaudio: Report actual supported input wave formats.
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2006-12-29
Ken Thomases
winecoreaudio: Implement CoreAudio_wiAudioUnitIOProc...
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2006-12-29
Ken Thomases
winecoreaudio: Implement widStart.
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2006-12-29
Ken Thomases
winecoreaudio: Implement widStop.
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2006-12-29
Ken Thomases
winecoreaudio: Changed widReset to stop the audio unit.
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2006-12-29
Ken Thomases
winecoreaudio: Add mechanism for cross-thread call...
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2006-12-29
Ken Thomases
winecoreaudio: Add widHelper_NotifyCompletions.
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2006-12-29
Ken Thomases
winecoreaudio: Store the device ID in the WINE_WAVEOUT...
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2006-12-29
Ken Thomases
winecoreaudio: Allocate/deallocate audio buffers in...
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2006-12-29
Ken Thomases
winecoreaudio: Do additional setup in AudioUnit_CreateI...
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2006-12-29
Ken Thomases
winecoreaudio: Implement widDevInterfaceSize and widDev...
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2006-12-29
Ken Thomases
winecoreaudio: Implement widReset.
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2006-12-29
Ken Thomases
winecoreaudio: Implement widAddBuffer.
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2006-12-29
Ken Thomases
winecoreaudio: Implement widOpen and widClose.
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2006-12-29
Ken Thomases
winecoreaudio: Add AudioUnit_CreateInputUnit to create...
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2006-12-29
Ken Thomases
winecoreaudio: Add stub implementation of CoreAudio_wiA...
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2006-12-29
Ken Thomases
winecoreaudio: Initial implementation of widGetDevCaps.
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2006-12-29
Ken Thomases
winecoreaudio: Initial stub implementation of audio...
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2006-12-29
Chris Robinson
d3d8: Don't report Shader Model 2.0 or higher.
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2006-12-29
Stefan Dösinger
wined3d: Add empty transform states to the state table.
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2006-12-29
Stefan Dösinger
wined3d: Do not setup states for unlocking if unlocking...
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2006-12-29
Andrew Talbot
sane.ds: Qualify use of WINE_DEFAULT_DEBUG_CHANNEL.
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2006-12-29
Roderick Colenbrander
opengl32: Fix wglGetProcAddress typo.
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2006-12-29
Vitaliy Margolen
dinput: Release critical section before warping mouse.
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2006-12-29
Colin Pitrat
msxml: nextNode and reset functions.
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2006-12-29
Alexandre Julliard
shdocvw: IDL_TLB_SRCS should contain the source file...
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2006-12-29
Alexandre Julliard
Revert "wined3d: Where possible, avoid using D3DCOLORTO...
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2006-12-29
Robert Reif
winedump: Fix crash on delayed import section.
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2006-12-28
Rob Shearman
ole32: Add some tests for the running object table.
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2006-12-28
Rob Shearman
ole32: Contrary to MSDN, IROTData doesn't need to be...
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2006-12-28
Rob Shearman
ole32: Only call IROTData::GetComparisonData once,...
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2006-12-28
Rob Shearman
ole32: Use IMoniker::GetTimeOfLastChange to attempt...
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