// $XFree86: xc/programs/xkbcomp/types/extra,v 1.3 2002/11/26 02:14:02 dawes Exp $ partial default xkb_types "default" { // Definition for a key type used for the czech keymap, for instance. // Defines style a with four level shift. It is similar to three_level // type used for iso9995 but it lets the shift key behave "normally". virtual_modifiers LevelThree; type "FOUR_LEVEL" { modifiers = Shift+LevelThree; map[None] = Level1; map[Shift] = Level2; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; }; type "FOUR_LEVEL_ALPHABETIC" { modifiers = Shift+Lock+LevelThree; map[None] = Level1; map[Shift] = Level2; map[Lock] = Level2; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; map[Lock+LevelThree] = Level4; map[Shift+Lock+LevelThree] = Level3; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; }; type "FOUR_LEVEL_SEMIALPHABETIC" { modifiers = Shift+Lock+LevelThree; map[None] = Level1; map[Shift] = Level2; map[Lock] = Level2; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; map[Lock+LevelThree] = Level3; map[Lock+Shift+LevelThree] = Level4; preserve[Lock+LevelThree] = Lock; preserve[Lock+Shift+LevelThree] = Lock; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Shift Alt"; }; // This enables the four level shifting also for the keypad. type "FOUR_LEVEL_KEYPAD" { modifiers = Shift+NumLock+LevelThree; map[None] = Level1; map[Shift] = Level2; map[NumLock] = Level2; map[Shift+NumLock] = Level1; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; map[NumLock+LevelThree] = Level4; map[Shift+NumLock+LevelThree] = Level3; level_name[Level1] = "Base"; level_name[Level2] = "Number"; level_name[Level3] = "Alt Base"; level_name[Level4] = "Alt Number"; }; // Special type for keys used in Serbian Latin Unicode map // It makes it possible to use all three forms of latin letters // present in Unicode that are made up of two separate letters // (forms like LJ, Lj, and lj; NJ, Nj, and nj; etc) // // Could probably prove useful for other languages too, so it // better be renamed type "SERBIAN_CAPS" { modifiers = Shift+Lock+LevelThree; map[None] = Level1; map[Shift] = Level2; map[Lock] = Level4; map[LevelThree] = Level3; map[Shift+LevelThree] = Level4; map[Lock+LevelThree] = Level3; map[Lock+Shift+LevelThree] = Level3; preserve[Lock]= Lock; preserve[Lock+LevelThree]= Lock; level_name[Level1] = "Base"; level_name[Level2] = "Shift"; level_name[Level3] = "AltGr Base"; level_name[Level4] = "Shift AltGr"; }; };