From 798e048b1b8c8eda37bd04d2548597e6c05bb93c Mon Sep 17 00:00:00 2001 From: "Sergey V. Udaltsov" Date: Tue, 4 May 2010 21:10:08 +0100 Subject: [PATCH] Commented out 2 types used by de(neo) It seems X has a limit on total number of types. When this limit is passed, X server crashes at startup. If someone needs these 2 types - you can locally comment out some other types. Trying to resolve the issue with Xorg people --- types/level5 | 242 +++++++++++++++++++++++++-------------------------- 1 file changed, 121 insertions(+), 121 deletions(-) diff --git a/types/level5 b/types/level5 index 963a72b..05dafec 100644 --- a/types/level5 +++ b/types/level5 @@ -56,127 +56,127 @@ partial default xkb_types "default" { level_name[Level8] = "X Shift Alt"; }; - type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" { - // Level5-Lock is implemented by using NumLock, because a real modifier - // is required. - - modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; - - map[None] = Level1; - map[Shift] = Level2; - map[LevelThree] = Level3; - map[LevelThree+Shift] = Level4; - - map[LevelFive] = Level5; - map[LevelFive+Shift] = Level6; - map[LevelFive+LevelThree] = Level7; - map[LevelFive+LevelThree+Shift] = Level8; - - map[NumLock] = Level5; - map[NumLock+Shift] = Level6; - map[NumLock+LevelThree] = Level7; - map[NumLock+LevelThree+Shift] = Level8; - - map[NumLock+LevelFive] = Level1; - map[NumLock+LevelFive+Shift] = Level2; - map[NumLock+LevelFive+LevelThree] = Level3; - map[NumLock+LevelFive+LevelThree+Shift] = Level4; - - // Lock has no effect - map[Lock] = Level1; - map[Lock+Shift] = Level2; - map[Lock+LevelThree] = Level3; - map[Lock+LevelThree+Shift] = Level4; - - map[Lock+LevelFive] = Level5; - map[Lock+LevelFive+Shift] = Level6; - map[Lock+LevelFive+LevelThree] = Level7; - map[Lock+LevelFive+LevelThree+Shift] = Level8; - - map[Lock+NumLock] = Level5; - map[Lock+NumLock+Shift] = Level6; - map[Lock+NumLock+LevelThree] = Level7; - map[Lock+NumLock+LevelThree+Shift] = Level8; - - map[Lock+NumLock+LevelFive] = Level1; - map[Lock+NumLock+LevelFive+Shift] = Level2; - map[Lock+NumLock+LevelFive+LevelThree] = Level3; - map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4; - - preserve[LevelFive+Shift] = Shift; - preserve[NumLock+Shift] = Shift; - preserve[Lock+LevelFive+Shift] = Shift; - preserve[Lock+NumLock+Shift] = Shift; - - level_name[Level1] = "Base"; - level_name[Level2] = "Shift"; - level_name[Level3] = "Alt Base"; - level_name[Level4] = "Shift Alt"; - level_name[Level5] = "X"; - level_name[Level6] = "X Shift"; - level_name[Level7] = "X Alt Base"; - level_name[Level8] = "X Shift Alt"; - }; - - type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" { - // Level5-Lock is implemented by using NumLock, because a real modifier - // is required. - - modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; - - map[None] = Level1; - map[Shift] = Level2; - map[LevelThree] = Level3; - map[LevelThree+Shift] = Level4; - - map[LevelFive] = Level5; - map[LevelFive+Shift] = Level6; - map[LevelFive+LevelThree] = Level7; - map[LevelFive+LevelThree+Shift] = Level8; - - map[NumLock] = Level5; - map[NumLock+Shift] = Level6; - map[NumLock+LevelThree] = Level7; - map[NumLock+LevelThree+Shift] = Level8; - - map[NumLock+LevelFive] = Level1; - map[NumLock+LevelFive+Shift] = Level2; - map[NumLock+LevelFive+LevelThree] = Level3; - map[NumLock+LevelFive+LevelThree+Shift] = Level4; - - // Lock interchanges Level1 and Level2 - map[Lock] = Level2; - map[Lock+Shift] = Level1; - map[Lock+LevelThree] = Level3; - map[Lock+LevelThree+Shift] = Level4; - - map[Lock+LevelFive] = Level5; - map[Lock+LevelFive+Shift] = Level6; - map[Lock+LevelFive+LevelThree] = Level7; - map[Lock+LevelFive+LevelThree+Shift] = Level8; - - map[Lock+NumLock] = Level5; - map[Lock+NumLock+Shift] = Level6; - map[Lock+NumLock+LevelThree] = Level7; - map[Lock+NumLock+LevelThree+Shift] = Level8; - - map[Lock+NumLock+LevelFive] = Level2; - map[Lock+NumLock+LevelFive+Shift] = Level1; - map[Lock+NumLock+LevelFive+LevelThree] = Level4; - map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3; - - preserve[LevelFive+Shift] = Shift; - preserve[NumLock+Shift] = Shift; - - level_name[Level1] = "Base"; - level_name[Level2] = "Shift"; - level_name[Level3] = "Alt Base"; - level_name[Level4] = "Shift Alt"; - level_name[Level5] = "X"; - level_name[Level6] = "X Shift"; - level_name[Level7] = "X Alt Base"; - level_name[Level8] = "X Shift Alt"; - }; +// type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" { +// // Level5-Lock is implemented by using NumLock, because a real modifier +// // is required. +// +// modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; +// +// map[None] = Level1; +// map[Shift] = Level2; +// map[LevelThree] = Level3; +// map[LevelThree+Shift] = Level4; +// +// map[LevelFive] = Level5; +// map[LevelFive+Shift] = Level6; +// map[LevelFive+LevelThree] = Level7; +// map[LevelFive+LevelThree+Shift] = Level8; +// +// map[NumLock] = Level5; +// map[NumLock+Shift] = Level6; +// map[NumLock+LevelThree] = Level7; +// map[NumLock+LevelThree+Shift] = Level8; +// +// map[NumLock+LevelFive] = Level1; +// map[NumLock+LevelFive+Shift] = Level2; +// map[NumLock+LevelFive+LevelThree] = Level3; +// map[NumLock+LevelFive+LevelThree+Shift] = Level4; +// +// // Lock has no effect +// map[Lock] = Level1; +// map[Lock+Shift] = Level2; +// map[Lock+LevelThree] = Level3; +// map[Lock+LevelThree+Shift] = Level4; +// +// map[Lock+LevelFive] = Level5; +// map[Lock+LevelFive+Shift] = Level6; +// map[Lock+LevelFive+LevelThree] = Level7; +// map[Lock+LevelFive+LevelThree+Shift] = Level8; +// +// map[Lock+NumLock] = Level5; +// map[Lock+NumLock+Shift] = Level6; +// map[Lock+NumLock+LevelThree] = Level7; +// map[Lock+NumLock+LevelThree+Shift] = Level8; +// +// map[Lock+NumLock+LevelFive] = Level1; +// map[Lock+NumLock+LevelFive+Shift] = Level2; +// map[Lock+NumLock+LevelFive+LevelThree] = Level3; +// map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4; +// +// preserve[LevelFive+Shift] = Shift; +// preserve[NumLock+Shift] = Shift; +// preserve[Lock+LevelFive+Shift] = Shift; +// preserve[Lock+NumLock+Shift] = Shift; +// +// level_name[Level1] = "Base"; +// level_name[Level2] = "Shift"; +// level_name[Level3] = "Alt Base"; +// level_name[Level4] = "Shift Alt"; +// level_name[Level5] = "X"; +// level_name[Level6] = "X Shift"; +// level_name[Level7] = "X Alt Base"; +// level_name[Level8] = "X Shift Alt"; +// }; +// +// type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" { +// // Level5-Lock is implemented by using NumLock, because a real modifier +// // is required. +// +// modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; +// +// map[None] = Level1; +// map[Shift] = Level2; +// map[LevelThree] = Level3; +// map[LevelThree+Shift] = Level4; +// +// map[LevelFive] = Level5; +// map[LevelFive+Shift] = Level6; +// map[LevelFive+LevelThree] = Level7; +// map[LevelFive+LevelThree+Shift] = Level8; +// +// map[NumLock] = Level5; +// map[NumLock+Shift] = Level6; +// map[NumLock+LevelThree] = Level7; +// map[NumLock+LevelThree+Shift] = Level8; +// +// map[NumLock+LevelFive] = Level1; +// map[NumLock+LevelFive+Shift] = Level2; +// map[NumLock+LevelFive+LevelThree] = Level3; +// map[NumLock+LevelFive+LevelThree+Shift] = Level4; +// +// // Lock interchanges Level1 and Level2 +// map[Lock] = Level2; +// map[Lock+Shift] = Level1; +// map[Lock+LevelThree] = Level3; +// map[Lock+LevelThree+Shift] = Level4; +// +// map[Lock+LevelFive] = Level5; +// map[Lock+LevelFive+Shift] = Level6; +// map[Lock+LevelFive+LevelThree] = Level7; +// map[Lock+LevelFive+LevelThree+Shift] = Level8; +// +// map[Lock+NumLock] = Level5; +// map[Lock+NumLock+Shift] = Level6; +// map[Lock+NumLock+LevelThree] = Level7; +// map[Lock+NumLock+LevelThree+Shift] = Level8; +// +// map[Lock+NumLock+LevelFive] = Level2; +// map[Lock+NumLock+LevelFive+Shift] = Level1; +// map[Lock+NumLock+LevelFive+LevelThree] = Level4; +// map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3; +// +// preserve[LevelFive+Shift] = Shift; +// preserve[NumLock+Shift] = Shift; +// +// level_name[Level1] = "Base"; +// level_name[Level2] = "Shift"; +// level_name[Level3] = "Alt Base"; +// level_name[Level4] = "Shift Alt"; +// level_name[Level5] = "X"; +// level_name[Level6] = "X Shift"; +// level_name[Level7] = "X Alt Base"; +// level_name[Level8] = "X Shift Alt"; +// }; type "EIGHT_LEVEL_SEMIALPHABETIC" { modifiers = Shift+Lock+LevelThree+LevelFive; -- 2.32.0.93.g670b81a890