From 1f8e27cd71560c154f6b1f7472ae2518f5df10e0 Mon Sep 17 00:00:00 2001 From: Matthias Hopf Date: Tue, 5 Jan 2010 14:58:42 +0100 Subject: [PATCH] Language fixes. --- xrandr.man | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/xrandr.man b/xrandr.man index 00c44bb..335b7c0 100644 --- a/xrandr.man +++ b/xrandr.man @@ -182,7 +182,7 @@ Typically, \fIa\fP and \fIe\fP corresponds to the scaling on the X and Y axes, \fIc\fP and \fIf\fP corresponds to the translation on those axes, and \fIg\fP, \fIh\fP, and \fIi\fP are respectively 0, 0 and 1. The matrix can also be used to express more -complex transformations such as keystone shaping, or rotation. For a +complex transformations such as keystone correction, or rotation. For a rotation of an angle T, this formula can be used: .RS cos T -sin T 0 @@ -336,8 +336,8 @@ big VGA screen display the surrounding of the mouse at normal size. xrandr --fb 3200x2000 --output LVDS --scale 2.5x2.5 --output VGA --pos 0x0 --panning 3200x2000+0+0/3200x2000+0+0/64/64/64/64 .RE .PP -Displays the VGA output in keystone shape so that it is projected correctly -when the beamer is slightly above the screen: +Displays the VGA output in trapezoid shape so that it is keystone corrected +when the projector is slightly above the screen: .RS xrandr --fb 1024x768 --output VGA --transform 1.24,0.16,-124,0,1.24,0,0,0.000316,1 .RE -- 2.32.0.93.g670b81a890