2 #include "unix-socket.h"
4 static int unix_stream_socket(void)
6 int fd = socket(AF_UNIX, SOCK_STREAM, 0);
8 die_errno("unable to create socket");
12 static int chdir_len(const char *orig, int len)
14 char *path = xmemdupz(orig, len);
20 struct unix_sockaddr_context {
21 char orig_dir[PATH_MAX];
24 static void unix_sockaddr_cleanup(struct unix_sockaddr_context *ctx)
26 if (!ctx->orig_dir[0])
29 * If we fail, we can't just return an error, since we have
30 * moved the cwd of the whole process, which could confuse calling
31 * code. We are better off to just die.
33 if (chdir(ctx->orig_dir) < 0)
34 die("unable to restore original working directory");
37 static int unix_sockaddr_init(struct sockaddr_un *sa, const char *path,
38 struct unix_sockaddr_context *ctx)
40 int size = strlen(path) + 1;
42 ctx->orig_dir[0] = '\0';
43 if (size > sizeof(sa->sun_path)) {
44 const char *slash = find_last_dir_sep(path);
54 size = strlen(path) + 1;
55 if (size > sizeof(sa->sun_path)) {
60 if (!getcwd(ctx->orig_dir, sizeof(ctx->orig_dir))) {
64 if (chdir_len(dir, slash - dir) < 0)
68 memset(sa, 0, sizeof(*sa));
69 sa->sun_family = AF_UNIX;
70 memcpy(sa->sun_path, path, size);
74 int unix_stream_connect(const char *path)
77 struct sockaddr_un sa;
78 struct unix_sockaddr_context ctx;
80 if (unix_sockaddr_init(&sa, path, &ctx) < 0)
82 fd = unix_stream_socket();
83 if (connect(fd, (struct sockaddr *)&sa, sizeof(sa)) < 0)
85 unix_sockaddr_cleanup(&ctx);
90 unix_sockaddr_cleanup(&ctx);
96 int unix_stream_listen(const char *path)
99 struct sockaddr_un sa;
100 struct unix_sockaddr_context ctx;
102 if (unix_sockaddr_init(&sa, path, &ctx) < 0)
104 fd = unix_stream_socket();
107 if (bind(fd, (struct sockaddr *)&sa, sizeof(sa)) < 0)
110 if (listen(fd, 5) < 0)
113 unix_sockaddr_cleanup(&ctx);
118 unix_sockaddr_cleanup(&ctx);