2 #include "pack-revindex.h"
5 * Pack index for existing packs give us easy access to the offsets into
6 * corresponding pack file where each object's data starts, but the entries
7 * do not store the size of the compressed representation (uncompressed
8 * size is easily available by examining the pack entry header). It is
9 * also rather expensive to find the sha1 for an object given its offset.
11 * The pack index file is sorted by object name mapping to offset;
12 * this revindex array is a list of offset/index_nr pairs
13 * ordered by offset, so if you know the offset of an object, next offset
14 * is where its packed representation ends and the index_nr can be used to
15 * get the object sha1 from the main index.
19 * This is a least-significant-digit radix sort.
21 * It sorts each of the "n" items in "entries" by its offset field. The "max"
22 * parameter must be at least as large as the largest offset in the array,
23 * and lets us quit the sort early.
25 static void sort_revindex(struct revindex_entry *entries, unsigned n, off_t max)
28 * We use a "digit" size of 16 bits. That keeps our memory
29 * usage reasonable, and we can generally (for a 4G or smaller
30 * packfile) quit after two rounds of radix-sorting.
32 #define DIGIT_SIZE (16)
33 #define BUCKETS (1 << DIGIT_SIZE)
35 * We want to know the bucket that a[i] will go into when we are using
36 * the digit that is N bits from the (least significant) end.
38 #define BUCKET_FOR(a, i, bits) (((a)[(i)].offset >> (bits)) & (BUCKETS-1))
41 * We need O(n) temporary storage. Rather than do an extra copy of the
42 * partial results into "entries", we sort back and forth between the
43 * real array and temporary storage. In each iteration of the loop, we
44 * keep track of them with alias pointers, always sorting from "from"
47 struct revindex_entry *tmp, *from, *to;
51 ALLOC_ARRAY(pos, BUCKETS);
57 * If (max >> bits) is zero, then we know that the radix digit we are
58 * on (and any higher) will be zero for all entries, and our loop will
59 * be a no-op, as everybody lands in the same zero-th bucket.
61 for (bits = 0; max >> bits; bits += DIGIT_SIZE) {
64 memset(pos, 0, BUCKETS * sizeof(*pos));
67 * We want pos[i] to store the index of the last element that
68 * will go in bucket "i" (actually one past the last element).
69 * To do this, we first count the items that will go in each
70 * bucket, which gives us a relative offset from the last
71 * bucket. We can then cumulatively add the index from the
72 * previous bucket to get the true index.
74 for (i = 0; i < n; i++)
75 pos[BUCKET_FOR(from, i, bits)]++;
76 for (i = 1; i < BUCKETS; i++)
80 * Now we can drop the elements into their correct buckets (in
81 * our temporary array). We iterate the pos counter backwards
82 * to avoid using an extra index to count up. And since we are
83 * going backwards there, we must also go backwards through the
84 * array itself, to keep the sort stable.
86 * Note that we use an unsigned iterator to make sure we can
87 * handle 2^32-1 objects, even on a 32-bit system. But this
88 * means we cannot use the more obvious "i >= 0" loop condition
89 * for counting backwards, and must instead check for
90 * wrap-around with UINT_MAX.
92 for (i = n - 1; i != UINT_MAX; i--)
93 to[--pos[BUCKET_FOR(from, i, bits)]] = from[i];
96 * Now "to" contains the most sorted list, so we swap "from" and
97 * "to" for the next iteration.
103 * If we ended with our data in the original array, great. If not,
104 * we have to move it back from the temporary storage.
107 COPY_ARRAY(entries, tmp, n);
117 * Ordered list of offsets of objects in the pack.
119 static void create_pack_revindex(struct packed_git *p)
121 unsigned num_ent = p->num_objects;
123 const char *index = p->index_data;
125 ALLOC_ARRAY(p->revindex, num_ent + 1);
128 if (p->index_version > 1) {
129 const uint32_t *off_32 =
130 (uint32_t *)(index + 8 + p->num_objects * (20 + 4));
131 const uint32_t *off_64 = off_32 + p->num_objects;
132 for (i = 0; i < num_ent; i++) {
133 uint32_t off = ntohl(*off_32++);
134 if (!(off & 0x80000000)) {
135 p->revindex[i].offset = off;
137 p->revindex[i].offset = get_be64(off_64);
140 p->revindex[i].nr = i;
143 for (i = 0; i < num_ent; i++) {
144 uint32_t hl = *((uint32_t *)(index + 24 * i));
145 p->revindex[i].offset = ntohl(hl);
146 p->revindex[i].nr = i;
150 /* This knows the pack format -- the 20-byte trailer
151 * follows immediately after the last object data.
153 p->revindex[num_ent].offset = p->pack_size - 20;
154 p->revindex[num_ent].nr = -1;
155 sort_revindex(p->revindex, num_ent, p->pack_size);
158 void load_pack_revindex(struct packed_git *p)
161 create_pack_revindex(p);
164 int find_revindex_position(struct packed_git *p, off_t ofs)
167 int hi = p->num_objects + 1;
168 struct revindex_entry *revindex = p->revindex;
171 unsigned mi = lo + (hi - lo) / 2;
172 if (revindex[mi].offset == ofs) {
174 } else if (ofs < revindex[mi].offset)
180 error("bad offset for revindex");
184 struct revindex_entry *find_pack_revindex(struct packed_git *p, off_t ofs)
188 load_pack_revindex(p);
189 pos = find_revindex_position(p, ofs);
194 return p->revindex + pos;