1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
3 "http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" []>
5 <book id="LKLockingGuide">
7 <title>Unreliable Guide To Locking</title>
11 <firstname>Rusty</firstname>
12 <surname>Russell</surname>
15 <email>rusty@rustcorp.com.au</email>
23 <holder>Rusty Russell</holder>
28 This documentation is free software; you can redistribute
29 it and/or modify it under the terms of the GNU General Public
30 License as published by the Free Software Foundation; either
31 version 2 of the License, or (at your option) any later
36 This program is distributed in the hope that it will be
37 useful, but WITHOUT ANY WARRANTY; without even the implied
38 warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
39 See the GNU General Public License for more details.
43 You should have received a copy of the GNU General Public
44 License along with this program; if not, write to the Free
45 Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
50 For more details see the file COPYING in the source
51 distribution of Linux.
58 <title>Introduction</title>
60 Welcome, to Rusty's Remarkably Unreliable Guide to Kernel
61 Locking issues. This document describes the locking systems in
62 the Linux Kernel in 2.6.
65 With the wide availability of HyperThreading, and <firstterm
66 linkend="gloss-preemption">preemption </firstterm> in the Linux
67 Kernel, everyone hacking on the kernel needs to know the
68 fundamentals of concurrency and locking for
69 <firstterm linkend="gloss-smp"><acronym>SMP</acronym></firstterm>.
74 <title>The Problem With Concurrency</title>
76 (Skip this if you know what a Race Condition is).
79 In a normal program, you can increment a counter like so:
82 very_important_count++;
86 This is what they would expect to happen:
90 <title>Expected Results</title>
92 <tgroup cols="2" align="left">
96 <entry>Instance 1</entry>
97 <entry>Instance 2</entry>
103 <entry>read very_important_count (5)</entry>
107 <entry>add 1 (6)</entry>
111 <entry>write very_important_count (6)</entry>
116 <entry>read very_important_count (6)</entry>
120 <entry>add 1 (7)</entry>
124 <entry>write very_important_count (7)</entry>
132 This is what might happen:
136 <title>Possible Results</title>
138 <tgroup cols="2" align="left">
141 <entry>Instance 1</entry>
142 <entry>Instance 2</entry>
148 <entry>read very_important_count (5)</entry>
153 <entry>read very_important_count (5)</entry>
156 <entry>add 1 (6)</entry>
161 <entry>add 1 (6)</entry>
164 <entry>write very_important_count (6)</entry>
169 <entry>write very_important_count (6)</entry>
175 <sect1 id="race-condition">
176 <title>Race Conditions and Critical Regions</title>
178 This overlap, where the result depends on the
179 relative timing of multiple tasks, is called a <firstterm>race condition</firstterm>.
180 The piece of code containing the concurrency issue is called a
181 <firstterm>critical region</firstterm>. And especially since Linux starting running
182 on SMP machines, they became one of the major issues in kernel
183 design and implementation.
186 Preemption can have the same effect, even if there is only one
187 CPU: by preempting one task during the critical region, we have
188 exactly the same race condition. In this case the thread which
189 preempts might run the critical region itself.
192 The solution is to recognize when these simultaneous accesses
193 occur, and use locks to make sure that only one instance can
194 enter the critical region at any time. There are many
195 friendly primitives in the Linux kernel to help you do this.
196 And then there are the unfriendly primitives, but I'll pretend
203 <title>Locking in the Linux Kernel</title>
206 If I could give you one piece of advice: never sleep with anyone
207 crazier than yourself. But if I had to give you advice on
208 locking: <emphasis>keep it simple</emphasis>.
212 Be reluctant to introduce new locks.
216 Strangely enough, this last one is the exact reverse of my advice when
217 you <emphasis>have</emphasis> slept with someone crazier than yourself.
218 And you should think about getting a big dog.
221 <sect1 id="lock-intro">
222 <title>Two Main Types of Kernel Locks: Spinlocks and Semaphores</title>
225 There are three main types of kernel locks. The fundamental type
227 (<filename class="headerfile">include/asm/spinlock.h</filename>),
228 which is a very simple single-holder lock: if you can't get the
229 spinlock, you keep trying (spinning) until you can. Spinlocks are
230 very small and fast, and can be used anywhere.
233 The second type is a mutex
234 (<filename class="headerfile">include/linux/mutex.h</filename>): it
235 is like a spinlock, but you may block holding a mutex.
236 If you can't lock a mutex, your task will suspend itself, and be woken
237 up when the mutex is released. This means the CPU can do something
238 else while you are waiting. There are many cases when you simply
239 can't sleep (see <xref linkend="sleeping-things"/>), and so have to
240 use a spinlock instead.
243 The third type is a semaphore
244 (<filename class="headerfile">include/asm/semaphore.h</filename>): it
245 can have more than one holder at any time (the number decided at
246 initialization time), although it is most commonly used as a
247 single-holder lock (a mutex). If you can't get a semaphore, your
248 task will be suspended and later on woken up - just like for mutexes.
251 Neither type of lock is recursive: see
252 <xref linkend="deadlock"/>.
256 <sect1 id="uniprocessor">
257 <title>Locks and Uniprocessor Kernels</title>
260 For kernels compiled without <symbol>CONFIG_SMP</symbol>, and
261 without <symbol>CONFIG_PREEMPT</symbol> spinlocks do not exist at
262 all. This is an excellent design decision: when no-one else can
263 run at the same time, there is no reason to have a lock.
267 If the kernel is compiled without <symbol>CONFIG_SMP</symbol>,
268 but <symbol>CONFIG_PREEMPT</symbol> is set, then spinlocks
269 simply disable preemption, which is sufficient to prevent any
270 races. For most purposes, we can think of preemption as
271 equivalent to SMP, and not worry about it separately.
275 You should always test your locking code with <symbol>CONFIG_SMP</symbol>
276 and <symbol>CONFIG_PREEMPT</symbol> enabled, even if you don't have an SMP test box, because it
277 will still catch some kinds of locking bugs.
281 Semaphores still exist, because they are required for
282 synchronization between <firstterm linkend="gloss-usercontext">user
283 contexts</firstterm>, as we will see below.
287 <sect1 id="usercontextlocking">
288 <title>Locking Only In User Context</title>
291 If you have a data structure which is only ever accessed from
292 user context, then you can use a simple semaphore
293 (<filename>linux/asm/semaphore.h</filename>) to protect it. This
294 is the most trivial case: you initialize the semaphore to the number
295 of resources available (usually 1), and call
296 <function>down_interruptible()</function> to grab the semaphore, and
297 <function>up()</function> to release it. There is also a
298 <function>down()</function>, which should be avoided, because it
299 will not return if a signal is received.
303 Example: <filename>linux/net/core/netfilter.c</filename> allows
304 registration of new <function>setsockopt()</function> and
305 <function>getsockopt()</function> calls, with
306 <function>nf_register_sockopt()</function>. Registration and
307 de-registration are only done on module load and unload (and boot
308 time, where there is no concurrency), and the list of registrations
309 is only consulted for an unknown <function>setsockopt()</function>
310 or <function>getsockopt()</function> system call. The
311 <varname>nf_sockopt_mutex</varname> is perfect to protect this,
312 especially since the setsockopt and getsockopt calls may well
317 <sect1 id="lock-user-bh">
318 <title>Locking Between User Context and Softirqs</title>
321 If a <firstterm linkend="gloss-softirq">softirq</firstterm> shares
322 data with user context, you have two problems. Firstly, the current
323 user context can be interrupted by a softirq, and secondly, the
324 critical region could be entered from another CPU. This is where
325 <function>spin_lock_bh()</function>
326 (<filename class="headerfile">include/linux/spinlock.h</filename>) is
327 used. It disables softirqs on that CPU, then grabs the lock.
328 <function>spin_unlock_bh()</function> does the reverse. (The
329 '_bh' suffix is a historical reference to "Bottom Halves", the
330 old name for software interrupts. It should really be
331 called spin_lock_softirq()' in a perfect world).
335 Note that you can also use <function>spin_lock_irq()</function>
336 or <function>spin_lock_irqsave()</function> here, which stop
337 hardware interrupts as well: see <xref linkend="hardirq-context"/>.
341 This works perfectly for <firstterm linkend="gloss-up"><acronym>UP
342 </acronym></firstterm> as well: the spin lock vanishes, and this macro
343 simply becomes <function>local_bh_disable()</function>
344 (<filename class="headerfile">include/linux/interrupt.h</filename>), which
345 protects you from the softirq being run.
349 <sect1 id="lock-user-tasklet">
350 <title>Locking Between User Context and Tasklets</title>
353 This is exactly the same as above, because <firstterm
354 linkend="gloss-tasklet">tasklets</firstterm> are actually run
359 <sect1 id="lock-user-timers">
360 <title>Locking Between User Context and Timers</title>
363 This, too, is exactly the same as above, because <firstterm
364 linkend="gloss-timers">timers</firstterm> are actually run from
365 a softirq. From a locking point of view, tasklets and timers
370 <sect1 id="lock-tasklets">
371 <title>Locking Between Tasklets/Timers</title>
374 Sometimes a tasklet or timer might want to share data with
375 another tasklet or timer.
378 <sect2 id="lock-tasklets-same">
379 <title>The Same Tasklet/Timer</title>
381 Since a tasklet is never run on two CPUs at once, you don't
382 need to worry about your tasklet being reentrant (running
383 twice at once), even on SMP.
387 <sect2 id="lock-tasklets-different">
388 <title>Different Tasklets/Timers</title>
390 If another tasklet/timer wants
391 to share data with your tasklet or timer , you will both need to use
392 <function>spin_lock()</function> and
393 <function>spin_unlock()</function> calls.
394 <function>spin_lock_bh()</function> is
395 unnecessary here, as you are already in a tasklet, and
396 none will be run on the same CPU.
401 <sect1 id="lock-softirqs">
402 <title>Locking Between Softirqs</title>
405 Often a softirq might
406 want to share data with itself or a tasklet/timer.
409 <sect2 id="lock-softirqs-same">
410 <title>The Same Softirq</title>
413 The same softirq can run on the other CPUs: you can use a
414 per-CPU array (see <xref linkend="per-cpu"/>) for better
415 performance. If you're going so far as to use a softirq,
416 you probably care about scalable performance enough
417 to justify the extra complexity.
421 You'll need to use <function>spin_lock()</function> and
422 <function>spin_unlock()</function> for shared data.
426 <sect2 id="lock-softirqs-different">
427 <title>Different Softirqs</title>
430 You'll need to use <function>spin_lock()</function> and
431 <function>spin_unlock()</function> for shared data, whether it
432 be a timer, tasklet, different softirq or the same or another
433 softirq: any of them could be running on a different CPU.
439 <chapter id="hardirq-context">
440 <title>Hard IRQ Context</title>
443 Hardware interrupts usually communicate with a
444 tasklet or softirq. Frequently this involves putting work in a
445 queue, which the softirq will take out.
448 <sect1 id="hardirq-softirq">
449 <title>Locking Between Hard IRQ and Softirqs/Tasklets</title>
452 If a hardware irq handler shares data with a softirq, you have
453 two concerns. Firstly, the softirq processing can be
454 interrupted by a hardware interrupt, and secondly, the
455 critical region could be entered by a hardware interrupt on
456 another CPU. This is where <function>spin_lock_irq()</function> is
457 used. It is defined to disable interrupts on that cpu, then grab
458 the lock. <function>spin_unlock_irq()</function> does the reverse.
462 The irq handler does not to use
463 <function>spin_lock_irq()</function>, because the softirq cannot
464 run while the irq handler is running: it can use
465 <function>spin_lock()</function>, which is slightly faster. The
466 only exception would be if a different hardware irq handler uses
467 the same lock: <function>spin_lock_irq()</function> will stop
468 that from interrupting us.
472 This works perfectly for UP as well: the spin lock vanishes,
473 and this macro simply becomes <function>local_irq_disable()</function>
474 (<filename class="headerfile">include/asm/smp.h</filename>), which
475 protects you from the softirq/tasklet/BH being run.
479 <function>spin_lock_irqsave()</function>
480 (<filename>include/linux/spinlock.h</filename>) is a variant
481 which saves whether interrupts were on or off in a flags word,
482 which is passed to <function>spin_unlock_irqrestore()</function>. This
483 means that the same code can be used inside an hard irq handler (where
484 interrupts are already off) and in softirqs (where the irq
485 disabling is required).
489 Note that softirqs (and hence tasklets and timers) are run on
490 return from hardware interrupts, so
491 <function>spin_lock_irq()</function> also stops these. In that
492 sense, <function>spin_lock_irqsave()</function> is the most
493 general and powerful locking function.
497 <sect1 id="hardirq-hardirq">
498 <title>Locking Between Two Hard IRQ Handlers</title>
500 It is rare to have to share data between two IRQ handlers, but
501 if you do, <function>spin_lock_irqsave()</function> should be
502 used: it is architecture-specific whether all interrupts are
503 disabled inside irq handlers themselves.
509 <chapter id="cheatsheet">
510 <title>Cheat Sheet For Locking</title>
512 Pete Zaitcev gives the following summary:
517 If you are in a process context (any syscall) and want to
518 lock other process out, use a semaphore. You can take a semaphore
519 and sleep (<function>copy_from_user*(</function> or
520 <function>kmalloc(x,GFP_KERNEL)</function>).
525 Otherwise (== data can be touched in an interrupt), use
526 <function>spin_lock_irqsave()</function> and
527 <function>spin_unlock_irqrestore()</function>.
532 Avoid holding spinlock for more than 5 lines of code and
533 across any function call (except accessors like
534 <function>readb</function>).
539 <sect1 id="minimum-lock-reqirements">
540 <title>Table of Minimum Requirements</title>
542 <para> The following table lists the <emphasis>minimum</emphasis>
543 locking requirements between various contexts. In some cases,
544 the same context can only be running on one CPU at a time, so
545 no locking is required for that context (eg. a particular
546 thread can only run on one CPU at a time, but if it needs
547 shares data with another thread, locking is required).
550 Remember the advice above: you can always use
551 <function>spin_lock_irqsave()</function>, which is a superset
552 of all other spinlock primitives.
556 <title>Table of Locking Requirements</title>
562 <entry>IRQ Handler A</entry>
563 <entry>IRQ Handler B</entry>
564 <entry>Softirq A</entry>
565 <entry>Softirq B</entry>
566 <entry>Tasklet A</entry>
567 <entry>Tasklet B</entry>
568 <entry>Timer A</entry>
569 <entry>Timer B</entry>
570 <entry>User Context A</entry>
571 <entry>User Context B</entry>
575 <entry>IRQ Handler A</entry>
580 <entry>IRQ Handler B</entry>
586 <entry>Softirq A</entry>
593 <entry>Softirq B</entry>
601 <entry>Tasklet A</entry>
610 <entry>Tasklet B</entry>
620 <entry>Timer A</entry>
631 <entry>Timer B</entry>
643 <entry>User Context A</entry>
656 <entry>User Context B</entry>
674 <title>Legend for Locking Requirements Table</title>
680 <entry>spin_lock_irqsave</entry>
684 <entry>spin_lock_irq</entry>
688 <entry>spin_lock</entry>
692 <entry>spin_lock_bh</entry>
696 <entry>down_interruptible</entry>
706 <chapter id="Examples">
707 <title>Common Examples</title>
709 Let's step through a simple example: a cache of number to name
710 mappings. The cache keeps a count of how often each of the objects is
711 used, and when it gets full, throws out the least used one.
715 <sect1 id="examples-usercontext">
716 <title>All In User Context</title>
718 For our first example, we assume that all operations are in user
719 context (ie. from system calls), so we can sleep. This means we can
720 use a semaphore to protect the cache and all the objects within
725 #include <linux/list.h>
726 #include <linux/slab.h>
727 #include <linux/string.h>
728 #include <asm/semaphore.h>
729 #include <asm/errno.h>
733 struct list_head list;
739 /* Protects the cache, cache_num, and the objects within it */
740 static DECLARE_MUTEX(cache_lock);
741 static LIST_HEAD(cache);
742 static unsigned int cache_num = 0;
743 #define MAX_CACHE_SIZE 10
745 /* Must be holding cache_lock */
746 static struct object *__cache_find(int id)
750 list_for_each_entry(i, &cache, list)
751 if (i->id == id) {
758 /* Must be holding cache_lock */
759 static void __cache_delete(struct object *obj)
762 list_del(&obj->list);
767 /* Must be holding cache_lock */
768 static void __cache_add(struct object *obj)
770 list_add(&obj->list, &cache);
771 if (++cache_num > MAX_CACHE_SIZE) {
772 struct object *i, *outcast = NULL;
773 list_for_each_entry(i, &cache, list) {
774 if (!outcast || i->popularity < outcast->popularity)
777 __cache_delete(outcast);
781 int cache_add(int id, const char *name)
785 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
788 strlcpy(obj->name, name, sizeof(obj->name));
790 obj->popularity = 0;
792 down(&cache_lock);
798 void cache_delete(int id)
800 down(&cache_lock);
801 __cache_delete(__cache_find(id));
805 int cache_find(int id, char *name)
810 down(&cache_lock);
811 obj = __cache_find(id);
814 strcpy(name, obj->name);
822 Note that we always make sure we have the cache_lock when we add,
823 delete, or look up the cache: both the cache infrastructure itself and
824 the contents of the objects are protected by the lock. In this case
825 it's easy, since we copy the data for the user, and never let them
826 access the objects directly.
829 There is a slight (and common) optimization here: in
830 <function>cache_add</function> we set up the fields of the object
831 before grabbing the lock. This is safe, as no-one else can access it
832 until we put it in cache.
836 <sect1 id="examples-interrupt">
837 <title>Accessing From Interrupt Context</title>
839 Now consider the case where <function>cache_find</function> can be
840 called from interrupt context: either a hardware interrupt or a
841 softirq. An example would be a timer which deletes object from the
845 The change is shown below, in standard patch format: the
846 <symbol>-</symbol> are lines which are taken away, and the
847 <symbol>+</symbol> are lines which are added.
850 --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
851 +++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100
856 -static DECLARE_MUTEX(cache_lock);
857 +static spinlock_t cache_lock = SPIN_LOCK_UNLOCKED;
858 static LIST_HEAD(cache);
859 static unsigned int cache_num = 0;
860 #define MAX_CACHE_SIZE 10
862 int cache_add(int id, const char *name)
865 + unsigned long flags;
867 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
871 obj->popularity = 0;
873 - down(&cache_lock);
874 + spin_lock_irqsave(&cache_lock, flags);
876 - up(&cache_lock);
877 + spin_unlock_irqrestore(&cache_lock, flags);
881 void cache_delete(int id)
883 - down(&cache_lock);
884 + unsigned long flags;
886 + spin_lock_irqsave(&cache_lock, flags);
887 __cache_delete(__cache_find(id));
888 - up(&cache_lock);
889 + spin_unlock_irqrestore(&cache_lock, flags);
892 int cache_find(int id, char *name)
896 + unsigned long flags;
898 - down(&cache_lock);
899 + spin_lock_irqsave(&cache_lock, flags);
900 obj = __cache_find(id);
903 strcpy(name, obj->name);
905 - up(&cache_lock);
906 + spin_unlock_irqrestore(&cache_lock, flags);
912 Note that the <function>spin_lock_irqsave</function> will turn off
913 interrupts if they are on, otherwise does nothing (if we are already
914 in an interrupt handler), hence these functions are safe to call from
918 Unfortunately, <function>cache_add</function> calls
919 <function>kmalloc</function> with the <symbol>GFP_KERNEL</symbol>
920 flag, which is only legal in user context. I have assumed that
921 <function>cache_add</function> is still only called in user context,
922 otherwise this should become a parameter to
923 <function>cache_add</function>.
926 <sect1 id="examples-refcnt">
927 <title>Exposing Objects Outside This File</title>
929 If our objects contained more information, it might not be sufficient
930 to copy the information in and out: other parts of the code might want
931 to keep pointers to these objects, for example, rather than looking up
932 the id every time. This produces two problems.
935 The first problem is that we use the <symbol>cache_lock</symbol> to
936 protect objects: we'd need to make this non-static so the rest of the
937 code can use it. This makes locking trickier, as it is no longer all
941 The second problem is the lifetime problem: if another structure keeps
942 a pointer to an object, it presumably expects that pointer to remain
943 valid. Unfortunately, this is only guaranteed while you hold the
944 lock, otherwise someone might call <function>cache_delete</function>
945 and even worse, add another object, re-using the same address.
948 As there is only one lock, you can't hold it forever: no-one else would
952 The solution to this problem is to use a reference count: everyone who
953 has a pointer to the object increases it when they first get the
954 object, and drops the reference count when they're finished with it.
955 Whoever drops it to zero knows it is unused, and can actually delete it.
962 --- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100
963 +++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100
967 struct list_head list;
968 + unsigned int refcnt;
973 static unsigned int cache_num = 0;
974 #define MAX_CACHE_SIZE 10
976 +static void __object_put(struct object *obj)
978 + if (--obj->refcnt == 0)
982 +static void __object_get(struct object *obj)
987 +void object_put(struct object *obj)
989 + unsigned long flags;
991 + spin_lock_irqsave(&cache_lock, flags);
993 + spin_unlock_irqrestore(&cache_lock, flags);
996 +void object_get(struct object *obj)
998 + unsigned long flags;
1000 + spin_lock_irqsave(&cache_lock, flags);
1001 + __object_get(obj);
1002 + spin_unlock_irqrestore(&cache_lock, flags);
1005 /* Must be holding cache_lock */
1006 static struct object *__cache_find(int id)
1011 list_del(&obj->list);
1012 + __object_put(obj);
1017 strlcpy(obj->name, name, sizeof(obj->name));
1019 obj->popularity = 0;
1020 + obj->refcnt = 1; /* The cache holds a reference */
1022 spin_lock_irqsave(&cache_lock, flags);
1024 @@ -79,18 +111,15 @@
1025 spin_unlock_irqrestore(&cache_lock, flags);
1028 -int cache_find(int id, char *name)
1029 +struct object *cache_find(int id)
1032 - int ret = -ENOENT;
1033 unsigned long flags;
1035 spin_lock_irqsave(&cache_lock, flags);
1036 obj = __cache_find(id);
1039 - strcpy(name, obj->name);
1042 + __object_get(obj);
1043 spin_unlock_irqrestore(&cache_lock, flags);
1050 We encapsulate the reference counting in the standard 'get' and 'put'
1051 functions. Now we can return the object itself from
1052 <function>cache_find</function> which has the advantage that the user
1053 can now sleep holding the object (eg. to
1054 <function>copy_to_user</function> to name to userspace).
1057 The other point to note is that I said a reference should be held for
1058 every pointer to the object: thus the reference count is 1 when first
1059 inserted into the cache. In some versions the framework does not hold
1060 a reference count, but they are more complicated.
1063 <sect2 id="examples-refcnt-atomic">
1064 <title>Using Atomic Operations For The Reference Count</title>
1066 In practice, <type>atomic_t</type> would usually be used for
1067 <structfield>refcnt</structfield>. There are a number of atomic
1068 operations defined in
1070 <filename class="headerfile">include/asm/atomic.h</filename>: these are
1071 guaranteed to be seen atomically from all CPUs in the system, so no
1072 lock is required. In this case, it is simpler than using spinlocks,
1073 although for anything non-trivial using spinlocks is clearer. The
1074 <function>atomic_inc</function> and
1075 <function>atomic_dec_and_test</function> are used instead of the
1076 standard increment and decrement operators, and the lock is no longer
1077 used to protect the reference count itself.
1081 --- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100
1082 +++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100
1086 struct list_head list;
1087 - unsigned int refcnt;
1093 static unsigned int cache_num = 0;
1094 #define MAX_CACHE_SIZE 10
1096 -static void __object_put(struct object *obj)
1098 - if (--obj->refcnt == 0)
1102 -static void __object_get(struct object *obj)
1107 void object_put(struct object *obj)
1109 - unsigned long flags;
1111 - spin_lock_irqsave(&cache_lock, flags);
1112 - __object_put(obj);
1113 - spin_unlock_irqrestore(&cache_lock, flags);
1114 + if (atomic_dec_and_test(&obj->refcnt))
1118 void object_get(struct object *obj)
1120 - unsigned long flags;
1122 - spin_lock_irqsave(&cache_lock, flags);
1123 - __object_get(obj);
1124 - spin_unlock_irqrestore(&cache_lock, flags);
1125 + atomic_inc(&obj->refcnt);
1128 /* Must be holding cache_lock */
1132 list_del(&obj->list);
1133 - __object_put(obj);
1139 strlcpy(obj->name, name, sizeof(obj->name));
1141 obj->popularity = 0;
1142 - obj->refcnt = 1; /* The cache holds a reference */
1143 + atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
1145 spin_lock_irqsave(&cache_lock, flags);
1148 spin_lock_irqsave(&cache_lock, flags);
1149 obj = __cache_find(id);
1151 - __object_get(obj);
1153 spin_unlock_irqrestore(&cache_lock, flags);
1160 <sect1 id="examples-lock-per-obj">
1161 <title>Protecting The Objects Themselves</title>
1163 In these examples, we assumed that the objects (except the reference
1164 counts) never changed once they are created. If we wanted to allow
1165 the name to change, there are three possibilities:
1170 You can make <symbol>cache_lock</symbol> non-static, and tell people
1171 to grab that lock before changing the name in any object.
1176 You can provide a <function>cache_obj_rename</function> which grabs
1177 this lock and changes the name for the caller, and tell everyone to
1183 You can make the <symbol>cache_lock</symbol> protect only the cache
1184 itself, and use another lock to protect the name.
1190 Theoretically, you can make the locks as fine-grained as one lock for
1191 every field, for every object. In practice, the most common variants
1197 One lock which protects the infrastructure (the <symbol>cache</symbol>
1198 list in this example) and all the objects. This is what we have done
1204 One lock which protects the infrastructure (including the list
1205 pointers inside the objects), and one lock inside the object which
1206 protects the rest of that object.
1211 Multiple locks to protect the infrastructure (eg. one lock per hash
1212 chain), possibly with a separate per-object lock.
1218 Here is the "lock-per-object" implementation:
1221 --- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100
1222 +++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
1227 + /* These two protected by cache_lock. */
1228 struct list_head list;
1233 + /* Doesn't change once created. */
1236 + spinlock_t lock; /* Protects the name */
1241 static spinlock_t cache_lock = SPIN_LOCK_UNLOCKED;
1244 obj->popularity = 0;
1245 atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
1246 + spin_lock_init(&obj->lock);
1248 spin_lock_irqsave(&cache_lock, flags);
1253 Note that I decide that the <structfield>popularity</structfield>
1254 count should be protected by the <symbol>cache_lock</symbol> rather
1255 than the per-object lock: this is because it (like the
1256 <structname>struct list_head</structname> inside the object) is
1257 logically part of the infrastructure. This way, I don't need to grab
1258 the lock of every object in <function>__cache_add</function> when
1259 seeking the least popular.
1263 I also decided that the <structfield>id</structfield> member is
1264 unchangeable, so I don't need to grab each object lock in
1265 <function>__cache_find()</function> to examine the
1266 <structfield>id</structfield>: the object lock is only used by a
1267 caller who wants to read or write the <structfield>name</structfield>
1272 Note also that I added a comment describing what data was protected by
1273 which locks. This is extremely important, as it describes the runtime
1274 behavior of the code, and can be hard to gain from just reading. And
1275 as Alan Cox says, <quote>Lock data, not code</quote>.
1280 <chapter id="common-problems">
1281 <title>Common Problems</title>
1282 <sect1 id="deadlock">
1283 <title>Deadlock: Simple and Advanced</title>
1286 There is a coding bug where a piece of code tries to grab a
1287 spinlock twice: it will spin forever, waiting for the lock to
1288 be released (spinlocks, rwlocks and semaphores are not
1289 recursive in Linux). This is trivial to diagnose: not a
1290 stay-up-five-nights-talk-to-fluffy-code-bunnies kind of
1295 For a slightly more complex case, imagine you have a region
1296 shared by a softirq and user context. If you use a
1297 <function>spin_lock()</function> call to protect it, it is
1298 possible that the user context will be interrupted by the softirq
1299 while it holds the lock, and the softirq will then spin
1300 forever trying to get the same lock.
1304 Both of these are called deadlock, and as shown above, it can
1305 occur even with a single CPU (although not on UP compiles,
1306 since spinlocks vanish on kernel compiles with
1307 <symbol>CONFIG_SMP</symbol>=n. You'll still get data corruption
1308 in the second example).
1312 This complete lockup is easy to diagnose: on SMP boxes the
1313 watchdog timer or compiling with <symbol>DEBUG_SPINLOCKS</symbol> set
1314 (<filename>include/linux/spinlock.h</filename>) will show this up
1315 immediately when it happens.
1319 A more complex problem is the so-called 'deadly embrace',
1320 involving two or more locks. Say you have a hash table: each
1321 entry in the table is a spinlock, and a chain of hashed
1322 objects. Inside a softirq handler, you sometimes want to
1323 alter an object from one place in the hash to another: you
1324 grab the spinlock of the old hash chain and the spinlock of
1325 the new hash chain, and delete the object from the old one,
1326 and insert it in the new one.
1330 There are two problems here. First, if your code ever
1331 tries to move the object to the same chain, it will deadlock
1332 with itself as it tries to lock it twice. Secondly, if the
1333 same softirq on another CPU is trying to move another object
1334 in the reverse direction, the following could happen:
1338 <title>Consequences</title>
1340 <tgroup cols="2" align="left">
1344 <entry>CPU 1</entry>
1345 <entry>CPU 2</entry>
1351 <entry>Grab lock A -> OK</entry>
1352 <entry>Grab lock B -> OK</entry>
1355 <entry>Grab lock B -> spin</entry>
1356 <entry>Grab lock A -> spin</entry>
1363 The two CPUs will spin forever, waiting for the other to give up
1364 their lock. It will look, smell, and feel like a crash.
1368 <sect1 id="techs-deadlock-prevent">
1369 <title>Preventing Deadlock</title>
1372 Textbooks will tell you that if you always lock in the same
1373 order, you will never get this kind of deadlock. Practice
1374 will tell you that this approach doesn't scale: when I
1375 create a new lock, I don't understand enough of the kernel
1376 to figure out where in the 5000 lock hierarchy it will fit.
1380 The best locks are encapsulated: they never get exposed in
1381 headers, and are never held around calls to non-trivial
1382 functions outside the same file. You can read through this
1383 code and see that it will never deadlock, because it never
1384 tries to grab another lock while it has that one. People
1385 using your code don't even need to know you are using a
1390 A classic problem here is when you provide callbacks or
1391 hooks: if you call these with the lock held, you risk simple
1392 deadlock, or a deadly embrace (who knows what the callback
1393 will do?). Remember, the other programmers are out to get
1394 you, so don't do this.
1397 <sect2 id="techs-deadlock-overprevent">
1398 <title>Overzealous Prevention Of Deadlocks</title>
1401 Deadlocks are problematic, but not as bad as data
1402 corruption. Code which grabs a read lock, searches a list,
1403 fails to find what it wants, drops the read lock, grabs a
1404 write lock and inserts the object has a race condition.
1408 If you don't see why, please stay the fuck away from my code.
1413 <sect1 id="racing-timers">
1414 <title>Racing Timers: A Kernel Pastime</title>
1417 Timers can produce their own special problems with races.
1418 Consider a collection of objects (list, hash, etc) where each
1419 object has a timer which is due to destroy it.
1423 If you want to destroy the entire collection (say on module
1424 removal), you might do the following:
1428 /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
1429 HUNGARIAN NOTATION */
1430 spin_lock_bh(&list_lock);
1433 struct foo *next = list->next;
1434 del_timer(&list->timer);
1439 spin_unlock_bh(&list_lock);
1443 Sooner or later, this will crash on SMP, because a timer can
1444 have just gone off before the <function>spin_lock_bh()</function>,
1445 and it will only get the lock after we
1446 <function>spin_unlock_bh()</function>, and then try to free
1447 the element (which has already been freed!).
1451 This can be avoided by checking the result of
1452 <function>del_timer()</function>: if it returns
1453 <returnvalue>1</returnvalue>, the timer has been deleted.
1454 If <returnvalue>0</returnvalue>, it means (in this
1455 case) that it is currently running, so we can do:
1460 spin_lock_bh(&list_lock);
1463 struct foo *next = list->next;
1464 if (!del_timer(&list->timer)) {
1465 /* Give timer a chance to delete this */
1466 spin_unlock_bh(&list_lock);
1473 spin_unlock_bh(&list_lock);
1477 Another common problem is deleting timers which restart
1478 themselves (by calling <function>add_timer()</function> at the end
1479 of their timer function). Because this is a fairly common case
1480 which is prone to races, you should use <function>del_timer_sync()</function>
1481 (<filename class="headerfile">include/linux/timer.h</filename>)
1482 to handle this case. It returns the number of times the timer
1483 had to be deleted before we finally stopped it from adding itself back
1490 <chapter id="Efficiency">
1491 <title>Locking Speed</title>
1494 There are three main things to worry about when considering speed of
1495 some code which does locking. First is concurrency: how many things
1496 are going to be waiting while someone else is holding a lock. Second
1497 is the time taken to actually acquire and release an uncontended lock.
1498 Third is using fewer, or smarter locks. I'm assuming that the lock is
1499 used fairly often: otherwise, you wouldn't be concerned about
1503 Concurrency depends on how long the lock is usually held: you should
1504 hold the lock for as long as needed, but no longer. In the cache
1505 example, we always create the object without the lock held, and then
1506 grab the lock only when we are ready to insert it in the list.
1509 Acquisition times depend on how much damage the lock operations do to
1510 the pipeline (pipeline stalls) and how likely it is that this CPU was
1511 the last one to grab the lock (ie. is the lock cache-hot for this
1512 CPU): on a machine with more CPUs, this likelihood drops fast.
1513 Consider a 700MHz Intel Pentium III: an instruction takes about 0.7ns,
1514 an atomic increment takes about 58ns, a lock which is cache-hot on
1515 this CPU takes 160ns, and a cacheline transfer from another CPU takes
1516 an additional 170 to 360ns. (These figures from Paul McKenney's
1517 <ulink url="http://www.linuxjournal.com/article.php?sid=6993"> Linux
1518 Journal RCU article</ulink>).
1521 These two aims conflict: holding a lock for a short time might be done
1522 by splitting locks into parts (such as in our final per-object-lock
1523 example), but this increases the number of lock acquisitions, and the
1524 results are often slower than having a single lock. This is another
1525 reason to advocate locking simplicity.
1528 The third concern is addressed below: there are some methods to reduce
1529 the amount of locking which needs to be done.
1532 <sect1 id="efficiency-rwlocks">
1533 <title>Read/Write Lock Variants</title>
1536 Both spinlocks and semaphores have read/write variants:
1537 <type>rwlock_t</type> and <structname>struct rw_semaphore</structname>.
1538 These divide users into two classes: the readers and the writers. If
1539 you are only reading the data, you can get a read lock, but to write to
1540 the data you need the write lock. Many people can hold a read lock,
1541 but a writer must be sole holder.
1545 If your code divides neatly along reader/writer lines (as our
1546 cache code does), and the lock is held by readers for
1547 significant lengths of time, using these locks can help. They
1548 are slightly slower than the normal locks though, so in practice
1549 <type>rwlock_t</type> is not usually worthwhile.
1553 <sect1 id="efficiency-read-copy-update">
1554 <title>Avoiding Locks: Read Copy Update</title>
1557 There is a special method of read/write locking called Read Copy
1558 Update. Using RCU, the readers can avoid taking a lock
1559 altogether: as we expect our cache to be read more often than
1560 updated (otherwise the cache is a waste of time), it is a
1561 candidate for this optimization.
1565 How do we get rid of read locks? Getting rid of read locks
1566 means that writers may be changing the list underneath the
1567 readers. That is actually quite simple: we can read a linked
1568 list while an element is being added if the writer adds the
1569 element very carefully. For example, adding
1570 <symbol>new</symbol> to a single linked list called
1571 <symbol>list</symbol>:
1575 new->next = list->next;
1577 list->next = new;
1581 The <function>wmb()</function> is a write memory barrier. It
1582 ensures that the first operation (setting the new element's
1583 <symbol>next</symbol> pointer) is complete and will be seen by
1584 all CPUs, before the second operation is (putting the new
1585 element into the list). This is important, since modern
1586 compilers and modern CPUs can both reorder instructions unless
1587 told otherwise: we want a reader to either not see the new
1588 element at all, or see the new element with the
1589 <symbol>next</symbol> pointer correctly pointing at the rest of
1593 Fortunately, there is a function to do this for standard
1594 <structname>struct list_head</structname> lists:
1595 <function>list_add_rcu()</function>
1596 (<filename>include/linux/list.h</filename>).
1599 Removing an element from the list is even simpler: we replace
1600 the pointer to the old element with a pointer to its successor,
1601 and readers will either see it, or skip over it.
1604 list->next = old->next;
1607 There is <function>list_del_rcu()</function>
1608 (<filename>include/linux/list.h</filename>) which does this (the
1609 normal version poisons the old object, which we don't want).
1612 The reader must also be careful: some CPUs can look through the
1613 <symbol>next</symbol> pointer to start reading the contents of
1614 the next element early, but don't realize that the pre-fetched
1615 contents is wrong when the <symbol>next</symbol> pointer changes
1616 underneath them. Once again, there is a
1617 <function>list_for_each_entry_rcu()</function>
1618 (<filename>include/linux/list.h</filename>) to help you. Of
1619 course, writers can just use
1620 <function>list_for_each_entry()</function>, since there cannot
1621 be two simultaneous writers.
1624 Our final dilemma is this: when can we actually destroy the
1625 removed element? Remember, a reader might be stepping through
1626 this element in the list right now: if we free this element and
1627 the <symbol>next</symbol> pointer changes, the reader will jump
1628 off into garbage and crash. We need to wait until we know that
1629 all the readers who were traversing the list when we deleted the
1630 element are finished. We use <function>call_rcu()</function> to
1631 register a callback which will actually destroy the object once
1632 the readers are finished.
1635 But how does Read Copy Update know when the readers are
1636 finished? The method is this: firstly, the readers always
1637 traverse the list inside
1638 <function>rcu_read_lock()</function>/<function>rcu_read_unlock()</function>
1639 pairs: these simply disable preemption so the reader won't go to
1640 sleep while reading the list.
1643 RCU then waits until every other CPU has slept at least once:
1644 since readers cannot sleep, we know that any readers which were
1645 traversing the list during the deletion are finished, and the
1646 callback is triggered. The real Read Copy Update code is a
1647 little more optimized than this, but this is the fundamental
1652 --- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
1653 +++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100
1655 #include <linux/list.h>
1656 #include <linux/slab.h>
1657 #include <linux/string.h>
1658 +#include <linux/rcupdate.h>
1659 #include <asm/semaphore.h>
1660 #include <asm/errno.h>
1664 - /* These two protected by cache_lock. */
1665 + /* This is protected by RCU */
1666 struct list_head list;
1669 + struct rcu_head rcu;
1673 /* Doesn't change once created. */
1678 - list_for_each_entry(i, &cache, list) {
1679 + list_for_each_entry_rcu(i, &cache, list) {
1680 if (i->id == id) {
1687 +/* Final discard done once we know no readers are looking. */
1688 +static void cache_delete_rcu(void *arg)
1693 /* Must be holding cache_lock */
1694 static void __cache_delete(struct object *obj)
1697 - list_del(&obj->list);
1699 + list_del_rcu(&obj->list);
1701 + call_rcu(&obj->rcu, cache_delete_rcu, obj);
1704 /* Must be holding cache_lock */
1705 static void __cache_add(struct object *obj)
1707 - list_add(&obj->list, &cache);
1708 + list_add_rcu(&obj->list, &cache);
1709 if (++cache_num > MAX_CACHE_SIZE) {
1710 struct object *i, *outcast = NULL;
1711 list_for_each_entry(i, &cache, list) {
1713 obj->popularity = 0;
1714 atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
1715 spin_lock_init(&obj->lock);
1716 + INIT_RCU_HEAD(&obj->rcu);
1718 spin_lock_irqsave(&cache_lock, flags);
1720 @@ -104,12 +114,11 @@
1721 struct object *cache_find(int id)
1724 - unsigned long flags;
1726 - spin_lock_irqsave(&cache_lock, flags);
1728 obj = __cache_find(id);
1731 - spin_unlock_irqrestore(&cache_lock, flags);
1732 + rcu_read_unlock();
1738 Note that the reader will alter the
1739 <structfield>popularity</structfield> member in
1740 <function>__cache_find()</function>, and now it doesn't hold a lock.
1741 One solution would be to make it an <type>atomic_t</type>, but for
1742 this usage, we don't really care about races: an approximate result is
1743 good enough, so I didn't change it.
1747 The result is that <function>cache_find()</function> requires no
1748 synchronization with any other functions, so is almost as fast on SMP
1749 as it would be on UP.
1753 There is a furthur optimization possible here: remember our original
1754 cache code, where there were no reference counts and the caller simply
1755 held the lock whenever using the object? This is still possible: if
1756 you hold the lock, noone can delete the object, so you don't need to
1757 get and put the reference count.
1761 Now, because the 'read lock' in RCU is simply disabling preemption, a
1762 caller which always has preemption disabled between calling
1763 <function>cache_find()</function> and
1764 <function>object_put()</function> does not need to actually get and
1765 put the reference count: we could expose
1766 <function>__cache_find()</function> by making it non-static, and
1767 such callers could simply call that.
1770 The benefit here is that the reference count is not written to: the
1771 object is not altered in any way, which is much faster on SMP
1772 machines due to caching.
1776 <sect1 id="per-cpu">
1777 <title>Per-CPU Data</title>
1780 Another technique for avoiding locking which is used fairly
1781 widely is to duplicate information for each CPU. For example,
1782 if you wanted to keep a count of a common condition, you could
1783 use a spin lock and a single counter. Nice and simple.
1787 If that was too slow (it's usually not, but if you've got a
1788 really big machine to test on and can show that it is), you
1789 could instead use a counter for each CPU, then none of them need
1790 an exclusive lock. See <function>DEFINE_PER_CPU()</function>,
1791 <function>get_cpu_var()</function> and
1792 <function>put_cpu_var()</function>
1793 (<filename class="headerfile">include/linux/percpu.h</filename>).
1797 Of particular use for simple per-cpu counters is the
1798 <type>local_t</type> type, and the
1799 <function>cpu_local_inc()</function> and related functions,
1800 which are more efficient than simple code on some architectures
1801 (<filename class="headerfile">include/asm/local.h</filename>).
1805 Note that there is no simple, reliable way of getting an exact
1806 value of such a counter, without introducing more locks. This
1807 is not a problem for some uses.
1811 <sect1 id="mostly-hardirq">
1812 <title>Data Which Mostly Used By An IRQ Handler</title>
1815 If data is always accessed from within the same IRQ handler, you
1816 don't need a lock at all: the kernel already guarantees that the
1817 irq handler will not run simultaneously on multiple CPUs.
1820 Manfred Spraul points out that you can still do this, even if
1821 the data is very occasionally accessed in user context or
1822 softirqs/tasklets. The irq handler doesn't use a lock, and
1823 all other accesses are done as so:
1827 spin_lock(&lock);
1831 spin_unlock(&lock);
1834 The <function>disable_irq()</function> prevents the irq handler
1835 from running (and waits for it to finish if it's currently
1836 running on other CPUs). The spinlock prevents any other
1837 accesses happening at the same time. Naturally, this is slower
1838 than just a <function>spin_lock_irq()</function> call, so it
1839 only makes sense if this type of access happens extremely
1845 <chapter id="sleeping-things">
1846 <title>What Functions Are Safe To Call From Interrupts?</title>
1849 Many functions in the kernel sleep (ie. call schedule())
1850 directly or indirectly: you can never call them while holding a
1851 spinlock, or with preemption disabled. This also means you need
1852 to be in user context: calling them from an interrupt is illegal.
1855 <sect1 id="sleeping">
1856 <title>Some Functions Which Sleep</title>
1859 The most common ones are listed below, but you usually have to
1860 read the code to find out if other calls are safe. If everyone
1861 else who calls it can sleep, you probably need to be able to
1862 sleep, too. In particular, registration and deregistration
1863 functions usually expect to be called from user context, and can
1871 <firstterm linkend="gloss-userspace">userspace</firstterm>:
1876 <function>copy_from_user()</function>
1881 <function>copy_to_user()</function>
1886 <function>get_user()</function>
1891 <function> put_user()</function>
1899 <function>kmalloc(GFP_KERNEL)</function>
1905 <function>down_interruptible()</function> and
1906 <function>down()</function>
1909 There is a <function>down_trylock()</function> which can be
1910 used inside interrupt context, as it will not sleep.
1911 <function>up()</function> will also never sleep.
1917 <sect1 id="dont-sleep">
1918 <title>Some Functions Which Don't Sleep</title>
1921 Some functions are safe to call from any context, or holding
1928 <function>printk()</function>
1933 <function>kfree()</function>
1938 <function>add_timer()</function> and <function>del_timer()</function>
1945 <chapter id="references">
1946 <title>Further reading</title>
1951 <filename>Documentation/spinlocks.txt</filename>:
1952 Linus Torvalds' spinlocking tutorial in the kernel sources.
1958 Unix Systems for Modern Architectures: Symmetric
1959 Multiprocessing and Caching for Kernel Programmers:
1963 Curt Schimmel's very good introduction to kernel level
1964 locking (not written for Linux, but nearly everything
1965 applies). The book is expensive, but really worth every
1966 penny to understand SMP locking. [ISBN: 0201633388]
1972 <chapter id="thanks">
1973 <title>Thanks</title>
1976 Thanks to Telsa Gwynne for DocBooking, neatening and adding
1981 Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul
1982 Mackerras, Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim
1983 Waugh, Pete Zaitcev, James Morris, Robert Love, Paul McKenney,
1984 John Ashby for proofreading, correcting, flaming, commenting.
1988 Thanks to the cabal for having no influence on this document.
1992 <glossary id="glossary">
1993 <title>Glossary</title>
1995 <glossentry id="gloss-preemption">
1996 <glossterm>preemption</glossterm>
1999 Prior to 2.5, or when <symbol>CONFIG_PREEMPT</symbol> is
2000 unset, processes in user context inside the kernel would not
2001 preempt each other (ie. you had that CPU until you have it up,
2002 except for interrupts). With the addition of
2003 <symbol>CONFIG_PREEMPT</symbol> in 2.5.4, this changed: when
2004 in user context, higher priority tasks can "cut in": spinlocks
2005 were changed to disable preemption, even on UP.
2010 <glossentry id="gloss-bh">
2011 <glossterm>bh</glossterm>
2014 Bottom Half: for historical reasons, functions with
2015 '_bh' in them often now refer to any software interrupt, e.g.
2016 <function>spin_lock_bh()</function> blocks any software interrupt
2017 on the current CPU. Bottom halves are deprecated, and will
2018 eventually be replaced by tasklets. Only one bottom half will be
2019 running at any time.
2024 <glossentry id="gloss-hwinterrupt">
2025 <glossterm>Hardware Interrupt / Hardware IRQ</glossterm>
2028 Hardware interrupt request. <function>in_irq()</function> returns
2029 <returnvalue>true</returnvalue> in a hardware interrupt handler.
2034 <glossentry id="gloss-interruptcontext">
2035 <glossterm>Interrupt Context</glossterm>
2038 Not user context: processing a hardware irq or software irq.
2039 Indicated by the <function>in_interrupt()</function> macro
2040 returning <returnvalue>true</returnvalue>.
2045 <glossentry id="gloss-smp">
2046 <glossterm><acronym>SMP</acronym></glossterm>
2049 Symmetric Multi-Processor: kernels compiled for multiple-CPU
2050 machines. (CONFIG_SMP=y).
2055 <glossentry id="gloss-softirq">
2056 <glossterm>Software Interrupt / softirq</glossterm>
2059 Software interrupt handler. <function>in_irq()</function> returns
2060 <returnvalue>false</returnvalue>; <function>in_softirq()</function>
2061 returns <returnvalue>true</returnvalue>. Tasklets and softirqs
2062 both fall into the category of 'software interrupts'.
2065 Strictly speaking a softirq is one of up to 32 enumerated software
2066 interrupts which can run on multiple CPUs at once.
2067 Sometimes used to refer to tasklets as
2068 well (ie. all software interrupts).
2073 <glossentry id="gloss-tasklet">
2074 <glossterm>tasklet</glossterm>
2077 A dynamically-registrable software interrupt,
2078 which is guaranteed to only run on one CPU at a time.
2083 <glossentry id="gloss-timers">
2084 <glossterm>timer</glossterm>
2087 A dynamically-registrable software interrupt, which is run at
2088 (or close to) a given time. When running, it is just like a
2089 tasklet (in fact, they are called from the TIMER_SOFTIRQ).
2094 <glossentry id="gloss-up">
2095 <glossterm><acronym>UP</acronym></glossterm>
2098 Uni-Processor: Non-SMP. (CONFIG_SMP=n).
2103 <glossentry id="gloss-usercontext">
2104 <glossterm>User Context</glossterm>
2107 The kernel executing on behalf of a particular process (ie. a
2108 system call or trap) or kernel thread. You can tell which
2109 process with the <symbol>current</symbol> macro.) Not to
2110 be confused with userspace. Can be interrupted by software or
2111 hardware interrupts.
2116 <glossentry id="gloss-userspace">
2117 <glossterm>Userspace</glossterm>
2120 A process executing its own code outside the kernel.