4 * The low level driver for the AWE32/SB32/AWE64 wave table synth.
5 * version 0.4.4; Jan. 4, 2000
7 * Copyright (C) 1996-2000 Takashi Iwai
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 * Aug 18, 2003, Adam Belay <ambx1@neo.rr.com>
27 * - detection code rewrite
30 #include <linux/awe_voice.h>
31 #include <linux/config.h>
32 #include <linux/init.h>
33 #include <linux/module.h>
34 #include <linux/string.h>
35 #include <linux/pnp.h>
37 #include "sound_config.h"
42 #ifdef AWE_HAS_GUS_COMPATIBILITY
44 #include <linux/ultrasound.h>
52 #define DEBUG(LVL,XXX) {if (ctrls[AWE_MD_DEBUG_MODE] > LVL) { XXX; }}
53 #define ERRMSG(XXX) {if (ctrls[AWE_MD_DEBUG_MODE]) { XXX; }}
54 #define FATALERR(XXX) XXX
56 #define DEBUG(LVL,XXX) /**/
57 #define ERRMSG(XXX) XXX
58 #define FATALERR(XXX) XXX
62 * bank and voice record
65 typedef struct _sf_list sf_list;
66 typedef struct _awe_voice_list awe_voice_list;
67 typedef struct _awe_sample_list awe_sample_list;
69 /* soundfont record */
71 unsigned short sf_id; /* id number */
72 unsigned short type; /* lock & shared flags */
73 int num_info; /* current info table index */
74 int num_sample; /* current sample table index */
75 int mem_ptr; /* current word byte pointer */
76 awe_voice_list *infos, *last_infos; /* instruments */
77 awe_sample_list *samples, *last_samples; /* samples */
78 #ifdef AWE_ALLOW_SAMPLE_SHARING
79 sf_list *shared; /* shared list */
80 unsigned char name[AWE_PATCH_NAME_LEN]; /* sharing id */
86 struct _awe_voice_list {
87 awe_voice_info v; /* instrument information */
88 sf_list *holder; /* parent sf_list of this record */
89 unsigned char bank, instr; /* preset number information */
90 char type, disabled; /* type=normal/mapped, disabled=boolean */
91 awe_voice_list *next; /* linked list with same sf_id */
92 awe_voice_list *next_instr; /* instrument list */
93 awe_voice_list *next_bank; /* hash table list */
101 struct _awe_sample_list {
102 awe_sample_info v; /* sample information */
103 sf_list *holder; /* parent sf_list of this record */
104 awe_sample_list *next; /* linked list with same sf_id */
107 /* sample and information table */
108 static int current_sf_id; /* current number of fonts */
109 static int locked_sf_id; /* locked position */
110 static sf_list *sfhead, *sftail; /* linked-lists */
112 #define awe_free_mem_ptr() (sftail ? sftail->mem_ptr : 0)
113 #define awe_free_info() (sftail ? sftail->num_info : 0)
114 #define awe_free_sample() (sftail ? sftail->num_sample : 0)
116 #define AWE_MAX_PRESETS 256
117 #define AWE_DEFAULT_PRESET 0
118 #define AWE_DEFAULT_BANK 0
119 #define AWE_DEFAULT_DRUM 0
120 #define AWE_DRUM_BANK 128
122 #define MAX_LAYERS AWE_MAX_VOICES
124 /* preset table index */
125 static awe_voice_list *preset_table[AWE_MAX_PRESETS];
132 typedef struct FX_Rec { /* channel effects */
133 unsigned char flags[AWE_FX_END];
134 short val[AWE_FX_END];
138 /* channel parameters */
139 typedef struct _awe_chan_info {
140 int channel; /* channel number */
141 int bank; /* current tone bank */
142 int instr; /* current program */
143 int bender; /* midi pitchbend (-8192 - 8192) */
144 int bender_range; /* midi bender range (x100) */
145 int panning; /* panning (0-127) */
146 int main_vol; /* channel volume (0-127) */
147 int expression_vol; /* midi expression (0-127) */
148 int chan_press; /* channel pressure */
149 int sustained; /* sustain status in MIDI */
150 FX_Rec fx; /* effects */
151 FX_Rec fx_layer[MAX_LAYERS]; /* layer effects */
154 /* voice parameters */
155 typedef struct _voice_info {
157 #define AWE_ST_OFF (1<<0) /* no sound */
158 #define AWE_ST_ON (1<<1) /* playing */
159 #define AWE_ST_STANDBY (1<<2) /* stand by for playing */
160 #define AWE_ST_SUSTAINED (1<<3) /* sustained */
161 #define AWE_ST_MARK (1<<4) /* marked for allocation */
162 #define AWE_ST_DRAM (1<<5) /* DRAM read/write */
163 #define AWE_ST_FM (1<<6) /* reserved for FM */
164 #define AWE_ST_RELEASED (1<<7) /* released */
166 int ch; /* midi channel */
167 int key; /* internal key for search */
168 int layer; /* layer number (for channel mode only) */
169 int time; /* allocated time */
170 awe_chan_info *cinfo; /* channel info */
172 int note; /* midi key (0-127) */
173 int velocity; /* midi velocity (0-127) */
174 int sostenuto; /* sostenuto on/off */
175 awe_voice_info *sample; /* assigned voice */
177 /* EMU8000 parameters */
178 int apitch; /* pitch parameter */
179 int avol; /* volume parameter */
180 int apan; /* panning parameter */
181 int acutoff; /* cutoff parameter */
182 short aaux; /* aux word */
185 /* voice information */
186 static voice_info voices[AWE_MAX_VOICES];
188 #define IS_NO_SOUND(v) (voices[v].state & (AWE_ST_OFF|AWE_ST_RELEASED|AWE_ST_STANDBY|AWE_ST_SUSTAINED))
189 #define IS_NO_EFFECT(v) (voices[v].state != AWE_ST_ON)
190 #define IS_PLAYING(v) (voices[v].state & (AWE_ST_ON|AWE_ST_SUSTAINED|AWE_ST_RELEASED))
191 #define IS_EMPTY(v) (voices[v].state & (AWE_ST_OFF|AWE_ST_MARK|AWE_ST_DRAM|AWE_ST_FM))
194 /* MIDI channel effects information (for hw control) */
195 static awe_chan_info channels[AWE_MAX_CHANNELS];
202 #ifndef AWE_DEFAULT_BASE_ADDR
203 #define AWE_DEFAULT_BASE_ADDR 0 /* autodetect */
206 #ifndef AWE_DEFAULT_MEM_SIZE
207 #define AWE_DEFAULT_MEM_SIZE -1 /* autodetect */
210 static int io = AWE_DEFAULT_BASE_ADDR; /* Emu8000 base address */
211 static int memsize = AWE_DEFAULT_MEM_SIZE; /* memory size in Kbytes */
213 static int isapnp = -1;
218 MODULE_AUTHOR("Takashi Iwai <iwai@ww.uni-erlangen.de>");
219 MODULE_DESCRIPTION("SB AWE32/64 WaveTable driver");
220 MODULE_LICENSE("GPL");
222 module_param(io, int, 0);
223 MODULE_PARM_DESC(io, "base i/o port of Emu8000");
224 module_param(memsize, int, 0);
225 MODULE_PARM_DESC(memsize, "onboard DRAM size in Kbytes");
226 module_param(isapnp, bool, 0);
227 MODULE_PARM_DESC(isapnp, "use ISAPnP detection");
229 /* DRAM start offset */
230 static int awe_mem_start = AWE_DRAM_OFFSET;
232 /* maximum channels for playing */
233 static int awe_max_voices = AWE_MAX_VOICES;
235 static int patch_opened; /* sample already loaded? */
237 static char atten_relative = FALSE;
238 static short atten_offset;
240 static int awe_present = FALSE; /* awe device present? */
241 static int awe_busy = FALSE; /* awe device opened? */
243 static int my_dev = -1;
245 #define DEFAULT_DRUM_FLAGS ((1 << 9) | (1 << 25))
246 #define IS_DRUM_CHANNEL(c) (drum_flags & (1 << (c)))
247 #define DRUM_CHANNEL_ON(c) (drum_flags |= (1 << (c)))
248 #define DRUM_CHANNEL_OFF(c) (drum_flags &= ~(1 << (c)))
249 static unsigned int drum_flags = DEFAULT_DRUM_FLAGS; /* channel flags */
251 static int playing_mode = AWE_PLAY_INDIRECT;
252 #define SINGLE_LAYER_MODE() (playing_mode == AWE_PLAY_INDIRECT || playing_mode == AWE_PLAY_DIRECT)
253 #define MULTI_LAYER_MODE() (playing_mode == AWE_PLAY_MULTI || playing_mode == AWE_PLAY_MULTI2)
255 static int current_alloc_time; /* voice allocation index for channel mode */
257 static struct synth_info awe_info = {
258 "AWE32 Synth", /* name */
260 SYNTH_TYPE_SAMPLE, /* synth_type */
261 SAMPLE_TYPE_AWE32, /* synth_subtype */
262 0, /* perc_mode (obsolete) */
263 AWE_MAX_VOICES, /* nr_voices */
264 0, /* nr_drums (obsolete) */
265 400 /* instr_bank_size */
269 static struct voice_alloc_info *voice_alloc; /* set at initialization */
273 * function prototypes
276 static int awe_request_region(void);
277 static void awe_release_region(void);
279 static void awe_reset_samples(void);
280 /* emu8000 chip i/o access */
281 static void setup_ports(int p1, int p2, int p3);
282 static void awe_poke(unsigned short cmd, unsigned short port, unsigned short data);
283 static void awe_poke_dw(unsigned short cmd, unsigned short port, unsigned int data);
284 static unsigned short awe_peek(unsigned short cmd, unsigned short port);
285 static unsigned int awe_peek_dw(unsigned short cmd, unsigned short port);
286 static void awe_wait(unsigned short delay);
288 /* initialize emu8000 chip */
289 static void awe_initialize(void);
291 /* set voice parameters */
292 static void awe_init_ctrl_parms(int init_all);
293 static void awe_init_voice_info(awe_voice_info *vp);
294 static void awe_init_voice_parm(awe_voice_parm *pp);
295 #ifdef AWE_HAS_GUS_COMPATIBILITY
296 static int freq_to_note(int freq);
297 static int calc_rate_offset(int Hz);
298 /*static int calc_parm_delay(int msec);*/
299 static int calc_parm_hold(int msec);
300 static int calc_parm_attack(int msec);
301 static int calc_parm_decay(int msec);
302 static int calc_parm_search(int msec, short *table);
303 #endif /* gus compat */
305 /* turn on/off note */
306 static void awe_note_on(int voice);
307 static void awe_note_off(int voice);
308 static void awe_terminate(int voice);
309 static void awe_exclusive_off(int voice);
310 static void awe_note_off_all(int do_sustain);
312 /* calculate voice parameters */
313 typedef void (*fx_affect_func)(int voice, int forced);
314 static void awe_set_pitch(int voice, int forced);
315 static void awe_set_voice_pitch(int voice, int forced);
316 static void awe_set_volume(int voice, int forced);
317 static void awe_set_voice_vol(int voice, int forced);
318 static void awe_set_pan(int voice, int forced);
319 static void awe_fx_fmmod(int voice, int forced);
320 static void awe_fx_tremfrq(int voice, int forced);
321 static void awe_fx_fm2frq2(int voice, int forced);
322 static void awe_fx_filterQ(int voice, int forced);
323 static void awe_calc_pitch(int voice);
324 #ifdef AWE_HAS_GUS_COMPATIBILITY
325 static void awe_calc_pitch_from_freq(int voice, int freq);
327 static void awe_calc_volume(int voice);
328 static void awe_update_volume(void);
329 static void awe_change_master_volume(short val);
330 static void awe_voice_init(int voice, int init_all);
331 static void awe_channel_init(int ch, int init_all);
332 static void awe_fx_init(int ch);
333 static void awe_send_effect(int voice, int layer, int type, int val);
334 static void awe_modwheel_change(int voice, int value);
336 /* sequencer interface */
337 static int awe_open(int dev, int mode);
338 static void awe_close(int dev);
339 static int awe_ioctl(int dev, unsigned int cmd, void __user * arg);
340 static int awe_kill_note(int dev, int voice, int note, int velocity);
341 static int awe_start_note(int dev, int v, int note_num, int volume);
342 static int awe_set_instr(int dev, int voice, int instr_no);
343 static int awe_set_instr_2(int dev, int voice, int instr_no);
344 static void awe_reset(int dev);
345 static void awe_hw_control(int dev, unsigned char *event);
346 static int awe_load_patch(int dev, int format, const char __user *addr,
347 int offs, int count, int pmgr_flag);
348 static void awe_aftertouch(int dev, int voice, int pressure);
349 static void awe_controller(int dev, int voice, int ctrl_num, int value);
350 static void awe_panning(int dev, int voice, int value);
351 static void awe_volume_method(int dev, int mode);
352 static void awe_bender(int dev, int voice, int value);
353 static int awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc);
354 static void awe_setup_voice(int dev, int voice, int chn);
356 #define awe_key_pressure(dev,voice,key,press) awe_start_note(dev,voice,(key)+128,press)
358 /* hardware controls */
359 #ifdef AWE_HAS_GUS_COMPATIBILITY
360 static void awe_hw_gus_control(int dev, int cmd, unsigned char *event);
362 static void awe_hw_awe_control(int dev, int cmd, unsigned char *event);
363 static void awe_voice_change(int voice, fx_affect_func func);
364 static void awe_sostenuto_on(int voice, int forced);
365 static void awe_sustain_off(int voice, int forced);
366 static void awe_terminate_and_init(int voice, int forced);
369 static int awe_search_key(int bank, int preset, int note);
370 static awe_voice_list *awe_search_instr(int bank, int preset, int note);
371 static int awe_search_multi_voices(awe_voice_list *rec, int note, int velocity, awe_voice_info **vlist);
372 static void awe_alloc_multi_voices(int ch, int note, int velocity, int key);
373 static void awe_alloc_one_voice(int voice, int note, int velocity);
374 static int awe_clear_voice(void);
376 /* load / remove patches */
377 static int awe_open_patch(awe_patch_info *patch, const char __user *addr, int count);
378 static int awe_close_patch(awe_patch_info *patch, const char __user *addr, int count);
379 static int awe_unload_patch(awe_patch_info *patch, const char __user *addr, int count);
380 static int awe_load_info(awe_patch_info *patch, const char __user *addr, int count);
381 static int awe_remove_info(awe_patch_info *patch, const char __user *addr, int count);
382 static int awe_load_data(awe_patch_info *patch, const char __user *addr, int count);
383 static int awe_replace_data(awe_patch_info *patch, const char __user *addr, int count);
384 static int awe_load_map(awe_patch_info *patch, const char __user *addr, int count);
385 #ifdef AWE_HAS_GUS_COMPATIBILITY
386 static int awe_load_guspatch(const char __user *addr, int offs, int size, int pmgr_flag);
388 /*static int awe_probe_info(awe_patch_info *patch, const char __user *addr, int count);*/
389 static int awe_probe_data(awe_patch_info *patch, const char __user *addr, int count);
390 static sf_list *check_patch_opened(int type, char *name);
391 static int awe_write_wave_data(const char __user *addr, int offset, awe_sample_list *sp, int channels);
392 static int awe_create_sf(int type, char *name);
393 static void awe_free_sf(sf_list *sf);
394 static void add_sf_info(sf_list *sf, awe_voice_list *rec);
395 static void add_sf_sample(sf_list *sf, awe_sample_list *smp);
396 static void purge_old_list(awe_voice_list *rec, awe_voice_list *next);
397 static void add_info_list(awe_voice_list *rec);
398 static void awe_remove_samples(int sf_id);
399 static void rebuild_preset_list(void);
400 static short awe_set_sample(awe_voice_list *rec);
401 static awe_sample_list *search_sample_index(sf_list *sf, int sample);
403 static int is_identical_holder(sf_list *sf1, sf_list *sf2);
404 #ifdef AWE_ALLOW_SAMPLE_SHARING
405 static int is_identical_name(unsigned char *name, sf_list *p);
406 static int is_shared_sf(unsigned char *name);
407 static int info_duplicated(sf_list *sf, awe_voice_list *rec);
408 #endif /* allow sharing */
410 /* lowlevel functions */
411 static void awe_init_audio(void);
412 static void awe_init_dma(void);
413 static void awe_init_array(void);
414 static void awe_send_array(unsigned short *data);
415 static void awe_tweak_voice(int voice);
416 static void awe_tweak(void);
417 static void awe_init_fm(void);
418 static int awe_open_dram_for_write(int offset, int channels);
419 static void awe_open_dram_for_check(void);
420 static void awe_close_dram(void);
421 /*static void awe_write_dram(unsigned short c);*/
422 static int awe_detect_base(int addr);
423 static int awe_detect(void);
424 static void awe_check_dram(void);
425 static int awe_load_chorus_fx(awe_patch_info *patch, const char __user *addr, int count);
426 static void awe_set_chorus_mode(int mode);
427 static void awe_update_chorus_mode(void);
428 static int awe_load_reverb_fx(awe_patch_info *patch, const char __user *addr, int count);
429 static void awe_set_reverb_mode(int mode);
430 static void awe_update_reverb_mode(void);
431 static void awe_equalizer(int bass, int treble);
432 static void awe_update_equalizer(void);
434 #ifdef CONFIG_AWE32_MIXER
435 static void attach_mixer(void);
436 static void unload_mixer(void);
439 #ifdef CONFIG_AWE32_MIDIEMU
440 static void attach_midiemu(void);
441 static void unload_midiemu(void);
444 #define limitvalue(x, a, b) if ((x) < (a)) (x) = (a); else if ((x) > (b)) (x) = (b)
451 #ifdef AWE_USE_NEW_VOLUME_CALC
452 #define DEF_VOLUME_CALC TRUE
454 #define DEF_VOLUME_CALC FALSE
455 #endif /* new volume */
457 #define DEF_ZERO_ATTEN 32 /* 12dB below */
458 #define DEF_MOD_SENSE 18
459 #define DEF_CHORUS_MODE 2
460 #define DEF_REVERB_MODE 4
461 #define DEF_BASS_LEVEL 5
462 #define DEF_TREBLE_LEVEL 9
464 static struct CtrlParmsDef {
467 void (*update)(void);
468 } ctrl_parms[AWE_MD_END] = {
469 {0,0, NULL}, {0,0, NULL}, /* <-- not used */
470 {AWE_VERSION_NUMBER, FALSE, NULL},
471 {TRUE, FALSE, NULL}, /* exclusive */
472 {TRUE, FALSE, NULL}, /* realpan */
473 {AWE_DEFAULT_BANK, FALSE, NULL}, /* gusbank */
474 {FALSE, TRUE, NULL}, /* keep effect */
475 {DEF_ZERO_ATTEN, FALSE, awe_update_volume}, /* zero_atten */
476 {FALSE, FALSE, NULL}, /* chn_prior */
477 {DEF_MOD_SENSE, FALSE, NULL}, /* modwheel sense */
478 {AWE_DEFAULT_PRESET, FALSE, NULL}, /* def_preset */
479 {AWE_DEFAULT_BANK, FALSE, NULL}, /* def_bank */
480 {AWE_DEFAULT_DRUM, FALSE, NULL}, /* def_drum */
481 {FALSE, FALSE, NULL}, /* toggle_drum_bank */
482 {DEF_VOLUME_CALC, FALSE, awe_update_volume}, /* new_volume_calc */
483 {DEF_CHORUS_MODE, FALSE, awe_update_chorus_mode}, /* chorus mode */
484 {DEF_REVERB_MODE, FALSE, awe_update_reverb_mode}, /* reverb mode */
485 {DEF_BASS_LEVEL, FALSE, awe_update_equalizer}, /* bass level */
486 {DEF_TREBLE_LEVEL, FALSE, awe_update_equalizer}, /* treble level */
487 {0, FALSE, NULL}, /* debug mode */
488 {FALSE, FALSE, NULL}, /* pan exchange */
491 static int ctrls[AWE_MD_END];
495 * synth operation table
498 static struct synth_operations awe_operations =
500 .owner = THIS_MODULE,
504 .synth_type = SYNTH_TYPE_SAMPLE,
505 .synth_subtype = SAMPLE_TYPE_AWE32,
509 .kill_note = awe_kill_note,
510 .start_note = awe_start_note,
511 .set_instr = awe_set_instr_2,
513 .hw_control = awe_hw_control,
514 .load_patch = awe_load_patch,
515 .aftertouch = awe_aftertouch,
516 .controller = awe_controller,
517 .panning = awe_panning,
518 .volume_method = awe_volume_method,
519 .bender = awe_bender,
520 .alloc_voice = awe_alloc,
521 .setup_voice = awe_setup_voice
524 static void free_tables(void)
528 for (p = sftail; p; p = prev) {
533 sfhead = sftail = NULL;
537 * clear sample tables
541 awe_reset_samples(void)
543 /* free all bank tables */
544 memset(preset_table, 0, sizeof(preset_table));
554 * EMU register access
557 /* select a given AWE32 pointer */
558 static int awe_ports[5];
559 static int port_setuped = FALSE;
560 static int awe_cur_cmd = -1;
561 #define awe_set_cmd(cmd) \
562 if (awe_cur_cmd != cmd) { outw(cmd, awe_ports[Pointer]); awe_cur_cmd = cmd; }
564 /* write 16bit data */
566 awe_poke(unsigned short cmd, unsigned short port, unsigned short data)
569 outw(data, awe_ports[port]);
572 /* write 32bit data */
574 awe_poke_dw(unsigned short cmd, unsigned short port, unsigned int data)
576 unsigned short addr = awe_ports[port];
578 outw(data, addr); /* write lower 16 bits */
579 outw(data >> 16, addr + 2); /* write higher 16 bits */
582 /* read 16bit data */
583 static unsigned short
584 awe_peek(unsigned short cmd, unsigned short port)
588 k = inw(awe_ports[port]);
592 /* read 32bit data */
594 awe_peek_dw(unsigned short cmd, unsigned short port)
597 unsigned short addr = awe_ports[port];
605 /* wait delay number of AWE32 44100Hz clocks */
606 #ifdef WAIT_BY_LOOP /* wait by loop -- that's not good.. */
608 awe_wait(unsigned short delay)
610 unsigned short clock, target;
611 unsigned short port = awe_ports[AWE_WC_Port];
615 awe_set_cmd(AWE_WC_Cmd);
616 clock = (unsigned short)inw(port);
617 target = clock + delay;
619 if (target < clock) {
620 for (; (unsigned short)inw(port) > target; counter++)
624 for (; (unsigned short)inw(port) < target; counter++)
630 static void awe_wait(unsigned short delay)
632 current->state = TASK_INTERRUPTIBLE;
633 schedule_timeout((HZ*(unsigned long)delay + 44099)/44100);
636 static void awe_wait(unsigned short delay)
638 udelay(((unsigned long)delay * 1000000L + 44099) / 44100);
641 #endif /* wait by loop */
643 /* write a word data */
644 #define awe_write_dram(c) awe_poke(AWE_SMLD, c)
647 * AWE32 voice parameters
650 /* initialize voice_info record */
652 awe_init_voice_info(awe_voice_info *vp)
674 vp->exclusiveClass = 0;
677 vp->scaleTuning = 100;
679 awe_init_voice_parm(&vp->parm);
682 /* initialize voice_parm record:
683 * Env1/2: delay=0, attack=0, hold=0, sustain=0, decay=0, release=0.
684 * Vibrato and Tremolo effects are zero.
686 * Chorus and Reverb effects are zero.
689 awe_init_voice_parm(awe_voice_parm *pp)
691 pp->moddelay = 0x8000;
692 pp->modatkhld = 0x7f7f;
693 pp->moddcysus = 0x7f7f;
694 pp->modrelease = 0x807f;
698 pp->voldelay = 0x8000;
699 pp->volatkhld = 0x7f7f;
700 pp->voldcysus = 0x7f7f;
701 pp->volrelease = 0x807f;
705 pp->lfo1delay = 0x8000;
706 pp->lfo2delay = 0x8000;
721 #ifdef AWE_HAS_GUS_COMPATIBILITY
723 /* convert frequency mHz to abstract cents (= midi key * 100) */
725 freq_to_note(int mHz)
727 /* abscents = log(mHz/8176) / log(2) * 1200 */
728 unsigned int max_val = (unsigned int)0xffffffff / 10000;
737 return 12799; /* maximum */
741 for (base = 8176 * 2; freq >= base; base *= 2) {
743 if (note >= 128) /* over maximum */
748 /* to avoid overflow... */
750 while (freq > max_val) {
756 freq = freq * times / base;
757 for (i = 0; i < 12; i++) {
758 if (freq < semitone_tuning[i+1])
764 freq = freq * 10000 / semitone_tuning[i];
765 for (i = 0; i < 100; i++) {
766 if (freq < cent_tuning[i+1])
771 return note * 100 + tune;
775 /* convert Hz to AWE32 rate offset:
776 * sample pitch offset for the specified sample rate
777 * rate=44100 is no offset, each 4096 is 1 octave (twice).
778 * eg, when rate is 22050, this offset becomes -4096.
781 calc_rate_offset(int Hz)
783 /* offset = log(Hz / 44100) / log(2) * 4096 */
786 /* maybe smaller than max (44100Hz) */
787 if (Hz <= 0 || Hz >= 44100) return 0;
790 for (freq = Hz * 2; freq < 44100; freq *= 2)
794 freq = 44100 * 10000 / (freq/2);
795 for (i = 0; i < 12; i++) {
796 if (freq < semitone_tuning[i+1])
800 freq = freq * 10000 / semitone_tuning[i];
801 for (i = 0; i < 100; i++) {
802 if (freq < cent_tuning[i+1])
806 return -base * 4096 / 1200;
811 * convert envelope time parameter to AWE32 raw parameter
814 /* attack & decay/release time table (msec) */
815 static short attack_time_tbl[128] = {
816 32767, 32767, 5989, 4235, 2994, 2518, 2117, 1780, 1497, 1373, 1259, 1154, 1058, 970, 890, 816,
817 707, 691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377,
818 361, 345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188,
819 180, 172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94,
820 90, 86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47,
821 45, 43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23,
822 22, 21, 20, 19, 19, 18, 17, 16, 16, 15, 15, 14, 13, 13, 12, 12,
823 11, 11, 10, 10, 10, 9, 9, 8, 8, 8, 8, 7, 7, 7, 6, 0,
826 static short decay_time_tbl[128] = {
827 32767, 32767, 22614, 15990, 11307, 9508, 7995, 6723, 5653, 5184, 4754, 4359, 3997, 3665, 3361, 3082,
828 2828, 2765, 2648, 2535, 2428, 2325, 2226, 2132, 2042, 1955, 1872, 1793, 1717, 1644, 1574, 1507,
829 1443, 1382, 1324, 1267, 1214, 1162, 1113, 1066, 978, 936, 897, 859, 822, 787, 754, 722,
830 691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377, 361,
831 345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188, 180,
832 172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94, 90,
833 86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47, 45,
834 43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23, 22,
837 #define calc_parm_delay(msec) (0x8000 - (msec) * 1000 / 725);
839 /* delay time = 0x8000 - msec/92 */
841 calc_parm_hold(int msec)
843 int val = (0x7f * 92 - msec) / 92;
844 if (val < 1) val = 1;
845 if (val > 127) val = 127;
849 /* attack time: search from time table */
851 calc_parm_attack(int msec)
853 return calc_parm_search(msec, attack_time_tbl);
856 /* decay/release time: search from time table */
858 calc_parm_decay(int msec)
860 return calc_parm_search(msec, decay_time_tbl);
863 /* search an index for specified time from given time table */
865 calc_parm_search(int msec, short *table)
867 int left = 1, right = 127, mid;
868 while (left < right) {
869 mid = (left + right) / 2;
870 if (msec < (int)table[mid])
877 #endif /* AWE_HAS_GUS_COMPATIBILITY */
884 /* set an effect value */
885 #define FX_FLAG_OFF 0
886 #define FX_FLAG_SET 1
887 #define FX_FLAG_ADD 2
889 #define FX_SET(rec,type,value) \
890 ((rec)->flags[type] = FX_FLAG_SET, (rec)->val[type] = (value))
891 #define FX_ADD(rec,type,value) \
892 ((rec)->flags[type] = FX_FLAG_ADD, (rec)->val[type] = (value))
893 #define FX_UNSET(rec,type) \
894 ((rec)->flags[type] = FX_FLAG_OFF, (rec)->val[type] = 0)
896 /* check the effect value is set */
897 #define FX_ON(rec,type) ((rec)->flags[type])
903 static struct PARM_DEFS {
904 int type; /* byte or word */
905 int low, high; /* value range */
906 fx_affect_func realtime; /* realtime paramater change */
908 {PARM_WORD, 0, 0x8000, NULL}, /* env1 delay */
909 {PARM_BYTE, 1, 0x7f, NULL}, /* env1 attack */
910 {PARM_BYTE, 0, 0x7e, NULL}, /* env1 hold */
911 {PARM_BYTE, 1, 0x7f, NULL}, /* env1 decay */
912 {PARM_BYTE, 1, 0x7f, NULL}, /* env1 release */
913 {PARM_BYTE, 0, 0x7f, NULL}, /* env1 sustain */
914 {PARM_BYTE, 0, 0xff, NULL}, /* env1 pitch */
915 {PARM_BYTE, 0, 0xff, NULL}, /* env1 cutoff */
917 {PARM_WORD, 0, 0x8000, NULL}, /* env2 delay */
918 {PARM_BYTE, 1, 0x7f, NULL}, /* env2 attack */
919 {PARM_BYTE, 0, 0x7e, NULL}, /* env2 hold */
920 {PARM_BYTE, 1, 0x7f, NULL}, /* env2 decay */
921 {PARM_BYTE, 1, 0x7f, NULL}, /* env2 release */
922 {PARM_BYTE, 0, 0x7f, NULL}, /* env2 sustain */
924 {PARM_WORD, 0, 0x8000, NULL}, /* lfo1 delay */
925 {PARM_BYTE, 0, 0xff, awe_fx_tremfrq}, /* lfo1 freq */
926 {PARM_SIGN, -128, 127, awe_fx_tremfrq}, /* lfo1 volume */
927 {PARM_SIGN, -128, 127, awe_fx_fmmod}, /* lfo1 pitch */
928 {PARM_BYTE, 0, 0xff, awe_fx_fmmod}, /* lfo1 cutoff */
930 {PARM_WORD, 0, 0x8000, NULL}, /* lfo2 delay */
931 {PARM_BYTE, 0, 0xff, awe_fx_fm2frq2}, /* lfo2 freq */
932 {PARM_SIGN, -128, 127, awe_fx_fm2frq2}, /* lfo2 pitch */
934 {PARM_WORD, 0, 0xffff, awe_set_voice_pitch}, /* initial pitch */
935 {PARM_BYTE, 0, 0xff, NULL}, /* chorus */
936 {PARM_BYTE, 0, 0xff, NULL}, /* reverb */
937 {PARM_BYTE, 0, 0xff, awe_set_volume}, /* initial cutoff */
938 {PARM_BYTE, 0, 15, awe_fx_filterQ}, /* initial resonance */
940 {PARM_WORD, 0, 0xffff, NULL}, /* sample start */
941 {PARM_WORD, 0, 0xffff, NULL}, /* loop start */
942 {PARM_WORD, 0, 0xffff, NULL}, /* loop end */
943 {PARM_WORD, 0, 0xffff, NULL}, /* coarse sample start */
944 {PARM_WORD, 0, 0xffff, NULL}, /* coarse loop start */
945 {PARM_WORD, 0, 0xffff, NULL}, /* coarse loop end */
946 {PARM_BYTE, 0, 0xff, awe_set_volume}, /* initial attenuation */
951 FX_BYTE(FX_Rec *rec, FX_Rec *lay, int type, unsigned char value)
955 if (lay && (on = FX_ON(lay, type)) != 0)
956 effect = lay->val[type];
957 if (!on && (on = FX_ON(rec, type)) != 0)
958 effect = rec->val[type];
959 if (on == FX_FLAG_ADD) {
960 if (parm_defs[type].type == PARM_SIGN) {
962 effect += (int)value - 0x100;
964 effect += (int)value;
966 effect += (int)value;
970 if (effect < parm_defs[type].low)
971 effect = parm_defs[type].low;
972 else if (effect > parm_defs[type].high)
973 effect = parm_defs[type].high;
974 return (unsigned char)effect;
979 /* get word effect value */
980 static unsigned short
981 FX_WORD(FX_Rec *rec, FX_Rec *lay, int type, unsigned short value)
985 if (lay && (on = FX_ON(lay, type)) != 0)
986 effect = lay->val[type];
987 if (!on && (on = FX_ON(rec, type)) != 0)
988 effect = rec->val[type];
989 if (on == FX_FLAG_ADD)
990 effect += (int)value;
992 if (effect < parm_defs[type].low)
993 effect = parm_defs[type].low;
994 else if (effect > parm_defs[type].high)
995 effect = parm_defs[type].high;
996 return (unsigned short)effect;
1001 /* get word (upper=type1/lower=type2) effect value */
1002 static unsigned short
1003 FX_COMB(FX_Rec *rec, FX_Rec *lay, int type1, int type2, unsigned short value)
1006 tmp = FX_BYTE(rec, lay, type1, (unsigned char)(value >> 8));
1008 tmp |= FX_BYTE(rec, lay, type2, (unsigned char)(value & 0xff));
1012 /* address offset */
1014 FX_OFFSET(FX_Rec *rec, FX_Rec *lay, int lo, int hi, int mode)
1017 if (lay && FX_ON(lay, hi))
1018 addr = (short)lay->val[hi];
1019 else if (FX_ON(rec, hi))
1020 addr = (short)rec->val[hi];
1022 if (lay && FX_ON(lay, lo))
1023 addr += (short)lay->val[lo];
1024 else if (FX_ON(rec, lo))
1025 addr += (short)rec->val[lo];
1026 if (!(mode & AWE_SAMPLE_8BITS))
1033 * turn on/off sample
1036 /* table for volume target calculation */
1037 static unsigned short voltarget[16] = {
1038 0xEAC0, 0XE0C8, 0XD740, 0XCE20, 0XC560, 0XBD08, 0XB500, 0XAD58,
1039 0XA5F8, 0X9EF0, 0X9830, 0X91C0, 0X8B90, 0X85A8, 0X8000, 0X7A90
1043 awe_note_on(int voice)
1047 int vtarget, ftarget, ptarget, pitch;
1049 awe_voice_parm_block *parm;
1050 FX_Rec *fx = &voices[voice].cinfo->fx;
1051 FX_Rec *fx_lay = NULL;
1052 if (voices[voice].layer < MAX_LAYERS)
1053 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1055 /* A voice sample must assigned before calling */
1056 if ((vp = voices[voice].sample) == NULL || vp->index == 0)
1059 parm = (awe_voice_parm_block*)&vp->parm;
1061 /* channel to be silent and idle */
1062 awe_poke(AWE_DCYSUSV(voice), 0x0080);
1063 awe_poke(AWE_VTFT(voice), 0x0000FFFF);
1064 awe_poke(AWE_CVCF(voice), 0x0000FFFF);
1065 awe_poke(AWE_PTRX(voice), 0);
1066 awe_poke(AWE_CPF(voice), 0);
1068 /* set pitch offset */
1069 awe_set_pitch(voice, TRUE);
1071 /* modulation & volume envelope */
1072 if (parm->modatk >= 0x80 && parm->moddelay >= 0x8000) {
1073 awe_poke(AWE_ENVVAL(voice), 0xBFFF);
1074 pitch = (parm->env1pit<<4) + voices[voice].apitch;
1075 if (pitch > 0xffff) pitch = 0xffff;
1076 /* calculate filter target */
1077 ftarget = parm->cutoff + parm->env1fc;
1078 limitvalue(ftarget, 0, 255);
1081 awe_poke(AWE_ENVVAL(voice),
1082 FX_WORD(fx, fx_lay, AWE_FX_ENV1_DELAY, parm->moddelay));
1083 ftarget = parm->cutoff;
1085 pitch = voices[voice].apitch;
1088 /* calcualte pitch target */
1089 if (pitch != 0xffff) {
1090 ptarget = 1 << (pitch >> 12);
1091 if (pitch & 0x800) ptarget += (ptarget*0x102e)/0x2710;
1092 if (pitch & 0x400) ptarget += (ptarget*0x764)/0x2710;
1093 if (pitch & 0x200) ptarget += (ptarget*0x389)/0x2710;
1094 ptarget += (ptarget>>1);
1095 if (ptarget > 0xffff) ptarget = 0xffff;
1097 } else ptarget = 0xffff;
1098 if (parm->modatk >= 0x80)
1099 awe_poke(AWE_ATKHLD(voice),
1100 FX_BYTE(fx, fx_lay, AWE_FX_ENV1_HOLD, parm->modhld) << 8 | 0x7f);
1102 awe_poke(AWE_ATKHLD(voice),
1103 FX_COMB(fx, fx_lay, AWE_FX_ENV1_HOLD, AWE_FX_ENV1_ATTACK,
1104 vp->parm.modatkhld));
1105 awe_poke(AWE_DCYSUS(voice),
1106 FX_COMB(fx, fx_lay, AWE_FX_ENV1_SUSTAIN, AWE_FX_ENV1_DECAY,
1107 vp->parm.moddcysus));
1109 if (parm->volatk >= 0x80 && parm->voldelay >= 0x8000) {
1110 awe_poke(AWE_ENVVOL(voice), 0xBFFF);
1111 vtarget = voltarget[voices[voice].avol%0x10]>>(voices[voice].avol>>4);
1113 awe_poke(AWE_ENVVOL(voice),
1114 FX_WORD(fx, fx_lay, AWE_FX_ENV2_DELAY, vp->parm.voldelay));
1117 if (parm->volatk >= 0x80)
1118 awe_poke(AWE_ATKHLDV(voice),
1119 FX_BYTE(fx, fx_lay, AWE_FX_ENV2_HOLD, parm->volhld) << 8 | 0x7f);
1121 awe_poke(AWE_ATKHLDV(voice),
1122 FX_COMB(fx, fx_lay, AWE_FX_ENV2_HOLD, AWE_FX_ENV2_ATTACK,
1123 vp->parm.volatkhld));
1124 /* decay/sustain parameter for volume envelope must be set at last */
1126 /* cutoff and volume */
1127 awe_set_volume(voice, TRUE);
1129 /* modulation envelope heights */
1130 awe_poke(AWE_PEFE(voice),
1131 FX_COMB(fx, fx_lay, AWE_FX_ENV1_PITCH, AWE_FX_ENV1_CUTOFF,
1135 awe_poke(AWE_LFO1VAL(voice),
1136 FX_WORD(fx, fx_lay, AWE_FX_LFO1_DELAY, vp->parm.lfo1delay));
1137 awe_poke(AWE_LFO2VAL(voice),
1138 FX_WORD(fx, fx_lay, AWE_FX_LFO2_DELAY, vp->parm.lfo2delay));
1140 /* lfo1 pitch & cutoff shift */
1141 awe_fx_fmmod(voice, TRUE);
1142 /* lfo1 volume & freq */
1143 awe_fx_tremfrq(voice, TRUE);
1144 /* lfo2 pitch & freq */
1145 awe_fx_fm2frq2(voice, TRUE);
1146 /* pan & loop start */
1147 awe_set_pan(voice, TRUE);
1149 /* chorus & loop end (chorus 8bit, MSB) */
1150 addr = vp->loopend - 1;
1151 addr += FX_OFFSET(fx, fx_lay, AWE_FX_LOOP_END,
1152 AWE_FX_COARSE_LOOP_END, vp->mode);
1153 temp = FX_BYTE(fx, fx_lay, AWE_FX_CHORUS, vp->parm.chorus);
1154 temp = (temp <<24) | (unsigned int)addr;
1155 awe_poke_dw(AWE_CSL(voice), temp);
1156 DEBUG(4,printk("AWE32: [-- loopend=%x/%x]\n", vp->loopend, addr));
1158 /* Q & current address (Q 4bit value, MSB) */
1159 addr = vp->start - 1;
1160 addr += FX_OFFSET(fx, fx_lay, AWE_FX_SAMPLE_START,
1161 AWE_FX_COARSE_SAMPLE_START, vp->mode);
1162 temp = FX_BYTE(fx, fx_lay, AWE_FX_FILTERQ, vp->parm.filterQ);
1163 temp = (temp<<28) | (unsigned int)addr;
1164 awe_poke_dw(AWE_CCCA(voice), temp);
1165 DEBUG(4,printk("AWE32: [-- startaddr=%x/%x]\n", vp->start, addr));
1167 /* clear unknown registers */
1168 awe_poke_dw(AWE_00A0(voice), 0);
1169 awe_poke_dw(AWE_0080(voice), 0);
1172 awe_poke_dw(AWE_VTFT(voice), (vtarget<<16)|ftarget);
1173 awe_poke_dw(AWE_CVCF(voice), (vtarget<<16)|ftarget);
1176 temp = FX_BYTE(fx, fx_lay, AWE_FX_REVERB, vp->parm.reverb);
1177 temp = (temp << 8) | (ptarget << 16) | voices[voice].aaux;
1178 awe_poke_dw(AWE_PTRX(voice), temp);
1179 awe_poke_dw(AWE_CPF(voice), ptarget << 16);
1180 /* turn on envelope */
1181 awe_poke(AWE_DCYSUSV(voice),
1182 FX_COMB(fx, fx_lay, AWE_FX_ENV2_SUSTAIN, AWE_FX_ENV2_DECAY,
1183 vp->parm.voldcysus));
1185 voices[voice].state = AWE_ST_ON;
1187 /* clear voice position for the next note on this channel */
1188 if (SINGLE_LAYER_MODE()) {
1189 FX_UNSET(fx, AWE_FX_SAMPLE_START);
1190 FX_UNSET(fx, AWE_FX_COARSE_SAMPLE_START);
1195 /* turn off the voice */
1197 awe_note_off(int voice)
1201 FX_Rec *fx = &voices[voice].cinfo->fx;
1202 FX_Rec *fx_lay = NULL;
1203 if (voices[voice].layer < MAX_LAYERS)
1204 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1206 if ((vp = voices[voice].sample) == NULL) {
1207 voices[voice].state = AWE_ST_OFF;
1211 tmp = 0x8000 | FX_BYTE(fx, fx_lay, AWE_FX_ENV1_RELEASE,
1212 (unsigned char)vp->parm.modrelease);
1213 awe_poke(AWE_DCYSUS(voice), tmp);
1214 tmp = 0x8000 | FX_BYTE(fx, fx_lay, AWE_FX_ENV2_RELEASE,
1215 (unsigned char)vp->parm.volrelease);
1216 awe_poke(AWE_DCYSUSV(voice), tmp);
1217 voices[voice].state = AWE_ST_RELEASED;
1220 /* force to terminate the voice (no releasing echo) */
1222 awe_terminate(int voice)
1224 awe_poke(AWE_DCYSUSV(voice), 0x807F);
1225 awe_tweak_voice(voice);
1226 voices[voice].state = AWE_ST_OFF;
1229 /* turn off other voices with the same exclusive class (for drums) */
1231 awe_exclusive_off(int voice)
1235 if (voices[voice].sample == NULL)
1237 if ((exclass = voices[voice].sample->exclusiveClass) == 0)
1238 return; /* not exclusive */
1240 /* turn off voices with the same class */
1241 for (i = 0; i < awe_max_voices; i++) {
1242 if (i != voice && IS_PLAYING(i) &&
1243 voices[i].sample && voices[i].ch == voices[voice].ch &&
1244 voices[i].sample->exclusiveClass == exclass) {
1245 DEBUG(4,printk("AWE32: [exoff(%d)]\n", i));
1247 awe_voice_init(i, TRUE);
1254 * change the parameters of an audible voice
1259 awe_set_pitch(int voice, int forced)
1261 if (IS_NO_EFFECT(voice) && !forced) return;
1262 awe_poke(AWE_IP(voice), voices[voice].apitch);
1263 DEBUG(3,printk("AWE32: [-- pitch=%x]\n", voices[voice].apitch));
1266 /* calculate & change pitch */
1268 awe_set_voice_pitch(int voice, int forced)
1270 awe_calc_pitch(voice);
1271 awe_set_pitch(voice, forced);
1274 /* change volume & cutoff */
1276 awe_set_volume(int voice, int forced)
1279 unsigned short tmp2;
1280 FX_Rec *fx = &voices[voice].cinfo->fx;
1281 FX_Rec *fx_lay = NULL;
1282 if (voices[voice].layer < MAX_LAYERS)
1283 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1285 if (!IS_PLAYING(voice) && !forced) return;
1286 if ((vp = voices[voice].sample) == NULL || vp->index == 0)
1289 tmp2 = FX_BYTE(fx, fx_lay, AWE_FX_CUTOFF,
1290 (unsigned char)voices[voice].acutoff);
1292 tmp2 |= FX_BYTE(fx, fx_lay, AWE_FX_ATTEN,
1293 (unsigned char)voices[voice].avol);
1294 awe_poke(AWE_IFATN(voice), tmp2);
1297 /* calculate & change volume */
1299 awe_set_voice_vol(int voice, int forced)
1301 if (IS_EMPTY(voice))
1303 awe_calc_volume(voice);
1304 awe_set_volume(voice, forced);
1308 /* change pan; this could make a click noise.. */
1310 awe_set_pan(int voice, int forced)
1315 FX_Rec *fx = &voices[voice].cinfo->fx;
1316 FX_Rec *fx_lay = NULL;
1317 if (voices[voice].layer < MAX_LAYERS)
1318 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1320 if (IS_NO_EFFECT(voice) && !forced) return;
1321 if ((vp = voices[voice].sample) == NULL || vp->index == 0)
1324 /* pan & loop start (pan 8bit, MSB, 0:right, 0xff:left) */
1325 if (vp->fixpan > 0) /* 0-127 */
1326 temp = 255 - (int)vp->fixpan * 2;
1329 if (vp->pan >= 0) /* 0-127 */
1330 pos = (int)vp->pan * 2 - 128;
1331 pos += voices[voice].cinfo->panning; /* -128 - 127 */
1334 limitvalue(temp, 0, 255);
1335 if (ctrls[AWE_MD_PAN_EXCHANGE]) {
1338 if (forced || temp != voices[voice].apan) {
1339 voices[voice].apan = temp;
1341 voices[voice].aaux = 0xff;
1343 voices[voice].aaux = (-temp) & 0xff;
1344 addr = vp->loopstart - 1;
1345 addr += FX_OFFSET(fx, fx_lay, AWE_FX_LOOP_START,
1346 AWE_FX_COARSE_LOOP_START, vp->mode);
1347 temp = (temp<<24) | (unsigned int)addr;
1348 awe_poke_dw(AWE_PSST(voice), temp);
1349 DEBUG(4,printk("AWE32: [-- loopstart=%x/%x]\n", vp->loopstart, addr));
1353 /* effects change during playing */
1355 awe_fx_fmmod(int voice, int forced)
1358 FX_Rec *fx = &voices[voice].cinfo->fx;
1359 FX_Rec *fx_lay = NULL;
1360 if (voices[voice].layer < MAX_LAYERS)
1361 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1363 if (IS_NO_EFFECT(voice) && !forced) return;
1364 if ((vp = voices[voice].sample) == NULL || vp->index == 0)
1366 awe_poke(AWE_FMMOD(voice),
1367 FX_COMB(fx, fx_lay, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
1371 /* set tremolo (lfo1) volume & frequency */
1373 awe_fx_tremfrq(int voice, int forced)
1376 FX_Rec *fx = &voices[voice].cinfo->fx;
1377 FX_Rec *fx_lay = NULL;
1378 if (voices[voice].layer < MAX_LAYERS)
1379 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1381 if (IS_NO_EFFECT(voice) && !forced) return;
1382 if ((vp = voices[voice].sample) == NULL || vp->index == 0)
1384 awe_poke(AWE_TREMFRQ(voice),
1385 FX_COMB(fx, fx_lay, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
1389 /* set lfo2 pitch & frequency */
1391 awe_fx_fm2frq2(int voice, int forced)
1394 FX_Rec *fx = &voices[voice].cinfo->fx;
1395 FX_Rec *fx_lay = NULL;
1396 if (voices[voice].layer < MAX_LAYERS)
1397 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1399 if (IS_NO_EFFECT(voice) && !forced) return;
1400 if ((vp = voices[voice].sample) == NULL || vp->index == 0)
1402 awe_poke(AWE_FM2FRQ2(voice),
1403 FX_COMB(fx, fx_lay, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
1408 /* Q & current address (Q 4bit value, MSB) */
1410 awe_fx_filterQ(int voice, int forced)
1414 FX_Rec *fx = &voices[voice].cinfo->fx;
1415 FX_Rec *fx_lay = NULL;
1416 if (voices[voice].layer < MAX_LAYERS)
1417 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1419 if (IS_NO_EFFECT(voice) && !forced) return;
1420 if ((vp = voices[voice].sample) == NULL || vp->index == 0)
1423 addr = awe_peek_dw(AWE_CCCA(voice)) & 0xffffff;
1424 addr |= (FX_BYTE(fx, fx_lay, AWE_FX_FILTERQ, vp->parm.filterQ) << 28);
1425 awe_poke_dw(AWE_CCCA(voice), addr);
1429 * calculate pitch offset
1431 * 0xE000 is no pitch offset at 44100Hz sample.
1432 * Every 4096 is one octave.
1436 awe_calc_pitch(int voice)
1438 voice_info *vp = &voices[voice];
1440 awe_chan_info *cp = voices[voice].cinfo;
1443 /* search voice information */
1444 if ((ap = vp->sample) == NULL)
1446 if (ap->index == 0) {
1447 DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
1448 if (awe_set_sample((awe_voice_list*)ap) == 0)
1452 /* calculate offset */
1453 if (ap->fixkey >= 0) {
1454 DEBUG(3,printk("AWE32: p-> fixkey(%d) tune(%d)\n", ap->fixkey, ap->tune));
1455 offset = (ap->fixkey - ap->root) * 4096 / 12;
1457 DEBUG(3,printk("AWE32: p(%d)-> root(%d) tune(%d)\n", vp->note, ap->root, ap->tune));
1458 offset = (vp->note - ap->root) * 4096 / 12;
1459 DEBUG(4,printk("AWE32: p-> ofs=%d\n", offset));
1461 offset = (offset * ap->scaleTuning) / 100;
1462 DEBUG(4,printk("AWE32: p-> scale* ofs=%d\n", offset));
1463 offset += ap->tune * 4096 / 1200;
1464 DEBUG(4,printk("AWE32: p-> tune+ ofs=%d\n", offset));
1465 if (cp->bender != 0) {
1466 DEBUG(3,printk("AWE32: p-> bend(%d) %d\n", voice, cp->bender));
1467 /* (819200: 1 semitone) ==> (4096: 12 semitones) */
1468 offset += cp->bender * cp->bender_range / 2400;
1471 /* add initial pitch correction */
1472 if (FX_ON(&cp->fx_layer[vp->layer], AWE_FX_INIT_PITCH))
1473 offset += cp->fx_layer[vp->layer].val[AWE_FX_INIT_PITCH];
1474 else if (FX_ON(&cp->fx, AWE_FX_INIT_PITCH))
1475 offset += cp->fx.val[AWE_FX_INIT_PITCH];
1477 /* 0xe000: root pitch */
1478 vp->apitch = 0xe000 + ap->rate_offset + offset;
1479 DEBUG(4,printk("AWE32: p-> sum aofs=%x, rate_ofs=%d\n", vp->apitch, ap->rate_offset));
1480 if (vp->apitch > 0xffff)
1481 vp->apitch = 0xffff;
1487 #ifdef AWE_HAS_GUS_COMPATIBILITY
1488 /* calculate MIDI key and semitone from the specified frequency */
1490 awe_calc_pitch_from_freq(int voice, int freq)
1492 voice_info *vp = &voices[voice];
1494 FX_Rec *fx = &voices[voice].cinfo->fx;
1495 FX_Rec *fx_lay = NULL;
1499 if (voices[voice].layer < MAX_LAYERS)
1500 fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
1502 /* search voice information */
1503 if ((ap = vp->sample) == NULL)
1505 if (ap->index == 0) {
1506 DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
1507 if (awe_set_sample((awe_voice_list*)ap) == 0)
1510 note = freq_to_note(freq);
1511 offset = (note - ap->root * 100 + ap->tune) * 4096 / 1200;
1512 offset = (offset * ap->scaleTuning) / 100;
1513 if (fx_lay && FX_ON(fx_lay, AWE_FX_INIT_PITCH))
1514 offset += fx_lay->val[AWE_FX_INIT_PITCH];
1515 else if (FX_ON(fx, AWE_FX_INIT_PITCH))
1516 offset += fx->val[AWE_FX_INIT_PITCH];
1517 vp->apitch = 0xe000 + ap->rate_offset + offset;
1518 if (vp->apitch > 0xffff)
1519 vp->apitch = 0xffff;
1523 #endif /* AWE_HAS_GUS_COMPATIBILITY */
1527 * calculate volume attenuation
1529 * Voice volume is controlled by volume attenuation parameter.
1530 * So volume becomes maximum when avol is 0 (no attenuation), and
1531 * minimum when 255 (-96dB or silence).
1534 static int vol_table[128] = {
1535 255,111,95,86,79,74,70,66,63,61,58,56,54,52,50,49,
1536 47,46,45,43,42,41,40,39,38,37,36,35,34,34,33,32,
1537 31,31,30,29,29,28,27,27,26,26,25,24,24,23,23,22,
1538 22,21,21,21,20,20,19,19,18,18,18,17,17,16,16,16,
1539 15,15,15,14,14,14,13,13,13,12,12,12,11,11,11,10,
1540 10,10,10,9,9,9,8,8,8,8,7,7,7,7,6,6,
1541 6,6,5,5,5,5,5,4,4,4,4,3,3,3,3,3,
1542 2,2,2,2,2,1,1,1,1,1,0,0,0,0,0,0,
1545 /* tables for volume->attenuation calculation */
1546 static unsigned char voltab1[128] = {
1547 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63,
1548 0x63, 0x2b, 0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22,
1549 0x21, 0x20, 0x1f, 0x1e, 0x1e, 0x1d, 0x1c, 0x1b, 0x1b, 0x1a,
1550 0x19, 0x19, 0x18, 0x17, 0x17, 0x16, 0x16, 0x15, 0x15, 0x14,
1551 0x14, 0x13, 0x13, 0x13, 0x12, 0x12, 0x11, 0x11, 0x11, 0x10,
1552 0x10, 0x10, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x0e, 0x0e, 0x0d,
1553 0x0d, 0x0d, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0b, 0x0b, 0x0b,
1554 0x0b, 0x0a, 0x0a, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, 0x09,
1555 0x08, 0x08, 0x08, 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x06,
1556 0x06, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04,
1557 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x03, 0x02,
1558 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01,
1559 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
1562 static unsigned char voltab2[128] = {
1563 0x32, 0x31, 0x30, 0x2f, 0x2e, 0x2d, 0x2c, 0x2b, 0x2a, 0x2a,
1564 0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x24, 0x23, 0x22, 0x21,
1565 0x21, 0x20, 0x1f, 0x1e, 0x1e, 0x1d, 0x1c, 0x1c, 0x1b, 0x1a,
1566 0x1a, 0x19, 0x19, 0x18, 0x18, 0x17, 0x16, 0x16, 0x15, 0x15,
1567 0x14, 0x14, 0x13, 0x13, 0x13, 0x12, 0x12, 0x11, 0x11, 0x10,
1568 0x10, 0x10, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d,
1569 0x0d, 0x0c, 0x0c, 0x0c, 0x0b, 0x0b, 0x0b, 0x0b, 0x0a, 0x0a,
1570 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, 0x09, 0x08, 0x08, 0x08,
1571 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x06,
1572 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
1573 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03,
1574 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01,
1575 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00
1578 static unsigned char expressiontab[128] = {
1579 0x7f, 0x6c, 0x62, 0x5a, 0x54, 0x50, 0x4b, 0x48, 0x45, 0x42,
1580 0x40, 0x3d, 0x3b, 0x39, 0x38, 0x36, 0x34, 0x33, 0x31, 0x30,
1581 0x2f, 0x2d, 0x2c, 0x2b, 0x2a, 0x29, 0x28, 0x27, 0x26, 0x25,
1582 0x24, 0x24, 0x23, 0x22, 0x21, 0x21, 0x20, 0x1f, 0x1e, 0x1e,
1583 0x1d, 0x1d, 0x1c, 0x1b, 0x1b, 0x1a, 0x1a, 0x19, 0x18, 0x18,
1584 0x17, 0x17, 0x16, 0x16, 0x15, 0x15, 0x15, 0x14, 0x14, 0x13,
1585 0x13, 0x12, 0x12, 0x11, 0x11, 0x11, 0x10, 0x10, 0x0f, 0x0f,
1586 0x0f, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d, 0x0d, 0x0c, 0x0c, 0x0c,
1587 0x0b, 0x0b, 0x0b, 0x0a, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09,
1588 0x08, 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x06,
1589 0x06, 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x04, 0x03,
1590 0x03, 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01,
1591 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
1595 awe_calc_volume(int voice)
1597 voice_info *vp = &voices[voice];
1599 awe_chan_info *cp = voices[voice].cinfo;
1602 /* search voice information */
1603 if ((ap = vp->sample) == NULL)
1607 if (ap->index == 0) {
1608 DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
1609 if (awe_set_sample((awe_voice_list*)ap) == 0)
1613 if (ctrls[AWE_MD_NEW_VOLUME_CALC]) {
1614 int main_vol = cp->main_vol * ap->amplitude / 127;
1615 limitvalue(vp->velocity, 0, 127);
1616 limitvalue(main_vol, 0, 127);
1617 limitvalue(cp->expression_vol, 0, 127);
1619 vol = voltab1[main_vol] + voltab2[vp->velocity];
1620 vol = (vol * 8) / 3;
1621 vol += ap->attenuation;
1622 if (cp->expression_vol < 127)
1623 vol += ((0x100 - vol) * expressiontab[cp->expression_vol])/128;
1624 vol += atten_offset;
1626 vol += ctrls[AWE_MD_ZERO_ATTEN];
1627 limitvalue(vol, 0, 255);
1632 vol = (vp->velocity * cp->main_vol * cp->expression_vol) / (127*127);
1633 vol = vol * ap->amplitude / 127;
1635 if (vol < 0) vol = 0;
1636 if (vol > 127) vol = 127;
1638 /* calc to attenuation */
1639 vol = vol_table[vol];
1640 vol += (int)ap->attenuation;
1641 vol += atten_offset;
1643 vol += ctrls[AWE_MD_ZERO_ATTEN];
1644 if (vol > 255) vol = 255;
1648 if (cp->bank != AWE_DRUM_BANK && ((awe_voice_parm_block*)(&ap->parm))->volatk < 0x7d) {
1650 if (vp->velocity < 70) atten = 70;
1651 else atten = vp->velocity;
1652 vp->acutoff = (atten * ap->parm.cutoff + 0xa0) >> 7;
1654 vp->acutoff = ap->parm.cutoff;
1656 DEBUG(3,printk("AWE32: [-- voice(%d) vol=%x]\n", voice, vol));
1659 /* change master volume */
1661 awe_change_master_volume(short val)
1663 limitvalue(val, 0, 127);
1664 atten_offset = vol_table[val];
1665 atten_relative = TRUE;
1666 awe_update_volume();
1669 /* update volumes of all available channels */
1670 static void awe_update_volume(void)
1673 for (i = 0; i < awe_max_voices; i++)
1674 awe_set_voice_vol(i, TRUE);
1677 /* set sostenuto on */
1678 static void awe_sostenuto_on(int voice, int forced)
1680 if (IS_NO_EFFECT(voice) && !forced) return;
1681 voices[voice].sostenuto = 127;
1686 static void awe_sustain_off(int voice, int forced)
1688 if (voices[voice].state == AWE_ST_SUSTAINED) {
1689 awe_note_off(voice);
1690 awe_fx_init(voices[voice].ch);
1691 awe_voice_init(voice, FALSE);
1696 /* terminate and initialize voice */
1697 static void awe_terminate_and_init(int voice, int forced)
1699 awe_terminate(voice);
1700 awe_fx_init(voices[voice].ch);
1701 awe_voice_init(voice, TRUE);
1706 * synth operation routines
1709 #define AWE_VOICE_KEY(v) (0x8000 | (v))
1710 #define AWE_CHAN_KEY(c,n) (((c) << 8) | ((n) + 1))
1711 #define KEY_CHAN_MATCH(key,c) (((key) >> 8) == (c))
1713 /* initialize the voice */
1715 awe_voice_init(int voice, int init_all)
1717 voice_info *vp = &voices[voice];
1719 /* reset voice search key */
1720 if (playing_mode == AWE_PLAY_DIRECT)
1721 vp->key = AWE_VOICE_KEY(voice);
1725 /* clear voice mapping */
1726 voice_alloc->map[voice] = 0;
1728 /* touch the timing flag */
1729 vp->time = current_alloc_time;
1731 /* initialize other parameters if necessary */
1738 vp->cinfo = &channels[voice];
1740 vp->state = AWE_ST_OFF;
1742 /* emu8000 parameters */
1750 static void awe_fx_init(int ch)
1752 if (SINGLE_LAYER_MODE() && !ctrls[AWE_MD_KEEP_EFFECT]) {
1753 memset(&channels[ch].fx, 0, sizeof(channels[ch].fx));
1754 memset(&channels[ch].fx_layer, 0, sizeof(&channels[ch].fx_layer));
1758 /* initialize channel info */
1759 static void awe_channel_init(int ch, int init_all)
1761 awe_chan_info *cp = &channels[ch];
1764 cp->panning = 0; /* zero center */
1765 cp->bender_range = 200; /* sense * 100 */
1767 if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(ch)) {
1768 cp->instr = ctrls[AWE_MD_DEF_DRUM];
1769 cp->bank = AWE_DRUM_BANK;
1771 cp->instr = ctrls[AWE_MD_DEF_PRESET];
1772 cp->bank = ctrls[AWE_MD_DEF_BANK];
1776 cp->bender = 0; /* zero tune skew */
1777 cp->expression_vol = 127;
1781 if (! ctrls[AWE_MD_KEEP_EFFECT]) {
1782 memset(&cp->fx, 0, sizeof(cp->fx));
1783 memset(&cp->fx_layer, 0, sizeof(cp->fx_layer));
1788 /* change the voice parameters; voice = channel */
1789 static void awe_voice_change(int voice, fx_affect_func func)
1792 switch (playing_mode) {
1793 case AWE_PLAY_DIRECT:
1796 case AWE_PLAY_INDIRECT:
1797 for (i = 0; i < awe_max_voices; i++)
1798 if (voices[i].key == AWE_VOICE_KEY(voice))
1802 for (i = 0; i < awe_max_voices; i++)
1803 if (KEY_CHAN_MATCH(voices[i].key, voice))
1811 * device open / close
1815 * reset status of all voices, and clear sample position flag
1818 awe_open(int dev, int mode)
1825 /* set default mode */
1826 awe_init_ctrl_parms(FALSE);
1827 atten_relative = TRUE;
1829 drum_flags = DEFAULT_DRUM_FLAGS;
1830 playing_mode = AWE_PLAY_INDIRECT;
1832 /* reset voices & channels */
1842 * reset all voices again (terminate sounds)
1852 /* set miscellaneous mode parameters
1855 awe_init_ctrl_parms(int init_all)
1858 for (i = 0; i < AWE_MD_END; i++) {
1859 if (init_all || ctrl_parms[i].init_each_time)
1860 ctrls[i] = ctrl_parms[i].value;
1865 /* sequencer I/O control:
1868 awe_ioctl(int dev, unsigned int cmd, void __user *arg)
1871 case SNDCTL_SYNTH_INFO:
1872 if (playing_mode == AWE_PLAY_DIRECT)
1873 awe_info.nr_voices = awe_max_voices;
1875 awe_info.nr_voices = AWE_MAX_CHANNELS;
1876 if (copy_to_user(arg, &awe_info, sizeof(awe_info)))
1881 case SNDCTL_SEQ_RESETSAMPLES:
1883 awe_reset_samples();
1887 case SNDCTL_SEQ_PERCMODE:
1892 case SNDCTL_SYNTH_MEMAVL:
1893 return memsize - awe_free_mem_ptr() * 2;
1897 printk(KERN_WARNING "AWE32: unsupported ioctl %d\n", cmd);
1904 static int voice_in_range(int voice)
1906 if (playing_mode == AWE_PLAY_DIRECT) {
1907 if (voice < 0 || voice >= awe_max_voices)
1910 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
1916 static void release_voice(int voice, int do_sustain)
1918 if (IS_NO_SOUND(voice))
1920 if (do_sustain && (voices[voice].cinfo->sustained == 127 ||
1921 voices[voice].sostenuto == 127))
1922 voices[voice].state = AWE_ST_SUSTAINED;
1924 awe_note_off(voice);
1925 awe_fx_init(voices[voice].ch);
1926 awe_voice_init(voice, FALSE);
1930 /* release all notes */
1931 static void awe_note_off_all(int do_sustain)
1934 for (i = 0; i < awe_max_voices; i++)
1935 release_voice(i, do_sustain);
1939 * not terminate, just release the voice.
1942 awe_kill_note(int dev, int voice, int note, int velocity)
1946 DEBUG(2,printk("AWE32: [off(%d) nt=%d vl=%d]\n", voice, note, velocity));
1947 if (! voice_in_range(voice))
1950 switch (playing_mode) {
1951 case AWE_PLAY_DIRECT:
1952 case AWE_PLAY_INDIRECT:
1953 key = AWE_VOICE_KEY(voice);
1956 case AWE_PLAY_MULTI2:
1957 v2 = voice_alloc->map[voice] >> 8;
1958 voice_alloc->map[voice] = 0;
1960 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
1962 /* continue to below */
1964 key = AWE_CHAN_KEY(voice, note);
1968 for (i = 0; i < awe_max_voices; i++) {
1969 if (voices[i].key == key)
1970 release_voice(i, TRUE);
1976 static void start_or_volume_change(int voice, int velocity)
1978 voices[voice].velocity = velocity;
1979 awe_calc_volume(voice);
1980 if (voices[voice].state == AWE_ST_STANDBY)
1982 else if (voices[voice].state == AWE_ST_ON)
1983 awe_set_volume(voice, FALSE);
1986 static void set_and_start_voice(int voice, int state)
1988 /* calculate pitch & volume parameters */
1989 voices[voice].state = state;
1990 awe_calc_pitch(voice);
1991 awe_calc_volume(voice);
1992 if (state == AWE_ST_ON)
1997 * if note is 255, identical with aftertouch function.
1998 * Otherwise, start a voice with specified not and volume.
2001 awe_start_note(int dev, int voice, int note, int velocity)
2003 int i, key, state, volonly;
2005 DEBUG(2,printk("AWE32: [on(%d) nt=%d vl=%d]\n", voice, note, velocity));
2006 if (! voice_in_range(voice))
2010 state = AWE_ST_STANDBY; /* stand by for playing */
2012 state = AWE_ST_ON; /* really play */
2015 switch (playing_mode) {
2016 case AWE_PLAY_DIRECT:
2017 case AWE_PLAY_INDIRECT:
2018 key = AWE_VOICE_KEY(voice);
2023 case AWE_PLAY_MULTI2:
2024 voice = voice_alloc->map[voice] >> 8;
2025 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
2027 /* continue to below */
2029 if (note >= 128) { /* key volume mode */
2033 key = AWE_CHAN_KEY(voice, note);
2037 /* dynamic volume change */
2039 for (i = 0; i < awe_max_voices; i++) {
2040 if (voices[i].key == key)
2041 start_or_volume_change(i, velocity);
2046 /* if the same note still playing, stop it */
2047 if (playing_mode != AWE_PLAY_DIRECT || ctrls[AWE_MD_EXCLUSIVE_SOUND]) {
2048 for (i = 0; i < awe_max_voices; i++)
2049 if (voices[i].key == key) {
2050 if (voices[i].state == AWE_ST_ON) {
2052 awe_voice_init(i, FALSE);
2053 } else if (voices[i].state == AWE_ST_STANDBY)
2054 awe_voice_init(i, TRUE);
2058 /* allocate voices */
2059 if (playing_mode == AWE_PLAY_DIRECT)
2060 awe_alloc_one_voice(voice, note, velocity);
2062 awe_alloc_multi_voices(voice, note, velocity, key);
2064 /* turn off other voices exlusively (for drums) */
2065 for (i = 0; i < awe_max_voices; i++)
2066 if (voices[i].key == key)
2067 awe_exclusive_off(i);
2069 /* set up pitch and volume parameters */
2070 for (i = 0; i < awe_max_voices; i++) {
2071 if (voices[i].key == key && voices[i].state == AWE_ST_OFF)
2072 set_and_start_voice(i, state);
2079 /* calculate hash key */
2081 awe_search_key(int bank, int preset, int note)
2085 #if 1 /* new hash table */
2086 if (bank == AWE_DRUM_BANK)
2087 key = preset + note + 128;
2089 key = bank + preset;
2093 key %= AWE_MAX_PRESETS;
2099 /* search instrument from hash table */
2100 static awe_voice_list *
2101 awe_search_instr(int bank, int preset, int note)
2106 key = awe_search_key(bank, preset, note);
2107 for (p = preset_table[key]; p; p = p->next_bank) {
2108 if (p->instr == preset && p->bank == bank)
2111 key2 = awe_search_key(bank, preset, 0); /* search default */
2114 for (p = preset_table[key2]; p; p = p->next_bank) {
2115 if (p->instr == preset && p->bank == bank)
2122 /* assign the instrument to a voice */
2124 awe_set_instr_2(int dev, int voice, int instr_no)
2126 if (playing_mode == AWE_PLAY_MULTI2) {
2127 voice = voice_alloc->map[voice] >> 8;
2128 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
2131 return awe_set_instr(dev, voice, instr_no);
2134 /* assign the instrument to a channel; voice is the channel number */
2136 awe_set_instr(int dev, int voice, int instr_no)
2138 awe_chan_info *cinfo;
2140 if (! voice_in_range(voice))
2143 if (instr_no < 0 || instr_no >= AWE_MAX_PRESETS)
2146 cinfo = &channels[voice];
2147 cinfo->instr = instr_no;
2148 DEBUG(2,printk("AWE32: [program(%d) %d]\n", voice, instr_no));
2154 /* reset all voices; terminate sounds and initialize parameters */
2159 current_alloc_time = 0;
2160 /* don't turn off voice 31 and 32. they are used also for FM voices */
2161 for (i = 0; i < awe_max_voices; i++) {
2163 awe_voice_init(i, TRUE);
2165 for (i = 0; i < AWE_MAX_CHANNELS; i++)
2166 awe_channel_init(i, TRUE);
2167 for (i = 0; i < 16; i++) {
2168 awe_operations.chn_info[i].controllers[CTL_MAIN_VOLUME] = 127;
2169 awe_operations.chn_info[i].controllers[CTL_EXPRESSION] = 127;
2176 /* hardware specific control:
2177 * GUS specific and AWE32 specific controls are available.
2180 awe_hw_control(int dev, unsigned char *event)
2183 if (cmd & _AWE_MODE_FLAG)
2184 awe_hw_awe_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
2185 #ifdef AWE_HAS_GUS_COMPATIBILITY
2187 awe_hw_gus_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
2192 #ifdef AWE_HAS_GUS_COMPATIBILITY
2194 /* GUS compatible controls */
2196 awe_hw_gus_control(int dev, int cmd, unsigned char *event)
2203 if (MULTI_LAYER_MODE())
2205 if (cmd == _GUS_NUMVOICES)
2209 if (! voice_in_range(voice))
2212 p1 = *(unsigned short *) &event[4];
2213 p2 = *(short *) &event[6];
2214 plong = *(int*) &event[4];
2217 case _GUS_VOICESAMPLE:
2218 awe_set_instr(dev, voice, p1);
2221 case _GUS_VOICEBALA:
2222 /* 0 to 15 --> -128 to 127 */
2223 awe_panning(dev, voice, ((int)p1 << 4) - 128);
2227 case _GUS_VOICEVOL2:
2228 /* not supported yet */
2231 case _GUS_RAMPRANGE:
2236 /* volume ramping not supported */
2239 case _GUS_VOLUME_SCALE:
2242 case _GUS_VOICE_POS:
2243 FX_SET(&channels[voice].fx, AWE_FX_SAMPLE_START,
2244 (short)(plong & 0x7fff));
2245 FX_SET(&channels[voice].fx, AWE_FX_COARSE_SAMPLE_START,
2246 (plong >> 15) & 0xffff);
2250 key = AWE_VOICE_KEY(voice);
2251 for (i = 0; i < awe_max_voices; i++) {
2252 if (voices[i].key == key) {
2260 awe_fx_init(voices[i].ch);
2261 awe_voice_init(i, TRUE);
2264 case _GUS_VOICEFADE:
2266 awe_fx_init(voices[i].ch);
2267 awe_voice_init(i, FALSE);
2270 case _GUS_VOICEFREQ:
2271 awe_calc_pitch_from_freq(i, plong);
2278 #endif /* gus_compat */
2281 /* AWE32 specific controls */
2283 awe_hw_awe_control(int dev, int cmd, unsigned char *event)
2291 if (! voice_in_range(voice))
2294 if (playing_mode == AWE_PLAY_MULTI2) {
2295 voice = voice_alloc->map[voice] >> 8;
2296 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
2300 p1 = *(unsigned short *) &event[4];
2301 p2 = *(short *) &event[6];
2304 case _AWE_DEBUG_MODE:
2305 ctrls[AWE_MD_DEBUG_MODE] = p1;
2306 printk(KERN_DEBUG "AWE32: debug mode = %d\n", ctrls[AWE_MD_DEBUG_MODE]);
2308 case _AWE_REVERB_MODE:
2309 ctrls[AWE_MD_REVERB_MODE] = p1;
2310 awe_update_reverb_mode();
2313 case _AWE_CHORUS_MODE:
2314 ctrls[AWE_MD_CHORUS_MODE] = p1;
2315 awe_update_chorus_mode();
2318 case _AWE_REMOVE_LAST_SAMPLES:
2319 DEBUG(0,printk("AWE32: remove last samples\n"));
2321 if (locked_sf_id > 0)
2322 awe_remove_samples(locked_sf_id);
2325 case _AWE_INITIALIZE_CHIP:
2329 case _AWE_SEND_EFFECT:
2333 if (i < 0 || i >= MAX_LAYERS)
2336 awe_send_effect(voice, i, p1, p2);
2339 case _AWE_RESET_CHANNEL:
2340 awe_channel_init(voice, !p1);
2343 case _AWE_TERMINATE_ALL:
2347 case _AWE_TERMINATE_CHANNEL:
2348 awe_voice_change(voice, awe_terminate_and_init);
2351 case _AWE_RELEASE_ALL:
2352 awe_note_off_all(FALSE);
2354 case _AWE_NOTEOFF_ALL:
2355 awe_note_off_all(TRUE);
2358 case _AWE_INITIAL_VOLUME:
2359 DEBUG(0,printk("AWE32: init attenuation %d\n", p1));
2360 atten_relative = (char)p2;
2361 atten_offset = (short)p1;
2362 awe_update_volume();
2365 case _AWE_CHN_PRESSURE:
2366 channels[voice].chan_press = p1;
2367 awe_modwheel_change(voice, p1);
2370 case _AWE_CHANNEL_MODE:
2371 DEBUG(0,printk("AWE32: channel mode = %d\n", p1));
2376 case _AWE_DRUM_CHANNELS:
2377 DEBUG(0,printk("AWE32: drum flags = %x\n", p1));
2378 drum_flags = *(unsigned int*)&event[4];
2381 case _AWE_MISC_MODE:
2382 DEBUG(0,printk("AWE32: ctrl parms = %d %d\n", p1, p2));
2383 if (p1 > AWE_MD_VERSION && p1 < AWE_MD_END) {
2385 if (ctrl_parms[p1].update)
2386 ctrl_parms[p1].update();
2390 case _AWE_EQUALIZER:
2391 ctrls[AWE_MD_BASS_LEVEL] = p1;
2392 ctrls[AWE_MD_TREBLE_LEVEL] = p2;
2393 awe_update_equalizer();
2397 DEBUG(0,printk("AWE32: hw control cmd=%d voice=%d\n", cmd, voice));
2403 /* change effects */
2405 awe_send_effect(int voice, int layer, int type, int val)
2407 awe_chan_info *cinfo;
2411 cinfo = &channels[voice];
2412 if (layer >= 0 && layer < MAX_LAYERS)
2413 fx = &cinfo->fx_layer[layer];
2419 else if (type & 0x80)
2425 if (type >= 0 && type < AWE_FX_END) {
2426 DEBUG(2,printk("AWE32: effects (%d) %d %d\n", voice, type, val));
2427 if (mode == FX_FLAG_SET)
2428 FX_SET(fx, type, val);
2429 else if (mode == FX_FLAG_ADD)
2430 FX_ADD(fx, type, val);
2433 if (mode != FX_FLAG_OFF && parm_defs[type].realtime) {
2434 DEBUG(2,printk("AWE32: fx_realtime (%d)\n", voice));
2435 awe_voice_change(voice, parm_defs[type].realtime);
2441 /* change modulation wheel; voice is already mapped on multi2 mode */
2443 awe_modwheel_change(int voice, int value)
2446 awe_chan_info *cinfo;
2448 cinfo = &channels[voice];
2449 i = value * ctrls[AWE_MD_MOD_SENSE] / 1200;
2450 FX_ADD(&cinfo->fx, AWE_FX_LFO1_PITCH, i);
2451 awe_voice_change(voice, awe_fx_fmmod);
2452 FX_ADD(&cinfo->fx, AWE_FX_LFO2_PITCH, i);
2453 awe_voice_change(voice, awe_fx_fm2frq2);
2457 /* voice pressure change */
2459 awe_aftertouch(int dev, int voice, int pressure)
2463 DEBUG(2,printk("AWE32: [after(%d) %d]\n", voice, pressure));
2464 if (! voice_in_range(voice))
2467 switch (playing_mode) {
2468 case AWE_PLAY_DIRECT:
2469 case AWE_PLAY_INDIRECT:
2470 awe_start_note(dev, voice, 255, pressure);
2472 case AWE_PLAY_MULTI2:
2473 note = (voice_alloc->map[voice] & 0xff) - 1;
2474 awe_key_pressure(dev, voice, note + 0x80, pressure);
2480 /* voice control change */
2482 awe_controller(int dev, int voice, int ctrl_num, int value)
2484 awe_chan_info *cinfo;
2486 if (! voice_in_range(voice))
2489 if (playing_mode == AWE_PLAY_MULTI2) {
2490 voice = voice_alloc->map[voice] >> 8;
2491 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
2495 cinfo = &channels[voice];
2498 case CTL_BANK_SELECT: /* MIDI control #0 */
2499 DEBUG(2,printk("AWE32: [bank(%d) %d]\n", voice, value));
2500 if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(voice) &&
2501 !ctrls[AWE_MD_TOGGLE_DRUM_BANK])
2503 if (value < 0 || value > 255)
2505 cinfo->bank = value;
2506 if (cinfo->bank == AWE_DRUM_BANK)
2507 DRUM_CHANNEL_ON(cinfo->channel);
2509 DRUM_CHANNEL_OFF(cinfo->channel);
2510 awe_set_instr(dev, voice, cinfo->instr);
2513 case CTL_MODWHEEL: /* MIDI control #1 */
2514 DEBUG(2,printk("AWE32: [modwheel(%d) %d]\n", voice, value));
2515 awe_modwheel_change(voice, value);
2518 case CTRL_PITCH_BENDER: /* SEQ1 V2 contorl */
2519 DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, value));
2521 cinfo->bender = value;
2522 awe_voice_change(voice, awe_set_voice_pitch);
2525 case CTRL_PITCH_BENDER_RANGE: /* SEQ1 V2 control */
2526 DEBUG(2,printk("AWE32: [range(%d) %d]\n", voice, value));
2527 /* value = sense x 100 */
2528 cinfo->bender_range = value;
2529 /* no audible pitch change yet.. */
2532 case CTL_EXPRESSION: /* MIDI control #11 */
2533 if (SINGLE_LAYER_MODE())
2535 case CTRL_EXPRESSION: /* SEQ1 V2 control */
2536 DEBUG(2,printk("AWE32: [expr(%d) %d]\n", voice, value));
2538 cinfo->expression_vol = value;
2539 awe_voice_change(voice, awe_set_voice_vol);
2542 case CTL_PAN: /* MIDI control #10 */
2543 DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, value));
2544 /* (0-127) -> signed 8bit */
2545 cinfo->panning = value * 2 - 128;
2546 if (ctrls[AWE_MD_REALTIME_PAN])
2547 awe_voice_change(voice, awe_set_pan);
2550 case CTL_MAIN_VOLUME: /* MIDI control #7 */
2551 if (SINGLE_LAYER_MODE())
2552 value = (value * 100) / 16383;
2553 case CTRL_MAIN_VOLUME: /* SEQ1 V2 control */
2554 DEBUG(2,printk("AWE32: [mainvol(%d) %d]\n", voice, value));
2556 cinfo->main_vol = value;
2557 awe_voice_change(voice, awe_set_voice_vol);
2560 case CTL_EXT_EFF_DEPTH: /* reverb effects: 0-127 */
2561 DEBUG(2,printk("AWE32: [reverb(%d) %d]\n", voice, value));
2562 FX_SET(&cinfo->fx, AWE_FX_REVERB, value * 2);
2565 case CTL_CHORUS_DEPTH: /* chorus effects: 0-127 */
2566 DEBUG(2,printk("AWE32: [chorus(%d) %d]\n", voice, value));
2567 FX_SET(&cinfo->fx, AWE_FX_CHORUS, value * 2);
2570 case 120: /* all sounds off */
2571 awe_note_off_all(FALSE);
2573 case 123: /* all notes off */
2574 awe_note_off_all(TRUE);
2577 case CTL_SUSTAIN: /* MIDI control #64 */
2578 cinfo->sustained = value;
2580 awe_voice_change(voice, awe_sustain_off);
2583 case CTL_SOSTENUTO: /* MIDI control #66 */
2585 awe_voice_change(voice, awe_sostenuto_on);
2587 awe_voice_change(voice, awe_sustain_off);
2591 DEBUG(0,printk("AWE32: [control(%d) ctrl=%d val=%d]\n",
2592 voice, ctrl_num, value));
2598 /* voice pan change (value = -128 - 127) */
2600 awe_panning(int dev, int voice, int value)
2602 awe_chan_info *cinfo;
2604 if (! voice_in_range(voice))
2607 if (playing_mode == AWE_PLAY_MULTI2) {
2608 voice = voice_alloc->map[voice] >> 8;
2609 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
2613 cinfo = &channels[voice];
2614 cinfo->panning = value;
2615 DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, cinfo->panning));
2616 if (ctrls[AWE_MD_REALTIME_PAN])
2617 awe_voice_change(voice, awe_set_pan);
2621 /* volume mode change */
2623 awe_volume_method(int dev, int mode)
2625 /* not impremented */
2626 DEBUG(0,printk("AWE32: [volmethod mode=%d]\n", mode));
2630 /* pitch wheel change: 0-16384 */
2632 awe_bender(int dev, int voice, int value)
2634 awe_chan_info *cinfo;
2636 if (! voice_in_range(voice))
2639 if (playing_mode == AWE_PLAY_MULTI2) {
2640 voice = voice_alloc->map[voice] >> 8;
2641 if (voice < 0 || voice >= AWE_MAX_CHANNELS)
2645 /* convert to zero centered value */
2646 cinfo = &channels[voice];
2647 cinfo->bender = value - 8192;
2648 DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, cinfo->bender));
2649 awe_voice_change(voice, awe_set_voice_pitch);
2654 * load a sound patch:
2655 * three types of patches are accepted: AWE, GUS, and SYSEX.
2659 awe_load_patch(int dev, int format, const char __user *addr,
2660 int offs, int count, int pmgr_flag)
2662 awe_patch_info patch;
2665 #ifdef AWE_HAS_GUS_COMPATIBILITY
2666 if (format == GUS_PATCH) {
2667 return awe_load_guspatch(addr, offs, count, pmgr_flag);
2670 if (format == SYSEX_PATCH) {
2671 /* no system exclusive message supported yet */
2673 } else if (format != AWE_PATCH) {
2674 printk(KERN_WARNING "AWE32 Error: Invalid patch format (key) 0x%x\n", format);
2678 if (count < AWE_PATCH_INFO_SIZE) {
2679 printk(KERN_WARNING "AWE32 Error: Patch header too short\n");
2682 if (copy_from_user(((char*)&patch) + offs, addr + offs,
2683 AWE_PATCH_INFO_SIZE - offs))
2686 count -= AWE_PATCH_INFO_SIZE;
2687 if (count < patch.len) {
2688 printk(KERN_WARNING "AWE32: sample: Patch record too short (%d<%d)\n",
2693 switch (patch.type) {
2695 rc = awe_load_info(&patch, addr, count);
2698 rc = awe_load_data(&patch, addr, count);
2700 case AWE_OPEN_PATCH:
2701 rc = awe_open_patch(&patch, addr, count);
2703 case AWE_CLOSE_PATCH:
2704 rc = awe_close_patch(&patch, addr, count);
2706 case AWE_UNLOAD_PATCH:
2707 rc = awe_unload_patch(&patch, addr, count);
2709 case AWE_REPLACE_DATA:
2710 rc = awe_replace_data(&patch, addr, count);
2712 case AWE_MAP_PRESET:
2713 rc = awe_load_map(&patch, addr, count);
2715 /* case AWE_PROBE_INFO:
2716 rc = awe_probe_info(&patch, addr, count);
2718 case AWE_PROBE_DATA:
2719 rc = awe_probe_data(&patch, addr, count);
2721 case AWE_REMOVE_INFO:
2722 rc = awe_remove_info(&patch, addr, count);
2724 case AWE_LOAD_CHORUS_FX:
2725 rc = awe_load_chorus_fx(&patch, addr, count);
2727 case AWE_LOAD_REVERB_FX:
2728 rc = awe_load_reverb_fx(&patch, addr, count);
2732 printk(KERN_WARNING "AWE32 Error: unknown patch format type %d\n",
2741 /* create an sf list record */
2743 awe_create_sf(int type, char *name)
2747 /* terminate sounds */
2749 rec = (sf_list *)kmalloc(sizeof(*rec), GFP_KERNEL);
2751 return 1; /* no memory */
2752 rec->sf_id = current_sf_id + 1;
2754 if (/*current_sf_id == 0 ||*/ (type & AWE_PAT_LOCKED) != 0)
2755 locked_sf_id = current_sf_id + 1;
2756 rec->num_info = awe_free_info();
2757 rec->num_sample = awe_free_sample();
2758 rec->mem_ptr = awe_free_mem_ptr();
2759 rec->infos = rec->last_infos = NULL;
2760 rec->samples = rec->last_samples = NULL;
2762 /* add to linked-list */
2772 #ifdef AWE_ALLOW_SAMPLE_SHARING
2775 memcpy(rec->name, name, AWE_PATCH_NAME_LEN);
2777 strcpy(rec->name, "*TEMPORARY*");
2778 if (current_sf_id > 1 && name && (type & AWE_PAT_SHARED) != 0) {
2779 /* is the current font really a shared font? */
2780 if (is_shared_sf(rec->name)) {
2781 /* check if the shared font is already installed */
2783 for (p = rec->prev; p; p = p->prev) {
2784 if (is_identical_name(rec->name, p)) {
2791 #endif /* allow sharing */
2797 #ifdef AWE_ALLOW_SAMPLE_SHARING
2799 /* check if the given name is a valid shared name */
2800 #define ASC_TO_KEY(c) ((c) - 'A' + 1)
2801 static int is_shared_sf(unsigned char *name)
2803 static unsigned char id_head[4] = {
2804 ASC_TO_KEY('A'), ASC_TO_KEY('W'), ASC_TO_KEY('E'),
2807 if (memcmp(name, id_head, 4) == 0)
2812 /* check if the given name matches to the existing list */
2813 static int is_identical_name(unsigned char *name, sf_list *p)
2816 if (is_shared_sf(id) && memcmp(id, name, AWE_PATCH_NAME_LEN) == 0)
2821 /* check if the given voice info exists */
2822 static int info_duplicated(sf_list *sf, awe_voice_list *rec)
2824 /* search for all sharing lists */
2825 for (; sf; sf = sf->shared) {
2827 for (p = sf->infos; p; p = p->next) {
2828 if (p->type == V_ST_NORMAL &&
2829 p->bank == rec->bank &&
2830 p->instr == rec->instr &&
2831 p->v.low == rec->v.low &&
2832 p->v.high == rec->v.high &&
2833 p->v.sample == rec->v.sample)
2840 #endif /* AWE_ALLOW_SAMPLE_SHARING */
2843 /* free sf_list record */
2844 /* linked-list in this function is not cared */
2846 awe_free_sf(sf_list *sf)
2849 awe_voice_list *p, *next;
2850 for (p = sf->infos; p; p = next) {
2856 awe_sample_list *p, *next;
2857 for (p = sf->samples; p; p = next) {
2866 /* open patch; create sf list and set opened flag */
2868 awe_open_patch(awe_patch_info *patch, const char __user *addr, int count)
2873 if (copy_from_user(&parm, addr + AWE_PATCH_INFO_SIZE, sizeof(parm)))
2877 #ifdef AWE_ALLOW_SAMPLE_SHARING
2878 if (sftail && (parm.type & AWE_PAT_SHARED) != 0) {
2879 /* is the previous font the same font? */
2880 if (is_identical_name(parm.name, sftail)) {
2881 /* then append to the previous */
2884 if (parm.type & AWE_PAT_LOCKED)
2885 locked_sf_id = current_sf_id;
2888 #endif /* allow sharing */
2890 if (awe_create_sf(parm.type, parm.name)) {
2891 printk(KERN_ERR "AWE32: can't open: failed to alloc new list\n");
2895 patch_opened = TRUE;
2896 return current_sf_id;
2899 /* check if the patch is already opened */
2901 check_patch_opened(int type, char *name)
2903 if (! patch_opened) {
2904 if (awe_create_sf(type, name)) {
2905 printk(KERN_ERR "AWE32: failed to alloc new list\n");
2908 patch_opened = TRUE;
2914 /* close the patch; if no voice is loaded, remove the patch */
2916 awe_close_patch(awe_patch_info *patch, const char __user *addr, int count)
2918 if (patch_opened && sftail) {
2919 /* if no voice is loaded, release the current patch */
2920 if (sftail->infos == NULL) {
2922 awe_remove_samples(current_sf_id - 1);
2930 /* remove the latest patch */
2932 awe_unload_patch(awe_patch_info *patch, const char __user *addr, int count)
2934 if (current_sf_id > 0 && current_sf_id > locked_sf_id) {
2936 awe_remove_samples(current_sf_id - 1);
2941 /* allocate voice info list records */
2942 static awe_voice_list *
2943 alloc_new_info(void)
2945 awe_voice_list *newlist;
2947 newlist = (awe_voice_list *)kmalloc(sizeof(*newlist), GFP_KERNEL);
2948 if (newlist == NULL) {
2949 printk(KERN_ERR "AWE32: can't alloc info table\n");
2955 /* allocate sample info list records */
2956 static awe_sample_list *
2957 alloc_new_sample(void)
2959 awe_sample_list *newlist;
2961 newlist = (awe_sample_list *)kmalloc(sizeof(*newlist), GFP_KERNEL);
2962 if (newlist == NULL) {
2963 printk(KERN_ERR "AWE32: can't alloc sample table\n");
2969 /* load voice map */
2971 awe_load_map(awe_patch_info *patch, const char __user *addr, int count)
2974 awe_voice_list *rec, *p;
2977 /* get the link info */
2978 if (count < sizeof(map)) {
2979 printk(KERN_WARNING "AWE32 Error: invalid patch info length\n");
2982 if (copy_from_user(&map, addr + AWE_PATCH_INFO_SIZE, sizeof(map)))
2985 /* check if the identical mapping already exists */
2986 p = awe_search_instr(map.map_bank, map.map_instr, map.map_key);
2987 for (; p; p = p->next_instr) {
2988 if (p->type == V_ST_MAPPED &&
2989 p->v.start == map.src_instr &&
2990 p->v.end == map.src_bank &&
2991 p->v.fixkey == map.src_key)
2992 return 0; /* already present! */
2995 if ((sf = check_patch_opened(AWE_PAT_TYPE_MAP, NULL)) == NULL)
2998 if ((rec = alloc_new_info()) == NULL)
3001 rec->bank = map.map_bank;
3002 rec->instr = map.map_instr;
3003 rec->type = V_ST_MAPPED;
3004 rec->disabled = FALSE;
3005 awe_init_voice_info(&rec->v);
3006 if (map.map_key >= 0) {
3007 rec->v.low = map.map_key;
3008 rec->v.high = map.map_key;
3010 rec->v.start = map.src_instr;
3011 rec->v.end = map.src_bank;
3012 rec->v.fixkey = map.src_key;
3013 add_sf_info(sf, rec);
3020 /* probe preset in the current list -- nothing to be loaded */
3022 awe_probe_info(awe_patch_info *patch, const char __user *addr, int count)
3024 #ifdef AWE_ALLOW_SAMPLE_SHARING
3031 /* get the link info */
3032 if (count < sizeof(map)) {
3033 printk(KERN_WARNING "AWE32 Error: invalid patch info length\n");
3036 if (copy_from_user(&map, addr + AWE_PATCH_INFO_SIZE, sizeof(map)))
3039 /* check if the identical mapping already exists */
3042 p = awe_search_instr(map.src_bank, map.src_instr, map.src_key);
3043 for (; p; p = p->next_instr) {
3044 if (p->type == V_ST_NORMAL &&
3045 is_identical_holder(p->holder, sftail) &&
3046 p->v.low <= map.src_key &&
3047 p->v.high >= map.src_key)
3048 return 0; /* already present! */
3050 #endif /* allow sharing */
3055 /* probe sample in the current list -- nothing to be loaded */
3057 awe_probe_data(awe_patch_info *patch, const char __user *addr, int count)
3059 #ifdef AWE_ALLOW_SAMPLE_SHARING
3063 /* search the specified sample by optarg */
3064 if (search_sample_index(sftail, patch->optarg) != NULL)
3066 #endif /* allow sharing */
3071 /* remove the present instrument layers */
3073 remove_info(sf_list *sf, int bank, int instr)
3075 awe_voice_list *prev, *next, *p;
3079 for (p = sf->infos; p; p = next) {
3081 if (p->type == V_ST_NORMAL &&
3082 p->bank == bank && p->instr == instr) {
3083 /* remove this layer */
3088 if (p == sf->last_infos)
3089 sf->last_infos = prev;
3097 rebuild_preset_list();
3101 /* load voice information data */
3103 awe_load_info(awe_patch_info *patch, const char __user *addr, int count)
3106 awe_voice_rec_hdr hdr;
3110 awe_voice_list *rec;
3112 if (count < AWE_VOICE_REC_SIZE) {
3113 printk(KERN_WARNING "AWE32 Error: invalid patch info length\n");
3117 offset = AWE_PATCH_INFO_SIZE;
3118 if (copy_from_user((char*)&hdr, addr + offset, AWE_VOICE_REC_SIZE))
3120 offset += AWE_VOICE_REC_SIZE;
3122 if (hdr.nvoices <= 0 || hdr.nvoices >= 100) {
3123 printk(KERN_WARNING "AWE32 Error: Invalid voice number %d\n", hdr.nvoices);
3126 total_size = AWE_VOICE_REC_SIZE + AWE_VOICE_INFO_SIZE * hdr.nvoices;
3127 if (count < total_size) {
3128 printk(KERN_WARNING "AWE32 Error: patch length(%d) is smaller than nvoices(%d)\n",
3129 count, hdr.nvoices);
3133 if ((sf = check_patch_opened(AWE_PAT_TYPE_MISC, NULL)) == NULL)
3136 switch (hdr.write_mode) {
3137 case AWE_WR_EXCLUSIVE:
3138 /* exclusive mode - if the instrument already exists,
3140 for (rec = sf->infos; rec; rec = rec->next) {
3141 if (rec->type == V_ST_NORMAL &&
3142 rec->bank == hdr.bank &&
3143 rec->instr == hdr.instr)
3147 case AWE_WR_REPLACE:
3148 /* replace mode - remove the instrument if it already exists */
3149 remove_info(sf, hdr.bank, hdr.instr);
3153 /* append new layers */
3154 for (i = 0; i < hdr.nvoices; i++) {
3155 rec = alloc_new_info();
3159 rec->bank = hdr.bank;
3160 rec->instr = hdr.instr;
3161 rec->type = V_ST_NORMAL;
3162 rec->disabled = FALSE;
3164 /* copy awe_voice_info parameters */
3165 if (copy_from_user(&rec->v, addr + offset, AWE_VOICE_INFO_SIZE)) {
3169 offset += AWE_VOICE_INFO_SIZE;
3170 #ifdef AWE_ALLOW_SAMPLE_SHARING
3171 if (sf && sf->shared) {
3172 if (info_duplicated(sf, rec)) {
3177 #endif /* allow sharing */
3178 if (rec->v.mode & AWE_MODE_INIT_PARM)
3179 awe_init_voice_parm(&rec->v.parm);
3180 add_sf_info(sf, rec);
3181 awe_set_sample(rec);
3189 /* remove instrument layers */
3191 awe_remove_info(awe_patch_info *patch, const char __user *addr, int count)
3193 unsigned char bank, instr;
3196 if (! patch_opened || (sf = sftail) == NULL) {
3197 printk(KERN_WARNING "AWE32: remove_info: patch not opened\n");
3201 bank = ((unsigned short)patch->optarg >> 8) & 0xff;
3202 instr = (unsigned short)patch->optarg & 0xff;
3203 if (! remove_info(sf, bank, instr))
3209 /* load wave sample data */
3211 awe_load_data(awe_patch_info *patch, const char __user *addr, int count)
3215 awe_sample_info tmprec;
3216 awe_sample_list *rec;
3219 if ((sf = check_patch_opened(AWE_PAT_TYPE_MISC, NULL)) == NULL)
3222 size = (count - AWE_SAMPLE_INFO_SIZE) / 2;
3223 offset = AWE_PATCH_INFO_SIZE;
3224 if (copy_from_user(&tmprec, addr + offset, AWE_SAMPLE_INFO_SIZE))
3226 offset += AWE_SAMPLE_INFO_SIZE;
3227 if (size != tmprec.size) {
3228 printk(KERN_WARNING "AWE32: load: sample size differed (%d != %d)\n",
3233 if (search_sample_index(sf, tmprec.sample) != NULL) {
3234 #ifdef AWE_ALLOW_SAMPLE_SHARING
3235 /* if shared sample, skip this data */
3236 if (sf->type & AWE_PAT_SHARED)
3238 #endif /* allow sharing */
3239 DEBUG(1,printk("AWE32: sample data %d already present\n", tmprec.sample));
3243 if ((rec = alloc_new_sample()) == NULL)
3246 memcpy(&rec->v, &tmprec, sizeof(tmprec));
3248 if (rec->v.size > 0) {
3249 if ((rc = awe_write_wave_data(addr, offset, rec, -1)) < 0) {
3256 add_sf_sample(sf, rec);
3261 /* replace wave sample data */
3263 awe_replace_data(awe_patch_info *patch, const char __user *addr, int count)
3269 awe_sample_info cursmp;
3272 awe_sample_list *rec;
3274 if (! patch_opened || (sf = sftail) == NULL) {
3275 printk(KERN_WARNING "AWE32: replace: patch not opened\n");
3279 size = (count - AWE_SAMPLE_INFO_SIZE) / 2;
3280 offset = AWE_PATCH_INFO_SIZE;
3281 if (copy_from_user(&cursmp, addr + offset, AWE_SAMPLE_INFO_SIZE))
3283 offset += AWE_SAMPLE_INFO_SIZE;
3284 if (cursmp.size == 0 || size != cursmp.size) {
3285 printk(KERN_WARNING "AWE32: replace: invalid sample size (%d!=%d)\n",
3289 channels = patch->optarg;
3290 if (channels <= 0 || channels > AWE_NORMAL_VOICES) {
3291 printk(KERN_WARNING "AWE32: replace: invalid channels %d\n", channels);
3295 for (rec = sf->samples; rec; rec = rec->next) {
3296 if (rec->v.sample == cursmp.sample)
3300 printk(KERN_WARNING "AWE32: replace: cannot find existing sample data %d\n",
3305 if (rec->v.size != cursmp.size) {
3306 printk(KERN_WARNING "AWE32: replace: exiting size differed (%d!=%d)\n",
3307 rec->v.size, cursmp.size);
3311 save_mem_ptr = awe_free_mem_ptr();
3312 sftail->mem_ptr = rec->v.start - awe_mem_start;
3313 memcpy(&rec->v, &cursmp, sizeof(cursmp));
3314 rec->v.sf_id = current_sf_id;
3315 if ((rc = awe_write_wave_data(addr, offset, rec, channels)) < 0)
3317 sftail->mem_ptr = save_mem_ptr;
3323 /*----------------------------------------------------------------*/
3325 static const char __user *readbuf_addr;
3326 static int readbuf_offs;
3327 static int readbuf_flags;
3329 /* initialize read buffer */
3331 readbuf_init(const char __user *addr, int offset, awe_sample_info *sp)
3333 readbuf_addr = addr;
3334 readbuf_offs = offset;
3335 readbuf_flags = sp->mode_flags;
3339 /* read directly from user buffer */
3340 static unsigned short
3341 readbuf_word(int pos)
3344 /* read from user buffer */
3345 if (readbuf_flags & AWE_SAMPLE_8BITS) {
3347 get_user(cc, (unsigned char __user *)(readbuf_addr + readbuf_offs + pos));
3348 c = (unsigned short)cc << 8; /* convert 8bit -> 16bit */
3350 get_user(c, (unsigned short __user *)(readbuf_addr + readbuf_offs + pos * 2));
3352 if (readbuf_flags & AWE_SAMPLE_UNSIGNED)
3353 c ^= 0x8000; /* unsigned -> signed */
3357 #define readbuf_word_cache readbuf_word
3358 #define readbuf_end() /**/
3360 /*----------------------------------------------------------------*/
3362 #define BLANK_LOOP_START 8
3363 #define BLANK_LOOP_END 40
3364 #define BLANK_LOOP_SIZE 48
3366 /* loading onto memory - return the actual written size */
3368 awe_write_wave_data(const char __user *addr, int offset, awe_sample_list *list, int channels)
3370 int i, truesize, dram_offset;
3371 awe_sample_info *sp = &list->v;
3374 /* be sure loop points start < end */
3375 if (sp->loopstart > sp->loopend) {
3376 int tmp = sp->loopstart;
3377 sp->loopstart = sp->loopend;
3381 /* compute true data size to be loaded */
3382 truesize = sp->size;
3383 if (sp->mode_flags & (AWE_SAMPLE_BIDIR_LOOP|AWE_SAMPLE_REVERSE_LOOP))
3384 truesize += sp->loopend - sp->loopstart;
3385 if (sp->mode_flags & AWE_SAMPLE_NO_BLANK)
3386 truesize += BLANK_LOOP_SIZE;
3387 if (awe_free_mem_ptr() + truesize >= memsize/2) {
3388 DEBUG(-1,printk("AWE32 Error: Sample memory full\n"));
3392 /* recalculate address offset */
3393 sp->end -= sp->start;
3394 sp->loopstart -= sp->start;
3395 sp->loopend -= sp->start;
3397 dram_offset = awe_free_mem_ptr() + awe_mem_start;
3398 sp->start = dram_offset;
3399 sp->end += dram_offset;
3400 sp->loopstart += dram_offset;
3401 sp->loopend += dram_offset;
3403 /* set the total size (store onto obsolete checksum value) */
3407 sp->checksum = truesize;
3409 if ((rc = awe_open_dram_for_write(dram_offset, channels)) != 0)
3412 if (readbuf_init(addr, offset, sp) < 0)
3415 for (i = 0; i < sp->size; i++) {
3417 c = readbuf_word(i);
3419 if (i == sp->loopend &&
3420 (sp->mode_flags & (AWE_SAMPLE_BIDIR_LOOP|AWE_SAMPLE_REVERSE_LOOP))) {
3421 int looplen = sp->loopend - sp->loopstart;
3422 /* copy reverse loop */
3424 for (k = 1; k <= looplen; k++) {
3425 c = readbuf_word_cache(i - k);
3428 if (sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP) {
3431 sp->start += looplen;
3438 /* if no blank loop is attached in the sample, add it */
3439 if (sp->mode_flags & AWE_SAMPLE_NO_BLANK) {
3440 for (i = 0; i < BLANK_LOOP_SIZE; i++)
3442 if (sp->mode_flags & AWE_SAMPLE_SINGLESHOT) {
3443 sp->loopstart = sp->end + BLANK_LOOP_START;
3444 sp->loopend = sp->end + BLANK_LOOP_END;
3457 /*----------------------------------------------------------------*/
3459 #ifdef AWE_HAS_GUS_COMPATIBILITY
3461 /* calculate GUS envelope time:
3462 * is this correct? i have no idea..
3465 calc_gus_envelope_time(int rate, int start, int end)
3468 r = (3 - ((rate >> 6) & 3)) * 3;
3476 return (t * 10) / (p * 441);
3479 #define calc_gus_sustain(val) (0x7f - vol_table[(val)/2])
3480 #define calc_gus_attenuation(val) vol_table[(val)/2]
3482 /* load GUS patch */
3484 awe_load_guspatch(const char __user *addr, int offs, int size, int pmgr_flag)
3486 struct patch_info patch;
3487 awe_voice_info *rec;
3488 awe_sample_info *smp;
3489 awe_voice_list *vrec;
3490 awe_sample_list *smprec;
3495 sizeof_patch = (int)((long)&patch.data[0] - (long)&patch); /* header size */
3496 if (size < sizeof_patch) {
3497 printk(KERN_WARNING "AWE32 Error: Patch header too short\n");
3500 if (copy_from_user(((char*)&patch) + offs, addr + offs, sizeof_patch - offs))
3502 size -= sizeof_patch;
3503 if (size < patch.len) {
3504 printk(KERN_WARNING "AWE32 Error: Patch record too short (%d<%d)\n",
3508 if ((sf = check_patch_opened(AWE_PAT_TYPE_GUS, NULL)) == NULL)
3510 if ((smprec = alloc_new_sample()) == NULL)
3512 if ((vrec = alloc_new_info()) == NULL) {
3518 smp->sample = sf->num_sample;
3520 smp->end = patch.len;
3521 smp->loopstart = patch.loop_start;
3522 smp->loopend = patch.loop_end;
3523 smp->size = patch.len;
3525 /* set up mode flags */
3526 smp->mode_flags = 0;
3527 if (!(patch.mode & WAVE_16_BITS))
3528 smp->mode_flags |= AWE_SAMPLE_8BITS;
3529 if (patch.mode & WAVE_UNSIGNED)
3530 smp->mode_flags |= AWE_SAMPLE_UNSIGNED;
3531 smp->mode_flags |= AWE_SAMPLE_NO_BLANK;
3532 if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP|WAVE_LOOP_BACK)))
3533 smp->mode_flags |= AWE_SAMPLE_SINGLESHOT;
3534 if (patch.mode & WAVE_BIDIR_LOOP)
3535 smp->mode_flags |= AWE_SAMPLE_BIDIR_LOOP;
3536 if (patch.mode & WAVE_LOOP_BACK)
3537 smp->mode_flags |= AWE_SAMPLE_REVERSE_LOOP;
3539 DEBUG(0,printk("AWE32: [sample %d mode %x]\n", patch.instr_no, smp->mode_flags));
3540 if (patch.mode & WAVE_16_BITS) {
3541 /* convert to word offsets */
3544 smp->loopstart /= 2;
3547 smp->checksum_flag = 0;
3550 if ((rc = awe_write_wave_data(addr, sizeof_patch, smprec, -1)) < 0)
3553 add_sf_sample(sf, smprec);
3555 /* set up voice info */
3557 awe_init_voice_info(rec);
3558 rec->sample = sf->num_info; /* the last sample */
3559 rec->rate_offset = calc_rate_offset(patch.base_freq);
3560 note = freq_to_note(patch.base_note);
3561 rec->root = note / 100;
3562 rec->tune = -(note % 100);
3563 rec->low = freq_to_note(patch.low_note) / 100;
3564 rec->high = freq_to_note(patch.high_note) / 100;
3565 DEBUG(1,printk("AWE32: [gus base offset=%d, note=%d, range=%d-%d(%d-%d)]\n",
3566 rec->rate_offset, note,
3567 rec->low, rec->high,
3568 patch.low_note, patch.high_note));
3569 /* panning position; -128 - 127 => 0-127 */
3570 rec->pan = (patch.panning + 128) / 2;
3572 /* detuning is ignored */
3573 /* 6points volume envelope */
3574 if (patch.mode & WAVE_ENVELOPES) {
3575 int attack, hold, decay, release;
3576 attack = calc_gus_envelope_time
3577 (patch.env_rate[0], 0, patch.env_offset[0]);
3578 hold = calc_gus_envelope_time
3579 (patch.env_rate[1], patch.env_offset[0],
3580 patch.env_offset[1]);
3581 decay = calc_gus_envelope_time
3582 (patch.env_rate[2], patch.env_offset[1],
3583 patch.env_offset[2]);
3584 release = calc_gus_envelope_time
3585 (patch.env_rate[3], patch.env_offset[1],
3586 patch.env_offset[4]);
3587 release += calc_gus_envelope_time
3588 (patch.env_rate[4], patch.env_offset[3],
3589 patch.env_offset[4]);
3590 release += calc_gus_envelope_time
3591 (patch.env_rate[5], patch.env_offset[4],
3592 patch.env_offset[5]);
3593 rec->parm.volatkhld = (calc_parm_hold(hold) << 8) |
3594 calc_parm_attack(attack);
3595 rec->parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |
3596 calc_parm_decay(decay);
3597 rec->parm.volrelease = 0x8000 | calc_parm_decay(release);
3598 DEBUG(2,printk("AWE32: [gusenv atk=%d, hld=%d, dcy=%d, rel=%d]\n", attack, hold, decay, release));
3599 rec->attenuation = calc_gus_attenuation(patch.env_offset[0]);
3602 /* tremolo effect */
3603 if (patch.mode & WAVE_TREMOLO) {
3604 int rate = (patch.tremolo_rate * 1000 / 38) / 42;
3605 rec->parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;
3606 DEBUG(2,printk("AWE32: [gusenv tremolo rate=%d, dep=%d, tremfrq=%x]\n",
3607 patch.tremolo_rate, patch.tremolo_depth,
3608 rec->parm.tremfrq));
3610 /* vibrato effect */
3611 if (patch.mode & WAVE_VIBRATO) {
3612 int rate = (patch.vibrato_rate * 1000 / 38) / 42;
3613 rec->parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;
3614 DEBUG(2,printk("AWE32: [gusenv vibrato rate=%d, dep=%d, tremfrq=%x]\n",
3615 patch.tremolo_rate, patch.tremolo_depth,
3616 rec->parm.tremfrq));
3619 /* scale_freq, scale_factor, volume, and fractions not implemented */
3621 /* append to the tail of the list */
3622 vrec->bank = ctrls[AWE_MD_GUS_BANK];
3623 vrec->instr = patch.instr_no;
3624 vrec->disabled = FALSE;
3625 vrec->type = V_ST_NORMAL;
3627 add_sf_info(sf, vrec);
3628 add_info_list(vrec);
3630 /* set the voice index */
3631 awe_set_sample(vrec);
3636 #endif /* AWE_HAS_GUS_COMPATIBILITY */
3639 * sample and voice list handlers
3642 /* append this to the current sf list */
3643 static void add_sf_info(sf_list *sf, awe_voice_list *rec)
3648 rec->v.sf_id = sf->sf_id;
3650 sf->last_infos->next = rec;
3653 sf->last_infos = rec;
3658 /* prepend this sample to sf list */
3659 static void add_sf_sample(sf_list *sf, awe_sample_list *rec)
3664 rec->v.sf_id = sf->sf_id;
3665 if (sf->last_samples)
3666 sf->last_samples->next = rec;
3669 sf->last_samples = rec;
3674 /* purge the old records which don't belong with the same file id */
3675 static void purge_old_list(awe_voice_list *rec, awe_voice_list *next)
3677 rec->next_instr = next;
3678 if (rec->bank == AWE_DRUM_BANK) {
3679 /* remove samples with the same note range */
3680 awe_voice_list *cur, *prev = rec;
3681 int low = rec->v.low;
3682 int high = rec->v.high;
3683 for (cur = next; cur; cur = cur->next_instr) {
3684 if (cur->v.low == low &&
3685 cur->v.high == high &&
3686 ! is_identical_holder(cur->holder, rec->holder))
3687 prev->next_instr = cur->next_instr;
3692 if (! is_identical_holder(next->holder, rec->holder))
3693 /* remove all samples */
3694 rec->next_instr = NULL;
3698 /* prepend to top of the preset table */
3699 static void add_info_list(awe_voice_list *rec)
3701 awe_voice_list *prev, *cur;
3707 key = awe_search_key(rec->bank, rec->instr, rec->v.low);
3709 for (cur = preset_table[key]; cur; cur = cur->next_bank) {
3710 /* search the first record with the same bank number */
3711 if (cur->instr == rec->instr && cur->bank == rec->bank) {
3712 /* replace the list with the new record */
3713 rec->next_bank = cur->next_bank;
3715 prev->next_bank = rec;
3717 preset_table[key] = rec;
3718 purge_old_list(rec, cur);
3724 /* this is the first bank record.. just add this */
3725 rec->next_instr = NULL;
3726 rec->next_bank = preset_table[key];
3727 preset_table[key] = rec;
3730 /* remove samples later than the specified sf_id */
3732 awe_remove_samples(int sf_id)
3737 awe_reset_samples();
3740 /* already removed? */
3741 if (current_sf_id <= sf_id)
3744 for (p = sftail; p; p = prev) {
3745 if (p->sf_id <= sf_id)
3752 sf_id = sftail->sf_id;
3753 sftail->next = NULL;
3758 current_sf_id = sf_id;
3759 if (locked_sf_id > sf_id)
3760 locked_sf_id = sf_id;
3762 rebuild_preset_list();
3765 /* rebuild preset search list */
3766 static void rebuild_preset_list(void)
3769 awe_voice_list *rec;
3771 memset(preset_table, 0, sizeof(preset_table));
3773 for (p = sfhead; p; p = p->next) {
3774 for (rec = p->infos; rec; rec = rec->next)
3779 /* compare the given sf_id pair */
3780 static int is_identical_holder(sf_list *sf1, sf_list *sf2)
3782 if (sf1 == NULL || sf2 == NULL)
3786 #ifdef AWE_ALLOW_SAMPLE_SHARING
3788 /* compare with the sharing id */
3791 if (sf1->sf_id < sf2->sf_id) { /* make sure id1 > id2 */
3792 sf_list *tmp; tmp = sf1; sf1 = sf2; sf2 = tmp;
3794 for (p = sf1->shared; p; p = p->shared) {
3795 if (counter++ > current_sf_id)
3796 break; /* strange sharing loop.. quit */
3801 #endif /* allow sharing */
3805 /* search the sample index matching with the given sample id */
3806 static awe_sample_list *
3807 search_sample_index(sf_list *sf, int sample)
3810 #ifdef AWE_ALLOW_SAMPLE_SHARING
3813 for (p = sf->samples; p; p = p->next) {
3814 if (p->v.sample == sample)
3818 if (counter++ > current_sf_id)
3819 break; /* strange sharing loop.. quit */
3823 for (p = sf->samples; p; p = p->next) {
3824 if (p->v.sample == sample)
3832 /* search the specified sample */
3833 /* non-zero = found */
3835 awe_set_sample(awe_voice_list *rec)
3837 awe_sample_list *smp;
3838 awe_voice_info *vp = &rec->v;
3841 if ((smp = search_sample_index(rec->holder, vp->sample)) == NULL)
3844 /* set the actual sample offsets */
3845 vp->start += smp->v.start;
3846 vp->end += smp->v.end;
3847 vp->loopstart += smp->v.loopstart;
3848 vp->loopend += smp->v.loopend;
3849 /* copy mode flags */
3850 vp->mode = smp->v.mode_flags;
3862 /* look for all voices associated with the specified note & velocity */
3864 awe_search_multi_voices(awe_voice_list *rec, int note, int velocity,
3865 awe_voice_info **vlist)
3870 for (; rec; rec = rec->next_instr) {
3871 if (note >= rec->v.low &&
3872 note <= rec->v.high &&
3873 velocity >= rec->v.vellow &&
3874 velocity <= rec->v.velhigh) {
3875 if (rec->type == V_ST_MAPPED) {
3880 vlist[nvoices++] = &rec->v;
3881 if (nvoices >= AWE_MAX_VOICES)
3888 /* store the voice list from the specified note and velocity.
3889 if the preset is mapped, seek for the destination preset, and rewrite
3890 the note number if necessary.
3893 really_alloc_voices(int bank, int instr, int *note, int velocity, awe_voice_info **vlist)
3896 awe_voice_list *vrec;
3900 vrec = awe_search_instr(bank, instr, *note);
3901 nvoices = awe_search_multi_voices(vrec, *note, velocity, vlist);
3903 if (bank == AWE_DRUM_BANK)
3904 /* search default drumset */
3905 vrec = awe_search_instr(bank, ctrls[AWE_MD_DEF_DRUM], *note);
3907 /* search default preset */
3908 vrec = awe_search_instr(ctrls[AWE_MD_DEF_BANK], instr, *note);
3909 nvoices = awe_search_multi_voices(vrec, *note, velocity, vlist);
3912 if (bank == AWE_DRUM_BANK && ctrls[AWE_MD_DEF_DRUM] != 0)
3913 /* search default drumset */
3914 vrec = awe_search_instr(bank, 0, *note);
3915 else if (bank != AWE_DRUM_BANK && ctrls[AWE_MD_DEF_BANK] != 0)
3916 /* search default preset */
3917 vrec = awe_search_instr(0, instr, *note);
3918 nvoices = awe_search_multi_voices(vrec, *note, velocity, vlist);
3920 if (nvoices < 0) { /* mapping */
3921 int key = vlist[0]->fixkey;
3922 instr = vlist[0]->start;
3923 bank = vlist[0]->end;
3925 printk(KERN_ERR "AWE32: too deep mapping level\n");
3937 /* allocate voices corresponding note and velocity; supports multiple insts. */
3939 awe_alloc_multi_voices(int ch, int note, int velocity, int key)
3941 int i, v, nvoices, bank;
3942 awe_voice_info *vlist[AWE_MAX_VOICES];
3944 if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(ch))
3945 bank = AWE_DRUM_BANK; /* always search drumset */
3947 bank = channels[ch].bank;
3949 /* check the possible voices; note may be changeable if mapped */
3950 nvoices = really_alloc_voices(bank, channels[ch].instr,
3951 ¬e, velocity, vlist);
3953 /* set the voices */
3954 current_alloc_time++;
3955 for (i = 0; i < nvoices; i++) {
3956 v = awe_clear_voice();
3957 voices[v].key = key;
3959 voices[v].note = note;
3960 voices[v].velocity = velocity;
3961 voices[v].time = current_alloc_time;
3962 voices[v].cinfo = &channels[ch];
3963 voices[v].sample = vlist[i];
3964 voices[v].state = AWE_ST_MARK;
3965 voices[v].layer = nvoices - i - 1; /* in reverse order */
3968 /* clear the mark in allocated voices */
3969 for (i = 0; i < awe_max_voices; i++) {
3970 if (voices[i].state == AWE_ST_MARK)
3971 voices[i].state = AWE_ST_OFF;
3977 /* search an empty voice.
3978 if no empty voice is found, at least terminate a voice
3981 awe_clear_voice(void)
3984 OFF=0, RELEASED, SUSTAINED, PLAYING, END
3986 struct voice_candidate_t {
3991 int i, type, vtarget;
3994 for (type = OFF; type < END; type++) {
3995 candidate[type].best = -1;
3996 candidate[type].time = current_alloc_time + 1;
3997 candidate[type].vtarget = vtarget;
4000 for (i = 0; i < awe_max_voices; i++) {
4001 if (voices[i].state & AWE_ST_OFF)
4003 else if (voices[i].state & AWE_ST_RELEASED)
4005 else if (voices[i].state & AWE_ST_SUSTAINED)
4007 else if (voices[i].state & ~AWE_ST_MARK)
4011 #ifdef AWE_CHECK_VTARGET
4012 /* get current volume */
4013 vtarget = (awe_peek_dw(AWE_VTFT(i)) >> 16) & 0xffff;
4015 if (candidate[type].best < 0 ||
4016 vtarget < candidate[type].vtarget ||
4017 (vtarget == candidate[type].vtarget &&
4018 voices[i].time < candidate[type].time)) {
4019 candidate[type].best = i;
4020 candidate[type].time = voices[i].time;
4021 candidate[type].vtarget = vtarget;
4025 for (type = OFF; type < END; type++) {
4026 if ((i = candidate[type].best) >= 0) {
4027 if (voices[i].state != AWE_ST_OFF)
4029 awe_voice_init(i, TRUE);
4037 /* search sample for the specified note & velocity and set it on the voice;
4038 * note that voice is the voice index (not channel index)
4041 awe_alloc_one_voice(int voice, int note, int velocity)
4043 int ch, nvoices, bank;
4044 awe_voice_info *vlist[AWE_MAX_VOICES];
4046 ch = voices[voice].ch;
4047 if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(voice))
4048 bank = AWE_DRUM_BANK; /* always search drumset */
4050 bank = voices[voice].cinfo->bank;
4052 nvoices = really_alloc_voices(bank, voices[voice].cinfo->instr,
4053 ¬e, velocity, vlist);
4055 voices[voice].time = ++current_alloc_time;
4056 voices[voice].sample = vlist[0]; /* use the first one */
4057 voices[voice].layer = 0;
4058 voices[voice].note = note;
4059 voices[voice].velocity = velocity;
4065 * sequencer2 functions
4068 /* search an empty voice; used by sequencer2 */
4070 awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc)
4072 playing_mode = AWE_PLAY_MULTI2;
4073 awe_info.nr_voices = AWE_MAX_CHANNELS;
4074 return awe_clear_voice();
4078 /* set up voice; used by sequencer2 */
4080 awe_setup_voice(int dev, int voice, int chn)
4082 struct channel_info *info;
4083 if (synth_devs[dev] == NULL ||
4084 (info = &synth_devs[dev]->chn_info[chn]) == NULL)
4087 if (voice < 0 || voice >= awe_max_voices)
4090 DEBUG(2,printk("AWE32: [setup(%d) ch=%d]\n", voice, chn));
4091 channels[chn].expression_vol = info->controllers[CTL_EXPRESSION];
4092 channels[chn].main_vol = info->controllers[CTL_MAIN_VOLUME];
4093 channels[chn].panning =
4094 info->controllers[CTL_PAN] * 2 - 128; /* signed 8bit */
4095 channels[chn].bender = info->bender_value; /* zero center */
4096 channels[chn].bank = info->controllers[CTL_BANK_SELECT];
4097 channels[chn].sustained = info->controllers[CTL_SUSTAIN];
4098 if (info->controllers[CTL_EXT_EFF_DEPTH]) {
4099 FX_SET(&channels[chn].fx, AWE_FX_REVERB,
4100 info->controllers[CTL_EXT_EFF_DEPTH] * 2);
4102 if (info->controllers[CTL_CHORUS_DEPTH]) {
4103 FX_SET(&channels[chn].fx, AWE_FX_CHORUS,
4104 info->controllers[CTL_CHORUS_DEPTH] * 2);
4106 awe_set_instr(dev, chn, info->pgm_num);
4110 #ifdef CONFIG_AWE32_MIXER
4112 * AWE32 mixer device control
4115 static int awe_mixer_ioctl(int dev, unsigned int cmd, void __user *arg);
4117 static int my_mixerdev = -1;
4119 static struct mixer_operations awe_mixer_operations = {
4120 .owner = THIS_MODULE,
4122 .name = "AWE32 Equalizer",
4123 .ioctl = awe_mixer_ioctl,
4126 static void __init attach_mixer(void)
4128 if ((my_mixerdev = sound_alloc_mixerdev()) >= 0) {
4129 mixer_devs[my_mixerdev] = &awe_mixer_operations;
4133 static void unload_mixer(void)
4135 if (my_mixerdev >= 0)
4136 sound_unload_mixerdev(my_mixerdev);
4140 awe_mixer_ioctl(int dev, unsigned int cmd, void __user * arg)
4142 int i, level, value;
4144 if (((cmd >> 8) & 0xff) != 'M')
4147 if (get_user(level, (int __user *)arg))
4149 level = ((level & 0xff) + (level >> 8)) / 2;
4150 DEBUG(0,printk("AWEMix: cmd=%x val=%d\n", cmd & 0xff, level));
4152 if (_SIOC_DIR(cmd) & _SIOC_WRITE) {
4153 switch (cmd & 0xff) {
4154 case SOUND_MIXER_BASS:
4155 value = level * 12 / 100;
4158 ctrls[AWE_MD_BASS_LEVEL] = value;
4159 awe_update_equalizer();
4161 case SOUND_MIXER_TREBLE:
4162 value = level * 12 / 100;
4165 ctrls[AWE_MD_TREBLE_LEVEL] = value;
4166 awe_update_equalizer();
4168 case SOUND_MIXER_VOLUME:
4169 level = level * 127 / 100;
4170 if (level >= 128) level = 127;
4171 atten_relative = FALSE;
4172 atten_offset = vol_table[level];
4173 awe_update_volume();
4177 switch (cmd & 0xff) {
4178 case SOUND_MIXER_BASS:
4179 level = ctrls[AWE_MD_BASS_LEVEL] * 100 / 24;
4180 level = (level << 8) | level;
4182 case SOUND_MIXER_TREBLE:
4183 level = ctrls[AWE_MD_TREBLE_LEVEL] * 100 / 24;
4184 level = (level << 8) | level;
4186 case SOUND_MIXER_VOLUME:
4187 value = atten_offset;
4189 value += ctrls[AWE_MD_ZERO_ATTEN];
4190 for (i = 127; i > 0; i--) {
4191 if (value <= vol_table[i])
4194 level = i * 100 / 127;
4195 level = (level << 8) | level;
4197 case SOUND_MIXER_DEVMASK:
4198 level = SOUND_MASK_BASS|SOUND_MASK_TREBLE|SOUND_MASK_VOLUME;
4204 if (put_user(level, (int __user *)arg))
4208 #endif /* CONFIG_AWE32_MIXER */
4212 * initialization of Emu8000
4215 /* intiailize audio channels */
4217 awe_init_audio(void)
4221 /* turn off envelope engines */
4222 for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
4223 awe_poke(AWE_DCYSUSV(ch), 0x80);
4226 /* reset all other parameters to zero */
4227 for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
4228 awe_poke(AWE_ENVVOL(ch), 0);
4229 awe_poke(AWE_ENVVAL(ch), 0);
4230 awe_poke(AWE_DCYSUS(ch), 0);
4231 awe_poke(AWE_ATKHLDV(ch), 0);
4232 awe_poke(AWE_LFO1VAL(ch), 0);
4233 awe_poke(AWE_ATKHLD(ch), 0);
4234 awe_poke(AWE_LFO2VAL(ch), 0);
4235 awe_poke(AWE_IP(ch), 0);
4236 awe_poke(AWE_IFATN(ch), 0);
4237 awe_poke(AWE_PEFE(ch), 0);
4238 awe_poke(AWE_FMMOD(ch), 0);
4239 awe_poke(AWE_TREMFRQ(ch), 0);
4240 awe_poke(AWE_FM2FRQ2(ch), 0);
4241 awe_poke_dw(AWE_PTRX(ch), 0);
4242 awe_poke_dw(AWE_VTFT(ch), 0);
4243 awe_poke_dw(AWE_PSST(ch), 0);
4244 awe_poke_dw(AWE_CSL(ch), 0);
4245 awe_poke_dw(AWE_CCCA(ch), 0);
4248 for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
4249 awe_poke_dw(AWE_CPF(ch), 0);
4250 awe_poke_dw(AWE_CVCF(ch), 0);
4255 /* initialize DMA address */
4259 awe_poke_dw(AWE_SMALR, 0);
4260 awe_poke_dw(AWE_SMARR, 0);
4261 awe_poke_dw(AWE_SMALW, 0);
4262 awe_poke_dw(AWE_SMARW, 0);
4266 /* initialization arrays; from ADIP */
4268 static unsigned short init1[128] = {
4269 0x03ff, 0x0030, 0x07ff, 0x0130, 0x0bff, 0x0230, 0x0fff, 0x0330,
4270 0x13ff, 0x0430, 0x17ff, 0x0530, 0x1bff, 0x0630, 0x1fff, 0x0730,
4271 0x23ff, 0x0830, 0x27ff, 0x0930, 0x2bff, 0x0a30, 0x2fff, 0x0b30,
4272 0x33ff, 0x0c30, 0x37ff, 0x0d30, 0x3bff, 0x0e30, 0x3fff, 0x0f30,
4274 0x43ff, 0x0030, 0x47ff, 0x0130, 0x4bff, 0x0230, 0x4fff, 0x0330,
4275 0x53ff, 0x0430, 0x57ff, 0x0530, 0x5bff, 0x0630, 0x5fff, 0x0730,
4276 0x63ff, 0x0830, 0x67ff, 0x0930, 0x6bff, 0x0a30, 0x6fff, 0x0b30,
4277 0x73ff, 0x0c30, 0x77ff, 0x0d30, 0x7bff, 0x0e30, 0x7fff, 0x0f30,
4279 0x83ff, 0x0030, 0x87ff, 0x0130, 0x8bff, 0x0230, 0x8fff, 0x0330,
4280 0x93ff, 0x0430, 0x97ff, 0x0530, 0x9bff, 0x0630, 0x9fff, 0x0730,
4281 0xa3ff, 0x0830, 0xa7ff, 0x0930, 0xabff, 0x0a30, 0xafff, 0x0b30,
4282 0xb3ff, 0x0c30, 0xb7ff, 0x0d30, 0xbbff, 0x0e30, 0xbfff, 0x0f30,
4284 0xc3ff, 0x0030, 0xc7ff, 0x0130, 0xcbff, 0x0230, 0xcfff, 0x0330,
4285 0xd3ff, 0x0430, 0xd7ff, 0x0530, 0xdbff, 0x0630, 0xdfff, 0x0730,
4286 0xe3ff, 0x0830, 0xe7ff, 0x0930, 0xebff, 0x0a30, 0xefff, 0x0b30,
4287 0xf3ff, 0x0c30, 0xf7ff, 0x0d30, 0xfbff, 0x0e30, 0xffff, 0x0f30,
4290 static unsigned short init2[128] = {
4291 0x03ff, 0x8030, 0x07ff, 0x8130, 0x0bff, 0x8230, 0x0fff, 0x8330,
4292 0x13ff, 0x8430, 0x17ff, 0x8530, 0x1bff, 0x8630, 0x1fff, 0x8730,
4293 0x23ff, 0x8830, 0x27ff, 0x8930, 0x2bff, 0x8a30, 0x2fff, 0x8b30,
4294 0x33ff, 0x8c30, 0x37ff, 0x8d30, 0x3bff, 0x8e30, 0x3fff, 0x8f30,
4296 0x43ff, 0x8030, 0x47ff, 0x8130, 0x4bff, 0x8230, 0x4fff, 0x8330,
4297 0x53ff, 0x8430, 0x57ff, 0x8530, 0x5bff, 0x8630, 0x5fff, 0x8730,
4298 0x63ff, 0x8830, 0x67ff, 0x8930, 0x6bff, 0x8a30, 0x6fff, 0x8b30,
4299 0x73ff, 0x8c30, 0x77ff, 0x8d30, 0x7bff, 0x8e30, 0x7fff, 0x8f30,
4301 0x83ff, 0x8030, 0x87ff, 0x8130, 0x8bff, 0x8230, 0x8fff, 0x8330,
4302 0x93ff, 0x8430, 0x97ff, 0x8530, 0x9bff, 0x8630, 0x9fff, 0x8730,
4303 0xa3ff, 0x8830, 0xa7ff, 0x8930, 0xabff, 0x8a30, 0xafff, 0x8b30,
4304 0xb3ff, 0x8c30, 0xb7ff, 0x8d30, 0xbbff, 0x8e30, 0xbfff, 0x8f30,
4306 0xc3ff, 0x8030, 0xc7ff, 0x8130, 0xcbff, 0x8230, 0xcfff, 0x8330,
4307 0xd3ff, 0x8430, 0xd7ff, 0x8530, 0xdbff, 0x8630, 0xdfff, 0x8730,
4308 0xe3ff, 0x8830, 0xe7ff, 0x8930, 0xebff, 0x8a30, 0xefff, 0x8b30,
4309 0xf3ff, 0x8c30, 0xf7ff, 0x8d30, 0xfbff, 0x8e30, 0xffff, 0x8f30,
4312 static unsigned short init3[128] = {
4313 0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
4314 0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x8F7C, 0x167E, 0xF254,
4315 0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x8BAA, 0x1B6D, 0xF234,
4316 0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x86E7, 0x229E, 0xF224,
4318 0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x87F6, 0x2C28, 0xF254,
4319 0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x8F02, 0x1341, 0xF264,
4320 0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x8FA9, 0x3EB5, 0xF294,
4321 0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0xC4C3, 0x3EBB, 0xC5C3,
4323 0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x8671, 0x14FD, 0x8287,
4324 0x3EBC, 0xE610, 0x3EC8, 0x8C7B, 0x031A, 0x87E6, 0x3EC8, 0x86F7,
4325 0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x821F, 0x3ECA, 0x8386,
4326 0x3EC1, 0x8C03, 0x3EC9, 0x831E, 0x3ECA, 0x8C4C, 0x3EBF, 0x8C55,
4328 0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x8EAD, 0x3EC8, 0xD308,
4329 0x3EC2, 0x8F7E, 0x3ECB, 0x8219, 0x3ECB, 0xD26E, 0x3EC5, 0x831F,
4330 0x3EC6, 0xC308, 0x3EC3, 0xB2FF, 0x3EC9, 0x8265, 0x3EC9, 0x8319,
4331 0x1342, 0xD36E, 0x3EC7, 0xB3FF, 0x0000, 0x8365, 0x1420, 0x9570,
4334 static unsigned short init4[128] = {
4335 0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
4336 0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x0F7C, 0x167E, 0x7254,
4337 0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x0BAA, 0x1B6D, 0x7234,
4338 0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x06E7, 0x229E, 0x7224,
4340 0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x07F6, 0x2C28, 0x7254,
4341 0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x0F02, 0x1341, 0x7264,
4342 0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x0FA9, 0x3EB5, 0x7294,
4343 0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0x44C3, 0x3EBB, 0x45C3,
4345 0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x0671, 0x14FD, 0x0287,
4346 0x3EBC, 0xE610, 0x3EC8, 0x0C7B, 0x031A, 0x07E6, 0x3EC8, 0x86F7,
4347 0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x021F, 0x3ECA, 0x0386,
4348 0x3EC1, 0x0C03, 0x3EC9, 0x031E, 0x3ECA, 0x8C4C, 0x3EBF, 0x0C55,
4350 0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x0EAD, 0x3EC8, 0xD308,
4351 0x3EC2, 0x8F7E, 0x3ECB, 0x0219, 0x3ECB, 0xD26E, 0x3EC5, 0x031F,
4352 0x3EC6, 0xC308, 0x3EC3, 0x32FF, 0x3EC9, 0x0265, 0x3EC9, 0x8319,
4353 0x1342, 0xD36E, 0x3EC7, 0x33FF, 0x0000, 0x8365, 0x1420, 0x9570,
4357 /* send initialization arrays to start up */
4359 awe_init_array(void)
4361 awe_send_array(init1);
4363 awe_send_array(init2);
4364 awe_send_array(init3);
4365 awe_poke_dw(AWE_HWCF4, 0);
4366 awe_poke_dw(AWE_HWCF5, 0x83);
4367 awe_poke_dw(AWE_HWCF6, 0x8000);
4368 awe_send_array(init4);
4371 /* send an initialization array */
4373 awe_send_array(unsigned short *data)
4379 for (i = 0; i < AWE_MAX_VOICES; i++, p++)
4380 awe_poke(AWE_INIT1(i), *p);
4381 for (i = 0; i < AWE_MAX_VOICES; i++, p++)
4382 awe_poke(AWE_INIT2(i), *p);
4383 for (i = 0; i < AWE_MAX_VOICES; i++, p++)
4384 awe_poke(AWE_INIT3(i), *p);
4385 for (i = 0; i < AWE_MAX_VOICES; i++, p++)
4386 awe_poke(AWE_INIT4(i), *p);
4391 * set up awe32 channels to some known state.
4394 /* set the envelope & LFO parameters to the default values; see ADIP */
4396 awe_tweak_voice(int i)
4398 /* set all mod/vol envelope shape to minimum */
4399 awe_poke(AWE_ENVVOL(i), 0x8000);
4400 awe_poke(AWE_ENVVAL(i), 0x8000);
4401 awe_poke(AWE_DCYSUS(i), 0x7F7F);
4402 awe_poke(AWE_ATKHLDV(i), 0x7F7F);
4403 awe_poke(AWE_ATKHLD(i), 0x7F7F);
4404 awe_poke(AWE_PEFE(i), 0); /* mod envelope height to zero */
4405 awe_poke(AWE_LFO1VAL(i), 0x8000); /* no delay for LFO1 */
4406 awe_poke(AWE_LFO2VAL(i), 0x8000);
4407 awe_poke(AWE_IP(i), 0xE000); /* no pitch shift */
4408 awe_poke(AWE_IFATN(i), 0xFF00); /* volume to minimum */
4409 awe_poke(AWE_FMMOD(i), 0);
4410 awe_poke(AWE_TREMFRQ(i), 0);
4411 awe_poke(AWE_FM2FRQ2(i), 0);
4418 /* reset all channels */
4419 for (i = 0; i < awe_max_voices; i++)
4425 * initializes the FM section of AWE32;
4426 * see Vince Vu's unofficial AWE32 programming guide
4432 #ifndef AWE_ALWAYS_INIT_FM
4433 /* if no extended memory is on board.. */
4437 DEBUG(3,printk("AWE32: initializing FM\n"));
4439 /* Initialize the last two channels for DRAM refresh and producing
4440 the reverb and chorus effects for Yamaha OPL-3 synthesizer */
4442 /* 31: FM left channel, 0xffffe0-0xffffe8 */
4443 awe_poke(AWE_DCYSUSV(30), 0x80);
4444 awe_poke_dw(AWE_PSST(30), 0xFFFFFFE0); /* full left */
4445 awe_poke_dw(AWE_CSL(30), 0x00FFFFE8 |
4446 (DEF_FM_CHORUS_DEPTH << 24));
4447 awe_poke_dw(AWE_PTRX(30), (DEF_FM_REVERB_DEPTH << 8));
4448 awe_poke_dw(AWE_CPF(30), 0);
4449 awe_poke_dw(AWE_CCCA(30), 0x00FFFFE3);
4451 /* 32: FM right channel, 0xfffff0-0xfffff8 */
4452 awe_poke(AWE_DCYSUSV(31), 0x80);
4453 awe_poke_dw(AWE_PSST(31), 0x00FFFFF0); /* full right */
4454 awe_poke_dw(AWE_CSL(31), 0x00FFFFF8 |
4455 (DEF_FM_CHORUS_DEPTH << 24));
4456 awe_poke_dw(AWE_PTRX(31), (DEF_FM_REVERB_DEPTH << 8));
4457 awe_poke_dw(AWE_CPF(31), 0x8000);
4458 awe_poke_dw(AWE_CCCA(31), 0x00FFFFF3);
4460 /* skew volume & cutoff */
4461 awe_poke_dw(AWE_VTFT(30), 0x8000FFFF);
4462 awe_poke_dw(AWE_VTFT(31), 0x8000FFFF);
4464 voices[30].state = AWE_ST_FM;
4465 voices[31].state = AWE_ST_FM;
4467 /* change maximum channels to 30 */
4468 awe_max_voices = AWE_NORMAL_VOICES;
4469 if (playing_mode == AWE_PLAY_DIRECT)
4470 awe_info.nr_voices = awe_max_voices;
4472 awe_info.nr_voices = AWE_MAX_CHANNELS;
4473 voice_alloc->max_voice = awe_max_voices;
4477 * AWE32 DRAM access routines
4480 /* open DRAM write accessing mode */
4482 awe_open_dram_for_write(int offset, int channels)
4484 int vidx[AWE_NORMAL_VOICES];
4487 if (channels < 0 || channels >= AWE_NORMAL_VOICES) {
4488 channels = AWE_NORMAL_VOICES;
4489 for (i = 0; i < AWE_NORMAL_VOICES; i++)
4492 for (i = 0; i < channels; i++) {
4493 vidx[i] = awe_clear_voice();
4494 voices[vidx[i]].state = AWE_ST_MARK;
4498 /* use all channels for DMA transfer */
4499 for (i = 0; i < channels; i++) {
4500 if (vidx[i] < 0) continue;
4501 awe_poke(AWE_DCYSUSV(vidx[i]), 0x80);
4502 awe_poke_dw(AWE_VTFT(vidx[i]), 0);
4503 awe_poke_dw(AWE_CVCF(vidx[i]), 0);
4504 awe_poke_dw(AWE_PTRX(vidx[i]), 0x40000000);
4505 awe_poke_dw(AWE_CPF(vidx[i]), 0x40000000);
4506 awe_poke_dw(AWE_PSST(vidx[i]), 0);
4507 awe_poke_dw(AWE_CSL(vidx[i]), 0);
4508 awe_poke_dw(AWE_CCCA(vidx[i]), 0x06000000);
4509 voices[vidx[i]].state = AWE_ST_DRAM;
4511 /* point channels 31 & 32 to ROM samples for DRAM refresh */
4512 awe_poke_dw(AWE_VTFT(30), 0);
4513 awe_poke_dw(AWE_PSST(30), 0x1d8);
4514 awe_poke_dw(AWE_CSL(30), 0x1e0);
4515 awe_poke_dw(AWE_CCCA(30), 0x1d8);
4516 awe_poke_dw(AWE_VTFT(31), 0);
4517 awe_poke_dw(AWE_PSST(31), 0x1d8);
4518 awe_poke_dw(AWE_CSL(31), 0x1e0);
4519 awe_poke_dw(AWE_CCCA(31), 0x1d8);
4520 voices[30].state = AWE_ST_FM;
4521 voices[31].state = AWE_ST_FM;
4523 /* if full bit is on, not ready to write on */
4524 if (awe_peek_dw(AWE_SMALW) & 0x80000000) {
4525 for (i = 0; i < channels; i++) {
4526 awe_poke_dw(AWE_CCCA(vidx[i]), 0);
4527 voices[vidx[i]].state = AWE_ST_OFF;
4529 printk("awe: not ready to write..\n");
4533 /* set address to write */
4534 awe_poke_dw(AWE_SMALW, offset);
4539 /* open DRAM for RAM size detection */
4541 awe_open_dram_for_check(void)
4544 for (i = 0; i < AWE_NORMAL_VOICES; i++) {
4545 awe_poke(AWE_DCYSUSV(i), 0x80);
4546 awe_poke_dw(AWE_VTFT(i), 0);
4547 awe_poke_dw(AWE_CVCF(i), 0);
4548 awe_poke_dw(AWE_PTRX(i), 0x40000000);
4549 awe_poke_dw(AWE_CPF(i), 0x40000000);
4550 awe_poke_dw(AWE_PSST(i), 0);
4551 awe_poke_dw(AWE_CSL(i), 0);
4552 if (i & 1) /* DMA write */
4553 awe_poke_dw(AWE_CCCA(i), 0x06000000);
4555 awe_poke_dw(AWE_CCCA(i), 0x04000000);
4556 voices[i].state = AWE_ST_DRAM;
4561 /* close dram access */
4563 awe_close_dram(void)
4566 /* wait until FULL bit in SMAxW register be false */
4567 for (i = 0; i < 10000; i++) {
4568 if (!(awe_peek_dw(AWE_SMALW) & 0x80000000))
4573 for (i = 0; i < AWE_NORMAL_VOICES; i++) {
4574 if (voices[i].state == AWE_ST_DRAM) {
4575 awe_poke_dw(AWE_CCCA(i), 0);
4576 awe_poke(AWE_DCYSUSV(i), 0x807F);
4577 voices[i].state = AWE_ST_OFF;
4584 * check dram size on AWE board
4587 /* any three numbers you like */
4588 #define UNIQUE_ID1 0x1234
4589 #define UNIQUE_ID2 0x4321
4590 #define UNIQUE_ID3 0xABCD
4593 awe_check_dram(void)
4595 if (awe_present) /* already initialized */
4598 if (memsize >= 0) { /* given by config file or module option */
4599 memsize *= 1024; /* convert to Kbytes */
4603 awe_open_dram_for_check();
4607 /* set up unique two id numbers */
4608 awe_poke_dw(AWE_SMALW, AWE_DRAM_OFFSET);
4609 awe_poke(AWE_SMLD, UNIQUE_ID1);
4610 awe_poke(AWE_SMLD, UNIQUE_ID2);
4612 while (memsize < AWE_MAX_DRAM_SIZE) {
4614 /* read a data on the DRAM start address */
4615 awe_poke_dw(AWE_SMALR, AWE_DRAM_OFFSET);
4616 awe_peek(AWE_SMLD); /* discard stale data */
4617 if (awe_peek(AWE_SMLD) != UNIQUE_ID1)
4619 if (awe_peek(AWE_SMLD) != UNIQUE_ID2)
4621 memsize += 512; /* increment 512kbytes */
4622 /* Write a unique data on the test address;
4623 * if the address is out of range, the data is written on
4624 * 0x200000(=AWE_DRAM_OFFSET). Then the two id words are
4625 * broken by this data.
4627 awe_poke_dw(AWE_SMALW, AWE_DRAM_OFFSET + memsize*512L);
4628 awe_poke(AWE_SMLD, UNIQUE_ID3);
4630 /* read a data on the just written DRAM address */
4631 awe_poke_dw(AWE_SMALR, AWE_DRAM_OFFSET + memsize*512L);
4632 awe_peek(AWE_SMLD); /* discard stale data */
4633 if (awe_peek(AWE_SMLD) != UNIQUE_ID3)
4638 DEBUG(0,printk("AWE32: %d Kbytes memory detected\n", memsize));
4640 /* convert to Kbytes */
4645 /*----------------------------------------------------------------*/
4648 * chorus and reverb controls; from VV's guide
4651 /* 5 parameters for each chorus mode; 3 x 16bit, 2 x 32bit */
4652 static char chorus_defined[AWE_CHORUS_NUMBERS];
4653 static awe_chorus_fx_rec chorus_parm[AWE_CHORUS_NUMBERS] = {
4654 {0xE600, 0x03F6, 0xBC2C ,0x00000000, 0x0000006D}, /* chorus 1 */
4655 {0xE608, 0x031A, 0xBC6E, 0x00000000, 0x0000017C}, /* chorus 2 */
4656 {0xE610, 0x031A, 0xBC84, 0x00000000, 0x00000083}, /* chorus 3 */
4657 {0xE620, 0x0269, 0xBC6E, 0x00000000, 0x0000017C}, /* chorus 4 */
4658 {0xE680, 0x04D3, 0xBCA6, 0x00000000, 0x0000005B}, /* feedback */
4659 {0xE6E0, 0x044E, 0xBC37, 0x00000000, 0x00000026}, /* flanger */
4660 {0xE600, 0x0B06, 0xBC00, 0x0000E000, 0x00000083}, /* short delay */
4661 {0xE6C0, 0x0B06, 0xBC00, 0x0000E000, 0x00000083}, /* short delay + feedback */
4665 awe_load_chorus_fx(awe_patch_info *patch, const char __user *addr, int count)
4667 if (patch->optarg < AWE_CHORUS_PREDEFINED || patch->optarg >= AWE_CHORUS_NUMBERS) {
4668 printk(KERN_WARNING "AWE32 Error: invalid chorus mode %d for uploading\n", patch->optarg);
4671 if (count < sizeof(awe_chorus_fx_rec)) {
4672 printk(KERN_WARNING "AWE32 Error: too short chorus fx parameters\n");
4675 if (copy_from_user(&chorus_parm[patch->optarg], addr + AWE_PATCH_INFO_SIZE,
4676 sizeof(awe_chorus_fx_rec)))
4678 chorus_defined[patch->optarg] = TRUE;
4683 awe_set_chorus_mode(int effect)
4685 if (effect < 0 || effect >= AWE_CHORUS_NUMBERS ||
4686 (effect >= AWE_CHORUS_PREDEFINED && !chorus_defined[effect]))
4688 awe_poke(AWE_INIT3(9), chorus_parm[effect].feedback);
4689 awe_poke(AWE_INIT3(12), chorus_parm[effect].delay_offset);
4690 awe_poke(AWE_INIT4(3), chorus_parm[effect].lfo_depth);
4691 awe_poke_dw(AWE_HWCF4, chorus_parm[effect].delay);
4692 awe_poke_dw(AWE_HWCF5, chorus_parm[effect].lfo_freq);
4693 awe_poke_dw(AWE_HWCF6, 0x8000);
4694 awe_poke_dw(AWE_HWCF7, 0x0000);
4698 awe_update_chorus_mode(void)
4700 awe_set_chorus_mode(ctrls[AWE_MD_CHORUS_MODE]);
4703 /*----------------------------------------------------------------*/
4705 /* reverb mode settings; write the following 28 data of 16 bit length
4706 * on the corresponding ports in the reverb_cmds array
4708 static char reverb_defined[AWE_CHORUS_NUMBERS];
4709 static awe_reverb_fx_rec reverb_parm[AWE_REVERB_NUMBERS] = {
4711 0xB488, 0xA450, 0x9550, 0x84B5, 0x383A, 0x3EB5, 0x72F4,
4712 0x72A4, 0x7254, 0x7204, 0x7204, 0x7204, 0x4416, 0x4516,
4713 0xA490, 0xA590, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
4714 0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
4717 0xB488, 0xA458, 0x9558, 0x84B5, 0x383A, 0x3EB5, 0x7284,
4718 0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4448, 0x4548,
4719 0xA440, 0xA540, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
4720 0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
4723 0xB488, 0xA460, 0x9560, 0x84B5, 0x383A, 0x3EB5, 0x7284,
4724 0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4416, 0x4516,
4725 0xA490, 0xA590, 0x842C, 0x852C, 0x842C, 0x852C, 0x842B,
4726 0x852B, 0x842B, 0x852B, 0x842A, 0x852A, 0x842A, 0x852A,
4729 0xB488, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7284,
4730 0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4448, 0x4548,
4731 0xA440, 0xA540, 0x842B, 0x852B, 0x842B, 0x852B, 0x842A,
4732 0x852A, 0x842A, 0x852A, 0x8429, 0x8529, 0x8429, 0x8529,
4735 0xB488, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7254,
4736 0x7234, 0x7224, 0x7254, 0x7264, 0x7294, 0x44C3, 0x45C3,
4737 0xA404, 0xA504, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
4738 0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
4741 0xB4FF, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7234,
4742 0x7234, 0x7234, 0x7234, 0x7234, 0x7234, 0x4448, 0x4548,
4743 0xA440, 0xA540, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
4744 0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
4747 0xB4FF, 0xA470, 0x9500, 0x84B5, 0x333A, 0x39B5, 0x7204,
4748 0x7204, 0x7204, 0x7204, 0x7204, 0x72F4, 0x4400, 0x4500,
4749 0xA4FF, 0xA5FF, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420,
4750 0x8520, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420, 0x8520,
4752 {{ /* panning delay */
4753 0xB4FF, 0xA490, 0x9590, 0x8474, 0x333A, 0x39B5, 0x7204,
4754 0x7204, 0x7204, 0x7204, 0x7204, 0x72F4, 0x4400, 0x4500,
4755 0xA4FF, 0xA5FF, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420,
4756 0x8520, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420, 0x8520,
4760 static struct ReverbCmdPair {
4761 unsigned short cmd, port;
4762 } reverb_cmds[28] = {
4763 {AWE_INIT1(0x03)}, {AWE_INIT1(0x05)}, {AWE_INIT4(0x1F)}, {AWE_INIT1(0x07)},
4764 {AWE_INIT2(0x14)}, {AWE_INIT2(0x16)}, {AWE_INIT1(0x0F)}, {AWE_INIT1(0x17)},
4765 {AWE_INIT1(0x1F)}, {AWE_INIT2(0x07)}, {AWE_INIT2(0x0F)}, {AWE_INIT2(0x17)},
4766 {AWE_INIT2(0x1D)}, {AWE_INIT2(0x1F)}, {AWE_INIT3(0x01)}, {AWE_INIT3(0x03)},
4767 {AWE_INIT1(0x09)}, {AWE_INIT1(0x0B)}, {AWE_INIT1(0x11)}, {AWE_INIT1(0x13)},
4768 {AWE_INIT1(0x19)}, {AWE_INIT1(0x1B)}, {AWE_INIT2(0x01)}, {AWE_INIT2(0x03)},
4769 {AWE_INIT2(0x09)}, {AWE_INIT2(0x0B)}, {AWE_INIT2(0x11)}, {AWE_INIT2(0x13)},
4773 awe_load_reverb_fx(awe_patch_info *patch, const char __user *addr, int count)
4775 if (patch->optarg < AWE_REVERB_PREDEFINED || patch->optarg >= AWE_REVERB_NUMBERS) {
4776 printk(KERN_WARNING "AWE32 Error: invalid reverb mode %d for uploading\n", patch->optarg);
4779 if (count < sizeof(awe_reverb_fx_rec)) {
4780 printk(KERN_WARNING "AWE32 Error: too short reverb fx parameters\n");
4783 if (copy_from_user(&reverb_parm[patch->optarg], addr + AWE_PATCH_INFO_SIZE,
4784 sizeof(awe_reverb_fx_rec)))
4786 reverb_defined[patch->optarg] = TRUE;
4791 awe_set_reverb_mode(int effect)
4794 if (effect < 0 || effect >= AWE_REVERB_NUMBERS ||
4795 (effect >= AWE_REVERB_PREDEFINED && !reverb_defined[effect]))
4797 for (i = 0; i < 28; i++)
4798 awe_poke(reverb_cmds[i].cmd, reverb_cmds[i].port,
4799 reverb_parm[effect].parms[i]);
4803 awe_update_reverb_mode(void)
4805 awe_set_reverb_mode(ctrls[AWE_MD_REVERB_MODE]);
4809 * treble/bass equalizer control
4812 static unsigned short bass_parm[12][3] = {
4813 {0xD26A, 0xD36A, 0x0000}, /* -12 dB */
4814 {0xD25B, 0xD35B, 0x0000}, /* -8 */
4815 {0xD24C, 0xD34C, 0x0000}, /* -6 */
4816 {0xD23D, 0xD33D, 0x0000}, /* -4 */
4817 {0xD21F, 0xD31F, 0x0000}, /* -2 */
4818 {0xC208, 0xC308, 0x0001}, /* 0 (HW default) */
4819 {0xC219, 0xC319, 0x0001}, /* +2 */
4820 {0xC22A, 0xC32A, 0x0001}, /* +4 */
4821 {0xC24C, 0xC34C, 0x0001}, /* +6 */
4822 {0xC26E, 0xC36E, 0x0001}, /* +8 */
4823 {0xC248, 0xC348, 0x0002}, /* +10 */
4824 {0xC26A, 0xC36A, 0x0002}, /* +12 dB */
4827 static unsigned short treble_parm[12][9] = {
4828 {0x821E, 0xC26A, 0x031E, 0xC36A, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001}, /* -12 dB */
4829 {0x821E, 0xC25B, 0x031E, 0xC35B, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
4830 {0x821E, 0xC24C, 0x031E, 0xC34C, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
4831 {0x821E, 0xC23D, 0x031E, 0xC33D, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
4832 {0x821E, 0xC21F, 0x031E, 0xC31F, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
4833 {0x821E, 0xD208, 0x031E, 0xD308, 0x021E, 0xD208, 0x831E, 0xD308, 0x0002},
4834 {0x821E, 0xD208, 0x031E, 0xD308, 0x021D, 0xD219, 0x831D, 0xD319, 0x0002},
4835 {0x821E, 0xD208, 0x031E, 0xD308, 0x021C, 0xD22A, 0x831C, 0xD32A, 0x0002},
4836 {0x821E, 0xD208, 0x031E, 0xD308, 0x021A, 0xD24C, 0x831A, 0xD34C, 0x0002},
4837 {0x821E, 0xD208, 0x031E, 0xD308, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002}, /* +8 (HW default) */
4838 {0x821D, 0xD219, 0x031D, 0xD319, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002},
4839 {0x821C, 0xD22A, 0x031C, 0xD32A, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002}, /* +12 dB */
4844 * set Emu8000 digital equalizer; from 0 to 11 [-12dB - 12dB]
4847 awe_equalizer(int bass, int treble)
4851 if (bass < 0 || bass > 11 || treble < 0 || treble > 11)
4853 awe_poke(AWE_INIT4(0x01), bass_parm[bass][0]);
4854 awe_poke(AWE_INIT4(0x11), bass_parm[bass][1]);
4855 awe_poke(AWE_INIT3(0x11), treble_parm[treble][0]);
4856 awe_poke(AWE_INIT3(0x13), treble_parm[treble][1]);
4857 awe_poke(AWE_INIT3(0x1B), treble_parm[treble][2]);
4858 awe_poke(AWE_INIT4(0x07), treble_parm[treble][3]);
4859 awe_poke(AWE_INIT4(0x0B), treble_parm[treble][4]);
4860 awe_poke(AWE_INIT4(0x0D), treble_parm[treble][5]);
4861 awe_poke(AWE_INIT4(0x17), treble_parm[treble][6]);
4862 awe_poke(AWE_INIT4(0x19), treble_parm[treble][7]);
4863 w = bass_parm[bass][2] + treble_parm[treble][8];
4864 awe_poke(AWE_INIT4(0x15), (unsigned short)(w + 0x0262));
4865 awe_poke(AWE_INIT4(0x1D), (unsigned short)(w + 0x8362));
4868 static void awe_update_equalizer(void)
4870 awe_equalizer(ctrls[AWE_MD_BASS_LEVEL], ctrls[AWE_MD_TREBLE_LEVEL]);
4874 /*----------------------------------------------------------------*/
4876 #ifdef CONFIG_AWE32_MIDIEMU
4879 * Emu8000 MIDI Emulation
4887 enum { Q_NONE, Q_VARLEN, Q_READ, Q_SYSEX, };
4889 #define MAX_MIDIBUF 64
4892 typedef struct MidiStatus {
4893 int queue; /* queue type */
4894 int qlen; /* queue length */
4895 int read; /* chars read */
4896 int status; /* current status */
4897 int chan; /* current channel */
4898 unsigned char buf[MAX_MIDIBUF];
4901 /* MIDI mode type */
4902 enum { MODE_GM, MODE_GS, MODE_XG, };
4904 /* NRPN / CC -> Emu8000 parameter converter */
4908 unsigned short (*convert)(int val);
4916 static int awe_midi_open(int dev, int mode, void (*input)(int,unsigned char), void (*output)(int));
4917 static void awe_midi_close(int dev);
4918 static int awe_midi_ioctl(int dev, unsigned cmd, void __user * arg);
4919 static int awe_midi_outputc(int dev, unsigned char midi_byte);
4921 static void init_midi_status(MidiStatus *st);
4922 static void clear_rpn(void);
4923 static void get_midi_char(MidiStatus *st, int c);
4924 /*static void queue_varlen(MidiStatus *st, int c);*/
4925 static void special_event(MidiStatus *st, int c);
4926 static void queue_read(MidiStatus *st, int c);
4927 static void midi_note_on(MidiStatus *st);
4928 static void midi_note_off(MidiStatus *st);
4929 static void midi_key_pressure(MidiStatus *st);
4930 static void midi_channel_pressure(MidiStatus *st);
4931 static void midi_pitch_wheel(MidiStatus *st);
4932 static void midi_program_change(MidiStatus *st);
4933 static void midi_control_change(MidiStatus *st);
4934 static void midi_select_bank(MidiStatus *st, int val);
4935 static void midi_nrpn_event(MidiStatus *st);
4936 static void midi_rpn_event(MidiStatus *st);
4937 static void midi_detune(int chan, int coarse, int fine);
4938 static void midi_system_exclusive(MidiStatus *st);
4939 static int send_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val);
4940 static int add_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val);
4941 static int xg_control_change(MidiStatus *st, int cmd, int val);
4943 #define numberof(ary) (sizeof(ary)/sizeof(ary[0]))
4947 * OSS Midi device record
4950 static struct midi_operations awe_midi_operations =
4952 .owner = THIS_MODULE,
4953 .info = {"AWE Midi Emu", 0, 0, SNDCARD_SB},
4955 .open = awe_midi_open, /*open*/
4956 .close = awe_midi_close, /*close*/
4957 .ioctl = awe_midi_ioctl, /*ioctl*/
4958 .outputc = awe_midi_outputc, /*outputc*/
4961 static int my_mididev = -1;
4963 static void __init attach_midiemu(void)
4965 if ((my_mididev = sound_alloc_mididev()) < 0)
4966 printk ("Sound: Too many midi devices detected\n");
4968 midi_devs[my_mididev] = &awe_midi_operations;
4971 static void unload_midiemu(void)
4973 if (my_mididev >= 0)
4974 sound_unload_mididev(my_mididev);
4979 * open/close midi device
4982 static int midi_opened = FALSE;
4984 static int midi_mode;
4985 static int coarsetune, finetune;
4987 static int xg_mapping = TRUE;
4988 static int xg_bankmode;
4990 /* effect sensitivity */
4993 #define FX_RESONANCE 1
4995 #define FX_RELEASE 3
4996 #define FX_VIBRATE 4
4997 #define FX_VIBDEPTH 5
4998 #define FX_VIBDELAY 6
5001 #define DEF_FX_CUTOFF 170
5002 #define DEF_FX_RESONANCE 6
5003 #define DEF_FX_ATTACK 50
5004 #define DEF_FX_RELEASE 50
5005 #define DEF_FX_VIBRATE 30
5006 #define DEF_FX_VIBDEPTH 4
5007 #define DEF_FX_VIBDELAY 1500
5010 static int gs_sense[] =
5012 DEF_FX_CUTOFF, DEF_FX_RESONANCE, DEF_FX_ATTACK, DEF_FX_RELEASE,
5013 DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY
5015 static int xg_sense[] =
5017 DEF_FX_CUTOFF, DEF_FX_RESONANCE, DEF_FX_ATTACK, DEF_FX_RELEASE,
5018 DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY
5022 /* current status */
5023 static MidiStatus curst;
5027 awe_midi_open (int dev, int mode,
5028 void (*input)(int,unsigned char),
5029 void (*output)(int))
5036 midi_mode = MODE_GM;
5038 curst.queue = Q_NONE;
5043 memset(curst.buf, 0, sizeof(curst.buf));
5045 init_midi_status(&curst);
5051 awe_midi_close (int dev)
5053 midi_opened = FALSE;
5058 awe_midi_ioctl (int dev, unsigned cmd, void __user *arg)
5064 awe_midi_outputc (int dev, unsigned char midi_byte)
5069 /* force to change playing mode */
5070 playing_mode = AWE_PLAY_MULTI;
5072 get_midi_char(&curst, midi_byte);
5081 static void init_midi_status(MidiStatus *st)
5093 #define MAX_MIDI_CHANNELS 16
5096 static unsigned char nrpn[MAX_MIDI_CHANNELS]; /* current event is NRPN? */
5097 static int msb_bit; /* current event is msb for RPN/NRPN */
5098 /* RPN & NRPN indeces */
5099 static unsigned char rpn_msb[MAX_MIDI_CHANNELS], rpn_lsb[MAX_MIDI_CHANNELS];
5100 /* RPN & NRPN values */
5101 static int rpn_val[MAX_MIDI_CHANNELS];
5103 static void clear_rpn(void)
5106 for (i = 0; i < MAX_MIDI_CHANNELS; i++) {
5117 * process midi queue
5120 /* status event types */
5121 typedef void (*StatusEvent)(MidiStatus *st);
5122 static struct StatusEventList {
5123 StatusEvent process;
5125 } status_event[8] = {
5128 {midi_key_pressure, 2},
5129 {midi_control_change, 2},
5130 {midi_program_change, 1},
5131 {midi_channel_pressure, 1},
5132 {midi_pitch_wheel, 2},
5137 /* read a char from fifo and process it */
5138 static void get_midi_char(MidiStatus *st, int c)
5141 /* ignore active sense */
5146 switch (st->queue) {
5147 /* case Q_VARLEN: queue_varlen(st, c); break;*/
5154 if ((c & 0xf0) == 0xf0) {
5155 special_event(st, c);
5156 } else if (c & 0x80) { /* status change */
5157 st->status = (c >> 4) & 0x07;
5158 st->chan = c & 0x0f;
5160 st->qlen = status_event[st->status].qlen;
5169 static void special_event(MidiStatus *st, int c)
5172 case 0xf0: /* system exclusive */
5173 st->queue = Q_SYSEX;
5176 case 0xf1: /* MTC quarter frame */
5177 case 0xf3: /* song select */
5181 case 0xf2: /* song position */
5189 /* read variable length value */
5190 static void queue_varlen(MidiStatus *st, int c)
5192 st->qlen += (c & 0x7f);
5197 if (st->qlen <= 0) {
5208 static void queue_read(MidiStatus *st, int c)
5210 if (st->read < MAX_MIDIBUF) {
5211 if (st->queue != Q_SYSEX)
5213 st->buf[st->read] = (unsigned char)c;
5216 if (st->queue == Q_SYSEX && c == 0xf7) {
5217 midi_system_exclusive(st);
5219 } else if (st->queue == Q_READ && st->read >= st->qlen) {
5220 if (status_event[st->status].process)
5221 status_event[st->status].process(st);
5232 static void midi_note_on(MidiStatus *st)
5234 DEBUG(2,printk("midi: note_on (%d) %d %d\n", st->chan, st->buf[0], st->buf[1]));
5235 if (st->buf[1] == 0)
5238 awe_start_note(0, st->chan, st->buf[0], st->buf[1]);
5242 static void midi_note_off(MidiStatus *st)
5244 DEBUG(2,printk("midi: note_off (%d) %d %d\n", st->chan, st->buf[0], st->buf[1]));
5245 awe_kill_note(0, st->chan, st->buf[0], st->buf[1]);
5248 /* key pressure change */
5249 static void midi_key_pressure(MidiStatus *st)
5251 awe_key_pressure(0, st->chan, st->buf[0], st->buf[1]);
5254 /* channel pressure change */
5255 static void midi_channel_pressure(MidiStatus *st)
5257 channels[st->chan].chan_press = st->buf[0];
5258 awe_modwheel_change(st->chan, st->buf[0]);
5261 /* pitch wheel change */
5262 static void midi_pitch_wheel(MidiStatus *st)
5264 int val = (int)st->buf[1] * 128 + st->buf[0];
5265 awe_bender(0, st->chan, val);
5268 /* program change */
5269 static void midi_program_change(MidiStatus *st)
5272 preset = st->buf[0];
5273 if (midi_mode == MODE_GS && IS_DRUM_CHANNEL(st->chan) && preset == 127)
5275 else if (midi_mode == MODE_XG && xg_mapping && IS_DRUM_CHANNEL(st->chan))
5278 awe_set_instr(0, st->chan, preset);
5281 #define send_effect(chan,type,val) awe_send_effect(chan,-1,type,val)
5282 #define add_effect(chan,type,val) awe_send_effect(chan,-1,(type)|0x80,val)
5283 #define unset_effect(chan,type) awe_send_effect(chan,-1,(type)|0x40,0)
5285 /* midi control change */
5286 static void midi_control_change(MidiStatus *st)
5288 int cmd = st->buf[0];
5289 int val = st->buf[1];
5291 DEBUG(2,printk("midi: control (%d) %d %d\n", st->chan, cmd, val));
5292 if (midi_mode == MODE_XG) {
5293 if (xg_control_change(st, cmd, val))
5297 /* controls #31 - #64 are LSB of #0 - #31 */
5299 if (cmd >= 0x20 && cmd < 0x40) {
5305 case CTL_SOFT_PEDAL:
5307 add_effect(st->chan, AWE_FX_CUTOFF, -160);
5309 unset_effect(st->chan, AWE_FX_CUTOFF);
5312 case CTL_BANK_SELECT:
5313 midi_select_bank(st, val);
5316 /* set RPN/NRPN parameter */
5317 case CTL_REGIST_PARM_NUM_MSB:
5318 nrpn[st->chan]=0; rpn_msb[st->chan]=val;
5320 case CTL_REGIST_PARM_NUM_LSB:
5321 nrpn[st->chan]=0; rpn_lsb[st->chan]=val;
5323 case CTL_NONREG_PARM_NUM_MSB:
5324 nrpn[st->chan]=1; rpn_msb[st->chan]=val;
5326 case CTL_NONREG_PARM_NUM_LSB:
5327 nrpn[st->chan]=1; rpn_lsb[st->chan]=val;
5330 /* send RPN/NRPN entry */
5331 case CTL_DATA_ENTRY:
5333 rpn_val[st->chan] = val * 128;
5335 rpn_val[st->chan] |= val;
5337 midi_nrpn_event(st);
5342 /* increase/decrease data entry */
5343 case CTL_DATA_INCREMENT:
5344 rpn_val[st->chan]++;
5347 case CTL_DATA_DECREMENT:
5348 rpn_val[st->chan]--;
5354 awe_controller(0, st->chan, cmd, val);
5359 /* tone bank change */
5360 static void midi_select_bank(MidiStatus *st, int val)
5362 if (midi_mode == MODE_XG && msb_bit) {
5364 /* XG MSB value; not normal bank selection */
5366 case 127: /* remap to drum channel */
5367 awe_controller(0, st->chan, CTL_BANK_SELECT, 128);
5369 default: /* remap to normal channel */
5370 awe_controller(0, st->chan, CTL_BANK_SELECT, val);
5374 } else if (midi_mode == MODE_GS && !msb_bit)
5375 /* ignore LSB bank in GS mode (used for mapping) */
5378 /* normal bank controls; accept both MSB and LSB */
5379 if (! IS_DRUM_CHANNEL(st->chan)) {
5380 if (midi_mode == MODE_XG) {
5381 if (xg_bankmode) return;
5382 if (val == 64 || val == 126)
5384 } else if (midi_mode == MODE_GS && val == 127)
5386 awe_controller(0, st->chan, CTL_BANK_SELECT, val);
5395 static void midi_rpn_event(MidiStatus *st)
5398 type = (rpn_msb[st->chan]<<8) | rpn_lsb[st->chan];
5400 case 0x0000: /* Pitch bend sensitivity */
5401 /* MSB only / 1 semitone per 128 */
5403 channels[st->chan].bender_range =
5404 rpn_val[st->chan] * 100 / 128;
5408 case 0x0001: /* fine tuning: */
5409 /* MSB/LSB, 8192=center, 100/8192 cent step */
5410 finetune = rpn_val[st->chan] - 8192;
5411 midi_detune(st->chan, coarsetune, finetune);
5414 case 0x0002: /* coarse tuning */
5415 /* MSB only / 8192=center, 1 semitone per 128 */
5417 coarsetune = rpn_val[st->chan] - 8192;
5418 midi_detune(st->chan, coarsetune, finetune);
5422 case 0x7F7F: /* "lock-in" RPN */
5429 * coarse = -8192 to 8192 (100 cent per 128)
5430 * fine = -8192 to 8192 (max=100cent)
5432 static void midi_detune(int chan, int coarse, int fine)
5434 /* 4096 = 1200 cents in AWE parameter */
5436 val = coarse * 4096 / (12 * 128);
5439 send_effect(chan, AWE_FX_INIT_PITCH, val);
5441 unset_effect(chan, AWE_FX_INIT_PITCH);
5446 * system exclusive message
5447 * GM/GS/XG macros are accepted
5450 static void midi_system_exclusive(MidiStatus *st)
5453 static unsigned char gm_on_macro[] = {
5454 0x7e,0x7f,0x09,0x01,
5457 static unsigned char xg_on_macro[] = {
5458 0x43,0x10,0x4c,0x00,0x00,0x7e,0x00,
5461 * drum channel: XX=0x1?(channel), YY=0x15, ZZ=on/off
5462 * reverb mode: XX=0x01, YY=0x30, ZZ=0-7
5463 * chorus mode: XX=0x01, YY=0x38, ZZ=0-7
5465 static unsigned char gs_pfx_macro[] = {
5466 0x41,0x10,0x42,0x12,0x40,/*XX,YY,ZZ*/
5470 /* SC88 system mode set
5471 * single module mode: XX=1
5472 * double module mode: XX=0
5474 static unsigned char gs_mode_macro[] = {
5475 0x41,0x10,0x42,0x12,0x00,0x00,0x7F,/*ZZ*/
5477 /* SC88 display macro: XX=01:bitmap, 00:text
5479 static unsigned char gs_disp_macro[] = {
5480 0x41,0x10,0x45,0x12,0x10,/*XX,00*/
5485 if (memcmp(st->buf, gm_on_macro, sizeof(gm_on_macro)) == 0) {
5486 if (midi_mode != MODE_GS && midi_mode != MODE_XG)
5487 midi_mode = MODE_GM;
5488 init_midi_status(st);
5492 else if (memcmp(st->buf, gs_pfx_macro, sizeof(gs_pfx_macro)) == 0) {
5493 if (midi_mode != MODE_GS && midi_mode != MODE_XG)
5494 midi_mode = MODE_GS;
5496 if (st->buf[5] == 0x00 && st->buf[6] == 0x7f && st->buf[7] == 0x00) {
5498 init_midi_status(st);
5501 else if ((st->buf[5] & 0xf0) == 0x10 && st->buf[6] == 0x15) {
5503 int p = st->buf[5] & 0x0f;
5505 else if (p < 10) p--;
5506 if (st->buf[7] == 0)
5507 DRUM_CHANNEL_OFF(p);
5511 } else if ((st->buf[5] & 0xf0) == 0x10 && st->buf[6] == 0x21) {
5513 int p = st->buf[5] & 0x0f;
5515 else if (p < 10) p--;
5516 if (! IS_DRUM_CHANNEL(p))
5517 awe_set_instr(0, p, st->buf[7]);
5519 } else if (st->buf[5] == 0x01 && st->buf[6] == 0x30) {
5521 awe_set_reverb_mode(st->buf[7]);
5523 } else if (st->buf[5] == 0x01 && st->buf[6] == 0x38) {
5525 awe_set_chorus_mode(st->buf[7]);
5527 } else if (st->buf[5] == 0x00 && st->buf[6] == 0x04) {
5529 awe_change_master_volume(st->buf[7]);
5535 else if (memcmp(st->buf, xg_on_macro, sizeof(xg_on_macro)) == 0) {
5536 midi_mode = MODE_XG;
5543 /*----------------------------------------------------------------*/
5546 * convert NRPN/control values
5549 static int send_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val)
5552 for (i = 0; i < num_tables; i++) {
5553 if (table[i].control == type) {
5554 cval = table[i].convert(val);
5555 send_effect(st->chan, table[i].awe_effect, cval);
5562 static int add_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val)
5565 for (i = 0; i < num_tables; i++) {
5566 if (table[i].control == type) {
5567 cval = table[i].convert(val);
5568 add_effect(st->chan, table[i].awe_effect|0x80, cval);
5577 * AWE32 NRPN effects
5580 static unsigned short fx_delay(int val);
5581 static unsigned short fx_attack(int val);
5582 static unsigned short fx_hold(int val);
5583 static unsigned short fx_decay(int val);
5584 static unsigned short fx_the_value(int val);
5585 static unsigned short fx_twice_value(int val);
5586 static unsigned short fx_conv_pitch(int val);
5587 static unsigned short fx_conv_Q(int val);
5589 /* function for each NRPN */ /* [range] units */
5590 #define fx_env1_delay fx_delay /* [0,5900] 4msec */
5591 #define fx_env1_attack fx_attack /* [0,5940] 1msec */
5592 #define fx_env1_hold fx_hold /* [0,8191] 1msec */
5593 #define fx_env1_decay fx_decay /* [0,5940] 4msec */
5594 #define fx_env1_release fx_decay /* [0,5940] 4msec */
5595 #define fx_env1_sustain fx_the_value /* [0,127] 0.75dB */
5596 #define fx_env1_pitch fx_the_value /* [-127,127] 9.375cents */
5597 #define fx_env1_cutoff fx_the_value /* [-127,127] 56.25cents */
5599 #define fx_env2_delay fx_delay /* [0,5900] 4msec */
5600 #define fx_env2_attack fx_attack /* [0,5940] 1msec */
5601 #define fx_env2_hold fx_hold /* [0,8191] 1msec */
5602 #define fx_env2_decay fx_decay /* [0,5940] 4msec */
5603 #define fx_env2_release fx_decay /* [0,5940] 4msec */
5604 #define fx_env2_sustain fx_the_value /* [0,127] 0.75dB */
5606 #define fx_lfo1_delay fx_delay /* [0,5900] 4msec */
5607 #define fx_lfo1_freq fx_twice_value /* [0,127] 84mHz */
5608 #define fx_lfo1_volume fx_twice_value /* [0,127] 0.1875dB */
5609 #define fx_lfo1_pitch fx_the_value /* [-127,127] 9.375cents */
5610 #define fx_lfo1_cutoff fx_twice_value /* [-64,63] 56.25cents */
5612 #define fx_lfo2_delay fx_delay /* [0,5900] 4msec */
5613 #define fx_lfo2_freq fx_twice_value /* [0,127] 84mHz */
5614 #define fx_lfo2_pitch fx_the_value /* [-127,127] 9.375cents */
5616 #define fx_init_pitch fx_conv_pitch /* [-8192,8192] cents */
5617 #define fx_chorus fx_the_value /* [0,255] -- */
5618 #define fx_reverb fx_the_value /* [0,255] -- */
5619 #define fx_cutoff fx_twice_value /* [0,127] 62Hz */
5620 #define fx_filterQ fx_conv_Q /* [0,127] -- */
5622 static unsigned short fx_delay(int val)
5624 return (unsigned short)calc_parm_delay(val);
5627 static unsigned short fx_attack(int val)
5629 return (unsigned short)calc_parm_attack(val);
5632 static unsigned short fx_hold(int val)
5634 return (unsigned short)calc_parm_hold(val);
5637 static unsigned short fx_decay(int val)
5639 return (unsigned short)calc_parm_decay(val);
5642 static unsigned short fx_the_value(int val)
5644 return (unsigned short)(val & 0xff);
5647 static unsigned short fx_twice_value(int val)
5649 return (unsigned short)((val * 2) & 0xff);
5652 static unsigned short fx_conv_pitch(int val)
5654 return (short)(val * 4096 / 1200);
5657 static unsigned short fx_conv_Q(int val)
5659 return (unsigned short)((val / 8) & 0xff);
5663 static ConvTable awe_effects[] =
5665 { 0, AWE_FX_LFO1_DELAY, fx_lfo1_delay},
5666 { 1, AWE_FX_LFO1_FREQ, fx_lfo1_freq},
5667 { 2, AWE_FX_LFO2_DELAY, fx_lfo2_delay},
5668 { 3, AWE_FX_LFO2_FREQ, fx_lfo2_freq},
5670 { 4, AWE_FX_ENV1_DELAY, fx_env1_delay},
5671 { 5, AWE_FX_ENV1_ATTACK,fx_env1_attack},
5672 { 6, AWE_FX_ENV1_HOLD, fx_env1_hold},
5673 { 7, AWE_FX_ENV1_DECAY, fx_env1_decay},
5674 { 8, AWE_FX_ENV1_SUSTAIN, fx_env1_sustain},
5675 { 9, AWE_FX_ENV1_RELEASE, fx_env1_release},
5677 {10, AWE_FX_ENV2_DELAY, fx_env2_delay},
5678 {11, AWE_FX_ENV2_ATTACK, fx_env2_attack},
5679 {12, AWE_FX_ENV2_HOLD, fx_env2_hold},
5680 {13, AWE_FX_ENV2_DECAY, fx_env2_decay},
5681 {14, AWE_FX_ENV2_SUSTAIN, fx_env2_sustain},
5682 {15, AWE_FX_ENV2_RELEASE, fx_env2_release},
5684 {16, AWE_FX_INIT_PITCH, fx_init_pitch},
5685 {17, AWE_FX_LFO1_PITCH, fx_lfo1_pitch},
5686 {18, AWE_FX_LFO2_PITCH, fx_lfo2_pitch},
5687 {19, AWE_FX_ENV1_PITCH, fx_env1_pitch},
5688 {20, AWE_FX_LFO1_VOLUME, fx_lfo1_volume},
5689 {21, AWE_FX_CUTOFF, fx_cutoff},
5690 {22, AWE_FX_FILTERQ, fx_filterQ},
5691 {23, AWE_FX_LFO1_CUTOFF, fx_lfo1_cutoff},
5692 {24, AWE_FX_ENV1_CUTOFF, fx_env1_cutoff},
5693 {25, AWE_FX_CHORUS, fx_chorus},
5694 {26, AWE_FX_REVERB, fx_reverb},
5697 static int num_awe_effects = numberof(awe_effects);
5701 * GS(SC88) NRPN effects; still experimental
5704 /* cutoff: quarter semitone step, max=255 */
5705 static unsigned short gs_cutoff(int val)
5707 return (val - 64) * gs_sense[FX_CUTOFF] / 50;
5710 /* resonance: 0 to 15(max) */
5711 static unsigned short gs_filterQ(int val)
5713 return (val - 64) * gs_sense[FX_RESONANCE] / 50;
5717 static unsigned short gs_attack(int val)
5719 return -(val - 64) * gs_sense[FX_ATTACK] / 50;
5723 static unsigned short gs_decay(int val)
5725 return -(val - 64) * gs_sense[FX_RELEASE] / 50;
5729 static unsigned short gs_release(int val)
5731 return -(val - 64) * gs_sense[FX_RELEASE] / 50;
5734 /* vibrato freq: 0.042Hz step, max=255 */
5735 static unsigned short gs_vib_rate(int val)
5737 return (val - 64) * gs_sense[FX_VIBRATE] / 50;
5740 /* vibrato depth: max=127, 1 octave */
5741 static unsigned short gs_vib_depth(int val)
5743 return (val - 64) * gs_sense[FX_VIBDEPTH] / 50;
5746 /* vibrato delay: -0.725msec step */
5747 static unsigned short gs_vib_delay(int val)
5749 return -(val - 64) * gs_sense[FX_VIBDELAY] / 50;
5752 static ConvTable gs_effects[] =
5754 {32, AWE_FX_CUTOFF, gs_cutoff},
5755 {33, AWE_FX_FILTERQ, gs_filterQ},
5756 {99, AWE_FX_ENV2_ATTACK, gs_attack},
5757 {100, AWE_FX_ENV2_DECAY, gs_decay},
5758 {102, AWE_FX_ENV2_RELEASE, gs_release},
5759 {8, AWE_FX_LFO1_FREQ, gs_vib_rate},
5760 {9, AWE_FX_LFO1_VOLUME, gs_vib_depth},
5761 {10, AWE_FX_LFO1_DELAY, gs_vib_delay},
5764 static int num_gs_effects = numberof(gs_effects);
5768 * NRPN events: accept as AWE32/SC88 specific controls
5771 static void midi_nrpn_event(MidiStatus *st)
5773 if (rpn_msb[st->chan] == 127 && rpn_lsb[st->chan] <= 26) {
5774 if (! msb_bit) /* both MSB/LSB necessary */
5775 send_converted_effect(awe_effects, num_awe_effects,
5776 st, rpn_lsb[st->chan],
5777 rpn_val[st->chan] - 8192);
5778 } else if (rpn_msb[st->chan] == 1) {
5779 if (msb_bit) /* only MSB is valid */
5780 add_converted_effect(gs_effects, num_gs_effects,
5781 st, rpn_lsb[st->chan],
5782 rpn_val[st->chan] / 128);
5788 * XG control effects; still experimental
5791 /* cutoff: quarter semitone step, max=255 */
5792 static unsigned short xg_cutoff(int val)
5794 return (val - 64) * xg_sense[FX_CUTOFF] / 64;
5797 /* resonance: 0(open) to 15(most nasal) */
5798 static unsigned short xg_filterQ(int val)
5800 return (val - 64) * xg_sense[FX_RESONANCE] / 64;
5804 static unsigned short xg_attack(int val)
5806 return -(val - 64) * xg_sense[FX_ATTACK] / 64;
5810 static unsigned short xg_release(int val)
5812 return -(val - 64) * xg_sense[FX_RELEASE] / 64;
5815 static ConvTable xg_effects[] =
5817 {71, AWE_FX_CUTOFF, xg_cutoff},
5818 {74, AWE_FX_FILTERQ, xg_filterQ},
5819 {72, AWE_FX_ENV2_RELEASE, xg_release},
5820 {73, AWE_FX_ENV2_ATTACK, xg_attack},
5823 static int num_xg_effects = numberof(xg_effects);
5825 static int xg_control_change(MidiStatus *st, int cmd, int val)
5827 return add_converted_effect(xg_effects, num_xg_effects, st, cmd, val);
5830 #endif /* CONFIG_AWE32_MIDIEMU */
5833 /*----------------------------------------------------------------*/
5837 * initialization of AWE driver
5841 awe_initialize(void)
5843 DEBUG(0,printk("AWE32: initializing..\n"));
5845 /* initialize hardware configuration */
5846 awe_poke(AWE_HWCF1, 0x0059);
5847 awe_poke(AWE_HWCF2, 0x0020);
5849 /* disable audio; this seems to reduce a clicking noise a bit.. */
5850 awe_poke(AWE_HWCF3, 0);
5852 /* initialize audio channels */
5855 /* initialize DMA */
5858 /* initialize init array */
5861 /* check DRAM memory size */
5864 /* initialize the FM section of the AWE32 */
5867 /* set up voice envelopes */
5871 awe_poke(AWE_HWCF3, 0x0004);
5873 /* set default values */
5874 awe_init_ctrl_parms(TRUE);
5877 awe_update_equalizer();
5879 /* set reverb & chorus modes */
5880 awe_update_reverb_mode();
5881 awe_update_chorus_mode();
5886 * Core Device Management Functions
5889 /* store values to i/o port array */
5890 static void setup_ports(int port1, int port2, int port3)
5892 awe_ports[0] = port1;
5894 port2 = port1 + 0x400;
5895 awe_ports[1] = port2;
5896 awe_ports[2] = port2 + 2;
5898 port3 = port1 + 0x800;
5899 awe_ports[3] = port3;
5900 awe_ports[4] = port3 + 2;
5902 port_setuped = TRUE;
5907 * 0x620-623, 0xA20-A23, 0xE20-E23
5911 awe_request_region(void)
5915 if (! request_region(awe_ports[0], 4, "sound driver (AWE32)"))
5917 if (! request_region(awe_ports[1], 4, "sound driver (AWE32)"))
5919 if (! request_region(awe_ports[3], 4, "sound driver (AWE32)"))
5923 release_region(awe_ports[1], 4);
5925 release_region(awe_ports[0], 4);
5930 awe_release_region(void)
5932 if (! port_setuped) return;
5933 release_region(awe_ports[0], 4);
5934 release_region(awe_ports[1], 4);
5935 release_region(awe_ports[3], 4);
5938 static int awe_attach_device(void)
5940 if (awe_present) return 0; /* for OSS38.. called twice? */
5942 /* reserve I/O ports for awedrv */
5943 if (! awe_request_region()) {
5944 printk(KERN_ERR "AWE32: I/O area already used.\n");
5948 /* set buffers to NULL */
5949 sfhead = sftail = NULL;
5951 my_dev = sound_alloc_synthdev();
5953 printk(KERN_ERR "AWE32 Error: too many synthesizers\n");
5954 awe_release_region();
5958 voice_alloc = &awe_operations.alloc;
5959 voice_alloc->max_voice = awe_max_voices;
5960 synth_devs[my_dev] = &awe_operations;
5962 #ifdef CONFIG_AWE32_MIXER
5965 #ifdef CONFIG_AWE32_MIDIEMU
5969 /* clear all samples */
5970 awe_reset_samples();
5972 /* initialize AWE32 hardware */
5975 sprintf(awe_info.name, "AWE32-%s (RAM%dk)",
5976 AWEDRV_VERSION, memsize/1024);
5977 printk(KERN_INFO "<SoundBlaster EMU8000 (RAM%dk)>\n", memsize/1024);
5984 static void awe_dettach_device(void)
5987 awe_reset_samples();
5988 awe_release_region();
5990 #ifdef CONFIG_AWE32_MIXER
5993 #ifdef CONFIG_AWE32_MIDIEMU
5996 sound_unload_synthdev(my_dev);
5997 awe_present = FALSE;
6003 * Legacy device Probing
6006 /* detect emu8000 chip on the specified address; from VV's guide */
6009 awe_detect_base(int addr)
6011 setup_ports(addr, 0, 0);
6012 if ((awe_peek(AWE_U1) & 0x000F) != 0x000C)
6014 if ((awe_peek(AWE_HWCF1) & 0x007E) != 0x0058)
6016 if ((awe_peek(AWE_HWCF2) & 0x0003) != 0x0003)
6018 DEBUG(0,printk("AWE32 found at %x\n", addr));
6022 static int __init awe_detect_legacy_devices(void)
6025 for (base = 0x620; base <= 0x680; base += 0x20)
6026 if (awe_detect_base(base)) {
6027 awe_attach_device();
6030 DEBUG(0,printk("AWE32 Legacy detection failed\n"));
6036 * PnP device Probing
6039 static struct pnp_device_id awe_pnp_ids[] = {
6040 {.id = "CTL0021", .driver_data = 0}, /* AWE32 WaveTable */
6041 {.id = "CTL0022", .driver_data = 0}, /* AWE64 WaveTable */
6042 {.id = "CTL0023", .driver_data = 0}, /* AWE64 Gold WaveTable */
6043 { } /* terminator */
6046 MODULE_DEVICE_TABLE(pnp, awe_pnp_ids);
6048 static int awe_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *dev_id)
6053 printk(KERN_ERR "AWE32: This driver only supports one AWE32 device, skipping.\n");
6056 if (!pnp_port_valid(dev,0) ||
6057 !pnp_port_valid(dev,1) ||
6058 !pnp_port_valid(dev,2)) {
6059 printk(KERN_ERR "AWE32: The PnP device does not have the required resources.\n");
6062 io1 = pnp_port_start(dev,0);
6063 io2 = pnp_port_start(dev,1);
6064 io3 = pnp_port_start(dev,2);
6065 printk(KERN_INFO "AWE32: A PnP Wave Table was detected at IO's %#x,%#x,%#x.\n",
6067 setup_ports(io1, io2, io3);
6069 awe_attach_device();
6073 static void awe_pnp_remove(struct pnp_dev *dev)
6075 awe_dettach_device();
6078 static struct pnp_driver awe_pnp_driver = {
6080 .id_table = awe_pnp_ids,
6081 .probe = awe_pnp_probe,
6082 .remove = awe_pnp_remove,
6085 static int __init awe_detect_pnp_devices(void)
6089 ret = pnp_register_driver(&awe_pnp_driver);
6091 printk(KERN_ERR "AWE32: PnP support is unavailable.\n");
6097 * device / lowlevel (module) interface
6103 printk(KERN_INFO "AWE32: Probing for WaveTable...\n");
6105 if (awe_detect_pnp_devices()>=0)
6108 printk(KERN_INFO "AWE32: Skipping PnP detection.\n");
6110 if (awe_detect_legacy_devices())
6116 static int __init attach_awe(void)
6118 return awe_detect() ? 0 : -ENODEV;
6121 static void __exit unload_awe(void)
6123 pnp_unregister_driver(&awe_pnp_driver);
6124 awe_dettach_device();
6128 module_init(attach_awe);
6129 module_exit(unload_awe);
6132 static int __init setup_awe(char *str)
6134 /* io, memsize, isapnp */
6137 str = get_options(str, ARRAY_SIZE(ints), ints);
6146 __setup("awe=", setup_awe);