1 Overview of the V4L2 driver framework
2 =====================================
4 This text documents the various structures provided by the V4L2 framework and
11 The V4L2 drivers tend to be very complex due to the complexity of the
12 hardware: most devices have multiple ICs, export multiple device nodes in
13 /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
16 Especially the fact that V4L2 drivers have to setup supporting ICs to
17 do audio/video muxing/encoding/decoding makes it more complex than most.
18 Usually these ICs are connected to the main bridge driver through one or
19 more I2C busses, but other busses can also be used. Such devices are
22 For a long time the framework was limited to the video_device struct for
23 creating V4L device nodes and video_buf for handling the video buffers
24 (note that this document does not discuss the video_buf framework).
26 This meant that all drivers had to do the setup of device instances and
27 connecting to sub-devices themselves. Some of this is quite complicated
28 to do right and many drivers never did do it correctly.
30 There is also a lot of common code that could never be refactored due to
31 the lack of a framework.
33 So this framework sets up the basic building blocks that all drivers
34 need and this same framework should make it much easier to refactor
35 common code into utility functions shared by all drivers.
41 All drivers have the following structure:
43 1) A struct for each device instance containing the device state.
45 2) A way of initializing and commanding sub-devices (if any).
47 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX, /dev/radioX and
48 /dev/vtxX) and keeping track of device-node specific data.
50 4) Filehandle-specific structs containing per-filehandle data;
52 5) video buffer handling.
54 This is a rough schematic of how it all relates:
58 +-sub-device instances
62 \-filehandle instances
65 Structure of the framework
66 --------------------------
68 The framework closely resembles the driver structure: it has a v4l2_device
69 struct for the device instance data, a v4l2_subdev struct to refer to
70 sub-device instances, the video_device struct stores V4L2 device node data
71 and in the future a v4l2_fh struct will keep track of filehandle instances
72 (this is not yet implemented).
78 Each device instance is represented by a struct v4l2_device (v4l2-device.h).
79 Very simple devices can just allocate this struct, but most of the time you
80 would embed this struct inside a larger struct.
82 You must register the device instance:
84 v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
86 Registration will initialize the v4l2_device struct and link dev->driver_data
87 to v4l2_dev. If v4l2_dev->name is empty then it will be set to a value derived
88 from dev (driver name followed by the bus_id, to be precise). If you set it
89 up before calling v4l2_device_register then it will be untouched. If dev is
90 NULL, then you *must* setup v4l2_dev->name before calling v4l2_device_register.
92 The first 'dev' argument is normally the struct device pointer of a pci_dev,
93 usb_interface or platform_device. It is rare for dev to be NULL, but it happens
94 with ISA devices or when one device creates multiple PCI devices, thus making
95 it impossible to associate v4l2_dev with a particular parent.
97 You can also supply a notify() callback that can be called by sub-devices to
98 notify you of events. Whether you need to set this depends on the sub-device.
99 Any notifications a sub-device supports must be defined in a header in
100 include/media/<subdevice>.h.
104 v4l2_device_unregister(struct v4l2_device *v4l2_dev);
106 Unregistering will also automatically unregister all subdevs from the device.
108 If you have a hotpluggable device (e.g. a USB device), then when a disconnect
109 happens the parent device becomes invalid. Since v4l2_device has a pointer to
110 that parent device it has to be cleared as well to mark that the parent is
111 gone. To do this call:
113 v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
115 This does *not* unregister the subdevs, so you still need to call the
116 v4l2_device_unregister() function for that. If your driver is not hotpluggable,
117 then there is no need to call v4l2_device_disconnect().
119 Sometimes you need to iterate over all devices registered by a specific
120 driver. This is usually the case if multiple device drivers use the same
121 hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
122 hardware. The same is true for alsa drivers for example.
124 You can iterate over all registered devices as follows:
126 static int callback(struct device *dev, void *p)
128 struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
130 /* test if this device was inited */
131 if (v4l2_dev == NULL)
139 struct device_driver *drv;
142 /* Find driver 'ivtv' on the PCI bus.
143 pci_bus_type is a global. For USB busses use usb_bus_type. */
144 drv = driver_find("ivtv", &pci_bus_type);
145 /* iterate over all ivtv device instances */
146 err = driver_for_each_device(drv, NULL, p, callback);
151 Sometimes you need to keep a running counter of the device instance. This is
152 commonly used to map a device instance to an index of a module option array.
154 The recommended approach is as follows:
156 static atomic_t drv_instance = ATOMIC_INIT(0);
158 static int __devinit drv_probe(struct pci_dev *pdev,
159 const struct pci_device_id *pci_id)
162 state->instance = atomic_inc_return(&drv_instance) - 1;
169 Many drivers need to communicate with sub-devices. These devices can do all
170 sort of tasks, but most commonly they handle audio and/or video muxing,
171 encoding or decoding. For webcams common sub-devices are sensors and camera
174 Usually these are I2C devices, but not necessarily. In order to provide the
175 driver with a consistent interface to these sub-devices the v4l2_subdev struct
176 (v4l2-subdev.h) was created.
178 Each sub-device driver must have a v4l2_subdev struct. This struct can be
179 stand-alone for simple sub-devices or it might be embedded in a larger struct
180 if more state information needs to be stored. Usually there is a low-level
181 device struct (e.g. i2c_client) that contains the device data as setup
182 by the kernel. It is recommended to store that pointer in the private
183 data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
184 from a v4l2_subdev to the actual low-level bus-specific device data.
186 You also need a way to go from the low-level struct to v4l2_subdev. For the
187 common i2c_client struct the i2c_set_clientdata() call is used to store a
188 v4l2_subdev pointer, for other busses you may have to use other methods.
190 From the bridge driver perspective you load the sub-device module and somehow
191 obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
192 i2c_get_clientdata(). For other busses something similar needs to be done.
193 Helper functions exists for sub-devices on an I2C bus that do most of this
196 Each v4l2_subdev contains function pointers that sub-device drivers can
197 implement (or leave NULL if it is not applicable). Since sub-devices can do
198 so many different things and you do not want to end up with a huge ops struct
199 of which only a handful of ops are commonly implemented, the function pointers
200 are sorted according to category and each category has its own ops struct.
202 The top-level ops struct contains pointers to the category ops structs, which
203 may be NULL if the subdev driver does not support anything from that category.
207 struct v4l2_subdev_core_ops {
208 int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip);
209 int (*log_status)(struct v4l2_subdev *sd);
210 int (*init)(struct v4l2_subdev *sd, u32 val);
214 struct v4l2_subdev_tuner_ops {
218 struct v4l2_subdev_audio_ops {
222 struct v4l2_subdev_video_ops {
226 struct v4l2_subdev_ops {
227 const struct v4l2_subdev_core_ops *core;
228 const struct v4l2_subdev_tuner_ops *tuner;
229 const struct v4l2_subdev_audio_ops *audio;
230 const struct v4l2_subdev_video_ops *video;
233 The core ops are common to all subdevs, the other categories are implemented
234 depending on the sub-device. E.g. a video device is unlikely to support the
235 audio ops and vice versa.
237 This setup limits the number of function pointers while still making it easy
238 to add new ops and categories.
240 A sub-device driver initializes the v4l2_subdev struct using:
242 v4l2_subdev_init(sd, &ops);
244 Afterwards you need to initialize subdev->name with a unique name and set the
245 module owner. This is done for you if you use the i2c helper functions.
247 A device (bridge) driver needs to register the v4l2_subdev with the
250 int err = v4l2_device_register_subdev(v4l2_dev, sd);
252 This can fail if the subdev module disappeared before it could be registered.
253 After this function was called successfully the subdev->dev field points to
256 You can unregister a sub-device using:
258 v4l2_device_unregister_subdev(sd);
260 Afterwards the subdev module can be unloaded and sd->dev == NULL.
262 You can call an ops function either directly:
264 err = sd->ops->core->g_chip_ident(sd, &chip);
266 but it is better and easier to use this macro:
268 err = v4l2_subdev_call(sd, core, g_chip_ident, &chip);
270 The macro will to the right NULL pointer checks and returns -ENODEV if subdev
271 is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is
272 NULL, or the actual result of the subdev->ops->core->g_chip_ident ops.
274 It is also possible to call all or a subset of the sub-devices:
276 v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip);
278 Any subdev that does not support this ops is skipped and error results are
279 ignored. If you want to check for errors use this:
281 err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip);
283 Any error except -ENOIOCTLCMD will exit the loop with that error. If no
284 errors (except -ENOIOCTLCMD) occured, then 0 is returned.
286 The second argument to both calls is a group ID. If 0, then all subdevs are
287 called. If non-zero, then only those whose group ID match that value will
288 be called. Before a bridge driver registers a subdev it can set sd->grp_id
289 to whatever value it wants (it's 0 by default). This value is owned by the
290 bridge driver and the sub-device driver will never modify or use it.
292 The group ID gives the bridge driver more control how callbacks are called.
293 For example, there may be multiple audio chips on a board, each capable of
294 changing the volume. But usually only one will actually be used when the
295 user want to change the volume. You can set the group ID for that subdev to
296 e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
297 v4l2_device_call_all(). That ensures that it will only go to the subdev
300 If the sub-device needs to notify its v4l2_device parent of an event, then
301 it can call v4l2_subdev_notify(sd, notification, arg). This macro checks
302 whether there is a notify() callback defined and returns -ENODEV if not.
303 Otherwise the result of the notify() call is returned.
305 The advantage of using v4l2_subdev is that it is a generic struct and does
306 not contain any knowledge about the underlying hardware. So a driver might
307 contain several subdevs that use an I2C bus, but also a subdev that is
308 controlled through GPIO pins. This distinction is only relevant when setting
309 up the device, but once the subdev is registered it is completely transparent.
312 I2C sub-device drivers
313 ----------------------
315 Since these drivers are so common, special helper functions are available to
316 ease the use of these drivers (v4l2-common.h).
318 The recommended method of adding v4l2_subdev support to an I2C driver is to
319 embed the v4l2_subdev struct into the state struct that is created for each
320 I2C device instance. Very simple devices have no state struct and in that case
321 you can just create a v4l2_subdev directly.
323 A typical state struct would look like this (where 'chipname' is replaced by
324 the name of the chip):
326 struct chipname_state {
327 struct v4l2_subdev sd;
328 ... /* additional state fields */
331 Initialize the v4l2_subdev struct as follows:
333 v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
335 This function will fill in all the fields of v4l2_subdev and ensure that the
336 v4l2_subdev and i2c_client both point to one another.
338 You should also add a helper inline function to go from a v4l2_subdev pointer
339 to a chipname_state struct:
341 static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
343 return container_of(sd, struct chipname_state, sd);
346 Use this to go from the v4l2_subdev struct to the i2c_client struct:
348 struct i2c_client *client = v4l2_get_subdevdata(sd);
350 And this to go from an i2c_client to a v4l2_subdev struct:
352 struct v4l2_subdev *sd = i2c_get_clientdata(client);
354 Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
355 is called. This will unregister the sub-device from the bridge driver. It is
356 safe to call this even if the sub-device was never registered.
358 You need to do this because when the bridge driver destroys the i2c adapter
359 the remove() callbacks are called of the i2c devices on that adapter.
360 After that the corresponding v4l2_subdev structures are invalid, so they
361 have to be unregistered first. Calling v4l2_device_unregister_subdev(sd)
362 from the remove() callback ensures that this is always done correctly.
365 The bridge driver also has some helper functions it can use:
367 struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
368 "module_foo", "chipid", 0x36);
370 This loads the given module (can be NULL if no module needs to be loaded) and
371 calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
372 If all goes well, then it registers the subdev with the v4l2_device.
374 You can also use v4l2_i2c_new_probed_subdev() which is very similar to
375 v4l2_i2c_new_subdev(), except that it has an array of possible I2C addresses
376 that it should probe. Internally it calls i2c_new_probed_device().
378 Both functions return NULL if something went wrong.
380 Note that the chipid you pass to v4l2_i2c_new_(probed_)subdev() is usually
381 the same as the module name. It allows you to specify a chip variant, e.g.
382 "saa7114" or "saa7115". In general though the i2c driver autodetects this.
383 The use of chipid is something that needs to be looked at more closely at a
384 later date. It differs between i2c drivers and as such can be confusing.
385 To see which chip variants are supported you can look in the i2c driver code
386 for the i2c_device_id table. This lists all the possibilities.
392 The actual device nodes in the /dev directory are created using the
393 video_device struct (v4l2-dev.h). This struct can either be allocated
394 dynamically or embedded in a larger struct.
396 To allocate it dynamically use:
398 struct video_device *vdev = video_device_alloc();
403 vdev->release = video_device_release;
405 If you embed it in a larger struct, then you must set the release()
406 callback to your own function:
408 struct video_device *vdev = &my_vdev->vdev;
410 vdev->release = my_vdev_release;
412 The release callback must be set and it is called when the last user
413 of the video device exits.
415 The default video_device_release() callback just calls kfree to free the
418 You should also set these fields:
420 - v4l2_dev: set to the v4l2_device parent device.
421 - name: set to something descriptive and unique.
422 - fops: set to the v4l2_file_operations struct.
423 - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
424 (highly recommended to use this and it might become compulsory in the
425 future!), then set this to your v4l2_ioctl_ops struct.
426 - parent: you only set this if v4l2_device was registered with NULL as
427 the parent device struct. This only happens in cases where one hardware
428 device has multiple PCI devices that all share the same v4l2_device core.
430 The cx88 driver is an example of this: one core v4l2_device struct, but
431 it is used by both an raw video PCI device (cx8800) and a MPEG PCI device
432 (cx8802). Since the v4l2_device cannot be associated with a particular
433 PCI device it is setup without a parent device. But when the struct
434 video_device is setup you do know which parent PCI device to use.
436 If you use v4l2_ioctl_ops, then you should set either .unlocked_ioctl or
437 .ioctl to video_ioctl2 in your v4l2_file_operations struct.
439 The v4l2_file_operations struct is a subset of file_operations. The main
440 difference is that the inode argument is omitted since it is never used.
443 video_device registration
444 -------------------------
446 Next you register the video device: this will create the character device
449 err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
451 video_device_release(vdev); /* or kfree(my_vdev); */
455 Which device is registered depends on the type argument. The following
458 VFL_TYPE_GRABBER: videoX for video input/output devices
459 VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
460 VFL_TYPE_RADIO: radioX for radio tuners
461 VFL_TYPE_VTX: vtxX for teletext devices (deprecated, don't use)
463 The last argument gives you a certain amount of control over the device
464 kernel number used (i.e. the X in videoX). Normally you will pass -1 to
465 let the v4l2 framework pick the first free number. But if a driver creates
466 many devices, then it can be useful to have different video devices in
467 separate ranges. For example, video capture devices start at 0, video
468 output devices start at 16.
470 So you can use the last argument to specify a minimum kernel number and
471 the v4l2 framework will try to pick the first free number that is equal
472 or higher to what you passed. If that fails, then it will just pick the
475 Whenever a device node is created some attributes are also created for you.
476 If you look in /sys/class/video4linux you see the devices. Go into e.g.
477 video0 and you will see 'name' and 'index' attributes. The 'name' attribute
478 is the 'name' field of the video_device struct. The 'index' attribute is
479 a device node index that can be assigned by the driver, or that is calculated
482 If you call video_register_device(), then the index is just increased by
483 1 for each device node you register. The first video device node you register
484 always starts off with 0.
486 Alternatively you can call video_register_device_index() which is identical
487 to video_register_device(), but with an extra index argument. Here you can
488 pass a specific index value (between 0 and 31) that should be used.
490 Users can setup udev rules that utilize the index attribute to make fancy
491 device names (e.g. 'mpegX' for MPEG video capture device nodes).
493 After the device was successfully registered, then you can use these fields:
495 - vfl_type: the device type passed to video_register_device.
496 - minor: the assigned device minor number.
497 - num: the device kernel number (i.e. the X in videoX).
498 - index: the device index number (calculated or set explicitly using
499 video_register_device_index).
501 If the registration failed, then you need to call video_device_release()
502 to free the allocated video_device struct, or free your own struct if the
503 video_device was embedded in it. The vdev->release() callback will never
504 be called if the registration failed, nor should you ever attempt to
505 unregister the device if the registration failed.
511 When the video device nodes have to be removed, either during the unload
512 of the driver or because the USB device was disconnected, then you should
515 video_unregister_device(vdev);
517 This will remove the device nodes from sysfs (causing udev to remove them
520 After video_unregister_device() returns no new opens can be done.
522 However, in the case of USB devices some application might still have one
523 of these device nodes open. You should block all new accesses to read,
524 write, poll, etc. except possibly for certain ioctl operations like
527 When the last user of the video device node exits, then the vdev->release()
528 callback is called and you can do the final cleanup there.
531 video_device helper functions
532 -----------------------------
534 There are a few useful helper functions:
536 You can set/get driver private data in the video_device struct using:
538 void *video_get_drvdata(struct video_device *vdev);
539 void video_set_drvdata(struct video_device *vdev, void *data);
541 Note that you can safely call video_set_drvdata() before calling
542 video_register_device().
546 struct video_device *video_devdata(struct file *file);
548 returns the video_device belonging to the file struct.
550 The final helper function combines video_get_drvdata with
553 void *video_drvdata(struct file *file);
555 You can go from a video_device struct to the v4l2_device struct using:
557 struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
559 video buffer helper functions
560 -----------------------------
562 The v4l2 core API provides a standard method for dealing with video
563 buffers. Those methods allow a driver to implement read(), mmap() and
564 overlay() on a consistent way.
566 There are currently methods for using video buffers on devices that
567 supports DMA with scatter/gather method (videobuf-dma-sg), DMA with
568 linear access (videobuf-dma-contig), and vmalloced buffers, mostly
569 used on USB drivers (videobuf-vmalloc).
571 Any driver using videobuf should provide operations (callbacks) for
574 ops->buf_setup - calculates the size of the video buffers and avoid they
575 to waste more than some maximum limit of RAM;
576 ops->buf_prepare - fills the video buffer structs and calls
577 videobuf_iolock() to alloc and prepare mmaped memory;
578 ops->buf_queue - advices the driver that another buffer were
579 requested (by read() or by QBUF);
580 ops->buf_release - frees any buffer that were allocated.
582 In order to use it, the driver need to have a code (generally called at
583 interrupt context) that will properly handle the buffer request lists,
584 announcing that a new buffer were filled.
586 The irq handling code should handle the videobuf task lists, in order
587 to advice videobuf that a new frame were filled, in order to honor to a
588 request. The code is generally like this one:
589 if (list_empty(&dma_q->active))
592 buf = list_entry(dma_q->active.next, struct vbuffer, vb.queue);
594 if (!waitqueue_active(&buf->vb.done))
597 /* Some logic to handle the buf may be needed here */
599 list_del(&buf->vb.queue);
600 do_gettimeofday(&buf->vb.ts);
601 wake_up(&buf->vb.done);
603 Those are the videobuffer functions used on drivers, implemented on
606 - Videobuf init functions
607 videobuf_queue_sg_init()
608 Initializes the videobuf infrastructure. This function should be
609 called before any other videobuf function on drivers that uses DMA
610 Scatter/Gather buffers.
612 videobuf_queue_dma_contig_init
613 Initializes the videobuf infrastructure. This function should be
614 called before any other videobuf function on drivers that need DMA
617 videobuf_queue_vmalloc_init()
618 Initializes the videobuf infrastructure. This function should be
619 called before any other videobuf function on USB (and other drivers)
620 that need a vmalloced type of videobuf.
623 Prepares the videobuf memory for the proper method (read, mmap, overlay).
625 - videobuf_queue_is_busy()
626 Checks if a videobuf is streaming.
628 - videobuf_queue_cancel()
629 Stops video handling.
631 - videobuf_mmap_free()
635 Stops video handling, ends mmap and frees mmap and other buffers.
637 - V4L2 api functions. Those functions correspond to VIDIOC_foo ioctls:
638 videobuf_reqbufs(), videobuf_querybuf(), videobuf_qbuf(),
639 videobuf_dqbuf(), videobuf_streamon(), videobuf_streamoff().
641 - V4L1 api function (corresponds to VIDIOCMBUF ioctl):
643 This function is used to provide backward compatibility with V4L1
646 - Some help functions for read()/poll() operations:
647 videobuf_read_stream()
648 For continuous stream read()
651 videobuf_poll_stream()
652 polling help function
654 The better way to understand it is to take a look at vivi driver. One
655 of the main reasons for vivi is to be a videobuf usage example. the
656 vivi_thread_tick() does the task that the IRQ callback would do on PCI
657 drivers (or the irq callback on USB).