5 menu "Console display driver support"
8 bool "VGA text console" if EMBEDDED || !X86
9 depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300
12 Saying Y here will allow you to use Linux in text mode through a
13 display that complies with the generic VGA standard. Virtually
16 The program SVGATextMode can be used to utilize SVGA video cards to
17 their full potential in text mode. Download it from
18 <ftp://ibiblio.org/pub/Linux/utils/console/>.
22 config VGACON_SOFT_SCROLLBACK
23 bool "Enable Scrollback Buffer in System RAM"
24 depends on VGA_CONSOLE
27 The scrollback buffer of the standard VGA console is located in
28 the VGA RAM. The size of this RAM is fixed and is quite small.
29 If you require a larger scrollback buffer, this can be placed in
30 System RAM which is dynamically allocated during initialization.
31 Placing the scrollback buffer in System RAM will slightly slow
34 If you want this feature, say 'Y' here and enter the amount of
35 RAM to allocate for this buffer. If unsure, say 'N'.
37 config VGACON_SOFT_SCROLLBACK_SIZE
38 int "Scrollback Buffer Size (in KB)"
39 depends on VGACON_SOFT_SCROLLBACK
42 Enter the amount of System RAM to allocate for the scrollback
43 buffer. Each 64KB will give you approximately 16 80x25
44 screenfuls of scrollback buffer
47 depends on !M68K && !PARISC && ISA
48 tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
50 Say Y here if you have an old MDA or monochrome Hercules graphics
51 adapter in your system acting as a second head ( = video card). You
52 will then be able to use two monitors with your Linux system. Do not
53 say Y here if your MDA card is the primary card in your system; the
54 normal VGA driver will handle it.
56 To compile this driver as a module, choose M here: the
57 module will be called mdacon.
61 config SGI_NEWPORT_CONSOLE
62 tristate "SGI Newport Console support"
65 Say Y here if you want the console on the Newport aka XL graphics
66 card of your Indy. Most people say Y here.
68 # bool 'IODC console' CONFIG_IODC_CONSOLE
74 Say Y to build a console driver for Sun machines that uses the
75 terminal emulation built into their console PROMS.
79 depends on PROM_CONSOLE!=y || VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
82 config DUMMY_CONSOLE_COLUMNS
83 int "Initial number of console screen columns"
84 depends on PARISC && DUMMY_CONSOLE
87 The default value is 160, which should fit a 1280x1024 monitor.
88 Select 80 if you use a 640x480 resolution by default.
90 config DUMMY_CONSOLE_ROWS
91 int "Initial number of console screen rows"
92 depends on PARISC && DUMMY_CONSOLE
95 The default value is 64, which should fit a 1280x1024 monitor.
96 Select 25 if you use a 640x480 resolution by default.
98 config FRAMEBUFFER_CONSOLE
99 tristate "Framebuffer Console support"
103 Low-level framebuffer-based console driver.
105 config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
106 bool "Map the console to the primary display device"
107 depends on FRAMEBUFFER_CONSOLE
110 If this option is selected, the framebuffer console will
111 automatically select the primary display device (if the architecture
112 supports this feature). Otherwise, the framebuffer console will
113 always select the first framebuffer driver that is loaded. The latter
114 is the default behavior.
116 You can always override the automatic selection of the primary device
117 by using the fbcon=map: boot option.
121 config FRAMEBUFFER_CONSOLE_ROTATION
122 bool "Framebuffer Console Rotation"
123 depends on FRAMEBUFFER_CONSOLE
125 Enable display rotation for the framebuffer console. This is done
126 in software and may be significantly slower than a normally oriented
127 display. Note that the rotation is done at the console level only
128 such that other users of the framebuffer will remain normally
132 bool "STI text console"
136 The STI console is the builtin display/keyboard on HP-PARISC
137 machines. Say Y here to build support for it into your kernel.
138 The alternative is to use your primary serial port as a console.
141 bool "Select compiled-in fonts"
142 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
144 Say Y here if you would like to use fonts other than the default
145 your frame buffer console usually use.
147 Note that the answer to this question won't directly affect the
148 kernel: saying N will just cause the configurator to skip all
149 the questions about foreign fonts.
151 If unsure, say N (the default choices are safe).
154 bool "VGA 8x8 font" if FONTS
155 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
156 default y if !SPARC && !FONTS
158 This is the "high resolution" font for the VGA frame buffer (the one
159 provided by the text console 80x50 (and higher) modes).
161 Note that this is a poor quality font. The VGA 8x16 font is quite a
164 Given the resolution provided by the frame buffer device, answer N
168 bool "VGA 8x16 font" if FONTS
169 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
170 default y if !SPARC && !FONTS
172 This is the "high resolution" font for the VGA frame buffer (the one
173 provided by the VGA text console 80x25 mode.
178 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
179 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
180 default y if !SPARC && !FONTS && MAC
182 Small console font with Macintosh-style high-half glyphs. Some Mac
183 framebuffer drivers don't support this one at all.
186 bool "console 7x14 font (not supported by all drivers)" if FONTS
187 depends on FRAMEBUFFER_CONSOLE
189 Console font with characters just a bit smaller than the default.
190 If the standard 8x16 font is a little too big for you, say Y.
193 config FONT_PEARL_8x8
194 bool "Pearl (old m68k) console 8x8 font" if FONTS
195 depends on FRAMEBUFFER_CONSOLE
196 default y if !SPARC && !FONTS && AMIGA
198 Small console font with PC-style control-character and high-half
201 config FONT_ACORN_8x8
202 bool "Acorn console 8x8 font" if FONTS
203 depends on FRAMEBUFFER_CONSOLE
204 default y if !SPARC && !FONTS && ARM && ARCH_ACORN
206 Small console font with PC-style control characters and high-half
211 depends on !SPARC && FONTS
214 bool "Sparc console 8x16 font"
215 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
217 This is the high resolution console font for Sun machines. Say Y.
220 bool "Sparc console 12x22 font (not supported by all drivers)"
221 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
223 This is the high resolution console font for Sun machines with very
224 big letters (like the letters used in the SPARC PROM). If the
225 standard font is unreadable for you, say Y, otherwise say N.
228 bool "console 10x18 font (not supported by all drivers)" if FONTS
229 depends on FRAMEBUFFER_CONSOLE
231 This is a high resolution console font for machines with very
232 big letters. It fits between the sun 12x22 and the normal 8x16 font.
233 If other fonts are too big or too small for you, say Y, otherwise say N.