2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
14 * This program is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by
16 * the Free Software Foundation; either version 2 of the License, or
17 * (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * Since Aztech does not provide any chipset documentation,
30 * even on repeated request to various addresses,
31 * and the answer that was finally given was negative
32 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
33 * in the first place >:-P}),
34 * I was forced to base this driver on reverse engineering
35 * (3 weeks' worth of evenings filled with driver work).
36 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
38 * It is quite likely that the AZF3328 chip is the PCI cousin of the
39 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
41 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
42 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
43 * Fincitec acquired by National Semiconductor in 2002, together with the
44 * Fincitec-related company ARSmikro) has the following features:
46 * - compatibility & compliance:
47 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
48 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
49 * - Microsoft PC 98 Baseline Audio
51 * - Sound Blaster Emulation (DOS Box)
52 * - builtin AC97 conformant codec (SNR over 80dB)
53 * Note that "conformant" != "compliant"!! this chip's mixer register layout
54 * *differs* from the standard AC97 layout:
55 * they chose to not implement the headphone register (which is not a
56 * problem since it's merely optional), yet when doing this, they committed
57 * the grave sin of letting other registers follow immediately instead of
58 * keeping a headphone dummy register, thereby shifting the mixer register
59 * addresses illegally. So far unfortunately it looks like the very flexible
60 * ALSA AC97 support is still not enough to easily compensate for such a
61 * grave layout violation despite all tweaks and quirks mechanisms it offers.
62 * - builtin genuine OPL3 - verified to work fine, 20080506
63 * - full duplex 16bit playback/record at independent sampling rate
64 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
65 * FIXME: how to enable legacy addr??
66 * - game port (legacy address support)
67 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
68 * features supported). - See common term "Digital Enhanced Game Port"...
69 * (probably DirectInput 3.0 spec - confirm)
70 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
71 * - built-in General DirectX timer having a 20 bits counter
72 * with 1us resolution (see below!)
73 * - I2S serial output port for external DAC
74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75 * - supports hardware volume control
76 * - single chip low cost solution (128 pin QFP)
77 * - supports programmable Sub-vendor and Sub-system ID
78 * required for Microsoft's logo compliance (FIXME: where?)
79 * At least the Trident 4D Wave DX has one bit somewhere
80 * to enable writes to PCI subsystem VID registers, that should be it.
81 * This might easily be in extended PCI reg space, since PCI168 also has
82 * some custom data starting at 0x80. What kind of config settings
83 * are located in our extended PCI space anyway??
84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
86 * Note that this driver now is actually *better* than the Windows driver,
87 * since it additionally supports the card's 1MHz DirectX timer - just try
88 * the following snd-seq module parameters etc.:
89 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
90 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
91 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
92 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
93 * - "pmidi -p 128:0 jazz.mid"
95 * OPL3 hardware playback testing, try something like:
96 * cat /proc/asound/hwdep
100 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
101 * where x,y is the xx-yy number as given in hwdep.
103 * pmidi -p a:b jazz.mid
104 * where a:b is the client number plus 0 usually, as given by aconnect above.
105 * Oh, and make sure to unmute the FM mixer control (doh!)
106 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
107 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
108 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
109 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
110 * at least sometimes. Maybe even use with hardware sequencer timer above :)
111 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113 * Certain PCI versions of this card are susceptible to DMA traffic underruns
114 * in some systems (resulting in sound crackling/clicking/popping),
115 * probably because they don't have a DMA FIFO buffer or so.
116 * Overview (PCI ID/PCI subID/PCI rev.):
117 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
118 * - unknown performance: 0x50DC/0x1801/10
119 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
122 * supposed to be very fast and supposed to get rid of crackling much
123 * better than a VIA, yet ironically I still get crackling, like many other
124 * people with the same chipset.
126 * - use speaker (amplifier) output instead of headphone output
127 * (in case crackling is due to overloaded output clipping)
128 * - plug card into a different PCI slot, preferrably one that isn't shared
129 * too much (this helps a lot, but not completely!)
130 * - get rid of PCI VGA card, use AGP instead
131 * - upgrade or downgrade BIOS
132 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
137 * - full-duplex might *still* be problematic, however a recent test was fine
138 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
139 * if you set PCM output switch to "pre 3D" instead of "post 3D".
140 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
141 * (e.g. kmix, gamix) - unfortunately several are!!
142 * - locking is not entirely clean, especially the audio stream activity
143 * ints --> may be racy
144 * - an _unconnected_ secondary joystick at the gameport will be reported
145 * to be "active" (floating values, not precisely -1) due to the way we need
146 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
149 * - test MPU401 MIDI playback etc.
150 * - add more power micro-management (disable various units of the card
151 * as long as they're unused). However this requires more I/O ports which I
152 * haven't figured out yet and which thus might not even exist...
153 * The standard suspend/resume functionality could probably make use of
154 * some improvement, too...
155 * - figure out what all unknown port bits are responsible for
156 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
157 * fully accept our quite incompatible ""AC97"" mixer and thus save some
158 * code (but I'm not too optimistic that doing this is possible at all)
159 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
163 #include <linux/init.h>
164 #include <linux/pci.h>
165 #include <linux/delay.h>
166 #include <linux/slab.h>
167 #include <linux/gameport.h>
168 #include <linux/moduleparam.h>
169 #include <linux/dma-mapping.h>
170 #include <sound/core.h>
171 #include <sound/control.h>
172 #include <sound/pcm.h>
173 #include <sound/rawmidi.h>
174 #include <sound/mpu401.h>
175 #include <sound/opl3.h>
176 #include <sound/initval.h>
179 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
180 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
181 MODULE_LICENSE("GPL");
182 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
184 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
185 #define SUPPORT_GAMEPORT 1
189 #define DEBUG_CALLS 0
190 #define DEBUG_MIXER 0
191 #define DEBUG_PLAY_REC 0
193 #define DEBUG_TIMER 0
195 #define MIXER_TESTING 0
198 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
200 #define snd_azf3328_dbgmisc(format, args...)
204 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
205 #define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
206 #define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
208 #define snd_azf3328_dbgcalls(format, args...)
209 #define snd_azf3328_dbgcallenter()
210 #define snd_azf3328_dbgcallleave()
214 #define snd_azf3328_dbgmixer(format, args...) printk(format, ##args)
216 #define snd_azf3328_dbgmixer(format, args...)
220 #define snd_azf3328_dbgplay(format, args...) printk(KERN_ERR format, ##args)
222 #define snd_azf3328_dbgplay(format, args...)
226 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_ERR format, ##args)
228 #define snd_azf3328_dbgtimer(format, args...)
232 #define snd_azf3328_dbggame(format, args...) printk(KERN_ERR format, ##args)
234 #define snd_azf3328_dbggame(format, args...)
237 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
238 module_param_array(index, int, NULL, 0444);
239 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
241 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
242 module_param_array(id, charp, NULL, 0444);
243 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
245 static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
246 module_param_array(enable, bool, NULL, 0444);
247 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
249 static int seqtimer_scaling = 128;
250 module_param(seqtimer_scaling, int, 0444);
251 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
253 struct snd_azf3328_audio_stream {
254 struct snd_pcm_substream *substream;
257 unsigned long portbase;
260 enum snd_azf3328_stream_index {
266 /* often-used fields towards beginning, then grouped */
268 unsigned long codec_io; /* usually 0xb000, size 128 */
269 unsigned long game_io; /* usually 0xb400, size 8 */
270 unsigned long mpu_io; /* usually 0xb800, size 4 */
271 unsigned long opl3_io; /* usually 0xbc00, size 8 */
272 unsigned long mixer_io; /* usually 0xc000, size 64 */
276 struct snd_timer *timer;
279 struct snd_azf3328_audio_stream audio_stream[2];
281 struct snd_card *card;
282 struct snd_rawmidi *rmidi;
284 #ifdef SUPPORT_GAMEPORT
285 struct gameport *gameport;
292 /* register 0x6a is write-only, thus need to remember setting.
293 * If we need to add more registers here, then we might try to fold this
294 * into some transparent combined shadow register handling with
295 * CONFIG_PM register storage below, but that's slightly difficult. */
296 u16 shadow_reg_codec_6AH;
299 /* register value containers for power management
300 * Note: not always full I/O range preserved (just like Win driver!) */
301 u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
302 u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
303 u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2];
304 u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
305 u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
309 static const struct pci_device_id snd_azf3328_ids[] = {
310 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
311 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
315 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
319 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
321 u8 prev = inb(reg), new;
323 new = (do_set) ? (prev|mask) : (prev & ~mask);
324 /* we need to always write the new value no matter whether it differs
325 * or not, since some register bits don't indicate their setting */
334 snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
336 outb(value, chip->codec_io + reg);
340 snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
342 return inb(chip->codec_io + reg);
346 snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
348 outw(value, chip->codec_io + reg);
352 snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
354 return inw(chip->codec_io + reg);
358 snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
360 outl(value, chip->codec_io + reg);
364 snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
366 return inl(chip->codec_io + reg);
370 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
372 outb(value, chip->game_io + reg);
376 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
378 outw(value, chip->game_io + reg);
382 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
384 return inb(chip->game_io + reg);
388 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
390 return inw(chip->game_io + reg);
394 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
396 outw(value, chip->mixer_io + reg);
400 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
402 return inw(chip->mixer_io + reg);
405 #define AZF_MUTE_BIT 0x80
408 snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
409 unsigned reg, int do_mute
412 unsigned long portbase = chip->mixer_io + reg + 1;
415 /* the mute bit is on the *second* (i.e. right) register of a
416 * left/right channel setting */
417 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
419 /* indicate whether it was muted before */
420 return (do_mute) ? !updated : updated;
424 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
426 unsigned char dst_vol_left,
427 unsigned char dst_vol_right,
428 int chan_sel, int delay
431 unsigned long portbase = chip->mixer_io + reg;
432 unsigned char curr_vol_left = 0, curr_vol_right = 0;
433 int left_change = 0, right_change = 0;
435 snd_azf3328_dbgcallenter();
437 if (chan_sel & SET_CHAN_LEFT) {
438 curr_vol_left = inb(portbase + 1);
440 /* take care of muting flag contained in left channel */
441 if (curr_vol_left & AZF_MUTE_BIT)
442 dst_vol_left |= AZF_MUTE_BIT;
444 dst_vol_left &= ~AZF_MUTE_BIT;
446 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
449 if (chan_sel & SET_CHAN_RIGHT) {
450 curr_vol_right = inb(portbase + 0);
452 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
457 if (curr_vol_left != dst_vol_left) {
458 curr_vol_left += left_change;
459 outb(curr_vol_left, portbase + 1);
464 if (curr_vol_right != dst_vol_right) {
465 curr_vol_right += right_change;
467 /* during volume change, the right channel is crackling
468 * somewhat more than the left channel, unfortunately.
469 * This seems to be a hardware issue. */
470 outb(curr_vol_right, portbase + 0);
476 } while ((left_change) || (right_change));
477 snd_azf3328_dbgcallleave();
481 * general mixer element
483 struct azf3328_mixer_reg {
485 unsigned int lchan_shift, rchan_shift;
487 unsigned int invert: 1;
488 unsigned int stereo: 1;
489 unsigned int enum_c: 4;
492 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
493 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
499 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
502 r->lchan_shift = (val >> 8) & 0x0f;
503 r->rchan_shift = (val >> 12) & 0x0f;
504 r->mask = (val >> 16) & 0xff;
505 r->invert = (val >> 24) & 1;
506 r->stereo = (val >> 25) & 1;
507 r->enum_c = (val >> 26) & 0x0f;
511 * mixer switches/volumes
514 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
515 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
516 .info = snd_azf3328_info_mixer, \
517 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
518 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
521 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
522 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
523 .info = snd_azf3328_info_mixer, \
524 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
525 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
528 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
529 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
530 .info = snd_azf3328_info_mixer, \
531 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
532 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
535 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
536 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
537 .info = snd_azf3328_info_mixer, \
538 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
539 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
542 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
543 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
544 .info = snd_azf3328_info_mixer_enum, \
545 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
546 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
550 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
551 struct snd_ctl_elem_info *uinfo)
553 struct azf3328_mixer_reg reg;
555 snd_azf3328_dbgcallenter();
556 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
557 uinfo->type = reg.mask == 1 ?
558 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
559 uinfo->count = reg.stereo + 1;
560 uinfo->value.integer.min = 0;
561 uinfo->value.integer.max = reg.mask;
562 snd_azf3328_dbgcallleave();
567 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
568 struct snd_ctl_elem_value *ucontrol)
570 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
571 struct azf3328_mixer_reg reg;
572 unsigned int oreg, val;
574 snd_azf3328_dbgcallenter();
575 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
577 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
578 val = (oreg >> reg.lchan_shift) & reg.mask;
580 val = reg.mask - val;
581 ucontrol->value.integer.value[0] = val;
583 val = (oreg >> reg.rchan_shift) & reg.mask;
585 val = reg.mask - val;
586 ucontrol->value.integer.value[1] = val;
588 snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
589 "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
591 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
592 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
593 snd_azf3328_dbgcallleave();
598 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
599 struct snd_ctl_elem_value *ucontrol)
601 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
602 struct azf3328_mixer_reg reg;
603 unsigned int oreg, nreg, val;
605 snd_azf3328_dbgcallenter();
606 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
607 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
608 val = ucontrol->value.integer.value[0] & reg.mask;
610 val = reg.mask - val;
611 nreg = oreg & ~(reg.mask << reg.lchan_shift);
612 nreg |= (val << reg.lchan_shift);
614 val = ucontrol->value.integer.value[1] & reg.mask;
616 val = reg.mask - val;
617 nreg &= ~(reg.mask << reg.rchan_shift);
618 nreg |= (val << reg.rchan_shift);
620 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
621 snd_azf3328_mixer_write_volume_gradually(
622 chip, reg.reg, nreg >> 8, nreg & 0xff,
623 /* just set both channels, doesn't matter */
624 SET_CHAN_LEFT|SET_CHAN_RIGHT,
627 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
629 snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
630 "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
631 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
632 oreg, reg.lchan_shift, reg.rchan_shift,
633 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
634 snd_azf3328_dbgcallleave();
635 return (nreg != oreg);
639 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
640 struct snd_ctl_elem_info *uinfo)
642 static const char * const texts1[] = {
645 static const char * const texts2[] = {
648 static const char * const texts3[] = {
649 "Mic", "CD", "Video", "Aux",
650 "Line", "Mix", "Mix Mono", "Phone"
652 static const char * const texts4[] = {
655 struct azf3328_mixer_reg reg;
656 const char * const *p = NULL;
658 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
659 uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
660 uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
661 uinfo->value.enumerated.items = reg.enum_c;
662 if (uinfo->value.enumerated.item > reg.enum_c - 1U)
663 uinfo->value.enumerated.item = reg.enum_c - 1U;
664 if (reg.reg == IDX_MIXER_ADVCTL2) {
665 switch(reg.lchan_shift) {
666 case 8: /* modem out sel */
669 case 9: /* mono sel source */
672 case 15: /* PCM Out Path */
677 if (reg.reg == IDX_MIXER_REC_SELECT)
680 strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
685 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
686 struct snd_ctl_elem_value *ucontrol)
688 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
689 struct azf3328_mixer_reg reg;
692 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
693 val = snd_azf3328_mixer_inw(chip, reg.reg);
694 if (reg.reg == IDX_MIXER_REC_SELECT) {
695 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
696 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
698 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
700 snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
701 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
702 reg.lchan_shift, reg.enum_c);
707 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
708 struct snd_ctl_elem_value *ucontrol)
710 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
711 struct azf3328_mixer_reg reg;
712 unsigned int oreg, nreg, val;
714 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
715 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
717 if (reg.reg == IDX_MIXER_REC_SELECT) {
718 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
719 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
721 val = (ucontrol->value.enumerated.item[0] << 8) |
722 (ucontrol->value.enumerated.item[1] << 0);
724 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
726 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
727 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
729 snd_azf3328_mixer_outw(chip, reg.reg, val);
732 snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
733 return (nreg != oreg);
736 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
737 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
738 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
739 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
740 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
741 IDX_MIXER_WAVEOUT, 0x1f, 1),
742 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
743 IDX_MIXER_ADVCTL2, 7, 1),
744 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
745 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
746 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
747 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
748 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
749 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
750 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
751 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
752 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
753 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
754 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
755 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
756 AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
757 AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
758 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
759 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
760 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
761 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
762 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
763 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
764 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
765 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
766 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
767 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
768 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
769 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
770 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
771 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
772 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
773 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
775 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
776 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
777 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
778 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
779 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
780 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
781 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
782 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
783 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
784 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
785 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
786 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
787 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
788 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
789 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
790 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
794 static u16 __devinitdata snd_azf3328_init_values[][2] = {
795 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
796 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
797 { IDX_MIXER_BASSTREBLE, 0x0000 },
798 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
799 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
800 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
801 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
802 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
803 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
804 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
805 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
806 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
807 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
811 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
813 struct snd_card *card;
814 const struct snd_kcontrol_new *sw;
818 snd_azf3328_dbgcallenter();
819 snd_assert(chip != NULL && chip->card != NULL, return -EINVAL);
824 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
826 /* mute and zero volume channels */
827 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
828 snd_azf3328_mixer_outw(chip,
829 snd_azf3328_init_values[idx][0],
830 snd_azf3328_init_values[idx][1]);
833 /* add mixer controls */
834 sw = snd_azf3328_mixer_controls;
835 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
837 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
840 snd_component_add(card, "AZF3328 mixer");
841 strcpy(card->mixername, "AZF3328 mixer");
843 snd_azf3328_dbgcallleave();
848 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
849 struct snd_pcm_hw_params *hw_params)
852 snd_azf3328_dbgcallenter();
853 res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
854 snd_azf3328_dbgcallleave();
859 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
861 snd_azf3328_dbgcallenter();
862 snd_pcm_lib_free_pages(substream);
863 snd_azf3328_dbgcallleave();
868 snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
870 enum azf_freq_t bitrate,
871 unsigned int format_width,
872 unsigned int channels
878 snd_azf3328_dbgcallenter();
880 case AZF_FREQ_4000: val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
881 case AZF_FREQ_4800: val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
883 /* the AZF3328 names it "5510" for some strange reason */
884 val |= SOUNDFORMAT_FREQ_5510; break;
885 case AZF_FREQ_6620: val |= SOUNDFORMAT_FREQ_6620; break;
886 case AZF_FREQ_8000: val |= SOUNDFORMAT_FREQ_8000; break;
887 case AZF_FREQ_9600: val |= SOUNDFORMAT_FREQ_9600; break;
888 case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
889 case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
890 case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
891 case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
892 case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
894 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
896 case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
897 case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
898 case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
900 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
901 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
902 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
903 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
904 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
905 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
906 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
907 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
908 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
911 val |= SOUNDFORMAT_FLAG_2CHANNELS;
913 if (format_width == 16)
914 val |= SOUNDFORMAT_FLAG_16BIT;
916 spin_lock_irqsave(&chip->reg_lock, flags);
918 /* set bitrate/format */
919 snd_azf3328_codec_outw(chip, reg, val);
921 /* changing the bitrate/format settings switches off the
922 * audio output with an annoying click in case of 8/16bit format change
923 * (maybe shutting down DAC/ADC?), thus immediately
924 * do some tweaking to reenable it and get rid of the clicking
925 * (FIXME: yes, it works, but what exactly am I doing here?? :)
926 * FIXME: does this have some side effects for full-duplex
927 * or other dramatic side effects? */
928 if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
929 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
930 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
931 DMA_PLAY_SOMETHING1 |
932 DMA_PLAY_SOMETHING2 |
933 SOMETHING_ALMOST_ALWAYS_SET |
934 DMA_EPILOGUE_SOMETHING |
938 spin_unlock_irqrestore(&chip->reg_lock, flags);
939 snd_azf3328_dbgcallleave();
943 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
947 /* choose lowest frequency for low power consumption.
948 * While this will cause louder noise due to rather coarse frequency,
949 * it should never matter since output should always
950 * get disabled properly when idle anyway. */
951 snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
955 snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
961 chip->shadow_reg_codec_6AH &= ~bitmask;
963 chip->shadow_reg_codec_6AH |= bitmask;
964 snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
965 bitmask, enable, chip->shadow_reg_codec_6AH);
966 snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
970 snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
972 snd_azf3328_dbgplay("codec_enable %d\n", enable);
973 /* no idea what exactly is being done here, but I strongly assume it's
975 snd_azf3328_codec_reg_6AH_update(
976 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
981 snd_azf3328_codec_activity(struct snd_azf3328 *chip,
982 enum snd_azf3328_stream_index stream_type,
986 int need_change = (chip->audio_stream[stream_type].running != enable);
989 "codec_activity: type %d, enable %d, need_change %d\n",
990 stream_type, enable, need_change
993 enum snd_azf3328_stream_index other =
994 (stream_type == AZF_PLAYBACK) ?
995 AZF_CAPTURE : AZF_PLAYBACK;
996 /* small check to prevent shutting down the other party
997 * in case it's active */
998 if ((enable) || !(chip->audio_stream[other].running))
999 snd_azf3328_codec_enable(chip, enable);
1001 /* ...and adjust clock, too
1002 * (reduce noise and power consumption) */
1004 snd_azf3328_codec_setfmt_lowpower(
1006 chip->audio_stream[stream_type].portbase
1007 + IDX_IO_PLAY_SOUNDFORMAT
1010 chip->audio_stream[stream_type].running = enable;
1014 snd_azf3328_setdmaa(struct snd_azf3328 *chip,
1015 long unsigned int addr,
1018 enum snd_azf3328_stream_index stream_type
1021 snd_azf3328_dbgcallenter();
1022 if (!chip->audio_stream[stream_type].running) {
1023 /* AZF3328 uses a two buffer pointer DMA playback approach */
1025 unsigned long flags, portbase, addr_area2;
1027 /* width 32bit (prevent overflow): */
1028 unsigned long count_areas, count_tmp;
1030 portbase = chip->audio_stream[stream_type].portbase;
1031 count_areas = size/2;
1032 addr_area2 = addr+count_areas;
1033 count_areas--; /* max. index */
1034 snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);
1036 /* build combined I/O buffer length word */
1037 count_tmp = count_areas;
1038 count_areas |= (count_tmp << 16);
1039 spin_lock_irqsave(&chip->reg_lock, flags);
1040 outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
1041 outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
1042 outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
1043 spin_unlock_irqrestore(&chip->reg_lock, flags);
1045 snd_azf3328_dbgcallleave();
1049 snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
1052 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1053 struct snd_pcm_runtime *runtime = substream->runtime;
1054 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1055 unsigned int count = snd_pcm_lib_period_bytes(substream);
1058 snd_azf3328_dbgcallenter();
1060 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
1062 snd_pcm_format_width(runtime->format),
1064 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
1066 snd_azf3328_dbgcallleave();
1071 snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
1074 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1075 struct snd_pcm_runtime *runtime = substream->runtime;
1076 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1077 unsigned int count = snd_pcm_lib_period_bytes(substream);
1080 snd_azf3328_dbgcallenter();
1082 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1084 snd_pcm_format_width(runtime->format),
1086 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
1088 snd_azf3328_dbgcallleave();
1093 snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1095 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1096 struct snd_pcm_runtime *runtime = substream->runtime;
1098 unsigned int status1;
1099 int previously_muted;
1101 snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
1104 case SNDRV_PCM_TRIGGER_START:
1105 snd_azf3328_dbgplay("START PLAYBACK\n");
1107 /* mute WaveOut (avoid clicking during setup) */
1109 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
1111 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
1113 snd_pcm_format_width(runtime->format),
1116 spin_lock(&chip->reg_lock);
1117 /* first, remember current value: */
1118 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
1121 status1 &= ~DMA_RESUME;
1122 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1124 /* FIXME: clear interrupts or what??? */
1125 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
1126 spin_unlock(&chip->reg_lock);
1128 snd_azf3328_setdmaa(chip, runtime->dma_addr,
1129 snd_pcm_lib_period_bytes(substream),
1130 snd_pcm_lib_buffer_bytes(substream),
1133 spin_lock(&chip->reg_lock);
1135 /* FIXME: enable playback/recording??? */
1136 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
1137 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1139 /* start playback again */
1140 /* FIXME: what is this value (0x0010)??? */
1141 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1142 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1144 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1146 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1147 DMA_PLAY_SOMETHING1);
1148 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1149 DMA_PLAY_SOMETHING1 |
1150 DMA_PLAY_SOMETHING2);
1151 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1153 SOMETHING_ALMOST_ALWAYS_SET |
1154 DMA_EPILOGUE_SOMETHING |
1155 DMA_SOMETHING_ELSE);
1157 spin_unlock(&chip->reg_lock);
1158 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);
1160 /* now unmute WaveOut */
1161 if (!previously_muted)
1162 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
1164 snd_azf3328_dbgplay("STARTED PLAYBACK\n");
1166 case SNDRV_PCM_TRIGGER_RESUME:
1167 snd_azf3328_dbgplay("RESUME PLAYBACK\n");
1168 /* resume playback if we were active */
1169 spin_lock(&chip->reg_lock);
1170 if (chip->audio_stream[AZF_PLAYBACK].running)
1171 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1172 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
1173 spin_unlock(&chip->reg_lock);
1175 case SNDRV_PCM_TRIGGER_STOP:
1176 snd_azf3328_dbgplay("STOP PLAYBACK\n");
1178 /* mute WaveOut (avoid clicking during setup) */
1180 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
1182 spin_lock(&chip->reg_lock);
1183 /* first, remember current value: */
1184 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
1187 status1 &= ~DMA_RESUME;
1188 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1190 /* hmm, is this really required? we're resetting the same bit
1191 * immediately thereafter... */
1192 status1 |= DMA_PLAY_SOMETHING1;
1193 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1195 status1 &= ~DMA_PLAY_SOMETHING1;
1196 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1197 spin_unlock(&chip->reg_lock);
1198 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
1200 /* now unmute WaveOut */
1201 if (!previously_muted)
1202 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
1204 snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
1206 case SNDRV_PCM_TRIGGER_SUSPEND:
1207 snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
1208 /* make sure playback is stopped */
1209 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1210 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
1212 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1213 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1215 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1216 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1219 printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1223 snd_azf3328_dbgcallleave();
1227 /* this is just analogous to playback; I'm not quite sure whether recording
1228 * should actually be triggered like that */
1230 snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
1232 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1233 struct snd_pcm_runtime *runtime = substream->runtime;
1235 unsigned int status1;
1237 snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
1240 case SNDRV_PCM_TRIGGER_START:
1242 snd_azf3328_dbgplay("START CAPTURE\n");
1244 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1246 snd_pcm_format_width(runtime->format),
1249 spin_lock(&chip->reg_lock);
1250 /* first, remember current value: */
1251 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1253 /* stop recording */
1254 status1 &= ~DMA_RESUME;
1255 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1257 /* FIXME: clear interrupts or what??? */
1258 snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
1259 spin_unlock(&chip->reg_lock);
1261 snd_azf3328_setdmaa(chip, runtime->dma_addr,
1262 snd_pcm_lib_period_bytes(substream),
1263 snd_pcm_lib_buffer_bytes(substream),
1266 spin_lock(&chip->reg_lock);
1268 /* FIXME: enable playback/recording??? */
1269 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
1270 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1272 /* start capture again */
1273 /* FIXME: what is this value (0x0010)??? */
1274 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1275 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1277 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1279 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1280 DMA_PLAY_SOMETHING1);
1281 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1282 DMA_PLAY_SOMETHING1 |
1283 DMA_PLAY_SOMETHING2);
1284 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1286 SOMETHING_ALMOST_ALWAYS_SET |
1287 DMA_EPILOGUE_SOMETHING |
1288 DMA_SOMETHING_ELSE);
1290 spin_unlock(&chip->reg_lock);
1291 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
1293 snd_azf3328_dbgplay("STARTED CAPTURE\n");
1295 case SNDRV_PCM_TRIGGER_RESUME:
1296 snd_azf3328_dbgplay("RESUME CAPTURE\n");
1297 /* resume recording if we were active */
1298 spin_lock(&chip->reg_lock);
1299 if (chip->audio_stream[AZF_CAPTURE].running)
1300 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1301 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
1302 spin_unlock(&chip->reg_lock);
1304 case SNDRV_PCM_TRIGGER_STOP:
1305 snd_azf3328_dbgplay("STOP CAPTURE\n");
1307 spin_lock(&chip->reg_lock);
1308 /* first, remember current value: */
1309 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1311 /* stop recording */
1312 status1 &= ~DMA_RESUME;
1313 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1315 status1 |= DMA_PLAY_SOMETHING1;
1316 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1318 status1 &= ~DMA_PLAY_SOMETHING1;
1319 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1320 spin_unlock(&chip->reg_lock);
1321 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);
1323 snd_azf3328_dbgplay("STOPPED CAPTURE\n");
1325 case SNDRV_PCM_TRIGGER_SUSPEND:
1326 snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
1327 /* make sure recording is stopped */
1328 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1329 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
1331 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1332 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1334 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1335 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1338 printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1342 snd_azf3328_dbgcallleave();
1346 static snd_pcm_uframes_t
1347 snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
1349 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1350 unsigned long bufptr, result;
1351 snd_pcm_uframes_t frmres;
1353 #ifdef QUERY_HARDWARE
1354 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
1356 bufptr = substream->runtime->dma_addr;
1358 result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS);
1360 /* calculate offset */
1362 frmres = bytes_to_frames( substream->runtime, result);
1363 snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
1367 static snd_pcm_uframes_t
1368 snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
1370 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1371 unsigned long bufptr, result;
1372 snd_pcm_uframes_t frmres;
1374 #ifdef QUERY_HARDWARE
1375 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1);
1377 bufptr = substream->runtime->dma_addr;
1379 result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);
1381 /* calculate offset */
1383 frmres = bytes_to_frames( substream->runtime, result);
1384 snd_azf3328_dbgplay("REC @ 0x%8lx, frames %8ld\n", result, frmres);
1388 /******************************************************************/
1390 #ifdef SUPPORT_GAMEPORT
1392 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
1394 snd_azf3328_io_reg_setb(
1395 chip->game_io+IDX_GAME_HWCONFIG,
1396 GAME_HWCFG_IRQ_ENABLE,
1402 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
1404 snd_azf3328_io_reg_setb(
1405 chip->game_io+IDX_GAME_HWCONFIG,
1406 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1412 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable)
1414 snd_azf3328_codec_reg_6AH_update(
1415 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1420 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1423 * skeleton handler only
1424 * (we do not want axis reading in interrupt handler - too much load!)
1426 snd_azf3328_dbggame("gameport irq\n");
1428 /* this should ACK the gameport IRQ properly, hopefully. */
1429 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1433 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1435 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1438 snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1440 case GAMEPORT_MODE_COOKED:
1441 case GAMEPORT_MODE_RAW:
1449 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1455 snd_azf3328_gameport_close(struct gameport *gameport)
1457 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1459 snd_azf3328_dbggame("gameport_close\n");
1460 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1464 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1469 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1472 unsigned long flags;
1474 snd_assert(chip, return 0);
1476 spin_lock_irqsave(&chip->reg_lock, flags);
1477 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1478 *buttons = (~(val) >> 4) & 0xf;
1480 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1481 * thus we're atomic and cannot actively wait in here
1482 * (which would be useful for us since it probably would be better
1483 * to trigger a measurement in here, then wait a short amount of
1484 * time until it's finished, then read values of _this_ measurement).
1486 * Thus we simply resort to reading values if they're available already
1487 * and trigger the next measurement.
1490 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1491 if (val & GAME_AXES_SAMPLING_READY) {
1492 for (i = 0; i < 4; ++i) {
1493 /* configure the axis to read */
1494 val = (i << 4) | 0x0f;
1495 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1497 chip->axes[i] = snd_azf3328_game_inw(
1498 chip, IDX_GAME_AXIS_VALUE
1503 /* trigger next axes sampling, to be evaluated the next time we
1504 * enter this function */
1506 /* for some very, very strange reason we cannot enable
1507 * Measurement Ready monitoring for all axes here,
1508 * at least not when only one joystick connected */
1509 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1510 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1512 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1513 spin_unlock_irqrestore(&chip->reg_lock, flags);
1515 for (i = 0; i < 4; i++) {
1516 axes[i] = chip->axes[i];
1517 if (axes[i] == 0xffff)
1521 snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1522 axes[0], axes[1], axes[2], axes[3], *buttons
1528 static int __devinit
1529 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1531 struct gameport *gp;
1533 chip->gameport = gp = gameport_allocate_port();
1535 printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1539 gameport_set_name(gp, "AZF3328 Gameport");
1540 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1541 gameport_set_dev_parent(gp, &chip->pci->dev);
1542 gp->io = chip->game_io;
1543 gameport_set_port_data(gp, chip);
1545 gp->open = snd_azf3328_gameport_open;
1546 gp->close = snd_azf3328_gameport_close;
1547 gp->fuzz = 16; /* seems ok */
1548 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1550 /* DISABLE legacy address: we don't need it! */
1551 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1553 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1555 gameport_register_port(chip->gameport);
1561 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1563 if (chip->gameport) {
1564 gameport_unregister_port(chip->gameport);
1565 chip->gameport = NULL;
1567 snd_azf3328_gameport_irq_enable(chip, 0);
1571 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1573 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1575 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1577 printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1579 #endif /* SUPPORT_GAMEPORT */
1581 /******************************************************************/
1584 snd_azf3328_irq_log_unknown_type(u8 which)
1586 snd_azf3328_dbgplay(
1587 "azt3328: unknown IRQ type (%x) occurred, please report!\n",
1593 snd_azf3328_interrupt(int irq, void *dev_id)
1595 struct snd_azf3328 *chip = dev_id;
1598 static unsigned long irq_count;
1601 status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);
1603 /* fast path out, to ease interrupt sharing */
1605 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1607 return IRQ_NONE; /* must be interrupt for another device */
1609 snd_azf3328_dbgplay(
1610 "irq_count %ld! IDX_IO_PLAY_FLAGS %04x, "
1611 "IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
1612 irq_count++ /* debug-only */,
1613 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
1614 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
1618 if (status & IRQ_TIMER) {
1619 /* snd_azf3328_dbgplay("timer %ld\n",
1620 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1624 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1626 spin_lock(&chip->reg_lock);
1627 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1628 spin_unlock(&chip->reg_lock);
1629 snd_azf3328_dbgplay("azt3328: timer IRQ\n");
1631 if (status & IRQ_PLAYBACK) {
1632 spin_lock(&chip->reg_lock);
1633 which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
1634 /* ack all IRQ types immediately */
1635 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
1636 spin_unlock(&chip->reg_lock);
1638 if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) {
1639 snd_pcm_period_elapsed(
1640 chip->audio_stream[AZF_PLAYBACK].substream
1642 snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
1644 snd_azf3328_codec_inl(
1645 chip, IDX_IO_PLAY_DMA_CURRPOS
1649 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1650 if (which & IRQ_PLAY_SOMETHING)
1651 snd_azf3328_irq_log_unknown_type(which);
1653 if (status & IRQ_RECORDING) {
1654 spin_lock(&chip->reg_lock);
1655 which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
1656 /* ack all IRQ types immediately */
1657 snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
1658 spin_unlock(&chip->reg_lock);
1660 if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
1661 snd_pcm_period_elapsed(
1662 chip->audio_stream[AZF_CAPTURE].substream
1664 snd_azf3328_dbgplay("REC period done (#%x), @ %x\n",
1666 snd_azf3328_codec_inl(
1667 chip, IDX_IO_REC_DMA_CURRPOS
1671 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1672 if (which & IRQ_REC_SOMETHING)
1673 snd_azf3328_irq_log_unknown_type(which);
1675 if (status & IRQ_GAMEPORT)
1676 snd_azf3328_gameport_interrupt(chip);
1677 /* MPU401 has less critical IRQ requirements
1678 * than timer and playback/recording, right? */
1679 if (status & IRQ_MPU401) {
1680 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1682 /* hmm, do we have to ack the IRQ here somehow?
1683 * If so, then I don't know how... */
1684 snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
1689 /*****************************************************************/
1691 static const struct snd_pcm_hardware snd_azf3328_playback =
1693 /* FIXME!! Correct? */
1694 .info = SNDRV_PCM_INFO_MMAP |
1695 SNDRV_PCM_INFO_INTERLEAVED |
1696 SNDRV_PCM_INFO_MMAP_VALID,
1697 .formats = SNDRV_PCM_FMTBIT_S8 |
1698 SNDRV_PCM_FMTBIT_U8 |
1699 SNDRV_PCM_FMTBIT_S16_LE |
1700 SNDRV_PCM_FMTBIT_U16_LE,
1701 .rates = SNDRV_PCM_RATE_5512 |
1702 SNDRV_PCM_RATE_8000_48000 |
1703 SNDRV_PCM_RATE_KNOT,
1704 .rate_min = AZF_FREQ_4000,
1705 .rate_max = AZF_FREQ_66200,
1708 .buffer_bytes_max = 65536,
1709 .period_bytes_min = 64,
1710 .period_bytes_max = 65536,
1712 .periods_max = 1024,
1713 /* FIXME: maybe that card actually has a FIFO?
1714 * Hmm, it seems newer revisions do have one, but we still don't know
1719 static const struct snd_pcm_hardware snd_azf3328_capture =
1722 .info = SNDRV_PCM_INFO_MMAP |
1723 SNDRV_PCM_INFO_INTERLEAVED |
1724 SNDRV_PCM_INFO_MMAP_VALID,
1725 .formats = SNDRV_PCM_FMTBIT_S8 |
1726 SNDRV_PCM_FMTBIT_U8 |
1727 SNDRV_PCM_FMTBIT_S16_LE |
1728 SNDRV_PCM_FMTBIT_U16_LE,
1729 .rates = SNDRV_PCM_RATE_5512 |
1730 SNDRV_PCM_RATE_8000_48000 |
1731 SNDRV_PCM_RATE_KNOT,
1732 .rate_min = AZF_FREQ_4000,
1733 .rate_max = AZF_FREQ_66200,
1736 .buffer_bytes_max = 65536,
1737 .period_bytes_min = 64,
1738 .period_bytes_max = 65536,
1740 .periods_max = 1024,
1745 static unsigned int snd_azf3328_fixed_rates[] = {
1762 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1763 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1764 .list = snd_azf3328_fixed_rates,
1768 /*****************************************************************/
1771 snd_azf3328_playback_open(struct snd_pcm_substream *substream)
1773 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1774 struct snd_pcm_runtime *runtime = substream->runtime;
1776 snd_azf3328_dbgcallenter();
1777 chip->audio_stream[AZF_PLAYBACK].substream = substream;
1778 runtime->hw = snd_azf3328_playback;
1779 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1780 &snd_azf3328_hw_constraints_rates);
1781 snd_azf3328_dbgcallleave();
1786 snd_azf3328_capture_open(struct snd_pcm_substream *substream)
1788 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1789 struct snd_pcm_runtime *runtime = substream->runtime;
1791 snd_azf3328_dbgcallenter();
1792 chip->audio_stream[AZF_CAPTURE].substream = substream;
1793 runtime->hw = snd_azf3328_capture;
1794 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1795 &snd_azf3328_hw_constraints_rates);
1796 snd_azf3328_dbgcallleave();
1801 snd_azf3328_playback_close(struct snd_pcm_substream *substream)
1803 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1805 snd_azf3328_dbgcallenter();
1806 chip->audio_stream[AZF_PLAYBACK].substream = NULL;
1807 snd_azf3328_dbgcallleave();
1812 snd_azf3328_capture_close(struct snd_pcm_substream *substream)
1814 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1816 snd_azf3328_dbgcallenter();
1817 chip->audio_stream[AZF_CAPTURE].substream = NULL;
1818 snd_azf3328_dbgcallleave();
1822 /******************************************************************/
1824 static struct snd_pcm_ops snd_azf3328_playback_ops = {
1825 .open = snd_azf3328_playback_open,
1826 .close = snd_azf3328_playback_close,
1827 .ioctl = snd_pcm_lib_ioctl,
1828 .hw_params = snd_azf3328_hw_params,
1829 .hw_free = snd_azf3328_hw_free,
1830 .prepare = snd_azf3328_playback_prepare,
1831 .trigger = snd_azf3328_playback_trigger,
1832 .pointer = snd_azf3328_playback_pointer
1835 static struct snd_pcm_ops snd_azf3328_capture_ops = {
1836 .open = snd_azf3328_capture_open,
1837 .close = snd_azf3328_capture_close,
1838 .ioctl = snd_pcm_lib_ioctl,
1839 .hw_params = snd_azf3328_hw_params,
1840 .hw_free = snd_azf3328_hw_free,
1841 .prepare = snd_azf3328_capture_prepare,
1842 .trigger = snd_azf3328_capture_trigger,
1843 .pointer = snd_azf3328_capture_pointer
1846 static int __devinit
1847 snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
1849 struct snd_pcm *pcm;
1852 snd_azf3328_dbgcallenter();
1853 if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
1855 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
1856 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);
1858 pcm->private_data = chip;
1859 pcm->info_flags = 0;
1860 strcpy(pcm->name, chip->card->shortname);
1863 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1864 snd_dma_pci_data(chip->pci), 64*1024, 64*1024);
1866 snd_azf3328_dbgcallleave();
1870 /******************************************************************/
1872 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
1873 *** (probably derived from main crystal via a divider of 24),
1874 *** but announcing those attributes to user-space would make programs
1875 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
1876 *** timer IRQ storm.
1877 *** Thus I chose to announce a down-scaled virtual timer to the outside and
1878 *** calculate real timer countdown values internally.
1879 *** (the scale factor can be set via module parameter "seqtimer_scaling").
1883 snd_azf3328_timer_start(struct snd_timer *timer)
1885 struct snd_azf3328 *chip;
1886 unsigned long flags;
1889 snd_azf3328_dbgcallenter();
1890 chip = snd_timer_chip(timer);
1891 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1893 /* uhoh, that's not good, since user-space won't know about
1895 * (we need to do it to avoid a lockup, though) */
1897 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
1898 delay = 49; /* minimum time is 49 ticks */
1900 snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1901 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
1902 spin_lock_irqsave(&chip->reg_lock, flags);
1903 snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
1904 spin_unlock_irqrestore(&chip->reg_lock, flags);
1905 snd_azf3328_dbgcallleave();
1910 snd_azf3328_timer_stop(struct snd_timer *timer)
1912 struct snd_azf3328 *chip;
1913 unsigned long flags;
1915 snd_azf3328_dbgcallenter();
1916 chip = snd_timer_chip(timer);
1917 spin_lock_irqsave(&chip->reg_lock, flags);
1918 /* disable timer countdown and interrupt */
1919 /* FIXME: should we write TIMER_IRQ_ACK here? */
1920 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
1921 spin_unlock_irqrestore(&chip->reg_lock, flags);
1922 snd_azf3328_dbgcallleave();
1928 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
1929 unsigned long *num, unsigned long *den)
1931 snd_azf3328_dbgcallenter();
1933 *den = 1024000 / seqtimer_scaling;
1934 snd_azf3328_dbgcallleave();
1938 static struct snd_timer_hardware snd_azf3328_timer_hw = {
1939 .flags = SNDRV_TIMER_HW_AUTO,
1940 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
1941 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
1942 .start = snd_azf3328_timer_start,
1943 .stop = snd_azf3328_timer_stop,
1944 .precise_resolution = snd_azf3328_timer_precise_resolution,
1947 static int __devinit
1948 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
1950 struct snd_timer *timer = NULL;
1951 struct snd_timer_id tid;
1954 snd_azf3328_dbgcallenter();
1955 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
1956 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
1957 tid.card = chip->card->number;
1958 tid.device = device;
1961 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
1962 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
1964 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
1968 strcpy(timer->name, "AZF3328 timer");
1969 timer->private_data = chip;
1970 timer->hw = snd_azf3328_timer_hw;
1972 chip->timer = timer;
1974 snd_azf3328_timer_stop(timer);
1979 snd_azf3328_dbgcallleave();
1983 /******************************************************************/
1986 snd_azf3328_free(struct snd_azf3328 *chip)
1991 /* reset (close) mixer:
1992 * first mute master volume, then reset
1994 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
1995 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1997 snd_azf3328_timer_stop(chip->timer);
1998 snd_azf3328_gameport_free(chip);
2001 synchronize_irq(chip->irq);
2004 free_irq(chip->irq, chip);
2005 pci_release_regions(chip->pci);
2006 pci_disable_device(chip->pci);
2013 snd_azf3328_dev_free(struct snd_device *device)
2015 struct snd_azf3328 *chip = device->device_data;
2016 return snd_azf3328_free(chip);
2020 /* check whether a bit can be modified */
2022 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2024 unsigned char val, valoff, valon;
2028 outb(val & ~(1 << bit), reg);
2031 outb(val|(1 << bit), reg);
2036 printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n",
2037 reg, bit, val, valoff, valon
2043 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2048 snd_azf3328_dbgmisc(
2049 "codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2050 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2051 chip->codec_io, chip->game_io, chip->mpu_io,
2052 chip->opl3_io, chip->mixer_io, chip->irq
2055 snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2056 snd_azf3328_game_inb(chip, 0),
2057 snd_azf3328_game_inb(chip, 1),
2058 snd_azf3328_game_inb(chip, 2),
2059 snd_azf3328_game_inb(chip, 3),
2060 snd_azf3328_game_inb(chip, 4),
2061 snd_azf3328_game_inb(chip, 5)
2064 for (tmp = 0; tmp < 0x07; tmp += 1)
2065 snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2067 for (tmp = 0; tmp <= 0x07; tmp += 1)
2068 snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2069 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2071 for (tmp = 0; tmp <= 0x01; tmp += 1)
2072 snd_azf3328_dbgmisc(
2073 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2074 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2084 for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
2085 snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n",
2086 tmp, snd_azf3328_codec_inw(chip, tmp)
2089 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2090 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2091 tmp, snd_azf3328_mixer_inw(chip, tmp)
2093 #endif /* DEBUG_MISC */
2096 static int __devinit
2097 snd_azf3328_create(struct snd_card *card,
2098 struct pci_dev *pci,
2099 unsigned long device_type,
2100 struct snd_azf3328 **rchip)
2102 struct snd_azf3328 *chip;
2104 static struct snd_device_ops ops = {
2105 .dev_free = snd_azf3328_dev_free,
2111 err = pci_enable_device(pci);
2115 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2120 spin_lock_init(&chip->reg_lock);
2125 /* check if we can restrict PCI DMA transfers to 24 bits */
2126 if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 ||
2127 pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) {
2128 snd_printk(KERN_ERR "architecture does not support "
2129 "24bit PCI busmaster DMA\n"
2135 err = pci_request_regions(pci, "Aztech AZF3328");
2139 chip->codec_io = pci_resource_start(pci, 0);
2140 chip->game_io = pci_resource_start(pci, 1);
2141 chip->mpu_io = pci_resource_start(pci, 2);
2142 chip->opl3_io = pci_resource_start(pci, 3);
2143 chip->mixer_io = pci_resource_start(pci, 4);
2145 chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00;
2146 chip->audio_stream[AZF_CAPTURE].portbase = chip->codec_io + 0x20;
2148 if (request_irq(pci->irq, snd_azf3328_interrupt,
2149 IRQF_SHARED, card->shortname, chip)) {
2150 snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2154 chip->irq = pci->irq;
2155 pci_set_master(pci);
2156 synchronize_irq(chip->irq);
2158 snd_azf3328_debug_show_ports(chip);
2160 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2164 /* create mixer interface & switches */
2165 err = snd_azf3328_mixer_new(chip);
2169 /* shutdown codecs to save power */
2170 /* have snd_azf3328_codec_activity() act properly */
2171 chip->audio_stream[AZF_PLAYBACK].running = 1;
2172 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
2174 /* standard chip init stuff */
2175 /* default IRQ init value */
2176 tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2178 spin_lock_irq(&chip->reg_lock);
2179 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
2180 snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
2181 snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
2182 spin_unlock_irq(&chip->reg_lock);
2184 snd_card_set_dev(card, &pci->dev);
2193 snd_azf3328_free(chip);
2194 pci_disable_device(pci);
2200 static int __devinit
2201 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2204 struct snd_card *card;
2205 struct snd_azf3328 *chip;
2206 struct snd_opl3 *opl3;
2209 snd_azf3328_dbgcallenter();
2210 if (dev >= SNDRV_CARDS)
2217 card = snd_card_new(index[dev], id[dev], THIS_MODULE, 0);
2221 strcpy(card->driver, "AZF3328");
2222 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2224 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2228 card->private_data = chip;
2230 err = snd_mpu401_uart_new(
2231 card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED,
2232 pci->irq, 0, &chip->rmidi
2235 snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2241 err = snd_azf3328_timer(chip, 0);
2245 err = snd_azf3328_pcm(chip, 0);
2249 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2250 OPL3_HW_AUTO, 1, &opl3) < 0) {
2251 snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2252 chip->opl3_io, chip->opl3_io+2
2255 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2256 err = snd_opl3_timer_new(opl3, 1, 2);
2259 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2264 opl3->private_data = chip;
2266 sprintf(card->longname, "%s at 0x%lx, irq %i",
2267 card->shortname, chip->codec_io, chip->irq);
2269 err = snd_card_register(card);
2275 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2276 "azt3328: Hardware was completely undocumented, unfortunately.\n"
2277 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2278 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2279 1024000 / seqtimer_scaling, seqtimer_scaling);
2282 snd_azf3328_gameport(chip, dev);
2284 pci_set_drvdata(pci, card);
2291 snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2292 snd_card_free(card);
2295 snd_azf3328_dbgcallleave();
2299 static void __devexit
2300 snd_azf3328_remove(struct pci_dev *pci)
2302 snd_azf3328_dbgcallenter();
2303 snd_card_free(pci_get_drvdata(pci));
2304 pci_set_drvdata(pci, NULL);
2305 snd_azf3328_dbgcallleave();
2310 snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2312 struct snd_card *card = pci_get_drvdata(pci);
2313 struct snd_azf3328 *chip = card->private_data;
2316 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2318 snd_pcm_suspend_all(chip->pcm);
2320 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
2321 chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2);
2323 /* make sure to disable master volume etc. to prevent looping sound */
2324 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2325 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2327 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
2328 chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2);
2330 /* manually store the one currently relevant write-only reg, too */
2331 chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH;
2333 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
2334 chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2);
2335 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
2336 chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2);
2337 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
2338 chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2);
2340 pci_disable_device(pci);
2341 pci_save_state(pci);
2342 pci_set_power_state(pci, pci_choose_state(pci, state));
2347 snd_azf3328_resume(struct pci_dev *pci)
2349 struct snd_card *card = pci_get_drvdata(pci);
2350 struct snd_azf3328 *chip = card->private_data;
2353 pci_set_power_state(pci, PCI_D0);
2354 pci_restore_state(pci);
2355 if (pci_enable_device(pci) < 0) {
2356 printk(KERN_ERR "azt3328: pci_enable_device failed, "
2357 "disabling device\n");
2358 snd_card_disconnect(card);
2361 pci_set_master(pci);
2363 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
2364 outw(chip->saved_regs_game[reg], chip->game_io + reg * 2);
2365 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
2366 outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2);
2367 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
2368 outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2);
2369 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
2370 outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2);
2371 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
2372 outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2);
2374 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2377 #endif /* CONFIG_PM */
2380 static struct pci_driver driver = {
2382 .id_table = snd_azf3328_ids,
2383 .probe = snd_azf3328_probe,
2384 .remove = __devexit_p(snd_azf3328_remove),
2386 .suspend = snd_azf3328_suspend,
2387 .resume = snd_azf3328_resume,
2392 alsa_card_azf3328_init(void)
2395 snd_azf3328_dbgcallenter();
2396 err = pci_register_driver(&driver);
2397 snd_azf3328_dbgcallleave();
2402 alsa_card_azf3328_exit(void)
2404 snd_azf3328_dbgcallenter();
2405 pci_unregister_driver(&driver);
2406 snd_azf3328_dbgcallleave();
2409 module_init(alsa_card_azf3328_init)
2410 module_exit(alsa_card_azf3328_exit)