i2o proc reading oops
[linux-2.6] / lib / semaphore-sleepers.c
1 /*
2  * i386 and x86-64 semaphore implementation.
3  *
4  * (C) Copyright 1999 Linus Torvalds
5  *
6  * Portions Copyright 1999 Red Hat, Inc.
7  *
8  *      This program is free software; you can redistribute it and/or
9  *      modify it under the terms of the GNU General Public License
10  *      as published by the Free Software Foundation; either version
11  *      2 of the License, or (at your option) any later version.
12  *
13  * rw semaphores implemented November 1999 by Benjamin LaHaise <bcrl@kvack.org>
14  */
15 #include <linux/sched.h>
16 #include <linux/err.h>
17 #include <linux/init.h>
18 #include <asm/semaphore.h>
19
20 /*
21  * Semaphores are implemented using a two-way counter:
22  * The "count" variable is decremented for each process
23  * that tries to acquire the semaphore, while the "sleeping"
24  * variable is a count of such acquires.
25  *
26  * Notably, the inline "up()" and "down()" functions can
27  * efficiently test if they need to do any extra work (up
28  * needs to do something only if count was negative before
29  * the increment operation.
30  *
31  * "sleeping" and the contention routine ordering is protected
32  * by the spinlock in the semaphore's waitqueue head.
33  *
34  * Note that these functions are only called when there is
35  * contention on the lock, and as such all this is the
36  * "non-critical" part of the whole semaphore business. The
37  * critical part is the inline stuff in <asm/semaphore.h>
38  * where we want to avoid any extra jumps and calls.
39  */
40
41 /*
42  * Logic:
43  *  - only on a boundary condition do we need to care. When we go
44  *    from a negative count to a non-negative, we wake people up.
45  *  - when we go from a non-negative count to a negative do we
46  *    (a) synchronize with the "sleeper" count and (b) make sure
47  *    that we're on the wakeup list before we synchronize so that
48  *    we cannot lose wakeup events.
49  */
50
51 fastcall void __up(struct semaphore *sem)
52 {
53         wake_up(&sem->wait);
54 }
55
56 fastcall void __sched __down(struct semaphore * sem)
57 {
58         struct task_struct *tsk = current;
59         DECLARE_WAITQUEUE(wait, tsk);
60         unsigned long flags;
61
62         tsk->state = TASK_UNINTERRUPTIBLE;
63         spin_lock_irqsave(&sem->wait.lock, flags);
64         add_wait_queue_exclusive_locked(&sem->wait, &wait);
65
66         sem->sleepers++;
67         for (;;) {
68                 int sleepers = sem->sleepers;
69
70                 /*
71                  * Add "everybody else" into it. They aren't
72                  * playing, because we own the spinlock in
73                  * the wait_queue_head.
74                  */
75                 if (!atomic_add_negative(sleepers - 1, &sem->count)) {
76                         sem->sleepers = 0;
77                         break;
78                 }
79                 sem->sleepers = 1;      /* us - see -1 above */
80                 spin_unlock_irqrestore(&sem->wait.lock, flags);
81
82                 schedule();
83
84                 spin_lock_irqsave(&sem->wait.lock, flags);
85                 tsk->state = TASK_UNINTERRUPTIBLE;
86         }
87         remove_wait_queue_locked(&sem->wait, &wait);
88         wake_up_locked(&sem->wait);
89         spin_unlock_irqrestore(&sem->wait.lock, flags);
90         tsk->state = TASK_RUNNING;
91 }
92
93 fastcall int __sched __down_interruptible(struct semaphore * sem)
94 {
95         int retval = 0;
96         struct task_struct *tsk = current;
97         DECLARE_WAITQUEUE(wait, tsk);
98         unsigned long flags;
99
100         tsk->state = TASK_INTERRUPTIBLE;
101         spin_lock_irqsave(&sem->wait.lock, flags);
102         add_wait_queue_exclusive_locked(&sem->wait, &wait);
103
104         sem->sleepers++;
105         for (;;) {
106                 int sleepers = sem->sleepers;
107
108                 /*
109                  * With signals pending, this turns into
110                  * the trylock failure case - we won't be
111                  * sleeping, and we* can't get the lock as
112                  * it has contention. Just correct the count
113                  * and exit.
114                  */
115                 if (signal_pending(current)) {
116                         retval = -EINTR;
117                         sem->sleepers = 0;
118                         atomic_add(sleepers, &sem->count);
119                         break;
120                 }
121
122                 /*
123                  * Add "everybody else" into it. They aren't
124                  * playing, because we own the spinlock in
125                  * wait_queue_head. The "-1" is because we're
126                  * still hoping to get the semaphore.
127                  */
128                 if (!atomic_add_negative(sleepers - 1, &sem->count)) {
129                         sem->sleepers = 0;
130                         break;
131                 }
132                 sem->sleepers = 1;      /* us - see -1 above */
133                 spin_unlock_irqrestore(&sem->wait.lock, flags);
134
135                 schedule();
136
137                 spin_lock_irqsave(&sem->wait.lock, flags);
138                 tsk->state = TASK_INTERRUPTIBLE;
139         }
140         remove_wait_queue_locked(&sem->wait, &wait);
141         wake_up_locked(&sem->wait);
142         spin_unlock_irqrestore(&sem->wait.lock, flags);
143
144         tsk->state = TASK_RUNNING;
145         return retval;
146 }
147
148 /*
149  * Trylock failed - make sure we correct for
150  * having decremented the count.
151  *
152  * We could have done the trylock with a
153  * single "cmpxchg" without failure cases,
154  * but then it wouldn't work on a 386.
155  */
156 fastcall int __down_trylock(struct semaphore * sem)
157 {
158         int sleepers;
159         unsigned long flags;
160
161         spin_lock_irqsave(&sem->wait.lock, flags);
162         sleepers = sem->sleepers + 1;
163         sem->sleepers = 0;
164
165         /*
166          * Add "everybody else" and us into it. They aren't
167          * playing, because we own the spinlock in the
168          * wait_queue_head.
169          */
170         if (!atomic_add_negative(sleepers, &sem->count)) {
171                 wake_up_locked(&sem->wait);
172         }
173
174         spin_unlock_irqrestore(&sem->wait.lock, flags);
175         return 1;
176 }