5 menu "Console display driver support"
8 bool "VGA text console" if EMBEDDED || !X86
9 depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300
12 Saying Y here will allow you to use Linux in text mode through a
13 display that complies with the generic VGA standard. Virtually
16 The program SVGATextMode can be used to utilize SVGA video cards to
17 their full potential in text mode. Download it from
18 <ftp://ibiblio.org/pub/Linux/utils/console/>.
22 config VGACON_SOFT_SCROLLBACK
23 bool "Enable Scrollback Buffer in System RAM"
24 depends on VGA_CONSOLE
27 The scrollback buffer of the standard VGA console is located in
28 the VGA RAM. The size of this RAM is fixed and is quite small.
29 If you require a larger scrollback buffer, this can be placed in
30 System RAM which is dynamically allocated during initialization.
31 Placing the scrollback buffer in System RAM will slightly slow
34 If you want this feature, say 'Y' here and enter the amount of
35 RAM to allocate for this buffer. If unsure, say 'N'.
37 config VGACON_SOFT_SCROLLBACK_SIZE
38 int "Scrollback Buffer Size (in KB)"
39 depends on VGACON_SOFT_SCROLLBACK
42 Enter the amount of System RAM to allocate for the scrollback
43 buffer. Each 64KB will give you approximately 16 80x25
44 screenfuls of scrollback buffer
47 bool "Video mode selection support"
48 depends on X86 && VGA_CONSOLE
50 This enables support for text mode selection on kernel startup. If
51 you want to take advantage of some high-resolution text mode your
52 card's BIOS offers, but the traditional Linux utilities like
53 SVGATextMode don't, you can say Y here and set the mode using the
54 "vga=" option from your boot loader (lilo or loadlin) or set
55 "vga=ask" which brings up a video mode menu on kernel startup. (Try
56 "man bootparam" or see the documentation of your boot loader about
57 how to pass options to the kernel.)
59 Read the file <file:Documentation/svga.txt> for more information
60 about the Video mode selection support. If unsure, say N.
63 depends on !M68K && !PARISC && ISA
64 tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
66 Say Y here if you have an old MDA or monochrome Hercules graphics
67 adapter in your system acting as a second head ( = video card). You
68 will then be able to use two monitors with your Linux system. Do not
69 say Y here if your MDA card is the primary card in your system; the
70 normal VGA driver will handle it.
72 To compile this driver as a module, choose M here: the
73 module will be called mdacon.
77 config SGI_NEWPORT_CONSOLE
78 tristate "SGI Newport Console support"
81 Say Y here if you want the console on the Newport aka XL graphics
82 card of your Indy. Most people say Y here.
84 # bool 'IODC console' CONFIG_IODC_CONSOLE
90 Say Y to build a console driver for Sun machines that uses the
91 terminal emulation built into their console PROMS.
95 depends on PROM_CONSOLE!=y || VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
98 config DUMMY_CONSOLE_COLUMNS
99 int "Initial number of console screen columns"
100 depends on PARISC && DUMMY_CONSOLE
103 The default value is 160, which should fit a 1280x1024 monitor.
104 Select 80 if you use a 640x480 resolution by default.
106 config DUMMY_CONSOLE_ROWS
107 int "Initial number of console screen rows"
108 depends on PARISC && DUMMY_CONSOLE
111 The default value is 64, which should fit a 1280x1024 monitor.
112 Select 25 if you use a 640x480 resolution by default.
114 config FRAMEBUFFER_CONSOLE
115 tristate "Framebuffer Console support"
119 Low-level framebuffer-based console driver.
121 config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
122 bool "Map the console to the primary display device"
123 depends on FRAMEBUFFER_CONSOLE
126 If this option is selected, the framebuffer console will
127 automatically select the primary display device (if the architecture
128 supports this feature). Otherwise, the framebuffer console will
129 always select the first framebuffer driver that is loaded. The latter
130 is the default behavior.
132 You can always override the automatic selection of the primary device
133 by using the fbcon=map: boot option.
137 config FRAMEBUFFER_CONSOLE_ROTATION
138 bool "Framebuffer Console Rotation"
139 depends on FRAMEBUFFER_CONSOLE
141 Enable display rotation for the framebuffer console. This is done
142 in software and may be significantly slower than a normally oriented
143 display. Note that the rotation is done at the console level only
144 such that other users of the framebuffer will remain normally
148 bool "STI text console"
152 The STI console is the builtin display/keyboard on HP-PARISC
153 machines. Say Y here to build support for it into your kernel.
154 The alternative is to use your primary serial port as a console.
157 bool "Select compiled-in fonts"
158 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
160 Say Y here if you would like to use fonts other than the default
161 your frame buffer console usually use.
163 Note that the answer to this question won't directly affect the
164 kernel: saying N will just cause the configurator to skip all
165 the questions about foreign fonts.
167 If unsure, say N (the default choices are safe).
170 bool "VGA 8x8 font" if FONTS
171 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
172 default y if !SPARC && !FONTS
174 This is the "high resolution" font for the VGA frame buffer (the one
175 provided by the text console 80x50 (and higher) modes).
177 Note that this is a poor quality font. The VGA 8x16 font is quite a
180 Given the resolution provided by the frame buffer device, answer N
184 bool "VGA 8x16 font" if FONTS
185 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
186 default y if !SPARC && !FONTS
188 This is the "high resolution" font for the VGA frame buffer (the one
189 provided by the VGA text console 80x25 mode.
194 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
195 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
196 default y if !SPARC && !FONTS && MAC
198 Small console font with Macintosh-style high-half glyphs. Some Mac
199 framebuffer drivers don't support this one at all.
202 bool "console 7x14 font (not supported by all drivers)" if FONTS
203 depends on FRAMEBUFFER_CONSOLE
205 Console font with characters just a bit smaller than the default.
206 If the standard 8x16 font is a little too big for you, say Y.
209 config FONT_PEARL_8x8
210 bool "Pearl (old m68k) console 8x8 font" if FONTS
211 depends on FRAMEBUFFER_CONSOLE
212 default y if !SPARC && !FONTS && AMIGA
214 Small console font with PC-style control-character and high-half
217 config FONT_ACORN_8x8
218 bool "Acorn console 8x8 font" if FONTS
219 depends on FRAMEBUFFER_CONSOLE
220 default y if !SPARC && !FONTS && ARM && ARCH_ACORN
222 Small console font with PC-style control characters and high-half
227 depends on !SPARC && FONTS
230 bool "Sparc console 8x16 font"
231 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
233 This is the high resolution console font for Sun machines. Say Y.
236 bool "Sparc console 12x22 font (not supported by all drivers)"
237 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
239 This is the high resolution console font for Sun machines with very
240 big letters (like the letters used in the SPARC PROM). If the
241 standard font is unreadable for you, say Y, otherwise say N.
244 bool "console 10x18 font (not supported by all drivers)" if FONTS
245 depends on FRAMEBUFFER_CONSOLE
247 This is a high resolution console font for machines with very
248 big letters. It fits between the sun 12x22 and the normal 8x16 font.
249 If other fonts are too big or too small for you, say Y, otherwise say N.