2 * Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved.
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
39 #include <linux/tcp.h>
40 #include <linux/if_vlan.h>
44 u32 crit_err_count = 0;
45 u32 int_mod_timer_init;
46 u32 int_mod_cq_depth_256;
47 u32 int_mod_cq_depth_128;
48 u32 int_mod_cq_depth_32;
49 u32 int_mod_cq_depth_24;
50 u32 int_mod_cq_depth_16;
51 u32 int_mod_cq_depth_4;
52 u32 int_mod_cq_depth_1;
57 #ifdef CONFIG_INFINIBAND_NES_DEBUG
58 static unsigned char *nes_iwarp_state_str[] = {
69 static unsigned char *nes_tcp_state_str[] = {
91 * nes_nic_init_timer_defaults
93 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
96 struct nes_adapter *nesadapter = nesdev->nesadapter;
97 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
99 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
101 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
102 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
104 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
105 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
106 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
108 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
109 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
110 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
113 /* todo use netdev->mtu to set thresholds */
114 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
121 static void nes_nic_init_timer(struct nes_device *nesdev)
124 struct nes_adapter *nesadapter = nesdev->nesadapter;
125 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
127 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
129 if (shared_timer->timer_in_use_old == 0) {
130 nesdev->deepcq_count = 0;
131 shared_timer->timer_direction_upward = 0;
132 shared_timer->timer_direction_downward = 0;
133 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
134 shared_timer->timer_in_use_old = 0;
137 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
138 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
139 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
140 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
142 /* todo use netdev->mtu to set thresholds */
143 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
150 static void nes_nic_tune_timer(struct nes_device *nesdev)
153 struct nes_adapter *nesadapter = nesdev->nesadapter;
154 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
155 u16 cq_count = nesdev->currcq_count;
157 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
159 if (shared_timer->cq_count_old < cq_count) {
160 if (cq_count > shared_timer->threshold_low)
161 shared_timer->cq_direction_downward=0;
163 if (shared_timer->cq_count_old >= cq_count)
164 shared_timer->cq_direction_downward++;
165 shared_timer->cq_count_old = cq_count;
166 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
167 if (cq_count <= shared_timer->threshold_low) {
168 shared_timer->threshold_low = shared_timer->threshold_low/2;
169 shared_timer->cq_direction_downward=0;
170 nesdev->currcq_count = 0;
171 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
177 nesdev->deepcq_count += cq_count;
178 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
179 shared_timer->timer_direction_upward++;
180 shared_timer->timer_direction_downward = 0;
181 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
182 shared_timer->timer_direction_upward = 0;
183 shared_timer->timer_direction_downward = 0;
184 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
185 shared_timer->timer_direction_downward++;
186 shared_timer->timer_direction_upward = 0;
187 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
188 shared_timer->timer_in_use -= 2;
189 shared_timer->timer_direction_upward = 0;
190 shared_timer->timer_direction_downward++;
192 shared_timer->timer_in_use -= 4;
193 shared_timer->timer_direction_upward = 0;
194 shared_timer->timer_direction_downward++;
197 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
198 shared_timer->timer_in_use += 3;
199 shared_timer->timer_direction_upward = 0;
200 shared_timer->timer_direction_downward = 0;
202 if (shared_timer->timer_direction_downward > 5) { /* using history */
203 shared_timer->timer_in_use -= 4 ;
204 shared_timer->timer_direction_downward = 0;
205 shared_timer->timer_direction_upward = 0;
209 /* boundary checking */
210 if (shared_timer->timer_in_use > NES_NIC_FAST_TIMER_HIGH)
211 shared_timer->timer_in_use = NES_NIC_FAST_TIMER_HIGH;
212 else if (shared_timer->timer_in_use < NES_NIC_FAST_TIMER_LOW) {
213 shared_timer->timer_in_use = NES_NIC_FAST_TIMER_LOW;
216 nesdev->currcq_count = 0;
218 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
223 * nes_init_adapter - initialize adapter
225 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
226 struct nes_adapter *nesadapter = NULL;
227 unsigned long num_pds;
245 /* search the list of existing adapters */
246 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
247 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
248 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
249 nesdev->pcidev->devfn,
250 PCI_SLOT(nesadapter->devfn),
251 nesadapter->bus_number,
252 PCI_SLOT(nesdev->pcidev->devfn),
253 nesdev->pcidev->bus->number );
254 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
255 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
256 nesadapter->ref_count++;
261 /* no adapter found */
262 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
263 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
264 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
269 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
270 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
271 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
272 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
273 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
275 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
278 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
280 if (nes_init_serdes(nesdev, hw_rev, port_count, OneG_Mode))
282 nes_init_csr_ne020(nesdev, hw_rev, port_count);
284 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
285 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
287 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
288 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
289 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
291 max_qp = (u32)1 << (u32temp & 0x001f);
294 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
295 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
296 max_qp, hte_index_mask);
298 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
300 max_irrq = 1 << (u32temp & 0x001f);
302 if (max_qp > max_irrq) {
304 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
308 /* there should be no reason to allocate more pds than qps */
309 if (num_pds > max_qp)
312 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
313 max_mr = (u32)8192 << (u32temp & 0x7);
315 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
316 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
317 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
318 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
320 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
321 arp_table_size = 1 << u32temp;
323 adapter_size = (sizeof(struct nes_adapter) +
324 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
325 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
326 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
327 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
328 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
329 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
330 adapter_size += sizeof(struct nes_qp **) * max_qp;
332 /* allocate a new adapter struct */
333 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
334 if (nesadapter == NULL) {
338 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
339 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
341 /* populate the new nesadapter */
342 nesadapter->devfn = nesdev->pcidev->devfn;
343 nesadapter->bus_number = nesdev->pcidev->bus->number;
344 nesadapter->ref_count = 1;
345 nesadapter->timer_int_req = 0xffff0000;
346 nesadapter->OneG_Mode = OneG_Mode;
347 nesadapter->doorbell_start = nesdev->doorbell_region;
349 /* nesadapter->tick_delta = clk_divisor; */
350 nesadapter->hw_rev = hw_rev;
351 nesadapter->port_count = port_count;
353 nesadapter->max_qp = max_qp;
354 nesadapter->hte_index_mask = hte_index_mask;
355 nesadapter->max_irrq = max_irrq;
356 nesadapter->max_mr = max_mr;
357 nesadapter->max_256pbl = max_256pbl - 1;
358 nesadapter->max_4kpbl = max_4kpbl - 1;
359 nesadapter->max_cq = max_cq;
360 nesadapter->free_256pbl = max_256pbl - 1;
361 nesadapter->free_4kpbl = max_4kpbl - 1;
362 nesadapter->max_pd = num_pds;
363 nesadapter->arp_table_size = arp_table_size;
365 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
366 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
367 nesadapter->et_use_adaptive_rx_coalesce = 0;
368 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
369 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
371 nesadapter->et_use_adaptive_rx_coalesce = 1;
372 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
373 nesadapter->et_rx_coalesce_usecs_irq = 0;
374 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __FUNCTION__);
376 /* Setup and enable the periodic timer */
377 if (nesadapter->et_rx_coalesce_usecs_irq)
378 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
379 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
381 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
383 nesadapter->base_pd = 1;
385 nesadapter->device_cap_flags =
386 IB_DEVICE_ZERO_STAG | IB_DEVICE_SEND_W_INV | IB_DEVICE_MEM_WINDOW;
388 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
389 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
390 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
391 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
392 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
393 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
394 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
397 /* mark the usual suspect QPs and CQs as in use */
398 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
399 set_bit(u32temp, nesadapter->allocated_qps);
400 set_bit(u32temp, nesadapter->allocated_cqs);
403 for (u32temp = 0; u32temp < 20; u32temp++)
404 set_bit(u32temp, nesadapter->allocated_pds);
405 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
407 max_rq_wrs = ((u32temp >> 8) & 3);
408 switch (max_rq_wrs) {
423 max_sq_wrs = (u32temp & 3);
424 switch (max_sq_wrs) {
438 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
439 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
441 nesadapter->max_sge = 4;
442 nesadapter->max_cqe = 32767;
444 if (nes_read_eeprom_values(nesdev, nesadapter)) {
445 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
450 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
451 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
452 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
454 /* setup port configuration */
455 if (nesadapter->port_count == 1) {
456 u32temp = 0x00000000;
457 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
458 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
460 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
462 if (nesadapter->port_count == 2)
463 u32temp = 0x00000044;
465 u32temp = 0x000000e4;
466 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
469 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT, u32temp);
470 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
471 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
473 spin_lock_init(&nesadapter->resource_lock);
474 spin_lock_init(&nesadapter->phy_lock);
475 spin_lock_init(&nesadapter->pbl_lock);
476 spin_lock_init(&nesadapter->periodic_timer_lock);
478 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
479 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
480 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
481 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
483 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
484 u32 pcs_control_status0, pcs_control_status1;
492 pcs_control_status0 = nes_read_indexed(nesdev,
493 NES_IDX_PHY_PCS_CONTROL_STATUS0);
494 pcs_control_status1 = nes_read_indexed(nesdev,
495 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
497 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
498 pcs_control_status0 = nes_read_indexed(nesdev,
499 NES_IDX_PHY_PCS_CONTROL_STATUS0);
500 pcs_control_status1 = nes_read_indexed(nesdev,
501 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
502 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
503 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
508 spin_lock_irqsave(&nesadapter->phy_lock, flags);
509 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
511 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
512 reset_value |= 0x0000003d;
513 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
515 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
516 & 0x00000040) != 0x00000040) && (j++ < 5000));
517 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
519 pcs_control_status0 = nes_read_indexed(nesdev,
520 NES_IDX_PHY_PCS_CONTROL_STATUS0);
521 pcs_control_status1 = nes_read_indexed(nesdev,
522 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
524 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
525 pcs_control_status0 = nes_read_indexed(nesdev,
526 NES_IDX_PHY_PCS_CONTROL_STATUS0);
527 pcs_control_status1 = nes_read_indexed(nesdev,
528 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
529 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
530 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
531 if (++ext_cnt > int_cnt) {
532 spin_lock_irqsave(&nesadapter->phy_lock, flags);
533 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
536 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
537 reset_value |= 0x0000003d;
538 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
540 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
541 & 0x00000040) != 0x00000040) && (j++ < 5000));
542 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
551 if (nesadapter->hw_rev == NE020_REV) {
552 init_timer(&nesadapter->mh_timer);
553 nesadapter->mh_timer.function = nes_mh_fix;
554 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
555 nesadapter->mh_timer.data = (unsigned long)nesdev;
556 add_timer(&nesadapter->mh_timer);
558 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
561 init_timer(&nesadapter->lc_timer);
562 nesadapter->lc_timer.function = nes_clc;
563 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
564 nesadapter->lc_timer.data = (unsigned long)nesdev;
565 add_timer(&nesadapter->lc_timer);
567 list_add_tail(&nesadapter->list, &nes_adapter_list);
569 for (func_index = 0; func_index < 8; func_index++) {
570 pci_bus_read_config_word(nesdev->pcidev->bus,
571 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
572 func_index), 0, &vendor_id);
573 if (vendor_id == 0xffff)
576 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __FUNCTION__,
577 func_index, pci_name(nesdev->pcidev));
578 nesadapter->adapter_fcn_count = func_index;
585 * nes_reset_adapter_ne020
587 unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
593 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
594 port_count = ((u32temp & 0x00000300) >> 8) + 1;
595 /* TODO: assuming that both SERDES are set the same for now */
596 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
597 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
598 u32temp, port_count);
600 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
601 u32temp &= 0xff00ffc0;
602 switch (port_count) {
604 u32temp |= 0x00ee0000;
607 u32temp |= 0x00cc0000;
610 u32temp |= 0x00000000;
617 /* check and do full reset if needed */
618 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
619 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
620 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
623 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
626 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
632 switch (port_count) {
634 u32temp |= 0x00ee0010;
637 u32temp |= 0x00cc0030;
640 u32temp |= 0x00000030;
644 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
645 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
648 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
651 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
657 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
658 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
661 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
666 if (port_count > 1) {
668 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
669 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
672 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
680 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
683 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
684 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
695 int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count, u8 OneG_Mode)
700 if (hw_rev != NE020_REV) {
703 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
705 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
706 if (port_count > 1) {
708 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
710 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
714 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
716 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
717 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
720 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
723 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
724 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
725 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
726 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
727 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
728 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
730 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
732 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
734 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
735 if (port_count > 1) {
737 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
739 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
740 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
743 printk("%s: Init: serdes 1 not ready, status=%x\n", __FUNCTION__, u32temp);
746 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
747 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
748 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
749 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
750 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
751 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
752 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
753 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
762 * Initialize registers for ne020 hardware
764 void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
768 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
770 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
771 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
772 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
773 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
774 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
775 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
776 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
777 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
779 /* TODO: move these MAC register settings to NIC bringup */
780 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
781 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
782 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
783 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
784 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
785 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
786 if (port_count > 1) {
787 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
788 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
789 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
790 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
791 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
792 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
793 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
795 if (port_count > 2) {
796 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
797 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
798 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
799 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
800 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
801 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
802 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
804 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
805 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
806 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
807 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
808 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
809 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
810 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
813 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
814 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
815 nes_write_indexed(nesdev, 0x00005004, 0x00020001);
816 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
817 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
818 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
819 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
820 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
822 /* TODO: move this to code, get from EEPROM */
823 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
824 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
825 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
827 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
828 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
830 if (hw_rev != NE020_REV) {
831 u32temp = nes_read_indexed(nesdev, 0x000008e8);
832 u32temp |= 0x80000000;
833 nes_write_indexed(nesdev, 0x000008e8, u32temp);
834 u32temp = nes_read_indexed(nesdev, 0x000021f8);
835 u32temp &= 0x7fffffff;
836 u32temp |= 0x7fff0010;
837 nes_write_indexed(nesdev, 0x000021f8, u32temp);
843 * nes_destroy_adapter - destroy the adapter structure
845 void nes_destroy_adapter(struct nes_adapter *nesadapter)
847 struct nes_adapter *tmp_adapter;
849 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
850 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
854 nesadapter->ref_count--;
855 if (!nesadapter->ref_count) {
856 if (nesadapter->hw_rev == NE020_REV) {
857 del_timer(&nesadapter->mh_timer);
859 del_timer(&nesadapter->lc_timer);
861 list_del(&nesadapter->list);
870 int nes_init_cqp(struct nes_device *nesdev)
872 struct nes_adapter *nesadapter = nesdev->nesadapter;
873 struct nes_hw_cqp_qp_context *cqp_qp_context;
874 struct nes_hw_cqp_wqe *cqp_wqe;
875 struct nes_hw_ceq *ceq;
876 struct nes_hw_ceq *nic_ceq;
877 struct nes_hw_aeq *aeq;
885 /* allocate CQP memory */
886 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
887 /* SQ is 512 byte aligned, others are 256 byte aligned */
888 nesdev->cqp_mem_size = 512 +
889 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
890 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
891 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
892 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
893 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
894 sizeof(struct nes_hw_cqp_qp_context);
896 nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
898 if (!nesdev->cqp_vbase) {
899 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
902 memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
904 /* Allocate a twice the number of CQP requests as the SQ size */
905 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
906 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
907 if (nesdev->nes_cqp_requests == NULL) {
908 nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
909 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
910 nesdev->cqp.sq_pbase);
914 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
915 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
917 spin_lock_init(&nesdev->cqp.lock);
918 init_waitqueue_head(&nesdev->cqp.waitq);
920 /* Setup Various Structures */
921 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
922 ~(unsigned long)(512 - 1));
923 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
924 ~(unsigned long long)(512 - 1));
926 nesdev->cqp.sq_vbase = vmem;
927 nesdev->cqp.sq_pbase = pmem;
928 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
929 nesdev->cqp.sq_head = 0;
930 nesdev->cqp.sq_tail = 0;
931 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
933 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
934 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
936 nesdev->ccq.cq_vbase = vmem;
937 nesdev->ccq.cq_pbase = pmem;
938 nesdev->ccq.cq_size = NES_CCQ_SIZE;
939 nesdev->ccq.cq_head = 0;
940 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
941 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
943 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
944 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
946 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
947 ceq = &nesadapter->ceq[nesdev->ceq_index];
948 ceq->ceq_vbase = vmem;
949 ceq->ceq_pbase = pmem;
950 ceq->ceq_size = NES_CCEQ_SIZE;
953 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
954 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
956 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
957 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
958 nic_ceq->ceq_vbase = vmem;
959 nic_ceq->ceq_pbase = pmem;
960 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
961 nic_ceq->ceq_head = 0;
963 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
964 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
966 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
967 aeq->aeq_vbase = vmem;
968 aeq->aeq_pbase = pmem;
969 aeq->aeq_size = nesadapter->max_qp;
972 /* Setup QP Context */
973 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
974 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
976 cqp_qp_context = vmem;
977 cqp_qp_context->context_words[0] =
978 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
979 cqp_qp_context->context_words[1] = 0;
980 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
981 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
984 /* Write the address to Create CQP */
985 if ((sizeof(dma_addr_t) > 4)) {
986 nes_write_indexed(nesdev,
987 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
990 nes_write_indexed(nesdev,
991 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
993 nes_write_indexed(nesdev,
994 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
997 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
998 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
1000 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1001 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1002 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1005 /* Write Create CCQ WQE */
1006 cqp_head = nesdev->cqp.sq_head++;
1007 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1008 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1009 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1010 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1011 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1012 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1013 (nesdev->ccq.cq_number |
1014 ((u32)nesdev->ceq_index << 16)));
1015 u64temp = (u64)nesdev->ccq.cq_pbase;
1016 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1017 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1018 u64temp = (unsigned long)&nesdev->ccq;
1019 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1020 cpu_to_le32((u32)(u64temp >> 1));
1021 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1022 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1023 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1025 /* Write Create CEQ WQE */
1026 cqp_head = nesdev->cqp.sq_head++;
1027 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1028 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1029 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1030 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1031 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1032 u64temp = (u64)ceq->ceq_pbase;
1033 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1035 /* Write Create AEQ WQE */
1036 cqp_head = nesdev->cqp.sq_head++;
1037 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1038 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1039 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1040 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1041 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1042 u64temp = (u64)aeq->aeq_pbase;
1043 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1045 /* Write Create NIC CEQ WQE */
1046 cqp_head = nesdev->cqp.sq_head++;
1047 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1048 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1049 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1050 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1051 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1052 u64temp = (u64)nic_ceq->ceq_pbase;
1053 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1055 /* Poll until CCQP done */
1058 if (count++ > 1000) {
1059 printk(KERN_ERR PFX "Error creating CQP\n");
1060 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1061 nesdev->cqp_vbase, nesdev->cqp_pbase);
1065 } while (!(nes_read_indexed(nesdev,
1066 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1068 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1069 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1071 u32temp = 0x04800000;
1072 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1074 /* wait for the CCQ, CEQ, and AEQ to get created */
1077 if (count++ > 1000) {
1078 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1079 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1080 nesdev->cqp_vbase, nesdev->cqp_pbase);
1084 } while (((nes_read_indexed(nesdev,
1085 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1087 /* dump the QP status value */
1088 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1089 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1091 nesdev->cqp.sq_tail++;
1100 int nes_destroy_cqp(struct nes_device *nesdev)
1102 struct nes_hw_cqp_wqe *cqp_wqe;
1105 unsigned long flags;
1111 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1114 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1115 nesdev->ccq.cq_number);
1117 /* Disable device interrupts */
1118 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1120 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1122 /* Destroy the AEQ */
1123 cqp_head = nesdev->cqp.sq_head++;
1124 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1125 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1126 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1127 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1128 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1130 /* Destroy the NIC CEQ */
1131 cqp_head = nesdev->cqp.sq_head++;
1132 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1133 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1134 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1135 ((u32)nesdev->nic_ceq_index << 8));
1137 /* Destroy the CEQ */
1138 cqp_head = nesdev->cqp.sq_head++;
1139 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1140 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1141 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1142 (nesdev->ceq_index << 8));
1144 /* Destroy the CCQ */
1145 cqp_head = nesdev->cqp.sq_head++;
1146 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1147 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1148 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1149 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1150 ((u32)nesdev->ceq_index << 16));
1153 cqp_head = nesdev->cqp.sq_head++;
1154 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1155 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1156 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1157 NES_CQP_QP_TYPE_CQP);
1158 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1161 /* Ring doorbell (5 WQEs) */
1162 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1164 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1166 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1169 if (count++ > 1000) {
1170 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1171 PCI_FUNC(nesdev->pcidev->devfn));
1175 } while (((nes_read_indexed(nesdev,
1176 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1178 /* dump the QP status value */
1179 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1180 PCI_FUNC(nesdev->pcidev->devfn),
1181 nes_read_indexed(nesdev,
1182 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1184 kfree(nesdev->nes_cqp_requests);
1186 /* Free the control structures */
1187 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1188 nesdev->cqp.sq_pbase);
1197 int nes_init_phy(struct nes_device *nesdev)
1199 struct nes_adapter *nesadapter = nesdev->nesadapter;
1201 u32 mac_index = nesdev->mac_index;
1205 if (nesadapter->OneG_Mode) {
1206 nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index);
1207 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_1G) {
1208 printk(PFX "%s: Programming mdc config for 1G\n", __FUNCTION__);
1209 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1211 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1214 nes_read_1G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index], &phy_data);
1215 nes_debug(NES_DBG_PHY, "Phy data from register 1 phy address %u = 0x%X.\n",
1216 nesadapter->phy_index[mac_index], phy_data);
1217 nes_write_1G_phy_reg(nesdev, 23, nesadapter->phy_index[mac_index], 0xb000);
1220 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], 0x8000);
1224 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1225 nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
1226 if (counter++ > 100) break;
1227 } while (phy_data & 0x8000);
1229 /* Setting no phy loopback */
1232 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data);
1233 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1234 nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
1236 nes_read_1G_phy_reg(nesdev, 0x17, nesadapter->phy_index[mac_index], &phy_data);
1237 nes_debug(NES_DBG_PHY, "Phy data from register 0x17 = 0x%X.\n", phy_data);
1239 nes_read_1G_phy_reg(nesdev, 0x1e, nesadapter->phy_index[mac_index], &phy_data);
1240 nes_debug(NES_DBG_PHY, "Phy data from register 0x1e = 0x%X.\n", phy_data);
1242 /* Setting the interrupt mask */
1243 nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
1244 nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
1245 nes_write_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], 0xffee);
1247 nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
1248 nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
1250 /* turning on flow control */
1251 nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
1252 nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
1253 nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
1254 (phy_data & ~(0x03E0)) | 0xc00);
1255 /* nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
1256 phy_data | 0xc00); */
1257 nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
1258 nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
1260 nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
1261 nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
1262 /* Clear Half duplex */
1263 nes_write_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index],
1264 phy_data & ~(0x0100));
1265 nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
1266 nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
1268 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1269 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data | 0x0300);
1271 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) {
1272 /* setup 10G MDIO operation */
1273 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1275 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1283 * nes_replenish_nic_rq
1285 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1287 unsigned long flags;
1288 dma_addr_t bus_address;
1289 struct sk_buff *skb;
1290 struct nes_hw_nic_rq_wqe *nic_rqe;
1291 struct nes_hw_nic *nesnic;
1292 struct nes_device *nesdev;
1293 u32 rx_wqes_posted = 0;
1295 nesnic = &nesvnic->nic;
1296 nesdev = nesvnic->nesdev;
1297 spin_lock_irqsave(&nesnic->rq_lock, flags);
1298 if (nesnic->replenishing_rq !=0) {
1299 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1300 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1301 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1302 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1303 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1304 add_timer(&nesvnic->rq_wqes_timer);
1306 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1309 nesnic->replenishing_rq = 1;
1310 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1312 skb = dev_alloc_skb(nesvnic->max_frame_size);
1314 skb->dev = nesvnic->netdev;
1316 bus_address = pci_map_single(nesdev->pcidev,
1317 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1319 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1320 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1321 cpu_to_le32(nesvnic->max_frame_size);
1322 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1323 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1324 cpu_to_le32((u32)bus_address);
1325 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1326 cpu_to_le32((u32)((u64)bus_address >> 32));
1327 nesnic->rx_skb[nesnic->rq_head] = skb;
1329 nesnic->rq_head &= nesnic->rq_size - 1;
1330 atomic_dec(&nesvnic->rx_skbs_needed);
1332 if (++rx_wqes_posted == 255) {
1333 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1337 spin_lock_irqsave(&nesnic->rq_lock, flags);
1338 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1339 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1340 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1341 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1342 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1343 add_timer(&nesvnic->rq_wqes_timer);
1345 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1348 } while (atomic_read(&nesvnic->rx_skbs_needed));
1351 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1352 nesnic->replenishing_rq = 0;
1357 * nes_rq_wqes_timeout
1359 static void nes_rq_wqes_timeout(unsigned long parm)
1361 struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
1362 printk("%s: Timer fired.\n", __FUNCTION__);
1363 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1364 if (atomic_read(&nesvnic->rx_skbs_needed))
1365 nes_replenish_nic_rq(nesvnic);
1372 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1374 struct nes_hw_cqp_wqe *cqp_wqe;
1375 struct nes_hw_nic_sq_wqe *nic_sqe;
1376 struct nes_hw_nic_qp_context *nic_context;
1377 struct sk_buff *skb;
1378 struct nes_hw_nic_rq_wqe *nic_rqe;
1379 struct nes_vnic *nesvnic = netdev_priv(netdev);
1380 unsigned long flags;
1390 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1391 nesvnic->nic_mem_size = 256 +
1392 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1393 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1394 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1395 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1396 sizeof(struct nes_hw_nic_qp_context);
1398 nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
1399 &nesvnic->nic_pbase);
1400 if (!nesvnic->nic_vbase) {
1401 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1404 memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
1405 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1406 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1408 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1409 ~(unsigned long)(256 - 1));
1410 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1411 ~(unsigned long long)(256 - 1));
1413 /* Setup the first Fragment buffers */
1414 nesvnic->nic.first_frag_vbase = vmem;
1416 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1417 nesvnic->nic.frag_paddr[counter] = pmem;
1418 pmem += sizeof(struct nes_first_frag);
1422 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1424 nesvnic->nic.sq_vbase = (void *)vmem;
1425 nesvnic->nic.sq_pbase = pmem;
1426 nesvnic->nic.sq_head = 0;
1427 nesvnic->nic.sq_tail = 0;
1428 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1429 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1430 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1431 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1432 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1433 NES_NIC_SQ_WQE_COMPLETION);
1434 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1435 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1436 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1437 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1438 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1439 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1442 nesvnic->get_cqp_request = nes_get_cqp_request;
1443 nesvnic->post_cqp_request = nes_post_cqp_request;
1444 nesvnic->mcrq_mcast_filter = NULL;
1446 spin_lock_init(&nesvnic->nic.sq_lock);
1447 spin_lock_init(&nesvnic->nic.rq_lock);
1450 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1451 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1454 nesvnic->nic.rq_vbase = vmem;
1455 nesvnic->nic.rq_pbase = pmem;
1456 nesvnic->nic.rq_head = 0;
1457 nesvnic->nic.rq_tail = 0;
1458 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1461 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1462 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1464 if (nesdev->nesadapter->netdev_count > 2)
1465 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1467 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1469 nesvnic->nic_cq.cq_vbase = vmem;
1470 nesvnic->nic_cq.cq_pbase = pmem;
1471 nesvnic->nic_cq.cq_head = 0;
1472 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1474 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1476 /* Send CreateCQ request to CQP */
1477 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1478 cqp_head = nesdev->cqp.sq_head;
1480 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1481 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1483 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1484 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1485 ((u32)nesvnic->nic_cq.cq_size << 16));
1486 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1487 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1488 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1489 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1490 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1491 u64temp = (unsigned long)&nesvnic->nic_cq;
1492 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1493 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1494 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1495 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1496 if (++cqp_head >= nesdev->cqp.sq_size)
1498 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1499 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1501 /* Send CreateQP request to CQP */
1502 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1503 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1504 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1505 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1506 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1507 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1508 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1509 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1510 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1513 u64temp = (u64)nesvnic->nic.sq_pbase;
1514 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1515 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1516 u64temp = (u64)nesvnic->nic.rq_pbase;
1517 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1518 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1520 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1521 NES_CQP_QP_TYPE_NIC);
1522 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1523 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1524 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1525 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1527 if (++cqp_head >= nesdev->cqp.sq_size)
1529 nesdev->cqp.sq_head = cqp_head;
1533 /* Ring doorbell (2 WQEs) */
1534 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1536 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1537 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1538 nesvnic->nic.qp_id);
1540 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1542 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1543 nesvnic->nic.qp_id, ret);
1545 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1546 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1547 nesvnic->nic_pbase);
1551 /* Populate the RQ */
1552 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1553 skb = dev_alloc_skb(nesvnic->max_frame_size);
1555 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1557 nes_destroy_nic_qp(nesvnic);
1563 pmem = pci_map_single(nesdev->pcidev, skb->data,
1564 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1566 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1567 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1568 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1569 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1570 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1571 nesvnic->nic.rx_skb[counter] = skb;
1574 wqe_count = NES_NIC_WQ_SIZE - 1;
1575 nesvnic->nic.rq_head = wqe_count;
1578 counter = min(wqe_count, ((u32)255));
1579 wqe_count -= counter;
1580 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1581 } while (wqe_count);
1582 init_timer(&nesvnic->rq_wqes_timer);
1583 nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
1584 nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
1585 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1587 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1589 nes_nic_init_timer(nesdev);
1590 if (netdev->mtu > 1500)
1592 nes_nic_init_timer_defaults(nesdev, jumbomode);
1600 * nes_destroy_nic_qp
1602 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1604 struct nes_device *nesdev = nesvnic->nesdev;
1605 struct nes_hw_cqp_wqe *cqp_wqe;
1606 struct nes_hw_nic_rq_wqe *nic_rqe;
1609 unsigned long flags;
1612 /* Free remaining NIC receive buffers */
1613 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1614 nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
1615 wqe_frag = (u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
1616 wqe_frag |= ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
1617 pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
1618 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1619 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1620 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1623 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1625 /* Destroy NIC QP */
1626 cqp_head = nesdev->cqp.sq_head;
1627 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1628 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1630 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1631 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1632 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1633 nesvnic->nic.qp_id);
1635 if (++cqp_head >= nesdev->cqp.sq_size)
1638 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1640 /* Destroy NIC CQ */
1641 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1642 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1643 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1644 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1645 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
1647 if (++cqp_head >= nesdev->cqp.sq_size)
1650 nesdev->cqp.sq_head = cqp_head;
1653 /* Ring doorbell (2 WQEs) */
1654 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1656 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1657 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
1658 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
1659 cqp_head, nesdev->cqp.sq_head,
1660 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
1662 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1665 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
1666 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
1667 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
1669 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
1670 nesvnic->nic.qp_id);
1673 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1674 nesvnic->nic_pbase);
1680 int nes_napi_isr(struct nes_device *nesdev)
1682 struct nes_adapter *nesadapter = nesdev->nesadapter;
1685 if (nesdev->napi_isr_ran) {
1686 /* interrupt status has already been read in ISR */
1687 int_stat = nesdev->int_stat;
1689 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
1690 nesdev->int_stat = int_stat;
1691 nesdev->napi_isr_ran = 1;
1694 int_stat &= nesdev->int_req;
1695 /* iff NIC, process here, else wait for DPC */
1696 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
1697 nesdev->napi_isr_ran = 0;
1698 nes_write32(nesdev->regs+NES_INT_STAT,
1700 ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
1702 /* Process the CEQs */
1703 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
1705 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
1706 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1707 ((nesadapter->et_use_adaptive_rx_coalesce) &&
1708 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low)))) ) {
1709 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
1710 /* Enable Periodic timer interrupts */
1711 nesdev->int_req |= NES_INT_TIMER;
1712 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
1713 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
1714 nes_write32(nesdev->regs+NES_TIMER_STAT,
1715 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1716 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1717 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1720 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1722 nes_nic_init_timer(nesdev);
1724 /* Enable interrupts, except CEQs */
1725 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1727 /* Enable interrupts, make sure timer is off */
1728 nesdev->int_req &= ~NES_INT_TIMER;
1729 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1730 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1731 nesadapter->tune_timer.timer_in_use_old = 0;
1733 nesdev->deepcq_count = 0;
1744 void nes_dpc(unsigned long param)
1746 struct nes_device *nesdev = (struct nes_device *)param;
1747 struct nes_adapter *nesadapter = nesdev->nesadapter;
1749 u32 loop_counter = 0;
1756 u32 processed_intf_int = 0;
1757 u16 processed_timer_int = 0;
1758 u16 completion_ints = 0;
1761 /* nes_debug(NES_DBG_ISR, "\n"); */
1765 if (nesdev->napi_isr_ran) {
1766 nesdev->napi_isr_ran = 0;
1767 int_stat = nesdev->int_stat;
1769 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
1770 if (processed_intf_int != 0)
1771 int_stat &= nesdev->int_req & ~NES_INT_INTF;
1773 int_stat &= nesdev->int_req;
1774 if (processed_timer_int == 0) {
1775 processed_timer_int = 1;
1776 if (int_stat & NES_INT_TIMER) {
1777 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
1778 if ((timer_stat & nesdev->timer_int_req) == 0) {
1779 int_stat &= ~NES_INT_TIMER;
1783 int_stat &= ~NES_INT_TIMER;
1787 if (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1788 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)) {
1789 /* Ack the interrupts */
1790 nes_write32(nesdev->regs+NES_INT_STAT,
1791 (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1792 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
1795 temp_int_stat = int_stat;
1796 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
1797 if (int_stat & int_status_bit) {
1798 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
1799 temp_int_stat &= ~int_status_bit;
1800 completion_ints = 1;
1802 if (!(temp_int_stat & 0x0000ffff))
1804 int_status_bit <<= 1;
1807 /* Process the AEQ for this pci function */
1808 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
1809 if (int_stat & int_status_bit) {
1810 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
1813 /* Process the MAC interrupt for this pci function */
1814 int_status_bit = 1 << (24 + nesdev->mac_index);
1815 if (int_stat & int_status_bit) {
1816 nes_process_mac_intr(nesdev, nesdev->mac_index);
1819 if (int_stat & NES_INT_TIMER) {
1820 if (timer_stat & nesdev->timer_int_req) {
1821 nes_write32(nesdev->regs + NES_TIMER_STAT,
1822 (timer_stat & nesdev->timer_int_req) |
1823 ~(nesdev->nesadapter->timer_int_req));
1828 if (int_stat & NES_INT_INTF) {
1829 processed_intf_int = 1;
1830 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
1831 intf_int_stat &= nesdev->intf_int_req;
1832 if (NES_INTF_INT_CRITERR & intf_int_stat) {
1833 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
1834 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
1836 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
1837 0x01010000 | (debug_error & 0x0000ffff));
1839 if (crit_err_count++ > 10)
1840 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
1842 if (NES_INTF_INT_PCIERR & intf_int_stat) {
1843 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
1846 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
1847 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
1850 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
1853 if (int_stat & NES_INT_TSW) {
1856 /* Don't use the interface interrupt bit stay in loop */
1857 int_stat &= ~NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1858 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3;
1859 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
1861 if (timer_ints == 1) {
1862 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
1863 if (completion_ints == 0) {
1864 nesdev->timer_only_int_count++;
1865 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
1866 nesdev->timer_only_int_count = 0;
1867 nesdev->int_req &= ~NES_INT_TIMER;
1868 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1869 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1870 nesdev->nesadapter->tune_timer.timer_in_use_old = 0;
1872 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
1875 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1877 nes_nic_init_timer(nesdev);
1879 nesdev->timer_only_int_count = 0;
1880 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
1883 nesdev->timer_only_int_count = 0;
1884 nesdev->int_req &= ~NES_INT_TIMER;
1885 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1886 nes_write32(nesdev->regs+NES_TIMER_STAT,
1887 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1888 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1891 if ( (completion_ints == 1) &&
1892 (((nesadapter->et_rx_coalesce_usecs_irq) &&
1893 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1894 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
1895 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
1896 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
1897 nesdev->timer_only_int_count = 0;
1898 nesdev->int_req |= NES_INT_TIMER;
1899 nes_write32(nesdev->regs+NES_TIMER_STAT,
1900 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1901 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1902 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1903 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1905 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1908 nesdev->deepcq_count = 0;
1915 void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
1918 struct nes_hw_cq *cq;
1922 /* nes_debug(NES_DBG_CQ, "\n"); */
1923 head = ceq->ceq_head;
1924 ceq_size = ceq->ceq_size;
1927 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
1929 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX])))<<32) |
1930 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
1932 cq = *((struct nes_hw_cq **)&u64temp);
1933 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
1935 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
1937 /* call the event handler */
1938 cq->ce_handler(nesdev, cq);
1940 if (++head >= ceq_size)
1948 ceq->ceq_head = head;
1955 void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
1962 struct nes_hw_aeqe volatile *aeqe;
1964 head = aeq->aeq_head;
1965 aeq_size = aeq->aeq_size;
1968 aeqe = &aeq->aeq_vbase[head];
1969 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
1971 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
1972 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
1973 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
1974 if (aeqe_cq_id >= NES_FIRST_QPN) {
1975 /* dealing with an accelerated QP related AE */
1976 // u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])))<<32) |
1977 // ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
1978 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
1980 /* TODO: dealing with a CQP related AE */
1981 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
1982 (u16)(aeqe_misc >> 16));
1986 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
1988 if (++head >= aeq_size)
1992 aeq->aeq_head = head;
1995 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
1997 struct nes_adapter *nesadapter = nesdev->nesadapter;
2002 if (nesadapter->hw_rev == NE020_REV) {
2007 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2009 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2010 reset_value |= 0x0000001d;
2012 reset_value |= 0x0000002d;
2014 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2015 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2016 nesadapter->link_interrupt_count[0] = 0;
2017 nesadapter->link_interrupt_count[1] = 0;
2018 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2019 if (0x00000040 & u32temp)
2020 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2022 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2024 reset_value |= 0x0000003d;
2026 nesadapter->link_interrupt_count[mac_index] = 0;
2029 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2031 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2032 & 0x00000040) != 0x00000040) && (i++ < 5000));
2034 if (0x0000003d == (reset_value & 0x0000003d)) {
2035 u32 pcs_control_status0, pcs_control_status1;
2037 for (i = 0; i < 10; i++) {
2038 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2039 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2040 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2041 && (pcs_control_status0 & 0x00100000))
2042 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2043 && (pcs_control_status1 & 0x00100000)))
2049 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2050 if (0x00000040 & u32temp)
2051 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2053 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2055 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2057 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2058 & 0x00000040) != 0x00000040) && (i++ < 5000));
2064 * nes_process_mac_intr
2066 void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2068 unsigned long flags;
2069 u32 pcs_control_status;
2070 struct nes_adapter *nesadapter = nesdev->nesadapter;
2071 struct nes_vnic *nesvnic;
2073 u32 mac_index = nesdev->mac_index;
2078 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2079 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2080 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2083 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2084 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2086 /* ack the MAC interrupt */
2087 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2088 /* Clear the interrupt */
2089 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2091 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2093 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2094 nesdev->link_status_interrupts++;
2095 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) {
2096 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2097 nes_reset_link(nesdev, mac_index);
2098 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2100 /* read the PHY interrupt status register */
2101 if (nesadapter->OneG_Mode) {
2103 nes_read_1G_phy_reg(nesdev, 0x1a,
2104 nesadapter->phy_index[mac_index], &phy_data);
2105 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2106 nesadapter->phy_index[mac_index], phy_data);
2107 } while (phy_data&0x8000);
2111 nes_read_1G_phy_reg(nesdev, 0x11,
2112 nesadapter->phy_index[mac_index], &phy_data);
2113 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2114 nesadapter->phy_index[mac_index], phy_data);
2115 if (temp_phy_data == phy_data)
2117 temp_phy_data = phy_data;
2120 nes_read_1G_phy_reg(nesdev, 0x1e,
2121 nesadapter->phy_index[mac_index], &phy_data);
2122 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2123 nesadapter->phy_index[mac_index], phy_data);
2125 nes_read_1G_phy_reg(nesdev, 1,
2126 nesadapter->phy_index[mac_index], &phy_data);
2127 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2128 nesadapter->phy_index[mac_index], phy_data);
2130 if (temp_phy_data & 0x1000) {
2131 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2134 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2137 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2138 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2139 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2140 pcs_control_status = nes_read_indexed(nesdev,
2141 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
2142 pcs_control_status = nes_read_indexed(nesdev,
2143 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
2144 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2145 mac_index, pcs_control_status);
2146 if (nesadapter->OneG_Mode) {
2147 u32temp = 0x01010000;
2148 if (nesadapter->port_count > 2) {
2149 u32temp |= 0x02020000;
2151 if ((pcs_control_status & u32temp)!= u32temp) {
2153 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2155 } else if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) {
2156 nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]);
2157 temp_phy_data = (u16)nes_read_indexed(nesdev,
2158 NES_IDX_MAC_MDIO_CONTROL);
2161 nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]);
2162 phy_data = (u16)nes_read_indexed(nesdev,
2163 NES_IDX_MAC_MDIO_CONTROL);
2164 if ((phy_data == temp_phy_data) || (!(--u32temp)))
2166 temp_phy_data = phy_data;
2168 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2169 __FUNCTION__, phy_data, nesadapter->mac_link_down ? "DOWN" : "UP");
2172 phy_data = (0x0f0f0000 == (pcs_control_status & 0x0f1f0000)) ? 4 : 0;
2175 if (phy_data & 0x0004) {
2176 nesadapter->mac_link_down[mac_index] = 0;
2177 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2178 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2180 if (nesvnic->linkup == 0) {
2181 printk(PFX "The Link is now up for port %u, netdev %p.\n",
2182 mac_index, nesvnic->netdev);
2183 if (netif_queue_stopped(nesvnic->netdev))
2184 netif_start_queue(nesvnic->netdev);
2185 nesvnic->linkup = 1;
2186 netif_carrier_on(nesvnic->netdev);
2190 nesadapter->mac_link_down[mac_index] = 1;
2191 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2192 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2194 if (nesvnic->linkup == 1) {
2195 printk(PFX "The Link is now down for port %u, netdev %p.\n",
2196 mac_index, nesvnic->netdev);
2197 if (!(netif_queue_stopped(nesvnic->netdev)))
2198 netif_stop_queue(nesvnic->netdev);
2199 nesvnic->linkup = 0;
2200 netif_carrier_off(nesvnic->netdev);
2206 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2211 void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2213 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2215 netif_rx_schedule(nesdev->netdev[nesvnic->netdev_index], &nesvnic->napi);
2219 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2220 * getting out of nic_ce_handler
2222 #define MAX_RQES_TO_PROCESS 384
2225 * nes_nic_ce_handler
2227 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2230 dma_addr_t bus_address;
2231 struct nes_hw_nic *nesnic;
2232 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2233 struct nes_adapter *nesadapter = nesdev->nesadapter;
2234 struct nes_hw_nic_rq_wqe *nic_rqe;
2235 struct nes_hw_nic_sq_wqe *nic_sqe;
2236 struct sk_buff *skb;
2237 struct sk_buff *rx_skb;
2238 __le16 *wqe_fragment_length;
2245 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2248 u16 rqes_processed = 0;
2252 cq_size = cq->cq_size;
2253 cq->cqes_pending = 1;
2255 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2256 NES_NIC_CQE_VALID) {
2257 nesnic = &nesvnic->nic;
2258 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2259 if (cqe_misc & NES_NIC_CQE_SQ) {
2261 wqe_fragment_index = 1;
2262 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2263 skb = nesnic->tx_skb[nesnic->sq_tail];
2264 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2265 /* bump past the vlan tag */
2266 wqe_fragment_length++;
2267 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2268 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
2269 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
2270 bus_address = (dma_addr_t)u64temp;
2271 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2272 pci_unmap_single(nesdev->pcidev,
2274 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2277 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2278 if (wqe_fragment_length[wqe_fragment_index]) {
2279 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
2280 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
2281 bus_address = (dma_addr_t)u64temp;
2282 pci_unmap_page(nesdev->pcidev,
2284 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2290 dev_kfree_skb_any(skb);
2293 nesnic->sq_tail &= nesnic->sq_size-1;
2294 if (sq_cqes > 128) {
2296 /* restart the queue if it had been stopped */
2297 if (netif_queue_stopped(nesvnic->netdev))
2298 netif_wake_queue(nesvnic->netdev);
2304 cq->rx_cqes_completed++;
2305 cq->rx_pkts_indicated++;
2306 rx_pkt_size = cqe_misc & 0x0000ffff;
2307 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2309 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2310 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2311 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2312 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2313 pci_unmap_single(nesdev->pcidev, bus_address,
2314 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2315 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2316 /* rx_skb->len = rx_pkt_size; */
2317 rx_skb->len = 0; /* TODO: see if this is necessary */
2318 skb_put(rx_skb, rx_pkt_size);
2319 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2321 nesnic->rq_tail &= nesnic->rq_size - 1;
2323 atomic_inc(&nesvnic->rx_skbs_needed);
2324 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2325 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2326 cq->cq_number | (cqe_count << 16));
2327 // nesadapter->tune_timer.cq_count += cqe_count;
2328 nesdev->currcq_count += cqe_count;
2330 nes_replenish_nic_rq(nesvnic);
2332 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2333 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2334 rx_skb->ip_summed = CHECKSUM_NONE;
2336 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2337 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2339 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2340 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2341 if (nesvnic->rx_checksum_disabled == 0) {
2342 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2345 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2346 " errv = 0x%X, pkt_type = 0x%X.\n",
2347 nesvnic->netdev->name, cqe_errv, pkt_type);
2349 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2351 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2352 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2353 if (nesvnic->rx_checksum_disabled == 0) {
2354 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2355 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2356 nesvnic->netdev->name); */
2359 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2360 " errv = 0x%X, pkt_type = 0x%X.\n",
2361 nesvnic->netdev->name, cqe_errv, pkt_type);
2363 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2364 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2366 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2367 nes_cm_recv(rx_skb, nesvnic->netdev);
2369 if ((cqe_misc & NES_NIC_CQE_TAG_VALID) && (nesvnic->vlan_grp != NULL)) {
2370 vlan_tag = (u16)(le32_to_cpu(
2371 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2373 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2374 nesvnic->netdev->name, vlan_tag);
2375 nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
2377 nes_netif_rx(rx_skb);
2381 nesvnic->netdev->last_rx = jiffies;
2382 /* nesvnic->netstats.rx_packets++; */
2383 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2386 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2389 if (++head >= cq_size)
2391 if (cqe_count == 255) {
2392 /* Replenish Nic CQ */
2393 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2394 cq->cq_number | (cqe_count << 16));
2395 // nesdev->nesadapter->tune_timer.cq_count += cqe_count;
2396 nesdev->currcq_count += cqe_count;
2400 if (cq->rx_cqes_completed >= nesvnic->budget)
2403 cq->cqes_pending = 0;
2411 /* restart the queue if it had been stopped */
2412 if (netif_queue_stopped(nesvnic->netdev))
2413 netif_wake_queue(nesvnic->netdev);
2417 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2418 cq->cq_number, cqe_count, cq->cq_head); */
2419 cq->cqe_allocs_pending = cqe_count;
2420 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2422 // nesdev->nesadapter->tune_timer.cq_count += cqe_count;
2423 nesdev->currcq_count += cqe_count;
2424 nes_nic_tune_timer(nesdev);
2426 if (atomic_read(&nesvnic->rx_skbs_needed))
2427 nes_replenish_nic_rq(nesvnic);
2432 * nes_cqp_ce_handler
2434 void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2437 unsigned long flags;
2438 struct nes_hw_cqp *cqp = NULL;
2439 struct nes_cqp_request *cqp_request;
2440 struct nes_hw_cqp_wqe *cqp_wqe;
2448 cq_size = cq->cq_size;
2451 /* process the CQE */
2452 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2453 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2455 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
2456 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
2457 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) |
2458 ((u64)(le32_to_cpu(cq->cq_vbase[head].
2459 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
2460 cqp = *((struct nes_hw_cqp **)&u64temp);
2462 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2464 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2465 " Major/Minor codes = 0x%04X:%04X.\n",
2466 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2467 (u16)(error_code >> 16),
2469 nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
2470 cqp->qp_id, cqp->sq_head, cqp->sq_tail);
2473 u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2474 wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX])))<<32) |
2475 ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2476 wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
2477 cqp_request = *((struct nes_cqp_request **)&u64temp);
2479 if (cqp_request->waiting) {
2480 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
2481 cqp_request->major_code = (u16)(error_code >> 16);
2482 cqp_request->minor_code = (u16)error_code;
2484 cqp_request->request_done = 1;
2485 wake_up(&cqp_request->waitq);
2486 if (atomic_dec_and_test(&cqp_request->refcount)) {
2487 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
2489 le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
2490 if (cqp_request->dynamic) {
2493 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2494 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2495 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2498 } else if (cqp_request->callback) {
2499 /* Envoke the callback routine */
2500 cqp_request->cqp_callback(nesdev, cqp_request);
2501 if (cqp_request->dynamic) {
2504 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2505 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2506 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2509 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
2511 le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
2512 if (cqp_request->dynamic) {
2515 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2516 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2517 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2521 wake_up(&nesdev->cqp.waitq);
2524 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
2525 nes_write32(nesdev->regs+NES_CQE_ALLOC, cq->cq_number | (1 << 16));
2526 if (++cqp->sq_tail >= cqp->sq_size)
2531 if (++head >= cq_size)
2539 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2540 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
2541 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
2542 (nesdev->cqp.sq_size - 1)) != 1)) {
2543 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
2544 struct nes_cqp_request, list);
2545 list_del_init(&cqp_request->list);
2546 head = nesdev->cqp.sq_head++;
2547 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
2548 cqp_wqe = &nesdev->cqp.sq_vbase[head];
2549 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
2551 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
2552 cpu_to_le32((u32)((unsigned long)cqp_request));
2553 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
2554 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
2555 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
2556 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
2557 /* Ring doorbell (1 WQEs) */
2559 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
2561 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2564 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
2566 nes_read32(nesdev->regs+NES_CQE_ALLOC);
2571 * nes_process_iwarp_aeqe
2573 void nes_process_iwarp_aeqe(struct nes_device *nesdev, struct nes_hw_aeqe *aeqe)
2576 u64 aeqe_context = 0;
2577 unsigned long flags;
2578 struct nes_qp *nesqp;
2579 int resource_allocated;
2580 /* struct iw_cm_id *cm_id; */
2581 struct nes_adapter *nesadapter = nesdev->nesadapter;
2582 struct ib_event ibevent;
2583 /* struct iw_cm_event cm_event; */
2585 u32 next_iwarp_state = 0;
2590 nes_debug(NES_DBG_AEQ, "\n");
2591 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2592 if ((NES_AEQE_INBOUND_RDMA&aeq_info) || (!(NES_AEQE_QP&aeq_info))) {
2593 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2594 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2596 aeqe_context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2597 aeqe_context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2598 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
2599 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2603 async_event_id = (u16)aeq_info;
2604 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
2605 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
2606 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
2607 " Tcp state = %s, iWARP state = %s\n",
2609 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
2610 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
2613 switch (async_event_id) {
2614 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
2615 nesqp = *((struct nes_qp **)&context);
2616 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
2617 nesqp->cm_id->add_ref(nesqp->cm_id);
2618 nes_add_ref(&nesqp->ibqp);
2619 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
2620 NES_TIMER_TYPE_CLOSE, 1, 0);
2621 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
2622 " need ae to finish up, original_last_aeq = 0x%04X."
2623 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
2624 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
2625 async_event_id, nesqp->last_aeq, tcp_state);
2627 if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2628 (nesqp->ibqp_state != IB_QPS_RTS)) {
2629 /* FIN Received but tcp state or IB state moved on,
2630 should expect a close complete */
2633 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
2634 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
2635 case NES_AEQE_AEID_TERMINATE_SENT:
2636 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
2637 case NES_AEQE_AEID_RESET_SENT:
2638 nesqp = *((struct nes_qp **)&context);
2639 if (async_event_id == NES_AEQE_AEID_RESET_SENT) {
2640 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2642 nes_add_ref(&nesqp->ibqp);
2643 spin_lock_irqsave(&nesqp->lock, flags);
2644 nesqp->hw_iwarp_state = iwarp_state;
2645 nesqp->hw_tcp_state = tcp_state;
2646 nesqp->last_aeq = async_event_id;
2648 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) ||
2649 (tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) {
2650 nesqp->hte_added = 0;
2651 spin_unlock_irqrestore(&nesqp->lock, flags);
2652 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u to remove hte\n",
2654 nes_hw_modify_qp(nesdev, nesqp,
2655 NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE, 0);
2656 spin_lock_irqsave(&nesqp->lock, flags);
2659 if ((nesqp->ibqp_state == IB_QPS_RTS) &&
2660 ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2661 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
2662 switch (nesqp->hw_iwarp_state) {
2663 case NES_AEQE_IWARP_STATE_RTS:
2664 next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
2665 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
2667 case NES_AEQE_IWARP_STATE_TERMINATE:
2668 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE;
2669 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_TERMINATE;
2670 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
2671 next_iwarp_state |= 0x02000000;
2672 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2676 next_iwarp_state = 0;
2678 spin_unlock_irqrestore(&nesqp->lock, flags);
2679 if (next_iwarp_state) {
2680 nes_add_ref(&nesqp->ibqp);
2681 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
2682 " also added another reference\n",
2683 nesqp->hwqp.qp_id, next_iwarp_state);
2684 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2686 nes_cm_disconn(nesqp);
2688 if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) {
2689 /* FIN Received but ib state not RTS,
2690 close complete will be on its way */
2691 spin_unlock_irqrestore(&nesqp->lock, flags);
2692 nes_rem_ref(&nesqp->ibqp);
2695 spin_unlock_irqrestore(&nesqp->lock, flags);
2696 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
2697 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000;
2698 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2699 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
2700 " also added another reference\n",
2701 nesqp->hwqp.qp_id, next_iwarp_state);
2702 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2704 nes_cm_disconn(nesqp);
2707 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
2708 nesqp = *((struct nes_qp **)&context);
2709 spin_lock_irqsave(&nesqp->lock, flags);
2710 nesqp->hw_iwarp_state = iwarp_state;
2711 nesqp->hw_tcp_state = tcp_state;
2712 nesqp->last_aeq = async_event_id;
2713 spin_unlock_irqrestore(&nesqp->lock, flags);
2714 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TERMINATE_RECEIVED"
2715 " event on QP%u \n Q2 Data:\n",
2717 if (nesqp->ibqp.event_handler) {
2718 ibevent.device = nesqp->ibqp.device;
2719 ibevent.element.qp = &nesqp->ibqp;
2720 ibevent.event = IB_EVENT_QP_FATAL;
2721 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2723 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2724 ((nesqp->ibqp_state == IB_QPS_RTS)&&
2725 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
2726 nes_add_ref(&nesqp->ibqp);
2727 nes_cm_disconn(nesqp);
2729 nesqp->in_disconnect = 0;
2730 wake_up(&nesqp->kick_waitq);
2733 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
2734 nesqp = *((struct nes_qp **)&context);
2735 nes_add_ref(&nesqp->ibqp);
2736 spin_lock_irqsave(&nesqp->lock, flags);
2737 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_ERROR;
2738 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2739 nesqp->last_aeq = async_event_id;
2741 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
2742 " event on QP%u, remote IP = 0x%08X \n",
2744 ntohl(nesqp->cm_id->remote_addr.sin_addr.s_addr));
2746 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
2747 " event on QP%u \n",
2750 spin_unlock_irqrestore(&nesqp->lock, flags);
2751 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_RESET;
2752 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2753 if (nesqp->ibqp.event_handler) {
2754 ibevent.device = nesqp->ibqp.device;
2755 ibevent.element.qp = &nesqp->ibqp;
2756 ibevent.event = IB_EVENT_QP_FATAL;
2757 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2760 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
2761 if (NES_AEQE_INBOUND_RDMA&aeq_info) {
2762 nesqp = nesadapter->qp_table[le32_to_cpu(
2763 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2765 /* TODO: get the actual WQE and mask off wqe index */
2766 context &= ~((u64)511);
2767 nesqp = *((struct nes_qp **)&context);
2769 spin_lock_irqsave(&nesqp->lock, flags);
2770 nesqp->hw_iwarp_state = iwarp_state;
2771 nesqp->hw_tcp_state = tcp_state;
2772 nesqp->last_aeq = async_event_id;
2773 spin_unlock_irqrestore(&nesqp->lock, flags);
2774 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_BAD_STAG_INDEX event on QP%u\n",
2776 if (nesqp->ibqp.event_handler) {
2777 ibevent.device = nesqp->ibqp.device;
2778 ibevent.element.qp = &nesqp->ibqp;
2779 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2780 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2783 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
2784 nesqp = *((struct nes_qp **)&context);
2785 spin_lock_irqsave(&nesqp->lock, flags);
2786 nesqp->hw_iwarp_state = iwarp_state;
2787 nesqp->hw_tcp_state = tcp_state;
2788 nesqp->last_aeq = async_event_id;
2789 spin_unlock_irqrestore(&nesqp->lock, flags);
2790 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_UNALLOCATED_STAG event on QP%u\n",
2792 if (nesqp->ibqp.event_handler) {
2793 ibevent.device = nesqp->ibqp.device;
2794 ibevent.element.qp = &nesqp->ibqp;
2795 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2796 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2799 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
2800 nesqp = nesadapter->qp_table[le32_to_cpu(aeqe->aeqe_words
2801 [NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2802 spin_lock_irqsave(&nesqp->lock, flags);
2803 nesqp->hw_iwarp_state = iwarp_state;
2804 nesqp->hw_tcp_state = tcp_state;
2805 nesqp->last_aeq = async_event_id;
2806 spin_unlock_irqrestore(&nesqp->lock, flags);
2807 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_PRIV_OPERATION_DENIED event on QP%u,"
2808 " nesqp = %p, AE reported %p\n",
2809 nesqp->hwqp.qp_id, nesqp, *((struct nes_qp **)&context));
2810 if (nesqp->ibqp.event_handler) {
2811 ibevent.device = nesqp->ibqp.device;
2812 ibevent.element.qp = &nesqp->ibqp;
2813 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2814 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2817 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
2819 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
2820 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
2821 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
2822 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
2823 if (resource_allocated) {
2824 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
2825 __FUNCTION__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
2828 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
2829 nesqp = nesadapter->qp_table[le32_to_cpu(
2830 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2831 spin_lock_irqsave(&nesqp->lock, flags);
2832 nesqp->hw_iwarp_state = iwarp_state;
2833 nesqp->hw_tcp_state = tcp_state;
2834 nesqp->last_aeq = async_event_id;
2835 spin_unlock_irqrestore(&nesqp->lock, flags);
2836 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG"
2837 "_FOR_AVAILABLE_BUFFER event on QP%u\n",
2839 if (nesqp->ibqp.event_handler) {
2840 ibevent.device = nesqp->ibqp.device;
2841 ibevent.element.qp = &nesqp->ibqp;
2842 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2843 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2845 /* tell cm to disconnect, cm will queue work to thread */
2846 nes_add_ref(&nesqp->ibqp);
2847 nes_cm_disconn(nesqp);
2849 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
2850 nesqp = *((struct nes_qp **)&context);
2851 spin_lock_irqsave(&nesqp->lock, flags);
2852 nesqp->hw_iwarp_state = iwarp_state;
2853 nesqp->hw_tcp_state = tcp_state;
2854 nesqp->last_aeq = async_event_id;
2855 spin_unlock_irqrestore(&nesqp->lock, flags);
2856 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_INVALID_MSN"
2857 "_NO_BUFFER_AVAILABLE event on QP%u\n",
2859 if (nesqp->ibqp.event_handler) {
2860 ibevent.device = nesqp->ibqp.device;
2861 ibevent.element.qp = &nesqp->ibqp;
2862 ibevent.event = IB_EVENT_QP_FATAL;
2863 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2865 /* tell cm to disconnect, cm will queue work to thread */
2866 nes_add_ref(&nesqp->ibqp);
2867 nes_cm_disconn(nesqp);
2869 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
2870 nesqp = *((struct nes_qp **)&context);
2871 spin_lock_irqsave(&nesqp->lock, flags);
2872 nesqp->hw_iwarp_state = iwarp_state;
2873 nesqp->hw_tcp_state = tcp_state;
2874 nesqp->last_aeq = async_event_id;
2875 spin_unlock_irqrestore(&nesqp->lock, flags);
2876 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR"
2877 " event on QP%u \n Q2 Data:\n",
2879 if (nesqp->ibqp.event_handler) {
2880 ibevent.device = nesqp->ibqp.device;
2881 ibevent.element.qp = &nesqp->ibqp;
2882 ibevent.event = IB_EVENT_QP_FATAL;
2883 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2885 /* tell cm to disconnect, cm will queue work to thread */
2886 nes_add_ref(&nesqp->ibqp);
2887 nes_cm_disconn(nesqp);
2889 /* TODO: additional AEs need to be here */
2891 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
2900 * nes_iwarp_ce_handler
2902 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
2904 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
2906 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
2907 nescq->hw_cq.cq_number); */
2908 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
2910 if (nescq->ibcq.comp_handler)
2911 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
2918 * nes_manage_apbvt()
2920 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
2921 u32 nic_index, u32 add_port)
2923 struct nes_device *nesdev = nesvnic->nesdev;
2924 struct nes_hw_cqp_wqe *cqp_wqe;
2925 unsigned long flags;
2926 struct nes_cqp_request *cqp_request;
2930 /* Send manage APBVT request to CQP */
2931 cqp_request = nes_get_cqp_request(nesdev);
2932 if (cqp_request == NULL) {
2933 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
2936 cqp_request->waiting = 1;
2937 cqp_wqe = &cqp_request->cqp_wqe;
2939 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
2940 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
2941 accel_local_port, accel_local_port, nic_index);
2943 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
2944 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
2945 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
2946 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
2947 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
2949 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
2951 atomic_set(&cqp_request->refcount, 2);
2952 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
2954 if (add_port == NES_MANAGE_APBVT_ADD)
2955 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
2957 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
2958 ret, cqp_request->major_code, cqp_request->minor_code);
2959 major_code = cqp_request->major_code;
2960 if (atomic_dec_and_test(&cqp_request->refcount)) {
2961 if (cqp_request->dynamic) {
2964 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2965 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2966 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2971 else if (major_code)
2979 * nes_manage_arp_cache
2981 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
2982 u32 ip_addr, u32 action)
2984 struct nes_hw_cqp_wqe *cqp_wqe;
2985 struct nes_vnic *nesvnic = netdev_priv(netdev);
2986 struct nes_device *nesdev;
2987 struct nes_cqp_request *cqp_request;
2990 nesdev = nesvnic->nesdev;
2991 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
2992 if (arp_index == -1) {
2996 /* update the ARP entry */
2997 cqp_request = nes_get_cqp_request(nesdev);
2998 if (cqp_request == NULL) {
2999 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
3002 cqp_request->waiting = 0;
3003 cqp_wqe = &cqp_request->cqp_wqe;
3004 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3006 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3007 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3008 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3009 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3010 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3012 if (action == NES_ARP_ADD) {
3013 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3014 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3015 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3016 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3017 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3018 (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
3020 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3021 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3024 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3025 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3027 atomic_set(&cqp_request->refcount, 1);
3028 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
3035 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3036 u32 which_wq, u32 wait_completion)
3038 unsigned long flags;
3039 struct nes_cqp_request *cqp_request;
3040 struct nes_hw_cqp_wqe *cqp_wqe;
3043 cqp_request = nes_get_cqp_request(nesdev);
3044 if (cqp_request == NULL) {
3045 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3048 if (wait_completion) {
3049 cqp_request->waiting = 1;
3050 atomic_set(&cqp_request->refcount, 2);
3052 cqp_request->waiting = 0;
3054 cqp_wqe = &cqp_request->cqp_wqe;
3055 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3057 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3058 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3059 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3061 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
3063 if (wait_completion) {
3065 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3067 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3068 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3069 ret, cqp_request->major_code, cqp_request->minor_code);
3070 if (atomic_dec_and_test(&cqp_request->refcount)) {
3071 if (cqp_request->dynamic) {
3074 spin_lock_irqsave(&nesdev->cqp.lock, flags);
3075 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
3076 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);