1 /* TODO: csum_tcpudp_magic could be speeded up, and csum_fold as well */
3 #ifndef _CRIS_CHECKSUM_H
4 #define _CRIS_CHECKSUM_H
6 #include <asm/arch/checksum.h>
9 * computes the checksum of a memory block at buff, length len,
10 * and adds in "sum" (32-bit)
12 * returns a 32-bit number suitable for feeding into itself
13 * or csum_tcpudp_magic
15 * this function must be called with even lengths, except
16 * for the last fragment, which may be odd
18 * it's best to have buff aligned on a 32-bit boundary
20 unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum);
23 * the same as csum_partial, but copies from src while it
26 * here even more important to align src and dst on a 32-bit (or even
27 * better 64-bit) boundary
30 unsigned int csum_partial_copy_nocheck(const char *src, char *dst,
31 int len, unsigned int sum);
34 * Fold a partial checksum into a word
37 extern inline unsigned int csum_fold(unsigned int sum)
39 /* the while loop is unnecessary really, it's always enough with two
43 sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
48 extern unsigned int csum_partial_copy_from_user(const char *src, char *dst,
49 int len, unsigned int sum,
53 * This is a version of ip_compute_csum() optimized for IP headers,
54 * which always checksum on 4 octet boundaries.
58 extern inline unsigned short ip_fast_csum(unsigned char * iph,
61 return csum_fold(csum_partial(iph, ihl * 4, 0));
65 * computes the checksum of the TCP/UDP pseudo-header
66 * returns a 16-bit checksum, already complemented
69 extern inline unsigned short int csum_tcpudp_magic(unsigned long saddr,
75 return csum_fold(csum_tcpudp_nofold(saddr,daddr,len,proto,sum));
79 * this routine is used for miscellaneous IP-like checksums, mainly
83 extern inline unsigned short ip_compute_csum(unsigned char * buff, int len) {
84 return csum_fold (csum_partial(buff, len, 0));