1 #ifndef _ASM_X86_SIGFRAME_H
2 #define _ASM_X86_SIGFRAME_H
4 #include <asm/sigcontext.h>
5 #include <asm/siginfo.h>
6 #include <asm/ucontext.h>
9 #define sigframe_ia32 sigframe
10 #define rt_sigframe_ia32 rt_sigframe
11 #define sigcontext_ia32 sigcontext
12 #define _fpstate_ia32 _fpstate
13 #define ucontext_ia32 ucontext
14 #else /* !CONFIG_X86_32 */
16 #ifdef CONFIG_IA32_EMULATION
18 #endif /* CONFIG_IA32_EMULATION */
20 #endif /* CONFIG_X86_32 */
22 #if defined(CONFIG_X86_32) || defined(CONFIG_IA32_EMULATION)
23 struct sigframe_ia32 {
26 struct sigcontext_ia32 sc;
28 * fpstate is unused. fpstate is moved/allocated after
29 * retcode[] below. This movement allows to have the FP state and the
30 * future state extensions (xsave) stay together.
31 * And at the same time retaining the unused fpstate, prevents changing
32 * the offset of extramask[] in the sigframe and thus prevent any
33 * legacy application accessing/modifying it.
35 struct _fpstate_ia32 fpstate_unused;
36 #ifdef CONFIG_IA32_EMULATION
37 unsigned int extramask[_COMPAT_NSIG_WORDS-1];
38 #else /* !CONFIG_IA32_EMULATION */
39 unsigned long extramask[_NSIG_WORDS-1];
40 #endif /* CONFIG_IA32_EMULATION */
42 /* fp state follows here */
45 struct rt_sigframe_ia32 {
50 #ifdef CONFIG_IA32_EMULATION
51 compat_siginfo_t info;
52 #else /* !CONFIG_IA32_EMULATION */
54 #endif /* CONFIG_IA32_EMULATION */
55 struct ucontext_ia32 uc;
57 /* fp state follows here */
59 #endif /* defined(CONFIG_X86_32) || defined(CONFIG_IA32_EMULATION) */
63 char __user *pretcode;
66 /* fp state follows here */
68 #endif /* CONFIG_X86_64 */
70 #endif /* _ASM_X86_SIGFRAME_H */