1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
32 #include "drm_sarea.h"
33 #include "radeon_drm.h"
34 #include "radeon_drv.h"
36 /* ================================================================
37 * Helper functions for client state checking and fixup
40 static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
42 struct drm_file * file_priv,
46 u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
47 struct drm_radeon_driver_file_fields *radeon_priv;
49 /* Hrm ... the story of the offset ... So this function converts
50 * the various ideas of what userland clients might have for an
51 * offset in the card address space into an offset into the card
52 * address space :) So with a sane client, it should just keep
53 * the value intact and just do some boundary checking. However,
54 * not all clients are sane. Some older clients pass us 0 based
55 * offsets relative to the start of the framebuffer and some may
56 * assume the AGP aperture it appended to the framebuffer, so we
57 * try to detect those cases and fix them up.
59 * Note: It might be a good idea here to make sure the offset lands
60 * in some "allowed" area to protect things like the PCIE GART...
63 /* First, the best case, the offset already lands in either the
64 * framebuffer or the GART mapped space
66 if (radeon_check_offset(dev_priv, off))
69 /* Ok, that didn't happen... now check if we have a zero based
70 * offset that fits in the framebuffer + gart space, apply the
71 * magic offset we get from SETPARAM or calculated from fb_location
73 if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
74 radeon_priv = file_priv->driver_priv;
75 off += radeon_priv->radeon_fb_delta;
78 /* Finally, assume we aimed at a GART offset if beyond the fb */
80 off = off - fb_end - 1 + dev_priv->gart_vm_start;
82 /* Now recheck and fail if out of bounds */
83 if (radeon_check_offset(dev_priv, off)) {
84 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
91 static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
93 struct drm_file *file_priv,
98 case RADEON_EMIT_PP_MISC:
99 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
100 &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
101 DRM_ERROR("Invalid depth buffer offset\n");
106 case RADEON_EMIT_PP_CNTL:
107 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
108 &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
109 DRM_ERROR("Invalid colour buffer offset\n");
114 case R200_EMIT_PP_TXOFFSET_0:
115 case R200_EMIT_PP_TXOFFSET_1:
116 case R200_EMIT_PP_TXOFFSET_2:
117 case R200_EMIT_PP_TXOFFSET_3:
118 case R200_EMIT_PP_TXOFFSET_4:
119 case R200_EMIT_PP_TXOFFSET_5:
120 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
122 DRM_ERROR("Invalid R200 texture offset\n");
127 case RADEON_EMIT_PP_TXFILTER_0:
128 case RADEON_EMIT_PP_TXFILTER_1:
129 case RADEON_EMIT_PP_TXFILTER_2:
130 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
131 &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
132 DRM_ERROR("Invalid R100 texture offset\n");
137 case R200_EMIT_PP_CUBIC_OFFSETS_0:
138 case R200_EMIT_PP_CUBIC_OFFSETS_1:
139 case R200_EMIT_PP_CUBIC_OFFSETS_2:
140 case R200_EMIT_PP_CUBIC_OFFSETS_3:
141 case R200_EMIT_PP_CUBIC_OFFSETS_4:
142 case R200_EMIT_PP_CUBIC_OFFSETS_5:{
144 for (i = 0; i < 5; i++) {
145 if (radeon_check_and_fixup_offset(dev_priv,
149 ("Invalid R200 cubic texture offset\n");
156 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
157 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
158 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
160 for (i = 0; i < 5; i++) {
161 if (radeon_check_and_fixup_offset(dev_priv,
165 ("Invalid R100 cubic texture offset\n");
172 case R200_EMIT_VAP_CTL:{
175 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
180 case RADEON_EMIT_RB3D_COLORPITCH:
181 case RADEON_EMIT_RE_LINE_PATTERN:
182 case RADEON_EMIT_SE_LINE_WIDTH:
183 case RADEON_EMIT_PP_LUM_MATRIX:
184 case RADEON_EMIT_PP_ROT_MATRIX_0:
185 case RADEON_EMIT_RB3D_STENCILREFMASK:
186 case RADEON_EMIT_SE_VPORT_XSCALE:
187 case RADEON_EMIT_SE_CNTL:
188 case RADEON_EMIT_SE_CNTL_STATUS:
189 case RADEON_EMIT_RE_MISC:
190 case RADEON_EMIT_PP_BORDER_COLOR_0:
191 case RADEON_EMIT_PP_BORDER_COLOR_1:
192 case RADEON_EMIT_PP_BORDER_COLOR_2:
193 case RADEON_EMIT_SE_ZBIAS_FACTOR:
194 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
195 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
196 case R200_EMIT_PP_TXCBLEND_0:
197 case R200_EMIT_PP_TXCBLEND_1:
198 case R200_EMIT_PP_TXCBLEND_2:
199 case R200_EMIT_PP_TXCBLEND_3:
200 case R200_EMIT_PP_TXCBLEND_4:
201 case R200_EMIT_PP_TXCBLEND_5:
202 case R200_EMIT_PP_TXCBLEND_6:
203 case R200_EMIT_PP_TXCBLEND_7:
204 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
205 case R200_EMIT_TFACTOR_0:
206 case R200_EMIT_VTX_FMT_0:
207 case R200_EMIT_MATRIX_SELECT_0:
208 case R200_EMIT_TEX_PROC_CTL_2:
209 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
210 case R200_EMIT_PP_TXFILTER_0:
211 case R200_EMIT_PP_TXFILTER_1:
212 case R200_EMIT_PP_TXFILTER_2:
213 case R200_EMIT_PP_TXFILTER_3:
214 case R200_EMIT_PP_TXFILTER_4:
215 case R200_EMIT_PP_TXFILTER_5:
216 case R200_EMIT_VTE_CNTL:
217 case R200_EMIT_OUTPUT_VTX_COMP_SEL:
218 case R200_EMIT_PP_TAM_DEBUG3:
219 case R200_EMIT_PP_CNTL_X:
220 case R200_EMIT_RB3D_DEPTHXY_OFFSET:
221 case R200_EMIT_RE_AUX_SCISSOR_CNTL:
222 case R200_EMIT_RE_SCISSOR_TL_0:
223 case R200_EMIT_RE_SCISSOR_TL_1:
224 case R200_EMIT_RE_SCISSOR_TL_2:
225 case R200_EMIT_SE_VAP_CNTL_STATUS:
226 case R200_EMIT_SE_VTX_STATE_CNTL:
227 case R200_EMIT_RE_POINTSIZE:
228 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
229 case R200_EMIT_PP_CUBIC_FACES_0:
230 case R200_EMIT_PP_CUBIC_FACES_1:
231 case R200_EMIT_PP_CUBIC_FACES_2:
232 case R200_EMIT_PP_CUBIC_FACES_3:
233 case R200_EMIT_PP_CUBIC_FACES_4:
234 case R200_EMIT_PP_CUBIC_FACES_5:
235 case RADEON_EMIT_PP_TEX_SIZE_0:
236 case RADEON_EMIT_PP_TEX_SIZE_1:
237 case RADEON_EMIT_PP_TEX_SIZE_2:
238 case R200_EMIT_RB3D_BLENDCOLOR:
239 case R200_EMIT_TCL_POINT_SPRITE_CNTL:
240 case RADEON_EMIT_PP_CUBIC_FACES_0:
241 case RADEON_EMIT_PP_CUBIC_FACES_1:
242 case RADEON_EMIT_PP_CUBIC_FACES_2:
243 case R200_EMIT_PP_TRI_PERF_CNTL:
244 case R200_EMIT_PP_AFS_0:
245 case R200_EMIT_PP_AFS_1:
246 case R200_EMIT_ATF_TFACTOR:
247 case R200_EMIT_PP_TXCTLALL_0:
248 case R200_EMIT_PP_TXCTLALL_1:
249 case R200_EMIT_PP_TXCTLALL_2:
250 case R200_EMIT_PP_TXCTLALL_3:
251 case R200_EMIT_PP_TXCTLALL_4:
252 case R200_EMIT_PP_TXCTLALL_5:
253 case R200_EMIT_VAP_PVS_CNTL:
254 /* These packets don't contain memory offsets */
258 DRM_ERROR("Unknown state packet ID %d\n", id);
265 static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
267 struct drm_file *file_priv,
268 drm_radeon_kcmd_buffer_t *
272 u32 *cmd = (u32 *) cmdbuf->buf;
276 *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
278 if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
279 DRM_ERROR("Not a type 3 packet\n");
283 if (4 * *cmdsz > cmdbuf->bufsz) {
284 DRM_ERROR("Packet size larger than size of data provided\n");
288 switch(cmd[0] & 0xff00) {
289 /* XXX Are there old drivers needing other packets? */
291 case RADEON_3D_DRAW_IMMD:
292 case RADEON_3D_DRAW_VBUF:
293 case RADEON_3D_DRAW_INDX:
294 case RADEON_WAIT_FOR_IDLE:
296 case RADEON_3D_CLEAR_ZMASK:
297 /* case RADEON_CP_NEXT_CHAR:
298 case RADEON_CP_PLY_NEXTSCAN:
299 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
300 /* these packets are safe */
303 case RADEON_CP_3D_DRAW_IMMD_2:
304 case RADEON_CP_3D_DRAW_VBUF_2:
305 case RADEON_CP_3D_DRAW_INDX_2:
306 case RADEON_3D_CLEAR_HIZ:
307 /* safe but r200 only */
308 if (dev_priv->microcode_version != UCODE_R200) {
309 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
314 case RADEON_3D_LOAD_VBPNTR:
315 count = (cmd[0] >> 16) & 0x3fff;
317 if (count > 18) { /* 12 arrays max */
318 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
323 /* carefully check packet contents */
324 narrays = cmd[1] & ~0xc000;
327 while ((k < narrays) && (i < (count + 2))) {
328 i++; /* skip attribute field */
329 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
332 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
340 /* have one more to process, they come in pairs */
341 if (radeon_check_and_fixup_offset(dev_priv,
345 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
352 /* do the counts match what we expect ? */
353 if ((k != narrays) || (i != (count + 2))) {
355 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
356 k, i, narrays, count + 1);
361 case RADEON_3D_RNDR_GEN_INDX_PRIM:
362 if (dev_priv->microcode_version != UCODE_R100) {
363 DRM_ERROR("Invalid 3d packet for r200-class chip\n");
366 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) {
367 DRM_ERROR("Invalid rndr_gen_indx offset\n");
372 case RADEON_CP_INDX_BUFFER:
373 if (dev_priv->microcode_version != UCODE_R200) {
374 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
377 if ((cmd[1] & 0x8000ffff) != 0x80000810) {
378 DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
381 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) {
382 DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
387 case RADEON_CNTL_HOSTDATA_BLT:
388 case RADEON_CNTL_PAINT_MULTI:
389 case RADEON_CNTL_BITBLT_MULTI:
390 /* MSB of opcode: next DWORD GUI_CNTL */
391 if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
392 | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
393 offset = cmd[2] << 10;
394 if (radeon_check_and_fixup_offset
395 (dev_priv, file_priv, &offset)) {
396 DRM_ERROR("Invalid first packet offset\n");
399 cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
402 if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
403 (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
404 offset = cmd[3] << 10;
405 if (radeon_check_and_fixup_offset
406 (dev_priv, file_priv, &offset)) {
407 DRM_ERROR("Invalid second packet offset\n");
410 cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
415 DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
422 /* ================================================================
423 * CP hardware state programming functions
426 static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
427 struct drm_clip_rect * box)
431 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
432 box->x1, box->y1, box->x2, box->y2);
435 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
436 OUT_RING((box->y1 << 16) | box->x1);
437 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
438 OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
444 static int radeon_emit_state(drm_radeon_private_t * dev_priv,
445 struct drm_file *file_priv,
446 drm_radeon_context_regs_t * ctx,
447 drm_radeon_texture_regs_t * tex,
451 DRM_DEBUG("dirty=0x%08x\n", dirty);
453 if (dirty & RADEON_UPLOAD_CONTEXT) {
454 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
455 &ctx->rb3d_depthoffset)) {
456 DRM_ERROR("Invalid depth buffer offset\n");
460 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
461 &ctx->rb3d_coloroffset)) {
462 DRM_ERROR("Invalid depth buffer offset\n");
467 OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
468 OUT_RING(ctx->pp_misc);
469 OUT_RING(ctx->pp_fog_color);
470 OUT_RING(ctx->re_solid_color);
471 OUT_RING(ctx->rb3d_blendcntl);
472 OUT_RING(ctx->rb3d_depthoffset);
473 OUT_RING(ctx->rb3d_depthpitch);
474 OUT_RING(ctx->rb3d_zstencilcntl);
475 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
476 OUT_RING(ctx->pp_cntl);
477 OUT_RING(ctx->rb3d_cntl);
478 OUT_RING(ctx->rb3d_coloroffset);
479 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
480 OUT_RING(ctx->rb3d_colorpitch);
484 if (dirty & RADEON_UPLOAD_VERTFMT) {
486 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
487 OUT_RING(ctx->se_coord_fmt);
491 if (dirty & RADEON_UPLOAD_LINE) {
493 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
494 OUT_RING(ctx->re_line_pattern);
495 OUT_RING(ctx->re_line_state);
496 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
497 OUT_RING(ctx->se_line_width);
501 if (dirty & RADEON_UPLOAD_BUMPMAP) {
503 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
504 OUT_RING(ctx->pp_lum_matrix);
505 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
506 OUT_RING(ctx->pp_rot_matrix_0);
507 OUT_RING(ctx->pp_rot_matrix_1);
511 if (dirty & RADEON_UPLOAD_MASKS) {
513 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
514 OUT_RING(ctx->rb3d_stencilrefmask);
515 OUT_RING(ctx->rb3d_ropcntl);
516 OUT_RING(ctx->rb3d_planemask);
520 if (dirty & RADEON_UPLOAD_VIEWPORT) {
522 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
523 OUT_RING(ctx->se_vport_xscale);
524 OUT_RING(ctx->se_vport_xoffset);
525 OUT_RING(ctx->se_vport_yscale);
526 OUT_RING(ctx->se_vport_yoffset);
527 OUT_RING(ctx->se_vport_zscale);
528 OUT_RING(ctx->se_vport_zoffset);
532 if (dirty & RADEON_UPLOAD_SETUP) {
534 OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
535 OUT_RING(ctx->se_cntl);
536 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
537 OUT_RING(ctx->se_cntl_status);
541 if (dirty & RADEON_UPLOAD_MISC) {
543 OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
544 OUT_RING(ctx->re_misc);
548 if (dirty & RADEON_UPLOAD_TEX0) {
549 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
550 &tex[0].pp_txoffset)) {
551 DRM_ERROR("Invalid texture offset for unit 0\n");
556 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
557 OUT_RING(tex[0].pp_txfilter);
558 OUT_RING(tex[0].pp_txformat);
559 OUT_RING(tex[0].pp_txoffset);
560 OUT_RING(tex[0].pp_txcblend);
561 OUT_RING(tex[0].pp_txablend);
562 OUT_RING(tex[0].pp_tfactor);
563 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
564 OUT_RING(tex[0].pp_border_color);
568 if (dirty & RADEON_UPLOAD_TEX1) {
569 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
570 &tex[1].pp_txoffset)) {
571 DRM_ERROR("Invalid texture offset for unit 1\n");
576 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
577 OUT_RING(tex[1].pp_txfilter);
578 OUT_RING(tex[1].pp_txformat);
579 OUT_RING(tex[1].pp_txoffset);
580 OUT_RING(tex[1].pp_txcblend);
581 OUT_RING(tex[1].pp_txablend);
582 OUT_RING(tex[1].pp_tfactor);
583 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
584 OUT_RING(tex[1].pp_border_color);
588 if (dirty & RADEON_UPLOAD_TEX2) {
589 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
590 &tex[2].pp_txoffset)) {
591 DRM_ERROR("Invalid texture offset for unit 2\n");
596 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
597 OUT_RING(tex[2].pp_txfilter);
598 OUT_RING(tex[2].pp_txformat);
599 OUT_RING(tex[2].pp_txoffset);
600 OUT_RING(tex[2].pp_txcblend);
601 OUT_RING(tex[2].pp_txablend);
602 OUT_RING(tex[2].pp_tfactor);
603 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
604 OUT_RING(tex[2].pp_border_color);
613 static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
614 struct drm_file *file_priv,
615 drm_radeon_state_t * state)
619 if (state->dirty & RADEON_UPLOAD_ZBIAS) {
621 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
622 OUT_RING(state->context2.se_zbias_factor);
623 OUT_RING(state->context2.se_zbias_constant);
627 return radeon_emit_state(dev_priv, file_priv, &state->context,
628 state->tex, state->dirty);
631 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
632 * 1.3 cmdbuffers allow all previous state to be updated as well as
633 * the tcl scalar and vector areas.
639 } packet[RADEON_MAX_STATE_PACKETS] = {
640 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
641 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
642 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
643 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
644 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
645 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
646 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
647 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
648 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
649 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
650 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
651 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
652 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
653 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
654 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
655 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
656 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
657 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
658 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
659 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
660 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
661 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
662 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
663 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
664 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
665 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
666 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
667 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
668 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
669 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
670 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
671 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
672 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
673 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
674 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
675 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
676 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
677 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
678 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
679 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
680 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
681 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
682 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
683 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
684 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
685 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
686 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
687 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
688 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
689 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
690 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
691 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
692 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
693 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
694 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
695 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
696 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
697 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
698 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
699 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
700 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
701 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
702 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
703 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
704 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
705 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
706 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
707 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
708 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
709 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
710 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
711 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
712 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
713 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
714 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
715 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
716 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
717 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
718 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
719 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
720 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
721 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
722 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
723 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
724 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
725 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
726 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
727 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
728 {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
729 {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
730 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
731 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
732 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
733 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
734 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
735 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
736 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
737 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
740 /* ================================================================
741 * Performance monitoring functions
744 static void radeon_clear_box(drm_radeon_private_t * dev_priv,
745 struct drm_radeon_master_private *master_priv,
746 int x, int y, int w, int h, int r, int g, int b)
751 x += master_priv->sarea_priv->boxes[0].x1;
752 y += master_priv->sarea_priv->boxes[0].y1;
754 switch (dev_priv->color_fmt) {
755 case RADEON_COLOR_FORMAT_RGB565:
756 color = (((r & 0xf8) << 8) |
757 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
759 case RADEON_COLOR_FORMAT_ARGB8888:
761 color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
766 RADEON_WAIT_UNTIL_3D_IDLE();
767 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
768 OUT_RING(0xffffffff);
773 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
774 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
775 RADEON_GMC_BRUSH_SOLID_COLOR |
776 (dev_priv->color_fmt << 8) |
777 RADEON_GMC_SRC_DATATYPE_COLOR |
778 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
780 if (master_priv->sarea_priv->pfCurrentPage == 1) {
781 OUT_RING(dev_priv->front_pitch_offset);
783 OUT_RING(dev_priv->back_pitch_offset);
788 OUT_RING((x << 16) | y);
789 OUT_RING((w << 16) | h);
794 static void radeon_cp_performance_boxes(drm_radeon_private_t *dev_priv, struct drm_radeon_master_private *master_priv)
796 /* Collapse various things into a wait flag -- trying to
797 * guess if userspase slept -- better just to have them tell us.
799 if (dev_priv->stats.last_frame_reads > 1 ||
800 dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
801 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
804 if (dev_priv->stats.freelist_loops) {
805 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
808 /* Purple box for page flipping
810 if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
811 radeon_clear_box(dev_priv, master_priv, 4, 4, 8, 8, 255, 0, 255);
813 /* Red box if we have to wait for idle at any point
815 if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
816 radeon_clear_box(dev_priv, master_priv, 16, 4, 8, 8, 255, 0, 0);
818 /* Blue box: lost context?
821 /* Yellow box for texture swaps
823 if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
824 radeon_clear_box(dev_priv, master_priv, 40, 4, 8, 8, 255, 255, 0);
826 /* Green box if hardware never idles (as far as we can tell)
828 if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
829 radeon_clear_box(dev_priv, master_priv, 64, 4, 8, 8, 0, 255, 0);
831 /* Draw bars indicating number of buffers allocated
832 * (not a great measure, easily confused)
834 if (dev_priv->stats.requested_bufs) {
835 if (dev_priv->stats.requested_bufs > 100)
836 dev_priv->stats.requested_bufs = 100;
838 radeon_clear_box(dev_priv, master_priv, 4, 16,
839 dev_priv->stats.requested_bufs, 4,
843 memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
847 /* ================================================================
848 * CP command dispatch functions
851 static void radeon_cp_dispatch_clear(struct drm_device * dev,
852 struct drm_master *master,
853 drm_radeon_clear_t * clear,
854 drm_radeon_clear_rect_t * depth_boxes)
856 drm_radeon_private_t *dev_priv = dev->dev_private;
857 struct drm_radeon_master_private *master_priv = master->driver_priv;
858 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
859 drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
860 int nbox = sarea_priv->nbox;
861 struct drm_clip_rect *pbox = sarea_priv->boxes;
862 unsigned int flags = clear->flags;
863 u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
866 DRM_DEBUG("flags = 0x%x\n", flags);
868 dev_priv->stats.clears++;
870 if (sarea_priv->pfCurrentPage == 1) {
871 unsigned int tmp = flags;
873 flags &= ~(RADEON_FRONT | RADEON_BACK);
874 if (tmp & RADEON_FRONT)
875 flags |= RADEON_BACK;
876 if (tmp & RADEON_BACK)
877 flags |= RADEON_FRONT;
880 if (flags & (RADEON_FRONT | RADEON_BACK)) {
884 /* Ensure the 3D stream is idle before doing a
885 * 2D fill to clear the front or back buffer.
887 RADEON_WAIT_UNTIL_3D_IDLE();
889 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
890 OUT_RING(clear->color_mask);
894 /* Make sure we restore the 3D state next time.
896 sarea_priv->ctx_owner = 0;
898 for (i = 0; i < nbox; i++) {
901 int w = pbox[i].x2 - x;
902 int h = pbox[i].y2 - y;
904 DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n",
907 if (flags & RADEON_FRONT) {
911 (RADEON_CNTL_PAINT_MULTI, 4));
912 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
913 RADEON_GMC_BRUSH_SOLID_COLOR |
916 RADEON_GMC_SRC_DATATYPE_COLOR |
918 RADEON_GMC_CLR_CMP_CNTL_DIS);
920 OUT_RING(dev_priv->front_pitch_offset);
921 OUT_RING(clear->clear_color);
923 OUT_RING((x << 16) | y);
924 OUT_RING((w << 16) | h);
929 if (flags & RADEON_BACK) {
933 (RADEON_CNTL_PAINT_MULTI, 4));
934 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
935 RADEON_GMC_BRUSH_SOLID_COLOR |
938 RADEON_GMC_SRC_DATATYPE_COLOR |
940 RADEON_GMC_CLR_CMP_CNTL_DIS);
942 OUT_RING(dev_priv->back_pitch_offset);
943 OUT_RING(clear->clear_color);
945 OUT_RING((x << 16) | y);
946 OUT_RING((w << 16) | h);
954 /* no docs available, based on reverse engeneering by Stephane Marchesin */
955 if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
956 && (flags & RADEON_CLEAR_FASTZ)) {
959 int depthpixperline =
960 dev_priv->depth_fmt ==
961 RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
967 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
968 ((clear->depth_mask & 0xff) << 24);
970 /* Make sure we restore the 3D state next time.
971 * we haven't touched any "normal" state - still need this?
973 sarea_priv->ctx_owner = 0;
975 if ((dev_priv->flags & RADEON_HAS_HIERZ)
976 && (flags & RADEON_USE_HIERZ)) {
977 /* FIXME : reverse engineer that for Rx00 cards */
978 /* FIXME : the mask supposedly contains low-res z values. So can't set
979 just to the max (0xff? or actually 0x3fff?), need to take z clear
980 value into account? */
981 /* pattern seems to work for r100, though get slight
982 rendering errors with glxgears. If hierz is not enabled for r100,
983 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
984 other ones are ignored, and the same clear mask can be used. That's
985 very different behaviour than R200 which needs different clear mask
986 and different number of tiles to clear if hierz is enabled or not !?!
988 clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
990 /* clear mask : chooses the clearing pattern.
991 rv250: could be used to clear only parts of macrotiles
992 (but that would get really complicated...)?
993 bit 0 and 1 (either or both of them ?!?!) are used to
994 not clear tile (or maybe one of the bits indicates if the tile is
995 compressed or not), bit 2 and 3 to not clear tile 1,...,.
996 Pattern is as follows:
997 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
998 bits -------------------------------------------------
999 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
1000 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
1001 covers 256 pixels ?!?
1007 RADEON_WAIT_UNTIL_2D_IDLE();
1008 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
1009 tempRB3D_DEPTHCLEARVALUE);
1010 /* what offset is this exactly ? */
1011 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
1012 /* need ctlstat, otherwise get some strange black flickering */
1013 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
1014 RADEON_RB3D_ZC_FLUSH_ALL);
1017 for (i = 0; i < nbox; i++) {
1018 int tileoffset, nrtilesx, nrtilesy, j;
1019 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1020 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1021 && !(dev_priv->microcode_version == UCODE_R200)) {
1022 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1023 maybe r200 actually doesn't need to put the low-res z value into
1024 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1025 Works for R100, both with hierz and without.
1026 R100 seems to operate on 2x1 8x8 tiles, but...
1027 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1028 problematic with resolutions which are not 64 pix aligned? */
1030 ((pbox[i].y1 >> 3) * depthpixperline +
1033 ((pbox[i].x2 & ~63) -
1034 (pbox[i].x1 & ~63)) >> 4;
1036 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1037 for (j = 0; j <= nrtilesy; j++) {
1040 (RADEON_3D_CLEAR_ZMASK, 2));
1042 OUT_RING(tileoffset * 8);
1043 /* the number of tiles to clear */
1044 OUT_RING(nrtilesx + 4);
1045 /* clear mask : chooses the clearing pattern. */
1046 OUT_RING(clearmask);
1048 tileoffset += depthpixperline >> 6;
1050 } else if (dev_priv->microcode_version == UCODE_R200) {
1051 /* works for rv250. */
1052 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1054 ((pbox[i].y1 >> 3) * depthpixperline +
1057 (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
1059 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1060 for (j = 0; j <= nrtilesy; j++) {
1063 (RADEON_3D_CLEAR_ZMASK, 2));
1065 /* judging by the first tile offset needed, could possibly
1066 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1067 macro tiles, though would still need clear mask for
1068 right/bottom if truely 4x4 granularity is desired ? */
1069 OUT_RING(tileoffset * 16);
1070 /* the number of tiles to clear */
1071 OUT_RING(nrtilesx + 1);
1072 /* clear mask : chooses the clearing pattern. */
1073 OUT_RING(clearmask);
1075 tileoffset += depthpixperline >> 5;
1077 } else { /* rv 100 */
1078 /* rv100 might not need 64 pix alignment, who knows */
1079 /* offsets are, hmm, weird */
1081 ((pbox[i].y1 >> 4) * depthpixperline +
1084 ((pbox[i].x2 & ~63) -
1085 (pbox[i].x1 & ~63)) >> 4;
1087 (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
1088 for (j = 0; j <= nrtilesy; j++) {
1091 (RADEON_3D_CLEAR_ZMASK, 2));
1092 OUT_RING(tileoffset * 128);
1093 /* the number of tiles to clear */
1094 OUT_RING(nrtilesx + 4);
1095 /* clear mask : chooses the clearing pattern. */
1096 OUT_RING(clearmask);
1098 tileoffset += depthpixperline >> 6;
1103 /* TODO don't always clear all hi-level z tiles */
1104 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1105 && (dev_priv->microcode_version == UCODE_R200)
1106 && (flags & RADEON_USE_HIERZ))
1107 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1108 /* FIXME : the mask supposedly contains low-res z values. So can't set
1109 just to the max (0xff? or actually 0x3fff?), need to take z clear
1110 value into account? */
1113 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
1114 OUT_RING(0x0); /* First tile */
1116 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1121 /* We have to clear the depth and/or stencil buffers by
1122 * rendering a quad into just those buffers. Thus, we have to
1123 * make sure the 3D engine is configured correctly.
1125 else if ((dev_priv->microcode_version == UCODE_R200) &&
1126 (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1131 int tempRB3D_ZSTENCILCNTL;
1132 int tempRB3D_STENCILREFMASK;
1133 int tempRB3D_PLANEMASK;
1135 int tempSE_VTE_CNTL;
1136 int tempSE_VTX_FMT_0;
1137 int tempSE_VTX_FMT_1;
1138 int tempSE_VAP_CNTL;
1139 int tempRE_AUX_SCISSOR_CNTL;
1144 tempRB3D_CNTL = depth_clear->rb3d_cntl;
1146 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1147 tempRB3D_STENCILREFMASK = 0x0;
1149 tempSE_CNTL = depth_clear->se_cntl;
1153 tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1155 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
1157 tempRB3D_PLANEMASK = 0x0;
1159 tempRE_AUX_SCISSOR_CNTL = 0x0;
1162 SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
1164 /* Vertex format (X, Y, Z, W) */
1166 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
1167 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
1168 tempSE_VTX_FMT_1 = 0x0;
1171 * Depth buffer specific enables
1173 if (flags & RADEON_DEPTH) {
1174 /* Enable depth buffer */
1175 tempRB3D_CNTL |= RADEON_Z_ENABLE;
1177 /* Disable depth buffer */
1178 tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1182 * Stencil buffer specific enables
1184 if (flags & RADEON_STENCIL) {
1185 tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
1186 tempRB3D_STENCILREFMASK = clear->depth_mask;
1188 tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1189 tempRB3D_STENCILREFMASK = 0x00000000;
1192 if (flags & RADEON_USE_COMP_ZBUF) {
1193 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1194 RADEON_Z_DECOMPRESSION_ENABLE;
1196 if (flags & RADEON_USE_HIERZ) {
1197 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1201 RADEON_WAIT_UNTIL_2D_IDLE();
1203 OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
1204 OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
1205 OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
1206 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1207 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
1208 tempRB3D_STENCILREFMASK);
1209 OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
1210 OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
1211 OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
1212 OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
1213 OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
1214 OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
1215 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
1218 /* Make sure we restore the 3D state next time.
1220 sarea_priv->ctx_owner = 0;
1222 for (i = 0; i < nbox; i++) {
1224 /* Funny that this should be required --
1227 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1230 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
1231 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1232 RADEON_PRIM_WALK_RING |
1233 (3 << RADEON_NUM_VERTICES_SHIFT)));
1234 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1235 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1236 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1237 OUT_RING(0x3f800000);
1238 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1239 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1240 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1241 OUT_RING(0x3f800000);
1242 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1243 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1244 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1245 OUT_RING(0x3f800000);
1248 } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1250 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1252 rb3d_cntl = depth_clear->rb3d_cntl;
1254 if (flags & RADEON_DEPTH) {
1255 rb3d_cntl |= RADEON_Z_ENABLE;
1257 rb3d_cntl &= ~RADEON_Z_ENABLE;
1260 if (flags & RADEON_STENCIL) {
1261 rb3d_cntl |= RADEON_STENCIL_ENABLE;
1262 rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1264 rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1265 rb3d_stencilrefmask = 0x00000000;
1268 if (flags & RADEON_USE_COMP_ZBUF) {
1269 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1270 RADEON_Z_DECOMPRESSION_ENABLE;
1272 if (flags & RADEON_USE_HIERZ) {
1273 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1277 RADEON_WAIT_UNTIL_2D_IDLE();
1279 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
1280 OUT_RING(0x00000000);
1281 OUT_RING(rb3d_cntl);
1283 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1284 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
1285 OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
1286 OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
1289 /* Make sure we restore the 3D state next time.
1291 sarea_priv->ctx_owner = 0;
1293 for (i = 0; i < nbox; i++) {
1295 /* Funny that this should be required --
1298 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1302 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
1303 OUT_RING(RADEON_VTX_Z_PRESENT |
1304 RADEON_VTX_PKCOLOR_PRESENT);
1305 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1306 RADEON_PRIM_WALK_RING |
1307 RADEON_MAOS_ENABLE |
1308 RADEON_VTX_FMT_RADEON_MODE |
1309 (3 << RADEON_NUM_VERTICES_SHIFT)));
1311 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1312 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1313 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1316 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1317 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1318 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1321 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1322 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1323 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1330 /* Increment the clear counter. The client-side 3D driver must
1331 * wait on this value before performing the clear ioctl. We
1332 * need this because the card's so damned fast...
1334 sarea_priv->last_clear++;
1338 RADEON_CLEAR_AGE(sarea_priv->last_clear);
1339 RADEON_WAIT_UNTIL_IDLE();
1344 static void radeon_cp_dispatch_swap(struct drm_device *dev, struct drm_master *master)
1346 drm_radeon_private_t *dev_priv = dev->dev_private;
1347 struct drm_radeon_master_private *master_priv = master->driver_priv;
1348 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
1349 int nbox = sarea_priv->nbox;
1350 struct drm_clip_rect *pbox = sarea_priv->boxes;
1355 /* Do some trivial performance monitoring...
1357 if (dev_priv->do_boxes)
1358 radeon_cp_performance_boxes(dev_priv, master_priv);
1360 /* Wait for the 3D stream to idle before dispatching the bitblt.
1361 * This will prevent data corruption between the two streams.
1365 RADEON_WAIT_UNTIL_3D_IDLE();
1369 for (i = 0; i < nbox; i++) {
1372 int w = pbox[i].x2 - x;
1373 int h = pbox[i].y2 - y;
1375 DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h);
1379 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
1380 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1381 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1382 RADEON_GMC_BRUSH_NONE |
1383 (dev_priv->color_fmt << 8) |
1384 RADEON_GMC_SRC_DATATYPE_COLOR |
1386 RADEON_DP_SRC_SOURCE_MEMORY |
1387 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1389 /* Make this work even if front & back are flipped:
1391 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
1392 if (sarea_priv->pfCurrentPage == 0) {
1393 OUT_RING(dev_priv->back_pitch_offset);
1394 OUT_RING(dev_priv->front_pitch_offset);
1396 OUT_RING(dev_priv->front_pitch_offset);
1397 OUT_RING(dev_priv->back_pitch_offset);
1400 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
1401 OUT_RING((x << 16) | y);
1402 OUT_RING((x << 16) | y);
1403 OUT_RING((w << 16) | h);
1408 /* Increment the frame counter. The client-side 3D driver must
1409 * throttle the framerate by waiting for this value before
1410 * performing the swapbuffer ioctl.
1412 sarea_priv->last_frame++;
1416 RADEON_FRAME_AGE(sarea_priv->last_frame);
1417 RADEON_WAIT_UNTIL_2D_IDLE();
1422 void radeon_cp_dispatch_flip(struct drm_device *dev, struct drm_master *master)
1424 drm_radeon_private_t *dev_priv = dev->dev_private;
1425 struct drm_radeon_master_private *master_priv = master->driver_priv;
1426 struct drm_sarea *sarea = (struct drm_sarea *)master_priv->sarea->handle;
1427 int offset = (master_priv->sarea_priv->pfCurrentPage == 1)
1428 ? dev_priv->front_offset : dev_priv->back_offset;
1430 DRM_DEBUG("pfCurrentPage=%d\n",
1431 master_priv->sarea_priv->pfCurrentPage);
1433 /* Do some trivial performance monitoring...
1435 if (dev_priv->do_boxes) {
1436 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1437 radeon_cp_performance_boxes(dev_priv, master_priv);
1440 /* Update the frame offsets for both CRTCs
1444 RADEON_WAIT_UNTIL_3D_IDLE();
1445 OUT_RING_REG(RADEON_CRTC_OFFSET,
1446 ((sarea->frame.y * dev_priv->front_pitch +
1447 sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
1449 OUT_RING_REG(RADEON_CRTC2_OFFSET, master_priv->sarea_priv->crtc2_base
1454 /* Increment the frame counter. The client-side 3D driver must
1455 * throttle the framerate by waiting for this value before
1456 * performing the swapbuffer ioctl.
1458 master_priv->sarea_priv->last_frame++;
1459 master_priv->sarea_priv->pfCurrentPage =
1460 1 - master_priv->sarea_priv->pfCurrentPage;
1464 RADEON_FRAME_AGE(master_priv->sarea_priv->last_frame);
1469 static int bad_prim_vertex_nr(int primitive, int nr)
1471 switch (primitive & RADEON_PRIM_TYPE_MASK) {
1472 case RADEON_PRIM_TYPE_NONE:
1473 case RADEON_PRIM_TYPE_POINT:
1475 case RADEON_PRIM_TYPE_LINE:
1476 return (nr & 1) || nr == 0;
1477 case RADEON_PRIM_TYPE_LINE_STRIP:
1479 case RADEON_PRIM_TYPE_TRI_LIST:
1480 case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1481 case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1482 case RADEON_PRIM_TYPE_RECT_LIST:
1483 return nr % 3 || nr == 0;
1484 case RADEON_PRIM_TYPE_TRI_FAN:
1485 case RADEON_PRIM_TYPE_TRI_STRIP:
1494 unsigned int finish;
1496 unsigned int numverts;
1497 unsigned int offset;
1498 unsigned int vc_format;
1499 } drm_radeon_tcl_prim_t;
1501 static void radeon_cp_dispatch_vertex(struct drm_device * dev,
1502 struct drm_file *file_priv,
1503 struct drm_buf * buf,
1504 drm_radeon_tcl_prim_t * prim)
1506 drm_radeon_private_t *dev_priv = dev->dev_private;
1507 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
1508 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
1509 int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1510 int numverts = (int)prim->numverts;
1511 int nbox = sarea_priv->nbox;
1515 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1517 prim->vc_format, prim->start, prim->finish, prim->numverts);
1519 if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
1520 DRM_ERROR("bad prim %x numverts %d\n",
1521 prim->prim, prim->numverts);
1526 /* Emit the next cliprect */
1528 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1531 /* Emit the vertex buffer rendering commands */
1534 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
1537 OUT_RING(prim->vc_format);
1538 OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
1539 RADEON_COLOR_ORDER_RGBA |
1540 RADEON_VTX_FMT_RADEON_MODE |
1541 (numverts << RADEON_NUM_VERTICES_SHIFT));
1549 static void radeon_cp_discard_buffer(struct drm_device *dev, struct drm_master *master, struct drm_buf *buf)
1551 drm_radeon_private_t *dev_priv = dev->dev_private;
1552 struct drm_radeon_master_private *master_priv = master->driver_priv;
1553 drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1556 buf_priv->age = ++master_priv->sarea_priv->last_dispatch;
1558 /* Emit the vertex buffer age */
1560 RADEON_DISPATCH_AGE(buf_priv->age);
1567 static void radeon_cp_dispatch_indirect(struct drm_device * dev,
1568 struct drm_buf * buf, int start, int end)
1570 drm_radeon_private_t *dev_priv = dev->dev_private;
1572 DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
1575 int offset = (dev_priv->gart_buffers_offset
1576 + buf->offset + start);
1577 int dwords = (end - start + 3) / sizeof(u32);
1579 /* Indirect buffer data must be an even number of
1580 * dwords, so if we've been given an odd number we must
1581 * pad the data with a Type-2 CP packet.
1585 ((char *)dev->agp_buffer_map->handle
1586 + buf->offset + start);
1587 data[dwords++] = RADEON_CP_PACKET2;
1590 /* Fire off the indirect buffer */
1593 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
1601 static void radeon_cp_dispatch_indices(struct drm_device *dev,
1602 struct drm_master *master,
1603 struct drm_buf * elt_buf,
1604 drm_radeon_tcl_prim_t * prim)
1606 drm_radeon_private_t *dev_priv = dev->dev_private;
1607 struct drm_radeon_master_private *master_priv = master->driver_priv;
1608 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
1609 int offset = dev_priv->gart_buffers_offset + prim->offset;
1613 int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1614 int count = (prim->finish - start) / sizeof(u16);
1615 int nbox = sarea_priv->nbox;
1617 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1620 prim->start, prim->finish, prim->offset, prim->numverts);
1622 if (bad_prim_vertex_nr(prim->prim, count)) {
1623 DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
1627 if (start >= prim->finish || (prim->start & 0x7)) {
1628 DRM_ERROR("buffer prim %d\n", prim->prim);
1632 dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1634 data = (u32 *) ((char *)dev->agp_buffer_map->handle +
1635 elt_buf->offset + prim->start);
1637 data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
1639 data[2] = prim->numverts;
1640 data[3] = prim->vc_format;
1641 data[4] = (prim->prim |
1642 RADEON_PRIM_WALK_IND |
1643 RADEON_COLOR_ORDER_RGBA |
1644 RADEON_VTX_FMT_RADEON_MODE |
1645 (count << RADEON_NUM_VERTICES_SHIFT));
1649 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1651 radeon_cp_dispatch_indirect(dev, elt_buf,
1652 prim->start, prim->finish);
1659 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1661 static int radeon_cp_dispatch_texture(struct drm_device * dev,
1662 struct drm_file *file_priv,
1663 drm_radeon_texture_t * tex,
1664 drm_radeon_tex_image_t * image)
1666 drm_radeon_private_t *dev_priv = dev->dev_private;
1667 struct drm_buf *buf;
1670 const u8 __user *data;
1671 int size, dwords, tex_width, blit_width, spitch;
1674 u32 texpitch, microtile;
1675 u32 offset, byte_offset;
1678 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) {
1679 DRM_ERROR("Invalid destination offset\n");
1683 dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1685 /* Flush the pixel cache. This ensures no pixel data gets mixed
1686 * up with the texture data from the host data blit, otherwise
1687 * part of the texture image may be corrupted.
1690 RADEON_FLUSH_CACHE();
1691 RADEON_WAIT_UNTIL_IDLE();
1694 /* The compiler won't optimize away a division by a variable,
1695 * even if the only legal values are powers of two. Thus, we'll
1696 * use a shift instead.
1698 switch (tex->format) {
1699 case RADEON_TXFORMAT_ARGB8888:
1700 case RADEON_TXFORMAT_RGBA8888:
1701 format = RADEON_COLOR_FORMAT_ARGB8888;
1702 tex_width = tex->width * 4;
1703 blit_width = image->width * 4;
1705 case RADEON_TXFORMAT_AI88:
1706 case RADEON_TXFORMAT_ARGB1555:
1707 case RADEON_TXFORMAT_RGB565:
1708 case RADEON_TXFORMAT_ARGB4444:
1709 case RADEON_TXFORMAT_VYUY422:
1710 case RADEON_TXFORMAT_YVYU422:
1711 format = RADEON_COLOR_FORMAT_RGB565;
1712 tex_width = tex->width * 2;
1713 blit_width = image->width * 2;
1715 case RADEON_TXFORMAT_I8:
1716 case RADEON_TXFORMAT_RGB332:
1717 format = RADEON_COLOR_FORMAT_CI8;
1718 tex_width = tex->width * 1;
1719 blit_width = image->width * 1;
1722 DRM_ERROR("invalid texture format %d\n", tex->format);
1725 spitch = blit_width >> 6;
1726 if (spitch == 0 && image->height > 1)
1729 texpitch = tex->pitch;
1730 if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1732 if (tex_width < 64) {
1733 texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1734 /* we got tiled coordinates, untile them */
1740 /* this might fail for zero-sized uploads - are those illegal? */
1741 if (!radeon_check_offset(dev_priv, tex->offset + image->height *
1743 DRM_ERROR("Invalid final destination offset\n");
1747 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1750 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1751 tex->offset >> 10, tex->pitch, tex->format,
1752 image->x, image->y, image->width, image->height);
1754 /* Make a copy of some parameters in case we have to
1755 * update them for a multi-pass texture blit.
1757 height = image->height;
1758 data = (const u8 __user *)image->data;
1760 size = height * blit_width;
1762 if (size > RADEON_MAX_TEXTURE_SIZE) {
1763 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1764 size = height * blit_width;
1765 } else if (size < 4 && size > 0) {
1767 } else if (size == 0) {
1771 buf = radeon_freelist_get(dev);
1773 radeon_do_cp_idle(dev_priv);
1774 buf = radeon_freelist_get(dev);
1777 DRM_DEBUG("EAGAIN\n");
1778 if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
1783 /* Dispatch the indirect buffer.
1786 (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
1789 #define RADEON_COPY_MT(_buf, _data, _width) \
1791 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1792 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1798 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1799 however, we cannot use blitter directly for texture width < 64 bytes,
1800 since minimum tex pitch is 64 bytes and we need this to match
1801 the texture width, otherwise the blitter will tile it wrong.
1802 Thus, tiling manually in this case. Additionally, need to special
1803 case tex height = 1, since our actual image will have height 2
1804 and we need to ensure we don't read beyond the texture size
1806 if (tex->height == 1) {
1807 if (tex_width >= 64 || tex_width <= 16) {
1808 RADEON_COPY_MT(buffer, data,
1809 (int)(tex_width * sizeof(u32)));
1810 } else if (tex_width == 32) {
1811 RADEON_COPY_MT(buffer, data, 16);
1812 RADEON_COPY_MT(buffer + 8,
1815 } else if (tex_width >= 64 || tex_width == 16) {
1816 RADEON_COPY_MT(buffer, data,
1817 (int)(dwords * sizeof(u32)));
1818 } else if (tex_width < 16) {
1819 for (i = 0; i < tex->height; i++) {
1820 RADEON_COPY_MT(buffer, data, tex_width);
1824 } else if (tex_width == 32) {
1825 /* TODO: make sure this works when not fitting in one buffer
1826 (i.e. 32bytes x 2048...) */
1827 for (i = 0; i < tex->height; i += 2) {
1828 RADEON_COPY_MT(buffer, data, 16);
1830 RADEON_COPY_MT(buffer + 8, data, 16);
1832 RADEON_COPY_MT(buffer + 4, data, 16);
1834 RADEON_COPY_MT(buffer + 12, data, 16);
1840 if (tex_width >= 32) {
1841 /* Texture image width is larger than the minimum, so we
1842 * can upload it directly.
1844 RADEON_COPY_MT(buffer, data,
1845 (int)(dwords * sizeof(u32)));
1847 /* Texture image width is less than the minimum, so we
1848 * need to pad out each image scanline to the minimum
1851 for (i = 0; i < tex->height; i++) {
1852 RADEON_COPY_MT(buffer, data, tex_width);
1859 #undef RADEON_COPY_MT
1860 byte_offset = (image->y & ~2047) * blit_width;
1861 buf->file_priv = file_priv;
1863 offset = dev_priv->gart_buffers_offset + buf->offset;
1865 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1866 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1867 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1868 RADEON_GMC_BRUSH_NONE |
1870 RADEON_GMC_SRC_DATATYPE_COLOR |
1872 RADEON_DP_SRC_SOURCE_MEMORY |
1873 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1874 OUT_RING((spitch << 22) | (offset >> 10));
1875 OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10)));
1877 OUT_RING((image->x << 16) | (image->y % 2048));
1878 OUT_RING((image->width << 16) | height);
1879 RADEON_WAIT_UNTIL_2D_IDLE();
1883 radeon_cp_discard_buffer(dev, file_priv->master, buf);
1885 /* Update the input parameters for next time */
1887 image->height -= height;
1888 image->data = (const u8 __user *)image->data + size;
1889 } while (image->height > 0);
1891 /* Flush the pixel cache after the blit completes. This ensures
1892 * the texture data is written out to memory before rendering
1896 RADEON_FLUSH_CACHE();
1897 RADEON_WAIT_UNTIL_2D_IDLE();
1904 static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
1906 drm_radeon_private_t *dev_priv = dev->dev_private;
1913 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
1914 OUT_RING(0x00000000);
1916 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
1917 for (i = 0; i < 32; i++) {
1918 OUT_RING(stipple[i]);
1924 static void radeon_apply_surface_regs(int surf_index,
1925 drm_radeon_private_t *dev_priv)
1927 if (!dev_priv->mmio)
1930 radeon_do_cp_idle(dev_priv);
1932 RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
1933 dev_priv->surfaces[surf_index].flags);
1934 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
1935 dev_priv->surfaces[surf_index].lower);
1936 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
1937 dev_priv->surfaces[surf_index].upper);
1940 /* Allocates a virtual surface
1941 * doesn't always allocate a real surface, will stretch an existing
1942 * surface when possible.
1944 * Note that refcount can be at most 2, since during a free refcount=3
1945 * might mean we have to allocate a new surface which might not always
1947 * For example : we allocate three contigous surfaces ABC. If B is
1948 * freed, we suddenly need two surfaces to store A and C, which might
1949 * not always be available.
1951 static int alloc_surface(drm_radeon_surface_alloc_t *new,
1952 drm_radeon_private_t *dev_priv,
1953 struct drm_file *file_priv)
1955 struct radeon_virt_surface *s;
1957 int virt_surface_index;
1958 uint32_t new_upper, new_lower;
1960 new_lower = new->address;
1961 new_upper = new_lower + new->size - 1;
1964 if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1965 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
1966 RADEON_SURF_ADDRESS_FIXED_MASK)
1967 || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1970 /* make sure there is no overlap with existing surfaces */
1971 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1972 if ((dev_priv->surfaces[i].refcount != 0) &&
1973 (((new_lower >= dev_priv->surfaces[i].lower) &&
1974 (new_lower < dev_priv->surfaces[i].upper)) ||
1975 ((new_lower < dev_priv->surfaces[i].lower) &&
1976 (new_upper > dev_priv->surfaces[i].lower)))) {
1981 /* find a virtual surface */
1982 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
1983 if (dev_priv->virt_surfaces[i].file_priv == 0)
1985 if (i == 2 * RADEON_MAX_SURFACES) {
1988 virt_surface_index = i;
1990 /* try to reuse an existing surface */
1991 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1993 if ((dev_priv->surfaces[i].refcount == 1) &&
1994 (new->flags == dev_priv->surfaces[i].flags) &&
1995 (new_upper + 1 == dev_priv->surfaces[i].lower)) {
1996 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1997 s->surface_index = i;
1998 s->lower = new_lower;
1999 s->upper = new_upper;
2000 s->flags = new->flags;
2001 s->file_priv = file_priv;
2002 dev_priv->surfaces[i].refcount++;
2003 dev_priv->surfaces[i].lower = s->lower;
2004 radeon_apply_surface_regs(s->surface_index, dev_priv);
2005 return virt_surface_index;
2009 if ((dev_priv->surfaces[i].refcount == 1) &&
2010 (new->flags == dev_priv->surfaces[i].flags) &&
2011 (new_lower == dev_priv->surfaces[i].upper + 1)) {
2012 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2013 s->surface_index = i;
2014 s->lower = new_lower;
2015 s->upper = new_upper;
2016 s->flags = new->flags;
2017 s->file_priv = file_priv;
2018 dev_priv->surfaces[i].refcount++;
2019 dev_priv->surfaces[i].upper = s->upper;
2020 radeon_apply_surface_regs(s->surface_index, dev_priv);
2021 return virt_surface_index;
2025 /* okay, we need a new one */
2026 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
2027 if (dev_priv->surfaces[i].refcount == 0) {
2028 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2029 s->surface_index = i;
2030 s->lower = new_lower;
2031 s->upper = new_upper;
2032 s->flags = new->flags;
2033 s->file_priv = file_priv;
2034 dev_priv->surfaces[i].refcount = 1;
2035 dev_priv->surfaces[i].lower = s->lower;
2036 dev_priv->surfaces[i].upper = s->upper;
2037 dev_priv->surfaces[i].flags = s->flags;
2038 radeon_apply_surface_regs(s->surface_index, dev_priv);
2039 return virt_surface_index;
2043 /* we didn't find anything */
2047 static int free_surface(struct drm_file *file_priv,
2048 drm_radeon_private_t * dev_priv,
2051 struct radeon_virt_surface *s;
2053 /* find the virtual surface */
2054 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2055 s = &(dev_priv->virt_surfaces[i]);
2057 if ((lower == s->lower) && (file_priv == s->file_priv))
2059 if (dev_priv->surfaces[s->surface_index].
2061 dev_priv->surfaces[s->surface_index].
2064 if (dev_priv->surfaces[s->surface_index].
2066 dev_priv->surfaces[s->surface_index].
2069 dev_priv->surfaces[s->surface_index].refcount--;
2070 if (dev_priv->surfaces[s->surface_index].
2072 dev_priv->surfaces[s->surface_index].
2074 s->file_priv = NULL;
2075 radeon_apply_surface_regs(s->surface_index,
2084 static void radeon_surfaces_release(struct drm_file *file_priv,
2085 drm_radeon_private_t * dev_priv)
2088 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2089 if (dev_priv->virt_surfaces[i].file_priv == file_priv)
2090 free_surface(file_priv, dev_priv,
2091 dev_priv->virt_surfaces[i].lower);
2095 /* ================================================================
2098 static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
2100 drm_radeon_private_t *dev_priv = dev->dev_private;
2101 drm_radeon_surface_alloc_t *alloc = data;
2103 if (alloc_surface(alloc, dev_priv, file_priv) == -1)
2109 static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
2111 drm_radeon_private_t *dev_priv = dev->dev_private;
2112 drm_radeon_surface_free_t *memfree = data;
2114 if (free_surface(file_priv, dev_priv, memfree->address))
2120 static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv)
2122 drm_radeon_private_t *dev_priv = dev->dev_private;
2123 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2124 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
2125 drm_radeon_clear_t *clear = data;
2126 drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2129 LOCK_TEST_WITH_RETURN(dev, file_priv);
2131 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2133 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2134 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2136 if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes,
2137 sarea_priv->nbox * sizeof(depth_boxes[0])))
2140 radeon_cp_dispatch_clear(dev, file_priv->master, clear, depth_boxes);
2146 /* Not sure why this isn't set all the time:
2148 static int radeon_do_init_pageflip(struct drm_device *dev, struct drm_master *master)
2150 drm_radeon_private_t *dev_priv = dev->dev_private;
2151 struct drm_radeon_master_private *master_priv = master->driver_priv;
2157 RADEON_WAIT_UNTIL_3D_IDLE();
2158 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
2159 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
2160 RADEON_CRTC_OFFSET_FLIP_CNTL);
2161 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
2162 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
2163 RADEON_CRTC_OFFSET_FLIP_CNTL);
2166 dev_priv->page_flipping = 1;
2168 if (master_priv->sarea_priv->pfCurrentPage != 1)
2169 master_priv->sarea_priv->pfCurrentPage = 0;
2174 /* Swapping and flipping are different operations, need different ioctls.
2175 * They can & should be intermixed to support multiple 3d windows.
2177 static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv)
2179 drm_radeon_private_t *dev_priv = dev->dev_private;
2182 LOCK_TEST_WITH_RETURN(dev, file_priv);
2184 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2186 if (!dev_priv->page_flipping)
2187 radeon_do_init_pageflip(dev, file_priv->master);
2189 radeon_cp_dispatch_flip(dev, file_priv->master);
2195 static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv)
2197 drm_radeon_private_t *dev_priv = dev->dev_private;
2198 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2199 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
2203 LOCK_TEST_WITH_RETURN(dev, file_priv);
2205 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2207 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2208 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2210 radeon_cp_dispatch_swap(dev, file_priv->master);
2211 sarea_priv->ctx_owner = 0;
2217 static int radeon_cp_vertex(struct drm_device *dev, void *data, struct drm_file *file_priv)
2219 drm_radeon_private_t *dev_priv = dev->dev_private;
2220 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2221 drm_radeon_sarea_t *sarea_priv;
2222 struct drm_device_dma *dma = dev->dma;
2223 struct drm_buf *buf;
2224 drm_radeon_vertex_t *vertex = data;
2225 drm_radeon_tcl_prim_t prim;
2227 LOCK_TEST_WITH_RETURN(dev, file_priv);
2229 sarea_priv = master_priv->sarea_priv;
2231 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2232 DRM_CURRENTPID, vertex->idx, vertex->count, vertex->discard);
2234 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2235 DRM_ERROR("buffer index %d (of %d max)\n",
2236 vertex->idx, dma->buf_count - 1);
2239 if (vertex->prim < 0 || vertex->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2240 DRM_ERROR("buffer prim %d\n", vertex->prim);
2244 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2245 VB_AGE_TEST_WITH_RETURN(dev_priv);
2247 buf = dma->buflist[vertex->idx];
2249 if (buf->file_priv != file_priv) {
2250 DRM_ERROR("process %d using buffer owned by %p\n",
2251 DRM_CURRENTPID, buf->file_priv);
2255 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2259 /* Build up a prim_t record:
2261 if (vertex->count) {
2262 buf->used = vertex->count; /* not used? */
2264 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2265 if (radeon_emit_state(dev_priv, file_priv,
2266 &sarea_priv->context_state,
2267 sarea_priv->tex_state,
2268 sarea_priv->dirty)) {
2269 DRM_ERROR("radeon_emit_state failed\n");
2273 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2274 RADEON_UPLOAD_TEX1IMAGES |
2275 RADEON_UPLOAD_TEX2IMAGES |
2276 RADEON_REQUIRE_QUIESCENCE);
2280 prim.finish = vertex->count; /* unused */
2281 prim.prim = vertex->prim;
2282 prim.numverts = vertex->count;
2283 prim.vc_format = sarea_priv->vc_format;
2285 radeon_cp_dispatch_vertex(dev, file_priv, buf, &prim);
2288 if (vertex->discard) {
2289 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2296 static int radeon_cp_indices(struct drm_device *dev, void *data, struct drm_file *file_priv)
2298 drm_radeon_private_t *dev_priv = dev->dev_private;
2299 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2300 drm_radeon_sarea_t *sarea_priv;
2301 struct drm_device_dma *dma = dev->dma;
2302 struct drm_buf *buf;
2303 drm_radeon_indices_t *elts = data;
2304 drm_radeon_tcl_prim_t prim;
2307 LOCK_TEST_WITH_RETURN(dev, file_priv);
2309 sarea_priv = master_priv->sarea_priv;
2311 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2312 DRM_CURRENTPID, elts->idx, elts->start, elts->end,
2315 if (elts->idx < 0 || elts->idx >= dma->buf_count) {
2316 DRM_ERROR("buffer index %d (of %d max)\n",
2317 elts->idx, dma->buf_count - 1);
2320 if (elts->prim < 0 || elts->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2321 DRM_ERROR("buffer prim %d\n", elts->prim);
2325 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2326 VB_AGE_TEST_WITH_RETURN(dev_priv);
2328 buf = dma->buflist[elts->idx];
2330 if (buf->file_priv != file_priv) {
2331 DRM_ERROR("process %d using buffer owned by %p\n",
2332 DRM_CURRENTPID, buf->file_priv);
2336 DRM_ERROR("sending pending buffer %d\n", elts->idx);
2340 count = (elts->end - elts->start) / sizeof(u16);
2341 elts->start -= RADEON_INDEX_PRIM_OFFSET;
2343 if (elts->start & 0x7) {
2344 DRM_ERROR("misaligned buffer 0x%x\n", elts->start);
2347 if (elts->start < buf->used) {
2348 DRM_ERROR("no header 0x%x - 0x%x\n", elts->start, buf->used);
2352 buf->used = elts->end;
2354 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2355 if (radeon_emit_state(dev_priv, file_priv,
2356 &sarea_priv->context_state,
2357 sarea_priv->tex_state,
2358 sarea_priv->dirty)) {
2359 DRM_ERROR("radeon_emit_state failed\n");
2363 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2364 RADEON_UPLOAD_TEX1IMAGES |
2365 RADEON_UPLOAD_TEX2IMAGES |
2366 RADEON_REQUIRE_QUIESCENCE);
2369 /* Build up a prim_t record:
2371 prim.start = elts->start;
2372 prim.finish = elts->end;
2373 prim.prim = elts->prim;
2374 prim.offset = 0; /* offset from start of dma buffers */
2375 prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2376 prim.vc_format = sarea_priv->vc_format;
2378 radeon_cp_dispatch_indices(dev, file_priv->master, buf, &prim);
2379 if (elts->discard) {
2380 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2387 static int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv)
2389 drm_radeon_private_t *dev_priv = dev->dev_private;
2390 drm_radeon_texture_t *tex = data;
2391 drm_radeon_tex_image_t image;
2394 LOCK_TEST_WITH_RETURN(dev, file_priv);
2396 if (tex->image == NULL) {
2397 DRM_ERROR("null texture image!\n");
2401 if (DRM_COPY_FROM_USER(&image,
2402 (drm_radeon_tex_image_t __user *) tex->image,
2406 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2407 VB_AGE_TEST_WITH_RETURN(dev_priv);
2409 ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image);
2414 static int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv)
2416 drm_radeon_private_t *dev_priv = dev->dev_private;
2417 drm_radeon_stipple_t *stipple = data;
2420 LOCK_TEST_WITH_RETURN(dev, file_priv);
2422 if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32)))
2425 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2427 radeon_cp_dispatch_stipple(dev, mask);
2433 static int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv)
2435 drm_radeon_private_t *dev_priv = dev->dev_private;
2436 struct drm_device_dma *dma = dev->dma;
2437 struct drm_buf *buf;
2438 drm_radeon_indirect_t *indirect = data;
2441 LOCK_TEST_WITH_RETURN(dev, file_priv);
2443 DRM_DEBUG("idx=%d s=%d e=%d d=%d\n",
2444 indirect->idx, indirect->start, indirect->end,
2447 if (indirect->idx < 0 || indirect->idx >= dma->buf_count) {
2448 DRM_ERROR("buffer index %d (of %d max)\n",
2449 indirect->idx, dma->buf_count - 1);
2453 buf = dma->buflist[indirect->idx];
2455 if (buf->file_priv != file_priv) {
2456 DRM_ERROR("process %d using buffer owned by %p\n",
2457 DRM_CURRENTPID, buf->file_priv);
2461 DRM_ERROR("sending pending buffer %d\n", indirect->idx);
2465 if (indirect->start < buf->used) {
2466 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2467 indirect->start, buf->used);
2471 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2472 VB_AGE_TEST_WITH_RETURN(dev_priv);
2474 buf->used = indirect->end;
2476 /* Wait for the 3D stream to idle before the indirect buffer
2477 * containing 2D acceleration commands is processed.
2481 RADEON_WAIT_UNTIL_3D_IDLE();
2485 /* Dispatch the indirect buffer full of commands from the
2486 * X server. This is insecure and is thus only available to
2487 * privileged clients.
2489 radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end);
2490 if (indirect->discard) {
2491 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2498 static int radeon_cp_vertex2(struct drm_device *dev, void *data, struct drm_file *file_priv)
2500 drm_radeon_private_t *dev_priv = dev->dev_private;
2501 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2502 drm_radeon_sarea_t *sarea_priv;
2503 struct drm_device_dma *dma = dev->dma;
2504 struct drm_buf *buf;
2505 drm_radeon_vertex2_t *vertex = data;
2507 unsigned char laststate;
2509 LOCK_TEST_WITH_RETURN(dev, file_priv);
2511 sarea_priv = master_priv->sarea_priv;
2513 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2514 DRM_CURRENTPID, vertex->idx, vertex->discard);
2516 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2517 DRM_ERROR("buffer index %d (of %d max)\n",
2518 vertex->idx, dma->buf_count - 1);
2522 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2523 VB_AGE_TEST_WITH_RETURN(dev_priv);
2525 buf = dma->buflist[vertex->idx];
2527 if (buf->file_priv != file_priv) {
2528 DRM_ERROR("process %d using buffer owned by %p\n",
2529 DRM_CURRENTPID, buf->file_priv);
2534 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2538 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2541 for (laststate = 0xff, i = 0; i < vertex->nr_prims; i++) {
2542 drm_radeon_prim_t prim;
2543 drm_radeon_tcl_prim_t tclprim;
2545 if (DRM_COPY_FROM_USER(&prim, &vertex->prim[i], sizeof(prim)))
2548 if (prim.stateidx != laststate) {
2549 drm_radeon_state_t state;
2551 if (DRM_COPY_FROM_USER(&state,
2552 &vertex->state[prim.stateidx],
2556 if (radeon_emit_state2(dev_priv, file_priv, &state)) {
2557 DRM_ERROR("radeon_emit_state2 failed\n");
2561 laststate = prim.stateidx;
2564 tclprim.start = prim.start;
2565 tclprim.finish = prim.finish;
2566 tclprim.prim = prim.prim;
2567 tclprim.vc_format = prim.vc_format;
2569 if (prim.prim & RADEON_PRIM_WALK_IND) {
2570 tclprim.offset = prim.numverts * 64;
2571 tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2573 radeon_cp_dispatch_indices(dev, file_priv->master, buf, &tclprim);
2575 tclprim.numverts = prim.numverts;
2576 tclprim.offset = 0; /* not used */
2578 radeon_cp_dispatch_vertex(dev, file_priv, buf, &tclprim);
2581 if (sarea_priv->nbox == 1)
2582 sarea_priv->nbox = 0;
2585 if (vertex->discard) {
2586 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2593 static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
2594 struct drm_file *file_priv,
2595 drm_radeon_cmd_header_t header,
2596 drm_radeon_kcmd_buffer_t *cmdbuf)
2598 int id = (int)header.packet.packet_id;
2600 int *data = (int *)cmdbuf->buf;
2603 if (id >= RADEON_MAX_STATE_PACKETS)
2606 sz = packet[id].len;
2607 reg = packet[id].start;
2609 if (sz * sizeof(int) > cmdbuf->bufsz) {
2610 DRM_ERROR("Packet size provided larger than data provided\n");
2614 if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) {
2615 DRM_ERROR("Packet verification failed\n");
2620 OUT_RING(CP_PACKET0(reg, (sz - 1)));
2621 OUT_RING_TABLE(data, sz);
2624 cmdbuf->buf += sz * sizeof(int);
2625 cmdbuf->bufsz -= sz * sizeof(int);
2629 static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
2630 drm_radeon_cmd_header_t header,
2631 drm_radeon_kcmd_buffer_t *cmdbuf)
2633 int sz = header.scalars.count;
2634 int start = header.scalars.offset;
2635 int stride = header.scalars.stride;
2639 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2640 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2641 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2642 OUT_RING_TABLE(cmdbuf->buf, sz);
2644 cmdbuf->buf += sz * sizeof(int);
2645 cmdbuf->bufsz -= sz * sizeof(int);
2651 static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
2652 drm_radeon_cmd_header_t header,
2653 drm_radeon_kcmd_buffer_t *cmdbuf)
2655 int sz = header.scalars.count;
2656 int start = ((unsigned int)header.scalars.offset) + 0x100;
2657 int stride = header.scalars.stride;
2661 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2662 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2663 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2664 OUT_RING_TABLE(cmdbuf->buf, sz);
2666 cmdbuf->buf += sz * sizeof(int);
2667 cmdbuf->bufsz -= sz * sizeof(int);
2671 static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
2672 drm_radeon_cmd_header_t header,
2673 drm_radeon_kcmd_buffer_t *cmdbuf)
2675 int sz = header.vectors.count;
2676 int start = header.vectors.offset;
2677 int stride = header.vectors.stride;
2681 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2682 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2683 OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2684 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2685 OUT_RING_TABLE(cmdbuf->buf, sz);
2688 cmdbuf->buf += sz * sizeof(int);
2689 cmdbuf->bufsz -= sz * sizeof(int);
2693 static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
2694 drm_radeon_cmd_header_t header,
2695 drm_radeon_kcmd_buffer_t *cmdbuf)
2697 int sz = header.veclinear.count * 4;
2698 int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
2703 if (sz * 4 > cmdbuf->bufsz)
2707 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2708 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2709 OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2710 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2711 OUT_RING_TABLE(cmdbuf->buf, sz);
2714 cmdbuf->buf += sz * sizeof(int);
2715 cmdbuf->bufsz -= sz * sizeof(int);
2719 static int radeon_emit_packet3(struct drm_device * dev,
2720 struct drm_file *file_priv,
2721 drm_radeon_kcmd_buffer_t *cmdbuf)
2723 drm_radeon_private_t *dev_priv = dev->dev_private;
2730 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2732 DRM_ERROR("Packet verification failed\n");
2737 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2740 cmdbuf->buf += cmdsz * 4;
2741 cmdbuf->bufsz -= cmdsz * 4;
2745 static int radeon_emit_packet3_cliprect(struct drm_device *dev,
2746 struct drm_file *file_priv,
2747 drm_radeon_kcmd_buffer_t *cmdbuf,
2750 drm_radeon_private_t *dev_priv = dev->dev_private;
2751 struct drm_clip_rect box;
2754 struct drm_clip_rect __user *boxes = cmdbuf->boxes;
2760 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2762 DRM_ERROR("Packet verification failed\n");
2770 if (i < cmdbuf->nbox) {
2771 if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
2773 /* FIXME The second and subsequent times round
2774 * this loop, send a WAIT_UNTIL_3D_IDLE before
2775 * calling emit_clip_rect(). This fixes a
2776 * lockup on fast machines when sending
2777 * several cliprects with a cmdbuf, as when
2778 * waving a 2D window over a 3D
2779 * window. Something in the commands from user
2780 * space seems to hang the card when they're
2781 * sent several times in a row. That would be
2782 * the correct place to fix it but this works
2783 * around it until I can figure that out - Tim
2787 RADEON_WAIT_UNTIL_3D_IDLE();
2790 radeon_emit_clip_rect(dev_priv, &box);
2794 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2797 } while (++i < cmdbuf->nbox);
2798 if (cmdbuf->nbox == 1)
2802 cmdbuf->buf += cmdsz * 4;
2803 cmdbuf->bufsz -= cmdsz * 4;
2807 static int radeon_emit_wait(struct drm_device * dev, int flags)
2809 drm_radeon_private_t *dev_priv = dev->dev_private;
2812 DRM_DEBUG("%x\n", flags);
2814 case RADEON_WAIT_2D:
2816 RADEON_WAIT_UNTIL_2D_IDLE();
2819 case RADEON_WAIT_3D:
2821 RADEON_WAIT_UNTIL_3D_IDLE();
2824 case RADEON_WAIT_2D | RADEON_WAIT_3D:
2826 RADEON_WAIT_UNTIL_IDLE();
2836 static int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
2838 drm_radeon_private_t *dev_priv = dev->dev_private;
2839 struct drm_device_dma *dma = dev->dma;
2840 struct drm_buf *buf = NULL;
2842 drm_radeon_kcmd_buffer_t *cmdbuf = data;
2843 drm_radeon_cmd_header_t header;
2844 int orig_nbox, orig_bufsz;
2847 LOCK_TEST_WITH_RETURN(dev, file_priv);
2849 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2850 VB_AGE_TEST_WITH_RETURN(dev_priv);
2852 if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) {
2856 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2857 * races between checking values and using those values in other code,
2858 * and simply to avoid a lot of function calls to copy in data.
2860 orig_bufsz = cmdbuf->bufsz;
2861 if (orig_bufsz != 0) {
2862 kbuf = drm_alloc(cmdbuf->bufsz, DRM_MEM_DRIVER);
2865 if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf,
2867 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2873 orig_nbox = cmdbuf->nbox;
2875 if (dev_priv->microcode_version == UCODE_R300) {
2877 temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf);
2879 if (orig_bufsz != 0)
2880 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2885 /* microcode_version != r300 */
2886 while (cmdbuf->bufsz >= sizeof(header)) {
2888 header.i = *(int *)cmdbuf->buf;
2889 cmdbuf->buf += sizeof(header);
2890 cmdbuf->bufsz -= sizeof(header);
2892 switch (header.header.cmd_type) {
2893 case RADEON_CMD_PACKET:
2894 DRM_DEBUG("RADEON_CMD_PACKET\n");
2895 if (radeon_emit_packets
2896 (dev_priv, file_priv, header, cmdbuf)) {
2897 DRM_ERROR("radeon_emit_packets failed\n");
2902 case RADEON_CMD_SCALARS:
2903 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2904 if (radeon_emit_scalars(dev_priv, header, cmdbuf)) {
2905 DRM_ERROR("radeon_emit_scalars failed\n");
2910 case RADEON_CMD_VECTORS:
2911 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2912 if (radeon_emit_vectors(dev_priv, header, cmdbuf)) {
2913 DRM_ERROR("radeon_emit_vectors failed\n");
2918 case RADEON_CMD_DMA_DISCARD:
2919 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2920 idx = header.dma.buf_idx;
2921 if (idx < 0 || idx >= dma->buf_count) {
2922 DRM_ERROR("buffer index %d (of %d max)\n",
2923 idx, dma->buf_count - 1);
2927 buf = dma->buflist[idx];
2928 if (buf->file_priv != file_priv || buf->pending) {
2929 DRM_ERROR("bad buffer %p %p %d\n",
2930 buf->file_priv, file_priv,
2935 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2938 case RADEON_CMD_PACKET3:
2939 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2940 if (radeon_emit_packet3(dev, file_priv, cmdbuf)) {
2941 DRM_ERROR("radeon_emit_packet3 failed\n");
2946 case RADEON_CMD_PACKET3_CLIP:
2947 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2948 if (radeon_emit_packet3_cliprect
2949 (dev, file_priv, cmdbuf, orig_nbox)) {
2950 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2955 case RADEON_CMD_SCALARS2:
2956 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2957 if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) {
2958 DRM_ERROR("radeon_emit_scalars2 failed\n");
2963 case RADEON_CMD_WAIT:
2964 DRM_DEBUG("RADEON_CMD_WAIT\n");
2965 if (radeon_emit_wait(dev, header.wait.flags)) {
2966 DRM_ERROR("radeon_emit_wait failed\n");
2970 case RADEON_CMD_VECLINEAR:
2971 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
2972 if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) {
2973 DRM_ERROR("radeon_emit_veclinear failed\n");
2979 DRM_ERROR("bad cmd_type %d at %p\n",
2980 header.header.cmd_type,
2981 cmdbuf->buf - sizeof(header));
2986 if (orig_bufsz != 0)
2987 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2989 DRM_DEBUG("DONE\n");
2994 if (orig_bufsz != 0)
2995 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2999 static int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3001 drm_radeon_private_t *dev_priv = dev->dev_private;
3002 drm_radeon_getparam_t *param = data;
3005 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
3007 switch (param->param) {
3008 case RADEON_PARAM_GART_BUFFER_OFFSET:
3009 value = dev_priv->gart_buffers_offset;
3011 case RADEON_PARAM_LAST_FRAME:
3012 dev_priv->stats.last_frame_reads++;
3013 value = GET_SCRATCH(0);
3015 case RADEON_PARAM_LAST_DISPATCH:
3016 value = GET_SCRATCH(1);
3018 case RADEON_PARAM_LAST_CLEAR:
3019 dev_priv->stats.last_clear_reads++;
3020 value = GET_SCRATCH(2);
3022 case RADEON_PARAM_IRQ_NR:
3023 value = drm_dev_to_irq(dev);
3025 case RADEON_PARAM_GART_BASE:
3026 value = dev_priv->gart_vm_start;
3028 case RADEON_PARAM_REGISTER_HANDLE:
3029 value = dev_priv->mmio->offset;
3031 case RADEON_PARAM_STATUS_HANDLE:
3032 value = dev_priv->ring_rptr_offset;
3034 #if BITS_PER_LONG == 32
3036 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3037 * pointer which can't fit into an int-sized variable. According to
3038 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3039 * not supporting it shouldn't be a problem. If the same functionality
3040 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3041 * so backwards-compatibility for the embedded platforms can be
3042 * maintained. --davidm 4-Feb-2004.
3044 case RADEON_PARAM_SAREA_HANDLE:
3045 /* The lock is the first dword in the sarea. */
3046 /* no users of this parameter */
3049 case RADEON_PARAM_GART_TEX_HANDLE:
3050 value = dev_priv->gart_textures_offset;
3052 case RADEON_PARAM_SCRATCH_OFFSET:
3053 if (!dev_priv->writeback_works)
3055 value = RADEON_SCRATCH_REG_OFFSET;
3057 case RADEON_PARAM_CARD_TYPE:
3058 if (dev_priv->flags & RADEON_IS_PCIE)
3059 value = RADEON_CARD_PCIE;
3060 else if (dev_priv->flags & RADEON_IS_AGP)
3061 value = RADEON_CARD_AGP;
3063 value = RADEON_CARD_PCI;
3065 case RADEON_PARAM_VBLANK_CRTC:
3066 value = radeon_vblank_crtc_get(dev);
3068 case RADEON_PARAM_FB_LOCATION:
3069 value = radeon_read_fb_location(dev_priv);
3071 case RADEON_PARAM_NUM_GB_PIPES:
3072 value = dev_priv->num_gb_pipes;
3075 DRM_DEBUG("Invalid parameter %d\n", param->param);
3079 if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) {
3080 DRM_ERROR("copy_to_user\n");
3087 static int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3089 drm_radeon_private_t *dev_priv = dev->dev_private;
3090 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
3091 drm_radeon_setparam_t *sp = data;
3092 struct drm_radeon_driver_file_fields *radeon_priv;
3094 switch (sp->param) {
3095 case RADEON_SETPARAM_FB_LOCATION:
3096 radeon_priv = file_priv->driver_priv;
3097 radeon_priv->radeon_fb_delta = dev_priv->fb_location -
3100 case RADEON_SETPARAM_SWITCH_TILING:
3101 if (sp->value == 0) {
3102 DRM_DEBUG("color tiling disabled\n");
3103 dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3104 dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3105 if (master_priv->sarea_priv)
3106 master_priv->sarea_priv->tiling_enabled = 0;
3107 } else if (sp->value == 1) {
3108 DRM_DEBUG("color tiling enabled\n");
3109 dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3110 dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3111 if (master_priv->sarea_priv)
3112 master_priv->sarea_priv->tiling_enabled = 1;
3115 case RADEON_SETPARAM_PCIGART_LOCATION:
3116 dev_priv->pcigart_offset = sp->value;
3117 dev_priv->pcigart_offset_set = 1;
3119 case RADEON_SETPARAM_NEW_MEMMAP:
3120 dev_priv->new_memmap = sp->value;
3122 case RADEON_SETPARAM_PCIGART_TABLE_SIZE:
3123 dev_priv->gart_info.table_size = sp->value;
3124 if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE)
3125 dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
3127 case RADEON_SETPARAM_VBLANK_CRTC:
3128 return radeon_vblank_crtc_set(dev, sp->value);
3131 DRM_DEBUG("Invalid parameter %d\n", sp->param);
3138 /* When a client dies:
3139 * - Check for and clean up flipped page state
3140 * - Free any alloced GART memory.
3141 * - Free any alloced radeon surfaces.
3143 * DRM infrastructure takes care of reclaiming dma buffers.
3145 void radeon_driver_preclose(struct drm_device *dev, struct drm_file *file_priv)
3147 if (dev->dev_private) {
3148 drm_radeon_private_t *dev_priv = dev->dev_private;
3149 dev_priv->page_flipping = 0;
3150 radeon_mem_release(file_priv, dev_priv->gart_heap);
3151 radeon_mem_release(file_priv, dev_priv->fb_heap);
3152 radeon_surfaces_release(file_priv, dev_priv);
3156 void radeon_driver_lastclose(struct drm_device *dev)
3158 radeon_do_release(dev);
3161 int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv)
3163 drm_radeon_private_t *dev_priv = dev->dev_private;
3164 struct drm_radeon_driver_file_fields *radeon_priv;
3168 (struct drm_radeon_driver_file_fields *)
3169 drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
3174 file_priv->driver_priv = radeon_priv;
3177 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3179 radeon_priv->radeon_fb_delta = 0;
3183 void radeon_driver_postclose(struct drm_device *dev, struct drm_file *file_priv)
3185 struct drm_radeon_driver_file_fields *radeon_priv =
3186 file_priv->driver_priv;
3188 drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
3191 struct drm_ioctl_desc radeon_ioctls[] = {
3192 DRM_IOCTL_DEF(DRM_RADEON_CP_INIT, radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3193 DRM_IOCTL_DEF(DRM_RADEON_CP_START, radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3194 DRM_IOCTL_DEF(DRM_RADEON_CP_STOP, radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3195 DRM_IOCTL_DEF(DRM_RADEON_CP_RESET, radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3196 DRM_IOCTL_DEF(DRM_RADEON_CP_IDLE, radeon_cp_idle, DRM_AUTH),
3197 DRM_IOCTL_DEF(DRM_RADEON_CP_RESUME, radeon_cp_resume, DRM_AUTH),
3198 DRM_IOCTL_DEF(DRM_RADEON_RESET, radeon_engine_reset, DRM_AUTH),
3199 DRM_IOCTL_DEF(DRM_RADEON_FULLSCREEN, radeon_fullscreen, DRM_AUTH),
3200 DRM_IOCTL_DEF(DRM_RADEON_SWAP, radeon_cp_swap, DRM_AUTH),
3201 DRM_IOCTL_DEF(DRM_RADEON_CLEAR, radeon_cp_clear, DRM_AUTH),
3202 DRM_IOCTL_DEF(DRM_RADEON_VERTEX, radeon_cp_vertex, DRM_AUTH),
3203 DRM_IOCTL_DEF(DRM_RADEON_INDICES, radeon_cp_indices, DRM_AUTH),
3204 DRM_IOCTL_DEF(DRM_RADEON_TEXTURE, radeon_cp_texture, DRM_AUTH),
3205 DRM_IOCTL_DEF(DRM_RADEON_STIPPLE, radeon_cp_stipple, DRM_AUTH),
3206 DRM_IOCTL_DEF(DRM_RADEON_INDIRECT, radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3207 DRM_IOCTL_DEF(DRM_RADEON_VERTEX2, radeon_cp_vertex2, DRM_AUTH),
3208 DRM_IOCTL_DEF(DRM_RADEON_CMDBUF, radeon_cp_cmdbuf, DRM_AUTH),
3209 DRM_IOCTL_DEF(DRM_RADEON_GETPARAM, radeon_cp_getparam, DRM_AUTH),
3210 DRM_IOCTL_DEF(DRM_RADEON_FLIP, radeon_cp_flip, DRM_AUTH),
3211 DRM_IOCTL_DEF(DRM_RADEON_ALLOC, radeon_mem_alloc, DRM_AUTH),
3212 DRM_IOCTL_DEF(DRM_RADEON_FREE, radeon_mem_free, DRM_AUTH),
3213 DRM_IOCTL_DEF(DRM_RADEON_INIT_HEAP, radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3214 DRM_IOCTL_DEF(DRM_RADEON_IRQ_EMIT, radeon_irq_emit, DRM_AUTH),
3215 DRM_IOCTL_DEF(DRM_RADEON_IRQ_WAIT, radeon_irq_wait, DRM_AUTH),
3216 DRM_IOCTL_DEF(DRM_RADEON_SETPARAM, radeon_cp_setparam, DRM_AUTH),
3217 DRM_IOCTL_DEF(DRM_RADEON_SURF_ALLOC, radeon_surface_alloc, DRM_AUTH),
3218 DRM_IOCTL_DEF(DRM_RADEON_SURF_FREE, radeon_surface_free, DRM_AUTH)
3221 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);