Merge branch 'upstream'
[linux-2.6] / arch / arm / kernel / semaphore.c
1 /*
2  *  ARM semaphore implementation, taken from
3  *
4  *  i386 semaphore implementation.
5  *
6  *  (C) Copyright 1999 Linus Torvalds
7  *
8  *  Modified for ARM by Russell King
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License version 2 as
12  * published by the Free Software Foundation.
13  */
14 #include <linux/module.h>
15 #include <linux/sched.h>
16 #include <linux/errno.h>
17 #include <linux/init.h>
18
19 #include <asm/semaphore.h>
20
21 /*
22  * Semaphores are implemented using a two-way counter:
23  * The "count" variable is decremented for each process
24  * that tries to acquire the semaphore, while the "sleeping"
25  * variable is a count of such acquires.
26  *
27  * Notably, the inline "up()" and "down()" functions can
28  * efficiently test if they need to do any extra work (up
29  * needs to do something only if count was negative before
30  * the increment operation.
31  *
32  * "sleeping" and the contention routine ordering is
33  * protected by the semaphore spinlock.
34  *
35  * Note that these functions are only called when there is
36  * contention on the lock, and as such all this is the
37  * "non-critical" part of the whole semaphore business. The
38  * critical part is the inline stuff in <asm/semaphore.h>
39  * where we want to avoid any extra jumps and calls.
40  */
41
42 /*
43  * Logic:
44  *  - only on a boundary condition do we need to care. When we go
45  *    from a negative count to a non-negative, we wake people up.
46  *  - when we go from a non-negative count to a negative do we
47  *    (a) synchronize with the "sleeper" count and (b) make sure
48  *    that we're on the wakeup list before we synchronize so that
49  *    we cannot lose wakeup events.
50  */
51
52 void __up(struct semaphore *sem)
53 {
54         wake_up(&sem->wait);
55 }
56
57 static DEFINE_SPINLOCK(semaphore_lock);
58
59 void __sched __down(struct semaphore * sem)
60 {
61         struct task_struct *tsk = current;
62         DECLARE_WAITQUEUE(wait, tsk);
63         tsk->state = TASK_UNINTERRUPTIBLE;
64         add_wait_queue_exclusive(&sem->wait, &wait);
65
66         spin_lock_irq(&semaphore_lock);
67         sem->sleepers++;
68         for (;;) {
69                 int sleepers = sem->sleepers;
70
71                 /*
72                  * Add "everybody else" into it. They aren't
73                  * playing, because we own the spinlock.
74                  */
75                 if (!atomic_add_negative(sleepers - 1, &sem->count)) {
76                         sem->sleepers = 0;
77                         break;
78                 }
79                 sem->sleepers = 1;      /* us - see -1 above */
80                 spin_unlock_irq(&semaphore_lock);
81
82                 schedule();
83                 tsk->state = TASK_UNINTERRUPTIBLE;
84                 spin_lock_irq(&semaphore_lock);
85         }
86         spin_unlock_irq(&semaphore_lock);
87         remove_wait_queue(&sem->wait, &wait);
88         tsk->state = TASK_RUNNING;
89         wake_up(&sem->wait);
90 }
91
92 int __sched __down_interruptible(struct semaphore * sem)
93 {
94         int retval = 0;
95         struct task_struct *tsk = current;
96         DECLARE_WAITQUEUE(wait, tsk);
97         tsk->state = TASK_INTERRUPTIBLE;
98         add_wait_queue_exclusive(&sem->wait, &wait);
99
100         spin_lock_irq(&semaphore_lock);
101         sem->sleepers ++;
102         for (;;) {
103                 int sleepers = sem->sleepers;
104
105                 /*
106                  * With signals pending, this turns into
107                  * the trylock failure case - we won't be
108                  * sleeping, and we* can't get the lock as
109                  * it has contention. Just correct the count
110                  * and exit.
111                  */
112                 if (signal_pending(current)) {
113                         retval = -EINTR;
114                         sem->sleepers = 0;
115                         atomic_add(sleepers, &sem->count);
116                         break;
117                 }
118
119                 /*
120                  * Add "everybody else" into it. They aren't
121                  * playing, because we own the spinlock. The
122                  * "-1" is because we're still hoping to get
123                  * the lock.
124                  */
125                 if (!atomic_add_negative(sleepers - 1, &sem->count)) {
126                         sem->sleepers = 0;
127                         break;
128                 }
129                 sem->sleepers = 1;      /* us - see -1 above */
130                 spin_unlock_irq(&semaphore_lock);
131
132                 schedule();
133                 tsk->state = TASK_INTERRUPTIBLE;
134                 spin_lock_irq(&semaphore_lock);
135         }
136         spin_unlock_irq(&semaphore_lock);
137         tsk->state = TASK_RUNNING;
138         remove_wait_queue(&sem->wait, &wait);
139         wake_up(&sem->wait);
140         return retval;
141 }
142
143 /*
144  * Trylock failed - make sure we correct for
145  * having decremented the count.
146  *
147  * We could have done the trylock with a
148  * single "cmpxchg" without failure cases,
149  * but then it wouldn't work on a 386.
150  */
151 int __down_trylock(struct semaphore * sem)
152 {
153         int sleepers;
154         unsigned long flags;
155
156         spin_lock_irqsave(&semaphore_lock, flags);
157         sleepers = sem->sleepers + 1;
158         sem->sleepers = 0;
159
160         /*
161          * Add "everybody else" and us into it. They aren't
162          * playing, because we own the spinlock.
163          */
164         if (!atomic_add_negative(sleepers, &sem->count))
165                 wake_up(&sem->wait);
166
167         spin_unlock_irqrestore(&semaphore_lock, flags);
168         return 1;
169 }
170
171 /*
172  * The semaphore operations have a special calling sequence that
173  * allow us to do a simpler in-line version of them. These routines
174  * need to convert that sequence back into the C sequence when
175  * there is contention on the semaphore.
176  *
177  * ip contains the semaphore pointer on entry. Save the C-clobbered
178  * registers (r0 to r3 and lr), but not ip, as we use it as a return
179  * value in some cases..
180  */
181 asm("   .section .sched.text,\"ax\",%progbits   \n\
182         .align  5                               \n\
183         .globl  __down_failed                   \n\
184 __down_failed:                                  \n\
185         stmfd   sp!, {r0 - r3, lr}              \n\
186         mov     r0, ip                          \n\
187         bl      __down                          \n\
188         ldmfd   sp!, {r0 - r3, pc}              \n\
189                                                 \n\
190         .align  5                               \n\
191         .globl  __down_interruptible_failed     \n\
192 __down_interruptible_failed:                    \n\
193         stmfd   sp!, {r0 - r3, lr}              \n\
194         mov     r0, ip                          \n\
195         bl      __down_interruptible            \n\
196         mov     ip, r0                          \n\
197         ldmfd   sp!, {r0 - r3, pc}              \n\
198                                                 \n\
199         .align  5                               \n\
200         .globl  __down_trylock_failed           \n\
201 __down_trylock_failed:                          \n\
202         stmfd   sp!, {r0 - r3, lr}              \n\
203         mov     r0, ip                          \n\
204         bl      __down_trylock                  \n\
205         mov     ip, r0                          \n\
206         ldmfd   sp!, {r0 - r3, pc}              \n\
207                                                 \n\
208         .align  5                               \n\
209         .globl  __up_wakeup                     \n\
210 __up_wakeup:                                    \n\
211         stmfd   sp!, {r0 - r3, lr}              \n\
212         mov     r0, ip                          \n\
213         bl      __up                            \n\
214         ldmfd   sp!, {r0 - r3, pc}              \n\
215         ");
216
217 EXPORT_SYMBOL(__down_failed);
218 EXPORT_SYMBOL(__down_interruptible_failed);
219 EXPORT_SYMBOL(__down_trylock_failed);
220 EXPORT_SYMBOL(__up_wakeup);