1 /***************************************************************************\
3 |* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
5 |* NOTICE TO USER: The source code is copyrighted under U.S. and *|
6 |* international laws. Users and possessors of this source code are *|
7 |* hereby granted a nonexclusive, royalty-free copyright license to *|
8 |* use this code in individual and commercial software. *|
10 |* Any use of this source code must include, in the user documenta- *|
11 |* tion and internal comments to the code, notices to the end user *|
14 |* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
16 |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
17 |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
18 |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
19 |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
20 |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
21 |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
22 |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
23 |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
24 |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
25 |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
26 |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
28 |* U.S. Government End Users. This source code is a "commercial *|
29 |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
30 |* consisting of "commercial computer software" and "commercial *|
31 |* computer software documentation," as such terms are used in *|
32 |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
33 |* ment only as a commercial end item. Consistent with 48 C.F.R. *|
34 |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
35 |* all U.S. Government End Users acquire the source code with only *|
36 |* those rights set forth herein. *|
38 \***************************************************************************/
41 * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
42 * XFree86 'nv' driver, this source code is provided under MIT-style licensing
43 * where the source code is provided "as is" without warranty of any kind.
44 * The only usage restriction is for the copyright notices to be retained
45 * whenever code is used.
47 * Antonino Daplas <adaplas@pol.net> 2005-03-11
56 /* There is a HW race condition with videoram command buffers.
57 You can't jump to the location of your put offset. We write put
58 at the jump offset + SKIPS dwords with noop padding in between
59 to solve this problem */
62 static const int NVCopyROP[16] = {
67 static const int NVCopyROP_PM[16] = {
72 static inline void NVFlush(struct nvidia_par *par)
74 int count = 1000000000;
76 while (--count && READ_GET(par) != par->dmaPut) ;
79 printk("nvidiafb: DMA Flush lockup\n");
84 static inline void NVSync(struct nvidia_par *par)
86 int count = 1000000000;
88 while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
91 printk("nvidiafb: DMA Sync lockup\n");
96 static void NVDmaKickoff(struct nvidia_par *par)
98 if (par->dmaCurrent != par->dmaPut) {
99 par->dmaPut = par->dmaCurrent;
100 WRITE_PUT(par, par->dmaPut);
104 static void NVDmaWait(struct nvidia_par *par, int size)
107 int count = 1000000000, cnt;
110 while (par->dmaFree < size && --count && !par->lockup) {
111 dmaGet = READ_GET(par);
113 if (par->dmaPut >= dmaGet) {
114 par->dmaFree = par->dmaMax - par->dmaCurrent;
115 if (par->dmaFree < size) {
116 NVDmaNext(par, 0x20000000);
117 if (dmaGet <= SKIPS) {
118 if (par->dmaPut <= SKIPS)
119 WRITE_PUT(par, SKIPS + 1);
122 dmaGet = READ_GET(par);
123 } while (--cnt && dmaGet <= SKIPS);
125 printk("DMA Get lockup\n");
129 WRITE_PUT(par, SKIPS);
130 par->dmaCurrent = par->dmaPut = SKIPS;
131 par->dmaFree = dmaGet - (SKIPS + 1);
134 par->dmaFree = dmaGet - par->dmaCurrent - 1;
138 printk("DMA Wait Lockup\n");
143 static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1,
146 NVDmaStart(par, PATTERN_COLOR_0, 4);
147 NVDmaNext(par, clr0);
148 NVDmaNext(par, clr1);
149 NVDmaNext(par, pat0);
150 NVDmaNext(par, pat1);
153 static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask)
155 if (planemask != ~0) {
156 NVSetPattern(par, 0, planemask, ~0, ~0);
157 if (par->currentRop != (rop + 32)) {
158 NVDmaStart(par, ROP_SET, 1);
159 NVDmaNext(par, NVCopyROP_PM[rop]);
160 par->currentRop = rop + 32;
162 } else if (par->currentRop != rop) {
163 if (par->currentRop >= 16)
164 NVSetPattern(par, ~0, ~0, ~0, ~0);
165 NVDmaStart(par, ROP_SET, 1);
166 NVDmaNext(par, NVCopyROP[rop]);
167 par->currentRop = rop;
171 static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
174 struct nvidia_par *par = info->par;
178 NVDmaStart(par, CLIP_POINT, 2);
179 NVDmaNext(par, (y1 << 16) | x1);
180 NVDmaNext(par, (h << 16) | w);
183 void NVResetGraphics(struct fb_info *info)
185 struct nvidia_par *par = info->par;
186 u32 surfaceFormat, patternFormat, rectFormat, lineFormat;
189 pitch = info->fix.line_length;
191 par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]);
193 for (i = 0; i < SKIPS; i++)
194 NV_WR32(&par->dmaBase[i], 0, 0x00000000);
196 NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000);
197 NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010);
198 NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000);
199 NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011);
200 NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000);
201 NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012);
202 NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000);
203 NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013);
204 NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000);
205 NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014);
206 NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000);
207 NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015);
208 NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000);
209 NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016);
210 NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000);
211 NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017);
214 par->dmaCurrent = 16 + SKIPS;
216 par->dmaFree = par->dmaMax - par->dmaCurrent;
218 switch (info->var.bits_per_pixel) {
221 surfaceFormat = SURFACE_FORMAT_DEPTH24;
222 patternFormat = PATTERN_FORMAT_DEPTH24;
223 rectFormat = RECT_FORMAT_DEPTH24;
224 lineFormat = LINE_FORMAT_DEPTH24;
227 surfaceFormat = SURFACE_FORMAT_DEPTH16;
228 patternFormat = PATTERN_FORMAT_DEPTH16;
229 rectFormat = RECT_FORMAT_DEPTH16;
230 lineFormat = LINE_FORMAT_DEPTH16;
233 surfaceFormat = SURFACE_FORMAT_DEPTH8;
234 patternFormat = PATTERN_FORMAT_DEPTH8;
235 rectFormat = RECT_FORMAT_DEPTH8;
236 lineFormat = LINE_FORMAT_DEPTH8;
240 NVDmaStart(par, SURFACE_FORMAT, 4);
241 NVDmaNext(par, surfaceFormat);
242 NVDmaNext(par, pitch | (pitch << 16));
246 NVDmaStart(par, PATTERN_FORMAT, 1);
247 NVDmaNext(par, patternFormat);
249 NVDmaStart(par, RECT_FORMAT, 1);
250 NVDmaNext(par, rectFormat);
252 NVDmaStart(par, LINE_FORMAT, 1);
253 NVDmaNext(par, lineFormat);
255 par->currentRop = ~0; /* set to something invalid */
256 NVSetRopSolid(par, ROP_COPY, ~0);
258 NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
259 info->var.yres_virtual);
265 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
266 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
267 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
268 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
269 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
270 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
271 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
272 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
273 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
274 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
275 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
276 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
277 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
278 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
279 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
280 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
281 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
282 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
283 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
284 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
285 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
286 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
287 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
288 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
289 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
290 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
291 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
292 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
293 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
294 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
295 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
296 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
299 int nvidiafb_sync(struct fb_info *info)
301 struct nvidia_par *par = info->par;
303 if (info->state != FBINFO_STATE_RUNNING)
315 void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
317 struct nvidia_par *par = info->par;
319 if (info->state != FBINFO_STATE_RUNNING)
323 return cfb_copyarea(info, region);
325 NVDmaStart(par, BLIT_POINT_SRC, 3);
326 NVDmaNext(par, (region->sy << 16) | region->sx);
327 NVDmaNext(par, (region->dy << 16) | region->dx);
328 NVDmaNext(par, (region->height << 16) | region->width);
333 void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
335 struct nvidia_par *par = info->par;
338 if (info->state != FBINFO_STATE_RUNNING)
342 return cfb_fillrect(info, rect);
344 if (info->var.bits_per_pixel == 8)
347 color = ((u32 *) info->pseudo_palette)[rect->color];
349 if (rect->rop != ROP_COPY)
350 NVSetRopSolid(par, rect->rop, ~0);
352 NVDmaStart(par, RECT_SOLID_COLOR, 1);
353 NVDmaNext(par, color);
355 NVDmaStart(par, RECT_SOLID_RECTS(0), 2);
356 NVDmaNext(par, (rect->dx << 16) | rect->dy);
357 NVDmaNext(par, (rect->width << 16) | rect->height);
361 if (rect->rop != ROP_COPY)
362 NVSetRopSolid(par, ROP_COPY, ~0);
365 static void nvidiafb_mono_color_expand(struct fb_info *info,
366 const struct fb_image *image)
368 struct nvidia_par *par = info->par;
369 u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel));
370 u32 dsize, width, *data = (u32 *) image->data, tmp;
373 width = (image->width + 31) & ~31;
374 dsize = (width * image->height) >> 5;
376 if (info->var.bits_per_pixel == 8) {
377 fg = image->fg_color | mask;
378 bg = image->bg_color | mask;
380 fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask;
381 bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
384 NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
385 NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
386 NVDmaNext(par, ((image->dy + image->height) << 16) |
387 ((image->dx + image->width) & 0xffff));
390 NVDmaNext(par, (image->height << 16) | width);
391 NVDmaNext(par, (image->height << 16) | width);
392 NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
394 while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
395 NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0),
396 RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
398 for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
404 dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS;
408 NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
410 for (j = dsize; j--;) {
420 void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image)
422 struct nvidia_par *par = info->par;
424 if (info->state != FBINFO_STATE_RUNNING)
427 if (image->depth == 1 && !par->lockup)
428 nvidiafb_mono_color_expand(info, image);
430 cfb_imageblit(info, image);