11 struct xt_u32_location_element {
16 struct xt_u32_value_element {
22 * Any way to allow for an arbitrary number of elements?
23 * For now, I settle with a limit of 10 each.
25 #define XT_U32_MAXSIZE 10
28 struct xt_u32_location_element location[XT_U32_MAXSIZE+1];
29 struct xt_u32_value_element value[XT_U32_MAXSIZE+1];
35 struct xt_u32_test tests[XT_U32_MAXSIZE+1];
40 #endif /* _XT_U32_H */