2  *  Force feedback support for memoryless devices
 
   4  *  Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
 
   5  *  Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
 
   9  * This program is free software; you can redistribute it and/or modify
 
  10  * it under the terms of the GNU General Public License as published by
 
  11  * the Free Software Foundation; either version 2 of the License, or
 
  12  * (at your option) any later version.
 
  14  * This program is distributed in the hope that it will be useful,
 
  15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
  16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
  17  * GNU General Public License for more details.
 
  19  * You should have received a copy of the GNU General Public License
 
  20  * along with this program; if not, write to the Free Software
 
  21  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 
  26 #define debug(format, arg...) pr_debug("ff-memless: " format "\n", ## arg)
 
  28 #include <linux/input.h>
 
  29 #include <linux/module.h>
 
  30 #include <linux/mutex.h>
 
  31 #include <linux/spinlock.h>
 
  32 #include <linux/jiffies.h>
 
  34 #include "fixp-arith.h"
 
  36 MODULE_LICENSE("GPL");
 
  37 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
 
  38 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
 
  40 /* Number of effects handled with memoryless devices */
 
  41 #define FF_MEMLESS_EFFECTS      16
 
  43 /* Envelope update interval in ms */
 
  44 #define FF_ENVELOPE_INTERVAL    50
 
  46 #define FF_EFFECT_STARTED       0
 
  47 #define FF_EFFECT_PLAYING       1
 
  48 #define FF_EFFECT_ABORTING      2
 
  50 struct ml_effect_state {
 
  51         struct ff_effect *effect;
 
  52         unsigned long flags;    /* effect state (STARTED, PLAYING, etc) */
 
  53         int count;              /* loop count of the effect */
 
  54         unsigned long play_at;  /* start time */
 
  55         unsigned long stop_at;  /* stop time */
 
  56         unsigned long adj_at;   /* last time the effect was sent */
 
  61         struct ml_effect_state states[FF_MEMLESS_EFFECTS];
 
  63         struct timer_list timer;
 
  64         spinlock_t timer_lock;
 
  65         struct input_dev *dev;
 
  67         int (*play_effect)(struct input_dev *dev, void *data,
 
  68                            struct ff_effect *effect);
 
  71 static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
 
  73         static const struct ff_envelope empty_envelope;
 
  75         switch (effect->type) {
 
  77                         return &effect->u.periodic.envelope;
 
  79                         return &effect->u.constant.envelope;
 
  81                         return &empty_envelope;
 
  86  * Check for the next time envelope requires an update on memoryless devices
 
  88 static unsigned long calculate_next_time(struct ml_effect_state *state)
 
  90         const struct ff_envelope *envelope = get_envelope(state->effect);
 
  91         unsigned long attack_stop, fade_start, next_fade;
 
  93         if (envelope->attack_length) {
 
  94                 attack_stop = state->play_at +
 
  95                         msecs_to_jiffies(envelope->attack_length);
 
  96                 if (time_before(state->adj_at, attack_stop))
 
  97                         return state->adj_at +
 
  98                                         msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
 
 101         if (state->effect->replay.length) {
 
 102                 if (envelope->fade_length) {
 
 103                         /* check when fading should start */
 
 104                         fade_start = state->stop_at -
 
 105                                         msecs_to_jiffies(envelope->fade_length);
 
 107                         if (time_before(state->adj_at, fade_start))
 
 110                         /* already fading, advance to next checkpoint */
 
 111                         next_fade = state->adj_at +
 
 112                                         msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
 
 113                         if (time_before(next_fade, state->stop_at))
 
 117                 return state->stop_at;
 
 120         return state->play_at;
 
 123 static void ml_schedule_timer(struct ml_device *ml)
 
 125         struct ml_effect_state *state;
 
 126         unsigned long now = jiffies;
 
 127         unsigned long earliest = 0;
 
 128         unsigned long next_at;
 
 132         debug("calculating next timer");
 
 134         for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
 
 136                 state = &ml->states[i];
 
 138                 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
 
 141                 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
 
 142                         next_at = calculate_next_time(state);
 
 144                         next_at = state->play_at;
 
 146                 if (time_before_eq(now, next_at) &&
 
 147                     (++events == 1 || time_before(next_at, earliest)))
 
 153                 del_timer(&ml->timer);
 
 156                 mod_timer(&ml->timer, earliest);
 
 161  * Apply an envelope to a value
 
 163 static int apply_envelope(struct ml_effect_state *state, int value,
 
 164                           struct ff_envelope *envelope)
 
 166         struct ff_effect *effect = state->effect;
 
 167         unsigned long now = jiffies;
 
 169         int time_of_envelope;
 
 173         if (envelope->attack_length &&
 
 175                         state->play_at + msecs_to_jiffies(envelope->attack_length))) {
 
 176                 debug("value = 0x%x, attack_level = 0x%x", value,
 
 177                       envelope->attack_level);
 
 178                 time_from_level = jiffies_to_msecs(now - state->play_at);
 
 179                 time_of_envelope = envelope->attack_length;
 
 180                 envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
 
 182         } else if (envelope->fade_length && effect->replay.length &&
 
 184                               state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
 
 185                    time_before(now, state->stop_at)) {
 
 186                 time_from_level = jiffies_to_msecs(state->stop_at - now);
 
 187                 time_of_envelope = envelope->fade_length;
 
 188                 envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
 
 192         difference = abs(value) - envelope_level;
 
 194         debug("difference = %d", difference);
 
 195         debug("time_from_level = 0x%x", time_from_level);
 
 196         debug("time_of_envelope = 0x%x", time_of_envelope);
 
 198         difference = difference * time_from_level / time_of_envelope;
 
 200         debug("difference = %d", difference);
 
 203                 -(difference + envelope_level) : (difference + envelope_level);
 
 207  * Return the type the effect has to be converted into (memless devices)
 
 209 static int get_compatible_type(struct ff_device *ff, int effect_type)
 
 212         if (test_bit(effect_type, ff->ffbit))
 
 215         if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
 
 219                "ff-memless: invalid type in get_compatible_type()\n");
 
 225  * Combine two effects and apply gain.
 
 227 static void ml_combine_effects(struct ff_effect *effect,
 
 228                                struct ml_effect_state *state,
 
 231         struct ff_effect *new = state->effect;
 
 232         unsigned int strong, weak, i;
 
 238                 i = new->direction * 360 / 0xffff;
 
 239                 level = fixp_new16(apply_envelope(state,
 
 240                                         new->u.constant.level,
 
 241                                         &new->u.constant.envelope));
 
 242                 x = fixp_mult(fixp_sin(i), level) * gain / 0xffff;
 
 243                 y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff;
 
 245                  * here we abuse ff_ramp to hold x and y of constant force
 
 246                  * If in future any driver wants something else than x and y
 
 247                  * in s8, this should be changed to something more generic
 
 249                 effect->u.ramp.start_level =
 
 250                         clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
 
 251                 effect->u.ramp.end_level =
 
 252                         clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
 
 256                 strong = new->u.rumble.strong_magnitude * gain / 0xffff;
 
 257                 weak = new->u.rumble.weak_magnitude * gain / 0xffff;
 
 258                 effect->u.rumble.strong_magnitude =
 
 259                         min(strong + effect->u.rumble.strong_magnitude,
 
 261                 effect->u.rumble.weak_magnitude =
 
 262                         min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
 
 266                 i = apply_envelope(state, abs(new->u.periodic.magnitude),
 
 267                                    &new->u.periodic.envelope);
 
 269                 /* here we also scale it 0x7fff => 0xffff */
 
 270                 i = i * gain / 0x7fff;
 
 272                 effect->u.rumble.strong_magnitude =
 
 273                         min(i + effect->u.rumble.strong_magnitude, 0xffffU);
 
 274                 effect->u.rumble.weak_magnitude =
 
 275                         min(i + effect->u.rumble.weak_magnitude, 0xffffU);
 
 279                 printk(KERN_ERR "ff-memless: invalid type in ml_combine_effects()\n");
 
 287  * Because memoryless devices have only one effect per effect type active
 
 288  * at one time we have to combine multiple effects into one
 
 290 static int ml_get_combo_effect(struct ml_device *ml,
 
 291                                unsigned long *effect_handled,
 
 292                                struct ff_effect *combo_effect)
 
 294         struct ff_effect *effect;
 
 295         struct ml_effect_state *state;
 
 299         memset(combo_effect, 0, sizeof(struct ff_effect));
 
 301         for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
 
 302                 if (__test_and_set_bit(i, effect_handled))
 
 305                 state = &ml->states[i];
 
 306                 effect = state->effect;
 
 308                 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
 
 311                 if (time_before(jiffies, state->play_at))
 
 315                  * here we have started effects that are either
 
 316                  * currently playing (and may need be aborted)
 
 317                  * or need to start playing.
 
 319                 effect_type = get_compatible_type(ml->dev->ff, effect->type);
 
 320                 if (combo_effect->type != effect_type) {
 
 321                         if (combo_effect->type != 0) {
 
 322                                 __clear_bit(i, effect_handled);
 
 325                         combo_effect->type = effect_type;
 
 328                 if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
 
 329                         __clear_bit(FF_EFFECT_PLAYING, &state->flags);
 
 330                         __clear_bit(FF_EFFECT_STARTED, &state->flags);
 
 331                 } else if (effect->replay.length &&
 
 332                            time_after_eq(jiffies, state->stop_at)) {
 
 334                         __clear_bit(FF_EFFECT_PLAYING, &state->flags);
 
 336                         if (--state->count <= 0) {
 
 337                                 __clear_bit(FF_EFFECT_STARTED, &state->flags);
 
 339                                 state->play_at = jiffies +
 
 340                                         msecs_to_jiffies(effect->replay.delay);
 
 341                                 state->stop_at = state->play_at +
 
 342                                         msecs_to_jiffies(effect->replay.length);
 
 345                         __set_bit(FF_EFFECT_PLAYING, &state->flags);
 
 346                         state->adj_at = jiffies;
 
 347                         ml_combine_effects(combo_effect, state, ml->gain);
 
 351         return combo_effect->type != 0;
 
 354 static void ml_play_effects(struct ml_device *ml)
 
 356         struct ff_effect effect;
 
 357         DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
 
 359         memset(handled_bm, 0, sizeof(handled_bm));
 
 361         while (ml_get_combo_effect(ml, handled_bm, &effect))
 
 362                 ml->play_effect(ml->dev, ml->private, &effect);
 
 364         ml_schedule_timer(ml);
 
 367 static void ml_effect_timer(unsigned long timer_data)
 
 369         struct input_dev *dev = (struct input_dev *)timer_data;
 
 370         struct ml_device *ml = dev->ff->private;
 
 372         debug("timer: updating effects");
 
 374         spin_lock(&ml->timer_lock);
 
 376         spin_unlock(&ml->timer_lock);
 
 379 static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
 
 381         struct ml_device *ml = dev->ff->private;
 
 384         spin_lock_bh(&ml->timer_lock);
 
 388         for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
 
 389                 __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
 
 393         spin_unlock_bh(&ml->timer_lock);
 
 396 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
 
 398         struct ml_device *ml = dev->ff->private;
 
 399         struct ml_effect_state *state = &ml->states[effect_id];
 
 401         spin_lock_bh(&ml->timer_lock);
 
 404                 debug("initiated play");
 
 406                 __set_bit(FF_EFFECT_STARTED, &state->flags);
 
 407                 state->count = value;
 
 408                 state->play_at = jiffies +
 
 409                                  msecs_to_jiffies(state->effect->replay.delay);
 
 410                 state->stop_at = state->play_at +
 
 411                                  msecs_to_jiffies(state->effect->replay.length);
 
 412                 state->adj_at = state->play_at;
 
 414                 ml_schedule_timer(ml);
 
 417                 debug("initiated stop");
 
 419                 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
 
 420                         __set_bit(FF_EFFECT_ABORTING, &state->flags);
 
 422                         __clear_bit(FF_EFFECT_STARTED, &state->flags);
 
 427         spin_unlock_bh(&ml->timer_lock);
 
 432 static int ml_ff_upload(struct input_dev *dev,
 
 433                         struct ff_effect *effect, struct ff_effect *old)
 
 435         struct ml_device *ml = dev->ff->private;
 
 436         struct ml_effect_state *state = &ml->states[effect->id];
 
 438         spin_lock_bh(&ml->timer_lock);
 
 440         if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
 
 441                 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
 
 442                 state->play_at = jiffies +
 
 443                                  msecs_to_jiffies(state->effect->replay.delay);
 
 444                 state->stop_at = state->play_at +
 
 445                                  msecs_to_jiffies(state->effect->replay.length);
 
 446                 state->adj_at = state->play_at;
 
 447                 ml_schedule_timer(ml);
 
 450         spin_unlock_bh(&ml->timer_lock);
 
 455 static void ml_ff_destroy(struct ff_device *ff)
 
 457         struct ml_device *ml = ff->private;
 
 463  * input_ff_create_memless() - create memoryless force-feedback device
 
 464  * @dev: input device supporting force-feedback
 
 465  * @data: driver-specific data to be passed into @play_effect
 
 466  * @play_effect: driver-specific method for playing FF effect
 
 468 int input_ff_create_memless(struct input_dev *dev, void *data,
 
 469                 int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
 
 471         struct ml_device *ml;
 
 472         struct ff_device *ff;
 
 476         ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
 
 482         ml->play_effect = play_effect;
 
 484         spin_lock_init(&ml->timer_lock);
 
 485         setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
 
 487         set_bit(FF_GAIN, dev->ffbit);
 
 489         error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
 
 497         ff->upload = ml_ff_upload;
 
 498         ff->playback = ml_ff_playback;
 
 499         ff->set_gain = ml_ff_set_gain;
 
 500         ff->destroy = ml_ff_destroy;
 
 502         /* we can emulate periodic effects with RUMBLE */
 
 503         if (test_bit(FF_RUMBLE, ff->ffbit)) {
 
 504                 set_bit(FF_PERIODIC, dev->ffbit);
 
 505                 set_bit(FF_SINE, dev->ffbit);
 
 506                 set_bit(FF_TRIANGLE, dev->ffbit);
 
 507                 set_bit(FF_SQUARE, dev->ffbit);
 
 510         for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
 
 511                 ml->states[i].effect = &ff->effects[i];
 
 515 EXPORT_SYMBOL_GPL(input_ff_create_memless);