2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
14 * This program is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by
16 * the Free Software Foundation; either version 2 of the License, or
17 * (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * Since Aztech does not provide any chipset documentation,
30 * even on repeated request to various addresses,
31 * and the answer that was finally given was negative
32 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
33 * in the first place >:-P}),
34 * I was forced to base this driver on reverse engineering
35 * (3 weeks' worth of evenings filled with driver work).
36 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
38 * It is quite likely that the AZF3328 chip is the PCI cousin of the
39 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
41 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
42 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
43 * Fincitec acquired by National Semiconductor in 2002, together with the
44 * Fincitec-related company ARSmikro) has the following features:
46 * - compatibility & compliance:
47 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
48 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
49 * - Microsoft PC 98 Baseline Audio
51 * - Sound Blaster Emulation (DOS Box)
52 * - builtin AC97 conformant codec (SNR over 80dB)
53 * Note that "conformant" != "compliant"!! this chip's mixer register layout
54 * *differs* from the standard AC97 layout:
55 * they chose to not implement the headphone register (which is not a
56 * problem since it's merely optional), yet when doing this, they committed
57 * the grave sin of letting other registers follow immediately instead of
58 * keeping a headphone dummy register, thereby shifting the mixer register
59 * addresses illegally. So far unfortunately it looks like the very flexible
60 * ALSA AC97 support is still not enough to easily compensate for such a
61 * grave layout violation despite all tweaks and quirks mechanisms it offers.
62 * - builtin genuine OPL3 - verified to work fine, 20080506
63 * - full duplex 16bit playback/record at independent sampling rate
64 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
65 * FIXME: how to enable legacy addr??
66 * - game port (legacy address support)
67 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
68 * features supported). - See common term "Digital Enhanced Game Port"...
69 * (probably DirectInput 3.0 spec - confirm)
70 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
71 * - built-in General DirectX timer having a 20 bits counter
72 * with 1us resolution (see below!)
73 * - I2S serial output port for external DAC
74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75 * - supports hardware volume control
76 * - single chip low cost solution (128 pin QFP)
77 * - supports programmable Sub-vendor and Sub-system ID
78 * required for Microsoft's logo compliance (FIXME: where?)
79 * At least the Trident 4D Wave DX has one bit somewhere
80 * to enable writes to PCI subsystem VID registers, that should be it.
81 * This might easily be in extended PCI reg space, since PCI168 also has
82 * some custom data starting at 0x80. What kind of config settings
83 * are located in our extended PCI space anyway??
84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
86 * Note that this driver now is actually *better* than the Windows driver,
87 * since it additionally supports the card's 1MHz DirectX timer - just try
88 * the following snd-seq module parameters etc.:
89 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
90 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
91 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
92 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
93 * - "pmidi -p 128:0 jazz.mid"
95 * OPL3 hardware playback testing, try something like:
96 * cat /proc/asound/hwdep
100 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
101 * where x,y is the xx-yy number as given in hwdep.
103 * pmidi -p a:b jazz.mid
104 * where a:b is the client number plus 0 usually, as given by aconnect above.
105 * Oh, and make sure to unmute the FM mixer control (doh!)
106 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
107 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
108 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
109 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
110 * at least sometimes. Maybe even use with hardware sequencer timer above :)
111 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113 * Certain PCI versions of this card are susceptible to DMA traffic underruns
114 * in some systems (resulting in sound crackling/clicking/popping),
115 * probably because they don't have a DMA FIFO buffer or so.
116 * Overview (PCI ID/PCI subID/PCI rev.):
117 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
118 * - unknown performance: 0x50DC/0x1801/10
119 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
122 * supposed to be very fast and supposed to get rid of crackling much
123 * better than a VIA, yet ironically I still get crackling, like many other
124 * people with the same chipset.
126 * - use speaker (amplifier) output instead of headphone output
127 * (in case crackling is due to overloaded output clipping)
128 * - plug card into a different PCI slot, preferrably one that isn't shared
129 * too much (this helps a lot, but not completely!)
130 * - get rid of PCI VGA card, use AGP instead
131 * - upgrade or downgrade BIOS
132 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
137 * - full-duplex might *still* be problematic, however a recent test was fine
138 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
139 * if you set PCM output switch to "pre 3D" instead of "post 3D".
140 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
141 * (e.g. kmix, gamix) - unfortunately several are!!
142 * - locking is not entirely clean, especially the audio stream activity
143 * ints --> may be racy
144 * - an _unconnected_ secondary joystick at the gameport will be reported
145 * to be "active" (floating values, not precisely -1) due to the way we need
146 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
149 * - test MPU401 MIDI playback etc.
150 * - add more power micro-management (disable various units of the card
151 * as long as they're unused). However this requires more I/O ports which I
152 * haven't figured out yet and which thus might not even exist...
153 * The standard suspend/resume functionality could probably make use of
154 * some improvement, too...
155 * - figure out what all unknown port bits are responsible for
156 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
157 * fully accept our quite incompatible ""AC97"" mixer and thus save some
158 * code (but I'm not too optimistic that doing this is possible at all)
159 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
163 #include <linux/init.h>
164 #include <linux/pci.h>
165 #include <linux/delay.h>
166 #include <linux/slab.h>
167 #include <linux/gameport.h>
168 #include <linux/moduleparam.h>
169 #include <linux/dma-mapping.h>
170 #include <sound/core.h>
171 #include <sound/control.h>
172 #include <sound/pcm.h>
173 #include <sound/rawmidi.h>
174 #include <sound/mpu401.h>
175 #include <sound/opl3.h>
176 #include <sound/initval.h>
179 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
180 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
181 MODULE_LICENSE("GPL");
182 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
184 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
185 #define SUPPORT_GAMEPORT 1
189 #define DEBUG_CALLS 0
190 #define DEBUG_MIXER 0
191 #define DEBUG_PLAY_REC 0
193 #define DEBUG_TIMER 0
195 #define MIXER_TESTING 0
198 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
200 #define snd_azf3328_dbgmisc(format, args...)
204 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
205 #define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
206 #define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
208 #define snd_azf3328_dbgcalls(format, args...)
209 #define snd_azf3328_dbgcallenter()
210 #define snd_azf3328_dbgcallleave()
214 #define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
216 #define snd_azf3328_dbgmixer(format, args...)
220 #define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args)
222 #define snd_azf3328_dbgplay(format, args...)
226 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
228 #define snd_azf3328_dbgtimer(format, args...)
232 #define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
234 #define snd_azf3328_dbggame(format, args...)
237 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
238 module_param_array(index, int, NULL, 0444);
239 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
241 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
242 module_param_array(id, charp, NULL, 0444);
243 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
245 static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
246 module_param_array(enable, bool, NULL, 0444);
247 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
249 static int seqtimer_scaling = 128;
250 module_param(seqtimer_scaling, int, 0444);
251 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
253 struct snd_azf3328_audio_stream {
254 struct snd_pcm_substream *substream;
257 unsigned long portbase;
260 enum snd_azf3328_stream_index {
266 /* often-used fields towards beginning, then grouped */
268 unsigned long codec_io; /* usually 0xb000, size 128 */
269 unsigned long game_io; /* usually 0xb400, size 8 */
270 unsigned long mpu_io; /* usually 0xb800, size 4 */
271 unsigned long opl3_io; /* usually 0xbc00, size 8 */
272 unsigned long mixer_io; /* usually 0xc000, size 64 */
276 struct snd_timer *timer;
279 struct snd_azf3328_audio_stream audio_stream[2];
281 struct snd_card *card;
282 struct snd_rawmidi *rmidi;
284 #ifdef SUPPORT_GAMEPORT
285 struct gameport *gameport;
292 /* register 0x6a is write-only, thus need to remember setting.
293 * If we need to add more registers here, then we might try to fold this
294 * into some transparent combined shadow register handling with
295 * CONFIG_PM register storage below, but that's slightly difficult. */
296 u16 shadow_reg_codec_6AH;
299 /* register value containers for power management
300 * Note: not always full I/O range preserved (just like Win driver!) */
301 u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
302 u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
303 u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2];
304 u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
305 u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
309 static const struct pci_device_id snd_azf3328_ids[] = {
310 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
311 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
315 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
319 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
321 u8 prev = inb(reg), new;
323 new = (do_set) ? (prev|mask) : (prev & ~mask);
324 /* we need to always write the new value no matter whether it differs
325 * or not, since some register bits don't indicate their setting */
334 snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
336 outb(value, chip->codec_io + reg);
340 snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
342 return inb(chip->codec_io + reg);
346 snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
348 outw(value, chip->codec_io + reg);
352 snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
354 return inw(chip->codec_io + reg);
358 snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
360 outl(value, chip->codec_io + reg);
364 snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
366 return inl(chip->codec_io + reg);
370 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
372 outb(value, chip->game_io + reg);
376 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
378 outw(value, chip->game_io + reg);
382 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
384 return inb(chip->game_io + reg);
388 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
390 return inw(chip->game_io + reg);
394 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
396 outw(value, chip->mixer_io + reg);
400 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
402 return inw(chip->mixer_io + reg);
405 #define AZF_MUTE_BIT 0x80
408 snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
409 unsigned reg, int do_mute
412 unsigned long portbase = chip->mixer_io + reg + 1;
415 /* the mute bit is on the *second* (i.e. right) register of a
416 * left/right channel setting */
417 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
419 /* indicate whether it was muted before */
420 return (do_mute) ? !updated : updated;
424 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
426 unsigned char dst_vol_left,
427 unsigned char dst_vol_right,
428 int chan_sel, int delay
431 unsigned long portbase = chip->mixer_io + reg;
432 unsigned char curr_vol_left = 0, curr_vol_right = 0;
433 int left_change = 0, right_change = 0;
435 snd_azf3328_dbgcallenter();
437 if (chan_sel & SET_CHAN_LEFT) {
438 curr_vol_left = inb(portbase + 1);
440 /* take care of muting flag contained in left channel */
441 if (curr_vol_left & AZF_MUTE_BIT)
442 dst_vol_left |= AZF_MUTE_BIT;
444 dst_vol_left &= ~AZF_MUTE_BIT;
446 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
449 if (chan_sel & SET_CHAN_RIGHT) {
450 curr_vol_right = inb(portbase + 0);
452 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
457 if (curr_vol_left != dst_vol_left) {
458 curr_vol_left += left_change;
459 outb(curr_vol_left, portbase + 1);
464 if (curr_vol_right != dst_vol_right) {
465 curr_vol_right += right_change;
467 /* during volume change, the right channel is crackling
468 * somewhat more than the left channel, unfortunately.
469 * This seems to be a hardware issue. */
470 outb(curr_vol_right, portbase + 0);
476 } while ((left_change) || (right_change));
477 snd_azf3328_dbgcallleave();
481 * general mixer element
483 struct azf3328_mixer_reg {
485 unsigned int lchan_shift, rchan_shift;
487 unsigned int invert: 1;
488 unsigned int stereo: 1;
489 unsigned int enum_c: 4;
492 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
493 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
499 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
502 r->lchan_shift = (val >> 8) & 0x0f;
503 r->rchan_shift = (val >> 12) & 0x0f;
504 r->mask = (val >> 16) & 0xff;
505 r->invert = (val >> 24) & 1;
506 r->stereo = (val >> 25) & 1;
507 r->enum_c = (val >> 26) & 0x0f;
511 * mixer switches/volumes
514 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
515 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
516 .info = snd_azf3328_info_mixer, \
517 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
518 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
521 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
522 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
523 .info = snd_azf3328_info_mixer, \
524 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
525 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
528 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
529 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
530 .info = snd_azf3328_info_mixer, \
531 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
532 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
535 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
536 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
537 .info = snd_azf3328_info_mixer, \
538 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
539 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
542 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
543 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
544 .info = snd_azf3328_info_mixer_enum, \
545 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
546 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
550 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
551 struct snd_ctl_elem_info *uinfo)
553 struct azf3328_mixer_reg reg;
555 snd_azf3328_dbgcallenter();
556 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
557 uinfo->type = reg.mask == 1 ?
558 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
559 uinfo->count = reg.stereo + 1;
560 uinfo->value.integer.min = 0;
561 uinfo->value.integer.max = reg.mask;
562 snd_azf3328_dbgcallleave();
567 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
568 struct snd_ctl_elem_value *ucontrol)
570 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
571 struct azf3328_mixer_reg reg;
572 unsigned int oreg, val;
574 snd_azf3328_dbgcallenter();
575 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
577 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
578 val = (oreg >> reg.lchan_shift) & reg.mask;
580 val = reg.mask - val;
581 ucontrol->value.integer.value[0] = val;
583 val = (oreg >> reg.rchan_shift) & reg.mask;
585 val = reg.mask - val;
586 ucontrol->value.integer.value[1] = val;
588 snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
589 "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
591 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
592 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
593 snd_azf3328_dbgcallleave();
598 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
599 struct snd_ctl_elem_value *ucontrol)
601 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
602 struct azf3328_mixer_reg reg;
603 unsigned int oreg, nreg, val;
605 snd_azf3328_dbgcallenter();
606 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
607 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
608 val = ucontrol->value.integer.value[0] & reg.mask;
610 val = reg.mask - val;
611 nreg = oreg & ~(reg.mask << reg.lchan_shift);
612 nreg |= (val << reg.lchan_shift);
614 val = ucontrol->value.integer.value[1] & reg.mask;
616 val = reg.mask - val;
617 nreg &= ~(reg.mask << reg.rchan_shift);
618 nreg |= (val << reg.rchan_shift);
620 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
621 snd_azf3328_mixer_write_volume_gradually(
622 chip, reg.reg, nreg >> 8, nreg & 0xff,
623 /* just set both channels, doesn't matter */
624 SET_CHAN_LEFT|SET_CHAN_RIGHT,
627 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
629 snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
630 "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
631 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
632 oreg, reg.lchan_shift, reg.rchan_shift,
633 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
634 snd_azf3328_dbgcallleave();
635 return (nreg != oreg);
639 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
640 struct snd_ctl_elem_info *uinfo)
642 static const char * const texts1[] = {
645 static const char * const texts2[] = {
648 static const char * const texts3[] = {
649 "Mic", "CD", "Video", "Aux",
650 "Line", "Mix", "Mix Mono", "Phone"
652 static const char * const texts4[] = {
655 struct azf3328_mixer_reg reg;
656 const char * const *p = NULL;
658 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
659 uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
660 uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
661 uinfo->value.enumerated.items = reg.enum_c;
662 if (uinfo->value.enumerated.item > reg.enum_c - 1U)
663 uinfo->value.enumerated.item = reg.enum_c - 1U;
664 if (reg.reg == IDX_MIXER_ADVCTL2) {
665 switch(reg.lchan_shift) {
666 case 8: /* modem out sel */
669 case 9: /* mono sel source */
672 case 15: /* PCM Out Path */
677 if (reg.reg == IDX_MIXER_REC_SELECT)
680 strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
685 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
686 struct snd_ctl_elem_value *ucontrol)
688 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
689 struct azf3328_mixer_reg reg;
692 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
693 val = snd_azf3328_mixer_inw(chip, reg.reg);
694 if (reg.reg == IDX_MIXER_REC_SELECT) {
695 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
696 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
698 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
700 snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
701 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
702 reg.lchan_shift, reg.enum_c);
707 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
708 struct snd_ctl_elem_value *ucontrol)
710 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
711 struct azf3328_mixer_reg reg;
712 unsigned int oreg, nreg, val;
714 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
715 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
717 if (reg.reg == IDX_MIXER_REC_SELECT) {
718 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
719 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
721 val = (ucontrol->value.enumerated.item[0] << 8) |
722 (ucontrol->value.enumerated.item[1] << 0);
724 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
726 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
727 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
729 snd_azf3328_mixer_outw(chip, reg.reg, val);
732 snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
733 return (nreg != oreg);
736 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
737 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
738 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
739 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
740 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
741 IDX_MIXER_WAVEOUT, 0x1f, 1),
742 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
743 IDX_MIXER_ADVCTL2, 7, 1),
744 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
745 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
746 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
747 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
748 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
749 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
750 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
751 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
752 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
753 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
754 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
755 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
756 AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
757 AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
758 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
759 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
760 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
761 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
762 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
763 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
764 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
765 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
766 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
767 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
768 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
769 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
770 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
771 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
772 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
773 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
775 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
776 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
777 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
778 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
779 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
780 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
781 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
782 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
783 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
784 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
785 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
786 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
787 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
788 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
789 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
790 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
794 static u16 __devinitdata snd_azf3328_init_values[][2] = {
795 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
796 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
797 { IDX_MIXER_BASSTREBLE, 0x0000 },
798 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
799 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
800 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
801 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
802 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
803 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
804 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
805 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
806 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
807 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
811 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
813 struct snd_card *card;
814 const struct snd_kcontrol_new *sw;
818 snd_azf3328_dbgcallenter();
819 if (snd_BUG_ON(!chip || !chip->card))
825 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
827 /* mute and zero volume channels */
828 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
829 snd_azf3328_mixer_outw(chip,
830 snd_azf3328_init_values[idx][0],
831 snd_azf3328_init_values[idx][1]);
834 /* add mixer controls */
835 sw = snd_azf3328_mixer_controls;
836 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
838 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
841 snd_component_add(card, "AZF3328 mixer");
842 strcpy(card->mixername, "AZF3328 mixer");
844 snd_azf3328_dbgcallleave();
849 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
850 struct snd_pcm_hw_params *hw_params)
853 snd_azf3328_dbgcallenter();
854 res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
855 snd_azf3328_dbgcallleave();
860 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
862 snd_azf3328_dbgcallenter();
863 snd_pcm_lib_free_pages(substream);
864 snd_azf3328_dbgcallleave();
869 snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
871 enum azf_freq_t bitrate,
872 unsigned int format_width,
873 unsigned int channels
879 snd_azf3328_dbgcallenter();
881 case AZF_FREQ_4000: val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
882 case AZF_FREQ_4800: val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
884 /* the AZF3328 names it "5510" for some strange reason */
885 val |= SOUNDFORMAT_FREQ_5510; break;
886 case AZF_FREQ_6620: val |= SOUNDFORMAT_FREQ_6620; break;
887 case AZF_FREQ_8000: val |= SOUNDFORMAT_FREQ_8000; break;
888 case AZF_FREQ_9600: val |= SOUNDFORMAT_FREQ_9600; break;
889 case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
890 case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
891 case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
892 case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
893 case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
895 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
897 case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
898 case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
899 case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
901 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
902 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
903 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
904 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
905 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
906 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
907 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
908 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
909 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
912 val |= SOUNDFORMAT_FLAG_2CHANNELS;
914 if (format_width == 16)
915 val |= SOUNDFORMAT_FLAG_16BIT;
917 spin_lock_irqsave(&chip->reg_lock, flags);
919 /* set bitrate/format */
920 snd_azf3328_codec_outw(chip, reg, val);
922 /* changing the bitrate/format settings switches off the
923 * audio output with an annoying click in case of 8/16bit format change
924 * (maybe shutting down DAC/ADC?), thus immediately
925 * do some tweaking to reenable it and get rid of the clicking
926 * (FIXME: yes, it works, but what exactly am I doing here?? :)
927 * FIXME: does this have some side effects for full-duplex
928 * or other dramatic side effects? */
929 if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
930 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
931 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
932 DMA_PLAY_SOMETHING1 |
933 DMA_PLAY_SOMETHING2 |
934 SOMETHING_ALMOST_ALWAYS_SET |
935 DMA_EPILOGUE_SOMETHING |
939 spin_unlock_irqrestore(&chip->reg_lock, flags);
940 snd_azf3328_dbgcallleave();
944 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
948 /* choose lowest frequency for low power consumption.
949 * While this will cause louder noise due to rather coarse frequency,
950 * it should never matter since output should always
951 * get disabled properly when idle anyway. */
952 snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
956 snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
962 chip->shadow_reg_codec_6AH &= ~bitmask;
964 chip->shadow_reg_codec_6AH |= bitmask;
965 snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
966 bitmask, enable, chip->shadow_reg_codec_6AH);
967 snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
971 snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
973 snd_azf3328_dbgplay("codec_enable %d\n", enable);
974 /* no idea what exactly is being done here, but I strongly assume it's
976 snd_azf3328_codec_reg_6AH_update(
977 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
982 snd_azf3328_codec_activity(struct snd_azf3328 *chip,
983 enum snd_azf3328_stream_index stream_type,
987 int need_change = (chip->audio_stream[stream_type].running != enable);
990 "codec_activity: type %d, enable %d, need_change %d\n",
991 stream_type, enable, need_change
994 enum snd_azf3328_stream_index other =
995 (stream_type == AZF_PLAYBACK) ?
996 AZF_CAPTURE : AZF_PLAYBACK;
997 /* small check to prevent shutting down the other party
998 * in case it's active */
999 if ((enable) || !(chip->audio_stream[other].running))
1000 snd_azf3328_codec_enable(chip, enable);
1002 /* ...and adjust clock, too
1003 * (reduce noise and power consumption) */
1005 snd_azf3328_codec_setfmt_lowpower(
1007 chip->audio_stream[stream_type].portbase
1008 + IDX_IO_PLAY_SOUNDFORMAT
1011 chip->audio_stream[stream_type].running = enable;
1015 snd_azf3328_setdmaa(struct snd_azf3328 *chip,
1016 long unsigned int addr,
1019 enum snd_azf3328_stream_index stream_type
1022 snd_azf3328_dbgcallenter();
1023 if (!chip->audio_stream[stream_type].running) {
1024 /* AZF3328 uses a two buffer pointer DMA playback approach */
1026 unsigned long flags, portbase, addr_area2;
1028 /* width 32bit (prevent overflow): */
1029 unsigned long count_areas, count_tmp;
1031 portbase = chip->audio_stream[stream_type].portbase;
1032 count_areas = size/2;
1033 addr_area2 = addr+count_areas;
1034 count_areas--; /* max. index */
1035 snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);
1037 /* build combined I/O buffer length word */
1038 count_tmp = count_areas;
1039 count_areas |= (count_tmp << 16);
1040 spin_lock_irqsave(&chip->reg_lock, flags);
1041 outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
1042 outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
1043 outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
1044 spin_unlock_irqrestore(&chip->reg_lock, flags);
1046 snd_azf3328_dbgcallleave();
1050 snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
1053 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1054 struct snd_pcm_runtime *runtime = substream->runtime;
1055 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1056 unsigned int count = snd_pcm_lib_period_bytes(substream);
1059 snd_azf3328_dbgcallenter();
1061 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
1063 snd_pcm_format_width(runtime->format),
1065 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
1067 snd_azf3328_dbgcallleave();
1072 snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
1075 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1076 struct snd_pcm_runtime *runtime = substream->runtime;
1077 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1078 unsigned int count = snd_pcm_lib_period_bytes(substream);
1081 snd_azf3328_dbgcallenter();
1083 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1085 snd_pcm_format_width(runtime->format),
1087 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
1089 snd_azf3328_dbgcallleave();
1094 snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1096 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1097 struct snd_pcm_runtime *runtime = substream->runtime;
1099 unsigned int status1;
1100 int previously_muted;
1102 snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
1105 case SNDRV_PCM_TRIGGER_START:
1106 snd_azf3328_dbgplay("START PLAYBACK\n");
1108 /* mute WaveOut (avoid clicking during setup) */
1110 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
1112 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
1114 snd_pcm_format_width(runtime->format),
1117 spin_lock(&chip->reg_lock);
1118 /* first, remember current value: */
1119 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
1122 status1 &= ~DMA_RESUME;
1123 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1125 /* FIXME: clear interrupts or what??? */
1126 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
1127 spin_unlock(&chip->reg_lock);
1129 snd_azf3328_setdmaa(chip, runtime->dma_addr,
1130 snd_pcm_lib_period_bytes(substream),
1131 snd_pcm_lib_buffer_bytes(substream),
1134 spin_lock(&chip->reg_lock);
1136 /* FIXME: enable playback/recording??? */
1137 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
1138 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1140 /* start playback again */
1141 /* FIXME: what is this value (0x0010)??? */
1142 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1143 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1145 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1147 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1148 DMA_PLAY_SOMETHING1);
1149 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1150 DMA_PLAY_SOMETHING1 |
1151 DMA_PLAY_SOMETHING2);
1152 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1154 SOMETHING_ALMOST_ALWAYS_SET |
1155 DMA_EPILOGUE_SOMETHING |
1156 DMA_SOMETHING_ELSE);
1158 spin_unlock(&chip->reg_lock);
1159 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);
1161 /* now unmute WaveOut */
1162 if (!previously_muted)
1163 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
1165 snd_azf3328_dbgplay("STARTED PLAYBACK\n");
1167 case SNDRV_PCM_TRIGGER_RESUME:
1168 snd_azf3328_dbgplay("RESUME PLAYBACK\n");
1169 /* resume playback if we were active */
1170 spin_lock(&chip->reg_lock);
1171 if (chip->audio_stream[AZF_PLAYBACK].running)
1172 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1173 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
1174 spin_unlock(&chip->reg_lock);
1176 case SNDRV_PCM_TRIGGER_STOP:
1177 snd_azf3328_dbgplay("STOP PLAYBACK\n");
1179 /* mute WaveOut (avoid clicking during setup) */
1181 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
1183 spin_lock(&chip->reg_lock);
1184 /* first, remember current value: */
1185 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
1188 status1 &= ~DMA_RESUME;
1189 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1191 /* hmm, is this really required? we're resetting the same bit
1192 * immediately thereafter... */
1193 status1 |= DMA_PLAY_SOMETHING1;
1194 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1196 status1 &= ~DMA_PLAY_SOMETHING1;
1197 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1198 spin_unlock(&chip->reg_lock);
1199 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
1201 /* now unmute WaveOut */
1202 if (!previously_muted)
1203 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
1205 snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
1207 case SNDRV_PCM_TRIGGER_SUSPEND:
1208 snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
1209 /* make sure playback is stopped */
1210 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1211 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
1213 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1214 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1216 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1217 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1220 printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1224 snd_azf3328_dbgcallleave();
1228 /* this is just analogous to playback; I'm not quite sure whether recording
1229 * should actually be triggered like that */
1231 snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
1233 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1234 struct snd_pcm_runtime *runtime = substream->runtime;
1236 unsigned int status1;
1238 snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
1241 case SNDRV_PCM_TRIGGER_START:
1243 snd_azf3328_dbgplay("START CAPTURE\n");
1245 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1247 snd_pcm_format_width(runtime->format),
1250 spin_lock(&chip->reg_lock);
1251 /* first, remember current value: */
1252 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1254 /* stop recording */
1255 status1 &= ~DMA_RESUME;
1256 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1258 /* FIXME: clear interrupts or what??? */
1259 snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
1260 spin_unlock(&chip->reg_lock);
1262 snd_azf3328_setdmaa(chip, runtime->dma_addr,
1263 snd_pcm_lib_period_bytes(substream),
1264 snd_pcm_lib_buffer_bytes(substream),
1267 spin_lock(&chip->reg_lock);
1269 /* FIXME: enable playback/recording??? */
1270 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
1271 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1273 /* start capture again */
1274 /* FIXME: what is this value (0x0010)??? */
1275 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1276 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1278 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1280 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1281 DMA_PLAY_SOMETHING1);
1282 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1283 DMA_PLAY_SOMETHING1 |
1284 DMA_PLAY_SOMETHING2);
1285 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1287 SOMETHING_ALMOST_ALWAYS_SET |
1288 DMA_EPILOGUE_SOMETHING |
1289 DMA_SOMETHING_ELSE);
1291 spin_unlock(&chip->reg_lock);
1292 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
1294 snd_azf3328_dbgplay("STARTED CAPTURE\n");
1296 case SNDRV_PCM_TRIGGER_RESUME:
1297 snd_azf3328_dbgplay("RESUME CAPTURE\n");
1298 /* resume recording if we were active */
1299 spin_lock(&chip->reg_lock);
1300 if (chip->audio_stream[AZF_CAPTURE].running)
1301 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1302 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
1303 spin_unlock(&chip->reg_lock);
1305 case SNDRV_PCM_TRIGGER_STOP:
1306 snd_azf3328_dbgplay("STOP CAPTURE\n");
1308 spin_lock(&chip->reg_lock);
1309 /* first, remember current value: */
1310 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1312 /* stop recording */
1313 status1 &= ~DMA_RESUME;
1314 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1316 status1 |= DMA_PLAY_SOMETHING1;
1317 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1319 status1 &= ~DMA_PLAY_SOMETHING1;
1320 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1321 spin_unlock(&chip->reg_lock);
1322 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);
1324 snd_azf3328_dbgplay("STOPPED CAPTURE\n");
1326 case SNDRV_PCM_TRIGGER_SUSPEND:
1327 snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
1328 /* make sure recording is stopped */
1329 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1330 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
1332 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1333 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1335 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1336 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1339 printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1343 snd_azf3328_dbgcallleave();
1347 static snd_pcm_uframes_t
1348 snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
1350 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1351 unsigned long bufptr, result;
1352 snd_pcm_uframes_t frmres;
1354 #ifdef QUERY_HARDWARE
1355 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
1357 bufptr = substream->runtime->dma_addr;
1359 result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS);
1361 /* calculate offset */
1363 frmres = bytes_to_frames( substream->runtime, result);
1364 snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
1368 static snd_pcm_uframes_t
1369 snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
1371 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1372 unsigned long bufptr, result;
1373 snd_pcm_uframes_t frmres;
1375 #ifdef QUERY_HARDWARE
1376 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1);
1378 bufptr = substream->runtime->dma_addr;
1380 result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);
1382 /* calculate offset */
1384 frmres = bytes_to_frames( substream->runtime, result);
1385 snd_azf3328_dbgplay("REC @ 0x%8lx, frames %8ld\n", result, frmres);
1389 /******************************************************************/
1391 #ifdef SUPPORT_GAMEPORT
1393 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
1395 snd_azf3328_io_reg_setb(
1396 chip->game_io+IDX_GAME_HWCONFIG,
1397 GAME_HWCFG_IRQ_ENABLE,
1403 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
1405 snd_azf3328_io_reg_setb(
1406 chip->game_io+IDX_GAME_HWCONFIG,
1407 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1413 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable)
1415 snd_azf3328_codec_reg_6AH_update(
1416 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1421 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1424 * skeleton handler only
1425 * (we do not want axis reading in interrupt handler - too much load!)
1427 snd_azf3328_dbggame("gameport irq\n");
1429 /* this should ACK the gameport IRQ properly, hopefully. */
1430 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1434 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1436 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1439 snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1441 case GAMEPORT_MODE_COOKED:
1442 case GAMEPORT_MODE_RAW:
1450 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1456 snd_azf3328_gameport_close(struct gameport *gameport)
1458 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1460 snd_azf3328_dbggame("gameport_close\n");
1461 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1465 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1470 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1473 unsigned long flags;
1475 if (snd_BUG_ON(!chip))
1478 spin_lock_irqsave(&chip->reg_lock, flags);
1479 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1480 *buttons = (~(val) >> 4) & 0xf;
1482 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1483 * thus we're atomic and cannot actively wait in here
1484 * (which would be useful for us since it probably would be better
1485 * to trigger a measurement in here, then wait a short amount of
1486 * time until it's finished, then read values of _this_ measurement).
1488 * Thus we simply resort to reading values if they're available already
1489 * and trigger the next measurement.
1492 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1493 if (val & GAME_AXES_SAMPLING_READY) {
1494 for (i = 0; i < 4; ++i) {
1495 /* configure the axis to read */
1496 val = (i << 4) | 0x0f;
1497 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1499 chip->axes[i] = snd_azf3328_game_inw(
1500 chip, IDX_GAME_AXIS_VALUE
1505 /* trigger next axes sampling, to be evaluated the next time we
1506 * enter this function */
1508 /* for some very, very strange reason we cannot enable
1509 * Measurement Ready monitoring for all axes here,
1510 * at least not when only one joystick connected */
1511 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1512 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1514 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1515 spin_unlock_irqrestore(&chip->reg_lock, flags);
1517 for (i = 0; i < 4; i++) {
1518 axes[i] = chip->axes[i];
1519 if (axes[i] == 0xffff)
1523 snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1524 axes[0], axes[1], axes[2], axes[3], *buttons
1530 static int __devinit
1531 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1533 struct gameport *gp;
1535 chip->gameport = gp = gameport_allocate_port();
1537 printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1541 gameport_set_name(gp, "AZF3328 Gameport");
1542 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1543 gameport_set_dev_parent(gp, &chip->pci->dev);
1544 gp->io = chip->game_io;
1545 gameport_set_port_data(gp, chip);
1547 gp->open = snd_azf3328_gameport_open;
1548 gp->close = snd_azf3328_gameport_close;
1549 gp->fuzz = 16; /* seems ok */
1550 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1552 /* DISABLE legacy address: we don't need it! */
1553 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1555 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1557 gameport_register_port(chip->gameport);
1563 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1565 if (chip->gameport) {
1566 gameport_unregister_port(chip->gameport);
1567 chip->gameport = NULL;
1569 snd_azf3328_gameport_irq_enable(chip, 0);
1573 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1575 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1577 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1579 printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1581 #endif /* SUPPORT_GAMEPORT */
1583 /******************************************************************/
1586 snd_azf3328_irq_log_unknown_type(u8 which)
1588 snd_azf3328_dbgplay(
1589 "azt3328: unknown IRQ type (%x) occurred, please report!\n",
1595 snd_azf3328_interrupt(int irq, void *dev_id)
1597 struct snd_azf3328 *chip = dev_id;
1600 static unsigned long irq_count;
1603 status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);
1605 /* fast path out, to ease interrupt sharing */
1607 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1609 return IRQ_NONE; /* must be interrupt for another device */
1611 snd_azf3328_dbgplay(
1612 "irq_count %ld! IDX_IO_PLAY_FLAGS %04x, "
1613 "IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
1614 irq_count++ /* debug-only */,
1615 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
1616 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
1620 if (status & IRQ_TIMER) {
1621 /* snd_azf3328_dbgplay("timer %ld\n",
1622 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1626 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1628 spin_lock(&chip->reg_lock);
1629 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1630 spin_unlock(&chip->reg_lock);
1631 snd_azf3328_dbgplay("azt3328: timer IRQ\n");
1633 if (status & IRQ_PLAYBACK) {
1634 spin_lock(&chip->reg_lock);
1635 which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
1636 /* ack all IRQ types immediately */
1637 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
1638 spin_unlock(&chip->reg_lock);
1640 if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) {
1641 snd_pcm_period_elapsed(
1642 chip->audio_stream[AZF_PLAYBACK].substream
1644 snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
1646 snd_azf3328_codec_inl(
1647 chip, IDX_IO_PLAY_DMA_CURRPOS
1651 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1652 if (which & IRQ_PLAY_SOMETHING)
1653 snd_azf3328_irq_log_unknown_type(which);
1655 if (status & IRQ_RECORDING) {
1656 spin_lock(&chip->reg_lock);
1657 which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
1658 /* ack all IRQ types immediately */
1659 snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
1660 spin_unlock(&chip->reg_lock);
1662 if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
1663 snd_pcm_period_elapsed(
1664 chip->audio_stream[AZF_CAPTURE].substream
1666 snd_azf3328_dbgplay("REC period done (#%x), @ %x\n",
1668 snd_azf3328_codec_inl(
1669 chip, IDX_IO_REC_DMA_CURRPOS
1673 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1674 if (which & IRQ_REC_SOMETHING)
1675 snd_azf3328_irq_log_unknown_type(which);
1677 if (status & IRQ_GAMEPORT)
1678 snd_azf3328_gameport_interrupt(chip);
1679 /* MPU401 has less critical IRQ requirements
1680 * than timer and playback/recording, right? */
1681 if (status & IRQ_MPU401) {
1682 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1684 /* hmm, do we have to ack the IRQ here somehow?
1685 * If so, then I don't know how... */
1686 snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
1691 /*****************************************************************/
1693 static const struct snd_pcm_hardware snd_azf3328_playback =
1695 /* FIXME!! Correct? */
1696 .info = SNDRV_PCM_INFO_MMAP |
1697 SNDRV_PCM_INFO_INTERLEAVED |
1698 SNDRV_PCM_INFO_MMAP_VALID,
1699 .formats = SNDRV_PCM_FMTBIT_S8 |
1700 SNDRV_PCM_FMTBIT_U8 |
1701 SNDRV_PCM_FMTBIT_S16_LE |
1702 SNDRV_PCM_FMTBIT_U16_LE,
1703 .rates = SNDRV_PCM_RATE_5512 |
1704 SNDRV_PCM_RATE_8000_48000 |
1705 SNDRV_PCM_RATE_KNOT,
1706 .rate_min = AZF_FREQ_4000,
1707 .rate_max = AZF_FREQ_66200,
1710 .buffer_bytes_max = 65536,
1711 .period_bytes_min = 64,
1712 .period_bytes_max = 65536,
1714 .periods_max = 1024,
1715 /* FIXME: maybe that card actually has a FIFO?
1716 * Hmm, it seems newer revisions do have one, but we still don't know
1721 static const struct snd_pcm_hardware snd_azf3328_capture =
1724 .info = SNDRV_PCM_INFO_MMAP |
1725 SNDRV_PCM_INFO_INTERLEAVED |
1726 SNDRV_PCM_INFO_MMAP_VALID,
1727 .formats = SNDRV_PCM_FMTBIT_S8 |
1728 SNDRV_PCM_FMTBIT_U8 |
1729 SNDRV_PCM_FMTBIT_S16_LE |
1730 SNDRV_PCM_FMTBIT_U16_LE,
1731 .rates = SNDRV_PCM_RATE_5512 |
1732 SNDRV_PCM_RATE_8000_48000 |
1733 SNDRV_PCM_RATE_KNOT,
1734 .rate_min = AZF_FREQ_4000,
1735 .rate_max = AZF_FREQ_66200,
1738 .buffer_bytes_max = 65536,
1739 .period_bytes_min = 64,
1740 .period_bytes_max = 65536,
1742 .periods_max = 1024,
1747 static unsigned int snd_azf3328_fixed_rates[] = {
1764 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1765 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1766 .list = snd_azf3328_fixed_rates,
1770 /*****************************************************************/
1773 snd_azf3328_playback_open(struct snd_pcm_substream *substream)
1775 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1776 struct snd_pcm_runtime *runtime = substream->runtime;
1778 snd_azf3328_dbgcallenter();
1779 chip->audio_stream[AZF_PLAYBACK].substream = substream;
1780 runtime->hw = snd_azf3328_playback;
1781 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1782 &snd_azf3328_hw_constraints_rates);
1783 snd_azf3328_dbgcallleave();
1788 snd_azf3328_capture_open(struct snd_pcm_substream *substream)
1790 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1791 struct snd_pcm_runtime *runtime = substream->runtime;
1793 snd_azf3328_dbgcallenter();
1794 chip->audio_stream[AZF_CAPTURE].substream = substream;
1795 runtime->hw = snd_azf3328_capture;
1796 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1797 &snd_azf3328_hw_constraints_rates);
1798 snd_azf3328_dbgcallleave();
1803 snd_azf3328_playback_close(struct snd_pcm_substream *substream)
1805 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1807 snd_azf3328_dbgcallenter();
1808 chip->audio_stream[AZF_PLAYBACK].substream = NULL;
1809 snd_azf3328_dbgcallleave();
1814 snd_azf3328_capture_close(struct snd_pcm_substream *substream)
1816 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1818 snd_azf3328_dbgcallenter();
1819 chip->audio_stream[AZF_CAPTURE].substream = NULL;
1820 snd_azf3328_dbgcallleave();
1824 /******************************************************************/
1826 static struct snd_pcm_ops snd_azf3328_playback_ops = {
1827 .open = snd_azf3328_playback_open,
1828 .close = snd_azf3328_playback_close,
1829 .ioctl = snd_pcm_lib_ioctl,
1830 .hw_params = snd_azf3328_hw_params,
1831 .hw_free = snd_azf3328_hw_free,
1832 .prepare = snd_azf3328_playback_prepare,
1833 .trigger = snd_azf3328_playback_trigger,
1834 .pointer = snd_azf3328_playback_pointer
1837 static struct snd_pcm_ops snd_azf3328_capture_ops = {
1838 .open = snd_azf3328_capture_open,
1839 .close = snd_azf3328_capture_close,
1840 .ioctl = snd_pcm_lib_ioctl,
1841 .hw_params = snd_azf3328_hw_params,
1842 .hw_free = snd_azf3328_hw_free,
1843 .prepare = snd_azf3328_capture_prepare,
1844 .trigger = snd_azf3328_capture_trigger,
1845 .pointer = snd_azf3328_capture_pointer
1848 static int __devinit
1849 snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
1851 struct snd_pcm *pcm;
1854 snd_azf3328_dbgcallenter();
1855 if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
1857 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
1858 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);
1860 pcm->private_data = chip;
1861 pcm->info_flags = 0;
1862 strcpy(pcm->name, chip->card->shortname);
1865 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1866 snd_dma_pci_data(chip->pci), 64*1024, 64*1024);
1868 snd_azf3328_dbgcallleave();
1872 /******************************************************************/
1874 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
1875 *** (probably derived from main crystal via a divider of 24),
1876 *** but announcing those attributes to user-space would make programs
1877 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
1878 *** timer IRQ storm.
1879 *** Thus I chose to announce a down-scaled virtual timer to the outside and
1880 *** calculate real timer countdown values internally.
1881 *** (the scale factor can be set via module parameter "seqtimer_scaling").
1885 snd_azf3328_timer_start(struct snd_timer *timer)
1887 struct snd_azf3328 *chip;
1888 unsigned long flags;
1891 snd_azf3328_dbgcallenter();
1892 chip = snd_timer_chip(timer);
1893 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1895 /* uhoh, that's not good, since user-space won't know about
1897 * (we need to do it to avoid a lockup, though) */
1899 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
1900 delay = 49; /* minimum time is 49 ticks */
1902 snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1903 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
1904 spin_lock_irqsave(&chip->reg_lock, flags);
1905 snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
1906 spin_unlock_irqrestore(&chip->reg_lock, flags);
1907 snd_azf3328_dbgcallleave();
1912 snd_azf3328_timer_stop(struct snd_timer *timer)
1914 struct snd_azf3328 *chip;
1915 unsigned long flags;
1917 snd_azf3328_dbgcallenter();
1918 chip = snd_timer_chip(timer);
1919 spin_lock_irqsave(&chip->reg_lock, flags);
1920 /* disable timer countdown and interrupt */
1921 /* FIXME: should we write TIMER_IRQ_ACK here? */
1922 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
1923 spin_unlock_irqrestore(&chip->reg_lock, flags);
1924 snd_azf3328_dbgcallleave();
1930 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
1931 unsigned long *num, unsigned long *den)
1933 snd_azf3328_dbgcallenter();
1935 *den = 1024000 / seqtimer_scaling;
1936 snd_azf3328_dbgcallleave();
1940 static struct snd_timer_hardware snd_azf3328_timer_hw = {
1941 .flags = SNDRV_TIMER_HW_AUTO,
1942 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
1943 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
1944 .start = snd_azf3328_timer_start,
1945 .stop = snd_azf3328_timer_stop,
1946 .precise_resolution = snd_azf3328_timer_precise_resolution,
1949 static int __devinit
1950 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
1952 struct snd_timer *timer = NULL;
1953 struct snd_timer_id tid;
1956 snd_azf3328_dbgcallenter();
1957 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
1958 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
1959 tid.card = chip->card->number;
1960 tid.device = device;
1963 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
1964 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
1966 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
1970 strcpy(timer->name, "AZF3328 timer");
1971 timer->private_data = chip;
1972 timer->hw = snd_azf3328_timer_hw;
1974 chip->timer = timer;
1976 snd_azf3328_timer_stop(timer);
1981 snd_azf3328_dbgcallleave();
1985 /******************************************************************/
1988 snd_azf3328_free(struct snd_azf3328 *chip)
1993 /* reset (close) mixer:
1994 * first mute master volume, then reset
1996 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
1997 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1999 snd_azf3328_timer_stop(chip->timer);
2000 snd_azf3328_gameport_free(chip);
2003 synchronize_irq(chip->irq);
2006 free_irq(chip->irq, chip);
2007 pci_release_regions(chip->pci);
2008 pci_disable_device(chip->pci);
2015 snd_azf3328_dev_free(struct snd_device *device)
2017 struct snd_azf3328 *chip = device->device_data;
2018 return snd_azf3328_free(chip);
2022 /* check whether a bit can be modified */
2024 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2026 unsigned char val, valoff, valon;
2030 outb(val & ~(1 << bit), reg);
2033 outb(val|(1 << bit), reg);
2038 printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n",
2039 reg, bit, val, valoff, valon
2045 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2050 snd_azf3328_dbgmisc(
2051 "codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2052 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2053 chip->codec_io, chip->game_io, chip->mpu_io,
2054 chip->opl3_io, chip->mixer_io, chip->irq
2057 snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2058 snd_azf3328_game_inb(chip, 0),
2059 snd_azf3328_game_inb(chip, 1),
2060 snd_azf3328_game_inb(chip, 2),
2061 snd_azf3328_game_inb(chip, 3),
2062 snd_azf3328_game_inb(chip, 4),
2063 snd_azf3328_game_inb(chip, 5)
2066 for (tmp = 0; tmp < 0x07; tmp += 1)
2067 snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2069 for (tmp = 0; tmp <= 0x07; tmp += 1)
2070 snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2071 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2073 for (tmp = 0; tmp <= 0x01; tmp += 1)
2074 snd_azf3328_dbgmisc(
2075 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2076 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2086 for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
2087 snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n",
2088 tmp, snd_azf3328_codec_inw(chip, tmp)
2091 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2092 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2093 tmp, snd_azf3328_mixer_inw(chip, tmp)
2095 #endif /* DEBUG_MISC */
2098 static int __devinit
2099 snd_azf3328_create(struct snd_card *card,
2100 struct pci_dev *pci,
2101 unsigned long device_type,
2102 struct snd_azf3328 **rchip)
2104 struct snd_azf3328 *chip;
2106 static struct snd_device_ops ops = {
2107 .dev_free = snd_azf3328_dev_free,
2113 err = pci_enable_device(pci);
2117 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2122 spin_lock_init(&chip->reg_lock);
2127 /* check if we can restrict PCI DMA transfers to 24 bits */
2128 if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2129 pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2130 snd_printk(KERN_ERR "architecture does not support "
2131 "24bit PCI busmaster DMA\n"
2137 err = pci_request_regions(pci, "Aztech AZF3328");
2141 chip->codec_io = pci_resource_start(pci, 0);
2142 chip->game_io = pci_resource_start(pci, 1);
2143 chip->mpu_io = pci_resource_start(pci, 2);
2144 chip->opl3_io = pci_resource_start(pci, 3);
2145 chip->mixer_io = pci_resource_start(pci, 4);
2147 chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00;
2148 chip->audio_stream[AZF_CAPTURE].portbase = chip->codec_io + 0x20;
2150 if (request_irq(pci->irq, snd_azf3328_interrupt,
2151 IRQF_SHARED, card->shortname, chip)) {
2152 snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2156 chip->irq = pci->irq;
2157 pci_set_master(pci);
2158 synchronize_irq(chip->irq);
2160 snd_azf3328_debug_show_ports(chip);
2162 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2166 /* create mixer interface & switches */
2167 err = snd_azf3328_mixer_new(chip);
2171 /* shutdown codecs to save power */
2172 /* have snd_azf3328_codec_activity() act properly */
2173 chip->audio_stream[AZF_PLAYBACK].running = 1;
2174 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
2176 /* standard chip init stuff */
2177 /* default IRQ init value */
2178 tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2180 spin_lock_irq(&chip->reg_lock);
2181 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
2182 snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
2183 snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
2184 spin_unlock_irq(&chip->reg_lock);
2186 snd_card_set_dev(card, &pci->dev);
2195 snd_azf3328_free(chip);
2196 pci_disable_device(pci);
2202 static int __devinit
2203 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2206 struct snd_card *card;
2207 struct snd_azf3328 *chip;
2208 struct snd_opl3 *opl3;
2211 snd_azf3328_dbgcallenter();
2212 if (dev >= SNDRV_CARDS)
2219 err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
2223 strcpy(card->driver, "AZF3328");
2224 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2226 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2230 card->private_data = chip;
2232 err = snd_mpu401_uart_new(
2233 card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED,
2234 pci->irq, 0, &chip->rmidi
2237 snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2243 err = snd_azf3328_timer(chip, 0);
2247 err = snd_azf3328_pcm(chip, 0);
2251 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2252 OPL3_HW_AUTO, 1, &opl3) < 0) {
2253 snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2254 chip->opl3_io, chip->opl3_io+2
2257 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2258 err = snd_opl3_timer_new(opl3, 1, 2);
2261 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2266 opl3->private_data = chip;
2268 sprintf(card->longname, "%s at 0x%lx, irq %i",
2269 card->shortname, chip->codec_io, chip->irq);
2271 err = snd_card_register(card);
2277 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2278 "azt3328: Hardware was completely undocumented, unfortunately.\n"
2279 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2280 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2281 1024000 / seqtimer_scaling, seqtimer_scaling);
2284 snd_azf3328_gameport(chip, dev);
2286 pci_set_drvdata(pci, card);
2293 snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2294 snd_card_free(card);
2297 snd_azf3328_dbgcallleave();
2301 static void __devexit
2302 snd_azf3328_remove(struct pci_dev *pci)
2304 snd_azf3328_dbgcallenter();
2305 snd_card_free(pci_get_drvdata(pci));
2306 pci_set_drvdata(pci, NULL);
2307 snd_azf3328_dbgcallleave();
2312 snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2314 struct snd_card *card = pci_get_drvdata(pci);
2315 struct snd_azf3328 *chip = card->private_data;
2318 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2320 snd_pcm_suspend_all(chip->pcm);
2322 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
2323 chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2);
2325 /* make sure to disable master volume etc. to prevent looping sound */
2326 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2327 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2329 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
2330 chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2);
2332 /* manually store the one currently relevant write-only reg, too */
2333 chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH;
2335 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
2336 chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2);
2337 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
2338 chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2);
2339 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
2340 chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2);
2342 pci_disable_device(pci);
2343 pci_save_state(pci);
2344 pci_set_power_state(pci, pci_choose_state(pci, state));
2349 snd_azf3328_resume(struct pci_dev *pci)
2351 struct snd_card *card = pci_get_drvdata(pci);
2352 struct snd_azf3328 *chip = card->private_data;
2355 pci_set_power_state(pci, PCI_D0);
2356 pci_restore_state(pci);
2357 if (pci_enable_device(pci) < 0) {
2358 printk(KERN_ERR "azt3328: pci_enable_device failed, "
2359 "disabling device\n");
2360 snd_card_disconnect(card);
2363 pci_set_master(pci);
2365 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
2366 outw(chip->saved_regs_game[reg], chip->game_io + reg * 2);
2367 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
2368 outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2);
2369 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
2370 outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2);
2371 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
2372 outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2);
2373 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
2374 outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2);
2376 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2379 #endif /* CONFIG_PM */
2382 static struct pci_driver driver = {
2384 .id_table = snd_azf3328_ids,
2385 .probe = snd_azf3328_probe,
2386 .remove = __devexit_p(snd_azf3328_remove),
2388 .suspend = snd_azf3328_suspend,
2389 .resume = snd_azf3328_resume,
2394 alsa_card_azf3328_init(void)
2397 snd_azf3328_dbgcallenter();
2398 err = pci_register_driver(&driver);
2399 snd_azf3328_dbgcallleave();
2404 alsa_card_azf3328_exit(void)
2406 snd_azf3328_dbgcallenter();
2407 pci_unregister_driver(&driver);
2408 snd_azf3328_dbgcallleave();
2411 module_init(alsa_card_azf3328_init)
2412 module_exit(alsa_card_azf3328_exit)