2 * Copyright (c) 2006 - 2009 Intel-NE, Inc. All rights reserved.
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
39 #include <linux/tcp.h>
40 #include <linux/if_vlan.h>
41 #include <linux/inet_lro.h>
45 static unsigned int nes_lro_max_aggr = NES_LRO_MAX_AGGR;
46 module_param(nes_lro_max_aggr, uint, 0444);
47 MODULE_PARM_DESC(nes_lro_max_aggr, "NIC LRO max packet aggregation");
49 static int wide_ppm_offset;
50 module_param(wide_ppm_offset, int, 0644);
51 MODULE_PARM_DESC(wide_ppm_offset, "Increase CX4 interface clock ppm offset, 0=100ppm (default), 1=300ppm");
53 static u32 crit_err_count;
54 u32 int_mod_timer_init;
55 u32 int_mod_cq_depth_256;
56 u32 int_mod_cq_depth_128;
57 u32 int_mod_cq_depth_32;
58 u32 int_mod_cq_depth_24;
59 u32 int_mod_cq_depth_16;
60 u32 int_mod_cq_depth_4;
61 u32 int_mod_cq_depth_1;
62 static const u8 nes_max_critical_error_count = 100;
65 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
66 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
67 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
68 struct nes_adapter *nesadapter, u8 OneG_Mode);
69 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
70 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
71 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
72 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
73 struct nes_hw_aeqe *aeqe);
74 static void process_critical_error(struct nes_device *nesdev);
75 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
76 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
78 #ifdef CONFIG_INFINIBAND_NES_DEBUG
79 static unsigned char *nes_iwarp_state_str[] = {
90 static unsigned char *nes_tcp_state_str[] = {
112 * nes_nic_init_timer_defaults
114 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
117 struct nes_adapter *nesadapter = nesdev->nesadapter;
118 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
120 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
122 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
123 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
125 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
126 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
127 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
129 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
130 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
131 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
134 /* todo use netdev->mtu to set thresholds */
135 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
142 static void nes_nic_init_timer(struct nes_device *nesdev)
145 struct nes_adapter *nesadapter = nesdev->nesadapter;
146 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
148 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
150 if (shared_timer->timer_in_use_old == 0) {
151 nesdev->deepcq_count = 0;
152 shared_timer->timer_direction_upward = 0;
153 shared_timer->timer_direction_downward = 0;
154 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
155 shared_timer->timer_in_use_old = 0;
158 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
159 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
160 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
161 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
163 /* todo use netdev->mtu to set thresholds */
164 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
171 static void nes_nic_tune_timer(struct nes_device *nesdev)
174 struct nes_adapter *nesadapter = nesdev->nesadapter;
175 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
176 u16 cq_count = nesdev->currcq_count;
178 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
180 if (shared_timer->cq_count_old <= cq_count)
181 shared_timer->cq_direction_downward = 0;
183 shared_timer->cq_direction_downward++;
184 shared_timer->cq_count_old = cq_count;
185 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
186 if (cq_count <= shared_timer->threshold_low &&
187 shared_timer->threshold_low > 4) {
188 shared_timer->threshold_low = shared_timer->threshold_low/2;
189 shared_timer->cq_direction_downward=0;
190 nesdev->currcq_count = 0;
191 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
197 nesdev->deepcq_count += cq_count;
198 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
199 shared_timer->timer_direction_upward++;
200 shared_timer->timer_direction_downward = 0;
201 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
202 shared_timer->timer_direction_upward = 0;
203 shared_timer->timer_direction_downward = 0;
204 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
205 shared_timer->timer_direction_downward++;
206 shared_timer->timer_direction_upward = 0;
207 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
208 shared_timer->timer_in_use -= 2;
209 shared_timer->timer_direction_upward = 0;
210 shared_timer->timer_direction_downward++;
212 shared_timer->timer_in_use -= 4;
213 shared_timer->timer_direction_upward = 0;
214 shared_timer->timer_direction_downward++;
217 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
218 shared_timer->timer_in_use += 3;
219 shared_timer->timer_direction_upward = 0;
220 shared_timer->timer_direction_downward = 0;
222 if (shared_timer->timer_direction_downward > 5) { /* using history */
223 shared_timer->timer_in_use -= 4 ;
224 shared_timer->timer_direction_downward = 0;
225 shared_timer->timer_direction_upward = 0;
229 /* boundary checking */
230 if (shared_timer->timer_in_use > shared_timer->threshold_high)
231 shared_timer->timer_in_use = shared_timer->threshold_high;
232 else if (shared_timer->timer_in_use < shared_timer->threshold_low)
233 shared_timer->timer_in_use = shared_timer->threshold_low;
235 nesdev->currcq_count = 0;
237 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
242 * nes_init_adapter - initialize adapter
244 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
245 struct nes_adapter *nesadapter = NULL;
246 unsigned long num_pds;
265 /* search the list of existing adapters */
266 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
267 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
268 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
269 nesdev->pcidev->devfn,
270 PCI_SLOT(nesadapter->devfn),
271 nesadapter->bus_number,
272 PCI_SLOT(nesdev->pcidev->devfn),
273 nesdev->pcidev->bus->number );
274 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
275 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
276 nesadapter->ref_count++;
281 /* no adapter found */
282 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
283 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
284 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
289 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
290 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
291 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
292 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
293 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
295 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
298 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
301 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
302 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
304 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
305 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
306 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
308 max_qp = (u32)1 << (u32temp & 0x001f);
311 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
312 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
313 max_qp, hte_index_mask);
315 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
317 max_irrq = 1 << (u32temp & 0x001f);
319 if (max_qp > max_irrq) {
321 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
325 /* there should be no reason to allocate more pds than qps */
326 if (num_pds > max_qp)
329 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
330 max_mr = (u32)8192 << (u32temp & 0x7);
332 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
333 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
334 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
335 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
337 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
338 arp_table_size = 1 << u32temp;
340 adapter_size = (sizeof(struct nes_adapter) +
341 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
342 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
343 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
344 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
345 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
346 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
347 adapter_size += sizeof(struct nes_qp **) * max_qp;
349 /* allocate a new adapter struct */
350 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
351 if (nesadapter == NULL) {
355 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
356 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
358 if (nes_read_eeprom_values(nesdev, nesadapter)) {
359 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
364 nesadapter->vendor_id = (((u32) nesadapter->mac_addr_high) << 8) |
365 (nesadapter->mac_addr_low >> 24);
367 pci_bus_read_config_word(nesdev->pcidev->bus, nesdev->pcidev->devfn,
368 PCI_DEVICE_ID, &device_id);
369 nesadapter->vendor_part_id = device_id;
371 if (nes_init_serdes(nesdev, hw_rev, port_count, nesadapter,
376 nes_init_csr_ne020(nesdev, hw_rev, port_count);
378 memset(nesadapter->pft_mcast_map, 255,
379 sizeof nesadapter->pft_mcast_map);
381 /* populate the new nesadapter */
382 nesadapter->devfn = nesdev->pcidev->devfn;
383 nesadapter->bus_number = nesdev->pcidev->bus->number;
384 nesadapter->ref_count = 1;
385 nesadapter->timer_int_req = 0xffff0000;
386 nesadapter->OneG_Mode = OneG_Mode;
387 nesadapter->doorbell_start = nesdev->doorbell_region;
389 /* nesadapter->tick_delta = clk_divisor; */
390 nesadapter->hw_rev = hw_rev;
391 nesadapter->port_count = port_count;
393 nesadapter->max_qp = max_qp;
394 nesadapter->hte_index_mask = hte_index_mask;
395 nesadapter->max_irrq = max_irrq;
396 nesadapter->max_mr = max_mr;
397 nesadapter->max_256pbl = max_256pbl - 1;
398 nesadapter->max_4kpbl = max_4kpbl - 1;
399 nesadapter->max_cq = max_cq;
400 nesadapter->free_256pbl = max_256pbl - 1;
401 nesadapter->free_4kpbl = max_4kpbl - 1;
402 nesadapter->max_pd = num_pds;
403 nesadapter->arp_table_size = arp_table_size;
405 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
406 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
407 nesadapter->et_use_adaptive_rx_coalesce = 0;
408 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
409 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
411 nesadapter->et_use_adaptive_rx_coalesce = 1;
412 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
413 nesadapter->et_rx_coalesce_usecs_irq = 0;
414 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
416 /* Setup and enable the periodic timer */
417 if (nesadapter->et_rx_coalesce_usecs_irq)
418 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
419 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
421 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
423 nesadapter->base_pd = 1;
425 nesadapter->device_cap_flags =
426 IB_DEVICE_LOCAL_DMA_LKEY | IB_DEVICE_MEM_WINDOW;
428 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
429 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
430 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
431 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
432 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
433 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
434 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
437 /* mark the usual suspect QPs and CQs as in use */
438 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
439 set_bit(u32temp, nesadapter->allocated_qps);
440 set_bit(u32temp, nesadapter->allocated_cqs);
443 for (u32temp = 0; u32temp < 20; u32temp++)
444 set_bit(u32temp, nesadapter->allocated_pds);
445 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
447 max_rq_wrs = ((u32temp >> 8) & 3);
448 switch (max_rq_wrs) {
463 max_sq_wrs = (u32temp & 3);
464 switch (max_sq_wrs) {
478 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
479 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
481 nesadapter->max_sge = 4;
482 nesadapter->max_cqe = 32767;
484 if (nes_read_eeprom_values(nesdev, nesadapter)) {
485 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
490 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
491 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
492 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
494 /* setup port configuration */
495 if (nesadapter->port_count == 1) {
496 nesadapter->log_port = 0x00000000;
497 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
498 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
500 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
502 if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
503 nesadapter->log_port = 0x000000D8;
505 if (nesadapter->port_count == 2)
506 nesadapter->log_port = 0x00000044;
508 nesadapter->log_port = 0x000000e4;
510 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
513 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT,
514 nesadapter->log_port);
515 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
516 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
518 spin_lock_init(&nesadapter->resource_lock);
519 spin_lock_init(&nesadapter->phy_lock);
520 spin_lock_init(&nesadapter->pbl_lock);
521 spin_lock_init(&nesadapter->periodic_timer_lock);
523 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
524 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
525 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
526 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
528 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
529 u32 pcs_control_status0, pcs_control_status1;
537 pcs_control_status0 = nes_read_indexed(nesdev,
538 NES_IDX_PHY_PCS_CONTROL_STATUS0);
539 pcs_control_status1 = nes_read_indexed(nesdev,
540 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
542 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
543 pcs_control_status0 = nes_read_indexed(nesdev,
544 NES_IDX_PHY_PCS_CONTROL_STATUS0);
545 pcs_control_status1 = nes_read_indexed(nesdev,
546 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
547 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
548 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
554 spin_lock_irqsave(&nesadapter->phy_lock, flags);
555 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
557 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
559 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
560 reset_value |= 0x0000003d;
561 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
563 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
564 & 0x00000040) != 0x00000040) && (j++ < 5000));
565 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
567 pcs_control_status0 = nes_read_indexed(nesdev,
568 NES_IDX_PHY_PCS_CONTROL_STATUS0);
569 pcs_control_status1 = nes_read_indexed(nesdev,
570 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
572 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
573 pcs_control_status0 = nes_read_indexed(nesdev,
574 NES_IDX_PHY_PCS_CONTROL_STATUS0);
575 pcs_control_status1 = nes_read_indexed(nesdev,
576 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
577 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
578 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
579 if (++ext_cnt > int_cnt) {
580 spin_lock_irqsave(&nesadapter->phy_lock, flags);
581 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
584 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
585 reset_value |= 0x0000003d;
586 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
588 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
589 & 0x00000040) != 0x00000040) && (j++ < 5000));
590 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
599 if (nesadapter->hw_rev == NE020_REV) {
600 init_timer(&nesadapter->mh_timer);
601 nesadapter->mh_timer.function = nes_mh_fix;
602 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
603 nesadapter->mh_timer.data = (unsigned long)nesdev;
604 add_timer(&nesadapter->mh_timer);
606 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
609 init_timer(&nesadapter->lc_timer);
610 nesadapter->lc_timer.function = nes_clc;
611 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
612 nesadapter->lc_timer.data = (unsigned long)nesdev;
613 add_timer(&nesadapter->lc_timer);
615 list_add_tail(&nesadapter->list, &nes_adapter_list);
617 for (func_index = 0; func_index < 8; func_index++) {
618 pci_bus_read_config_word(nesdev->pcidev->bus,
619 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
620 func_index), 0, &vendor_id);
621 if (vendor_id == 0xffff)
624 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
625 func_index, pci_name(nesdev->pcidev));
626 nesadapter->adapter_fcn_count = func_index;
633 * nes_reset_adapter_ne020
635 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
641 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
642 port_count = ((u32temp & 0x00000300) >> 8) + 1;
643 /* TODO: assuming that both SERDES are set the same for now */
644 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
645 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
646 u32temp, port_count);
648 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
649 u32temp &= 0xff00ffc0;
650 switch (port_count) {
652 u32temp |= 0x00ee0000;
655 u32temp |= 0x00cc0000;
658 u32temp |= 0x00000000;
665 /* check and do full reset if needed */
666 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
667 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
668 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
671 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
674 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
679 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
682 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
683 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
689 switch (port_count) {
691 u32temp |= 0x00ee0010;
694 u32temp |= 0x00cc0030;
697 u32temp |= 0x00000030;
701 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
702 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
705 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
708 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
714 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
715 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
718 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
723 if (port_count > 1) {
725 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
726 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
729 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
741 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
742 struct nes_adapter *nesadapter, u8 OneG_Mode)
748 if (hw_rev != NE020_REV) {
750 if (wide_ppm_offset && (nesadapter->phy_type[0] == NES_PHY_TYPE_CX4))
751 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000FFFAA);
753 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
755 if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
756 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
758 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds);
761 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
767 switch (nesadapter->phy_type[1]) {
768 case NES_PHY_TYPE_ARGUS:
769 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
770 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
772 case NES_PHY_TYPE_CX4:
773 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
775 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
777 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
779 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
781 case NES_PHY_TYPE_PUMA_1G:
782 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
784 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
787 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
790 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
792 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
793 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
796 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
799 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
800 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
801 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
802 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
803 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
804 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
806 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
808 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
810 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
811 if (port_count > 1) {
813 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
815 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
816 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
819 printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
822 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
823 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
824 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
825 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
826 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
827 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
828 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
829 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
838 * Initialize registers for ne020 hardware
840 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
844 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
846 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
847 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
848 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
849 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
850 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
851 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
852 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
853 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
855 /* TODO: move these MAC register settings to NIC bringup */
856 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
857 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
858 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
859 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
860 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
861 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
862 if (port_count > 1) {
863 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
864 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
865 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
866 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
867 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
868 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
869 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
871 if (port_count > 2) {
872 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
873 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
874 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
875 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
876 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
877 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
878 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
880 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
881 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
882 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
883 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
884 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
885 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
886 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
889 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
890 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
891 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG1, (wqm_quanta << 1) |
893 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
894 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
895 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
896 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
897 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
899 /* TODO: move this to code, get from EEPROM */
900 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
901 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
902 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
904 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
905 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
907 if (hw_rev != NE020_REV) {
908 u32temp = nes_read_indexed(nesdev, 0x000008e8);
909 u32temp |= 0x80000000;
910 nes_write_indexed(nesdev, 0x000008e8, u32temp);
911 u32temp = nes_read_indexed(nesdev, 0x000021f8);
912 u32temp &= 0x7fffffff;
913 u32temp |= 0x7fff0010;
914 nes_write_indexed(nesdev, 0x000021f8, u32temp);
920 * nes_destroy_adapter - destroy the adapter structure
922 void nes_destroy_adapter(struct nes_adapter *nesadapter)
924 struct nes_adapter *tmp_adapter;
926 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
927 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
931 nesadapter->ref_count--;
932 if (!nesadapter->ref_count) {
933 if (nesadapter->hw_rev == NE020_REV) {
934 del_timer(&nesadapter->mh_timer);
936 del_timer(&nesadapter->lc_timer);
938 list_del(&nesadapter->list);
947 int nes_init_cqp(struct nes_device *nesdev)
949 struct nes_adapter *nesadapter = nesdev->nesadapter;
950 struct nes_hw_cqp_qp_context *cqp_qp_context;
951 struct nes_hw_cqp_wqe *cqp_wqe;
952 struct nes_hw_ceq *ceq;
953 struct nes_hw_ceq *nic_ceq;
954 struct nes_hw_aeq *aeq;
962 /* allocate CQP memory */
963 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
964 /* SQ is 512 byte aligned, others are 256 byte aligned */
965 nesdev->cqp_mem_size = 512 +
966 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
967 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
968 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
969 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
970 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
971 sizeof(struct nes_hw_cqp_qp_context);
973 nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
975 if (!nesdev->cqp_vbase) {
976 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
979 memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
981 /* Allocate a twice the number of CQP requests as the SQ size */
982 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
983 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
984 if (nesdev->nes_cqp_requests == NULL) {
985 nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
986 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
987 nesdev->cqp.sq_pbase);
991 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
992 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
994 spin_lock_init(&nesdev->cqp.lock);
995 init_waitqueue_head(&nesdev->cqp.waitq);
997 /* Setup Various Structures */
998 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
999 ~(unsigned long)(512 - 1));
1000 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
1001 ~(unsigned long long)(512 - 1));
1003 nesdev->cqp.sq_vbase = vmem;
1004 nesdev->cqp.sq_pbase = pmem;
1005 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
1006 nesdev->cqp.sq_head = 0;
1007 nesdev->cqp.sq_tail = 0;
1008 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
1010 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1011 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1013 nesdev->ccq.cq_vbase = vmem;
1014 nesdev->ccq.cq_pbase = pmem;
1015 nesdev->ccq.cq_size = NES_CCQ_SIZE;
1016 nesdev->ccq.cq_head = 0;
1017 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
1018 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
1020 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1021 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1023 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
1024 ceq = &nesadapter->ceq[nesdev->ceq_index];
1025 ceq->ceq_vbase = vmem;
1026 ceq->ceq_pbase = pmem;
1027 ceq->ceq_size = NES_CCEQ_SIZE;
1030 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1031 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1033 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
1034 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
1035 nic_ceq->ceq_vbase = vmem;
1036 nic_ceq->ceq_pbase = pmem;
1037 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
1038 nic_ceq->ceq_head = 0;
1040 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1041 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1043 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
1044 aeq->aeq_vbase = vmem;
1045 aeq->aeq_pbase = pmem;
1046 aeq->aeq_size = nesadapter->max_qp;
1049 /* Setup QP Context */
1050 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1051 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1053 cqp_qp_context = vmem;
1054 cqp_qp_context->context_words[0] =
1055 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
1056 cqp_qp_context->context_words[1] = 0;
1057 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
1058 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
1061 /* Write the address to Create CQP */
1062 if ((sizeof(dma_addr_t) > 4)) {
1063 nes_write_indexed(nesdev,
1064 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1067 nes_write_indexed(nesdev,
1068 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
1070 nes_write_indexed(nesdev,
1071 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1074 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
1075 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
1077 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1078 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1079 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1082 /* Write Create CCQ WQE */
1083 cqp_head = nesdev->cqp.sq_head++;
1084 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1085 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1086 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1087 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1088 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1089 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1090 (nesdev->ccq.cq_number |
1091 ((u32)nesdev->ceq_index << 16)));
1092 u64temp = (u64)nesdev->ccq.cq_pbase;
1093 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1094 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1095 u64temp = (unsigned long)&nesdev->ccq;
1096 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1097 cpu_to_le32((u32)(u64temp >> 1));
1098 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1099 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1100 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1102 /* Write Create CEQ WQE */
1103 cqp_head = nesdev->cqp.sq_head++;
1104 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1105 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1106 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1107 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1108 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1109 u64temp = (u64)ceq->ceq_pbase;
1110 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1112 /* Write Create AEQ WQE */
1113 cqp_head = nesdev->cqp.sq_head++;
1114 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1115 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1116 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1117 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1118 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1119 u64temp = (u64)aeq->aeq_pbase;
1120 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1122 /* Write Create NIC CEQ WQE */
1123 cqp_head = nesdev->cqp.sq_head++;
1124 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1125 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1126 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1127 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1128 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1129 u64temp = (u64)nic_ceq->ceq_pbase;
1130 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1132 /* Poll until CCQP done */
1135 if (count++ > 1000) {
1136 printk(KERN_ERR PFX "Error creating CQP\n");
1137 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1138 nesdev->cqp_vbase, nesdev->cqp_pbase);
1142 } while (!(nes_read_indexed(nesdev,
1143 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1145 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1146 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1148 u32temp = 0x04800000;
1149 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1151 /* wait for the CCQ, CEQ, and AEQ to get created */
1154 if (count++ > 1000) {
1155 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1156 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1157 nesdev->cqp_vbase, nesdev->cqp_pbase);
1161 } while (((nes_read_indexed(nesdev,
1162 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1164 /* dump the QP status value */
1165 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1166 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1168 nesdev->cqp.sq_tail++;
1177 int nes_destroy_cqp(struct nes_device *nesdev)
1179 struct nes_hw_cqp_wqe *cqp_wqe;
1182 unsigned long flags;
1188 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1191 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1192 nesdev->ccq.cq_number);
1194 /* Disable device interrupts */
1195 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1197 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1199 /* Destroy the AEQ */
1200 cqp_head = nesdev->cqp.sq_head++;
1201 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1202 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1203 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1204 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1205 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1207 /* Destroy the NIC CEQ */
1208 cqp_head = nesdev->cqp.sq_head++;
1209 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1210 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1211 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1212 ((u32)nesdev->nic_ceq_index << 8));
1214 /* Destroy the CEQ */
1215 cqp_head = nesdev->cqp.sq_head++;
1216 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1217 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1218 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1219 (nesdev->ceq_index << 8));
1221 /* Destroy the CCQ */
1222 cqp_head = nesdev->cqp.sq_head++;
1223 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1224 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1225 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1226 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1227 ((u32)nesdev->ceq_index << 16));
1230 cqp_head = nesdev->cqp.sq_head++;
1231 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1232 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1233 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1234 NES_CQP_QP_TYPE_CQP);
1235 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1238 /* Ring doorbell (5 WQEs) */
1239 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1241 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1243 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1246 if (count++ > 1000) {
1247 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1248 PCI_FUNC(nesdev->pcidev->devfn));
1252 } while (((nes_read_indexed(nesdev,
1253 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1255 /* dump the QP status value */
1256 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1257 PCI_FUNC(nesdev->pcidev->devfn),
1258 nes_read_indexed(nesdev,
1259 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1261 kfree(nesdev->nes_cqp_requests);
1263 /* Free the control structures */
1264 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1265 nesdev->cqp.sq_pbase);
1274 int nes_init_phy(struct nes_device *nesdev)
1276 struct nes_adapter *nesadapter = nesdev->nesadapter;
1279 u32 mac_index = nesdev->mac_index;
1282 u32 temp_phy_data = 0;
1283 u32 temp_phy_data2 = 0;
1284 u8 phy_type = nesadapter->phy_type[mac_index];
1285 u8 phy_index = nesadapter->phy_index[mac_index];
1287 if ((nesadapter->OneG_Mode) &&
1288 (phy_type != NES_PHY_TYPE_PUMA_1G)) {
1289 nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index);
1290 if (phy_type == NES_PHY_TYPE_1G) {
1291 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1292 tx_config &= 0xFFFFFFE3;
1294 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1297 nes_read_1G_phy_reg(nesdev, 1, phy_index, &phy_data);
1298 nes_write_1G_phy_reg(nesdev, 23, phy_index, 0xb000);
1301 nes_write_1G_phy_reg(nesdev, 0, phy_index, 0x8000);
1305 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1306 if (counter++ > 100)
1308 } while (phy_data & 0x8000);
1310 /* Setting no phy loopback */
1313 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data);
1314 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1315 nes_read_1G_phy_reg(nesdev, 0x17, phy_index, &phy_data);
1316 nes_read_1G_phy_reg(nesdev, 0x1e, phy_index, &phy_data);
1318 /* Setting the interrupt mask */
1319 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1320 nes_write_1G_phy_reg(nesdev, 0x19, phy_index, 0xffee);
1321 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1323 /* turning on flow control */
1324 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1325 nes_write_1G_phy_reg(nesdev, 4, phy_index, (phy_data & ~(0x03E0)) | 0xc00);
1326 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1328 /* Clear Half duplex */
1329 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1330 nes_write_1G_phy_reg(nesdev, 9, phy_index, phy_data & ~(0x0100));
1331 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1333 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1334 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data | 0x0300);
1339 if ((phy_type == NES_PHY_TYPE_IRIS) ||
1340 (phy_type == NES_PHY_TYPE_ARGUS)) {
1341 /* setup 10G MDIO operation */
1342 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1343 tx_config &= 0xFFFFFFE3;
1345 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1347 if ((phy_type == NES_PHY_TYPE_ARGUS)) {
1348 /* Check firmware heartbeat */
1349 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1350 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1352 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1353 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1355 if (temp_phy_data != temp_phy_data2)
1358 /* no heartbeat, configure the PHY */
1359 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0x0000, 0x8000);
1360 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0000);
1361 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1362 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1363 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1364 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0008);
1365 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1366 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1367 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0001);
1370 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1371 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1372 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1374 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0028, 0xA528);
1376 /* Bring PHY out of reset */
1377 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0002);
1379 /* Check for heartbeat */
1382 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1383 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1385 if (counter++ > 150) {
1386 nes_debug(NES_DBG_PHY, "No PHY heartbeat\n");
1390 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1391 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1392 } while ((temp_phy_data2 == temp_phy_data));
1394 /* wait for tracking */
1397 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1398 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1399 if (counter++ > 300) {
1400 nes_debug(NES_DBG_PHY, "PHY did not track\n");
1404 } while (((temp_phy_data & 0xff) != 0x50) && ((temp_phy_data & 0xff) != 0x70));
1406 /* setup signal integrity */
1407 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd003, 0x0000);
1408 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00D, 0x00FE);
1409 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00E, 0x0032);
1410 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x0002);
1411 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc314, 0x0063);
1414 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 +
1417 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 +
1418 mac_index * 0x200, sds);
1420 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 +
1421 mac_index * 0x200, sds);
1424 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) & 0x00000040) != 0x00000040)
1425 && (counter++ < 5000))
1433 * nes_replenish_nic_rq
1435 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1437 unsigned long flags;
1438 dma_addr_t bus_address;
1439 struct sk_buff *skb;
1440 struct nes_hw_nic_rq_wqe *nic_rqe;
1441 struct nes_hw_nic *nesnic;
1442 struct nes_device *nesdev;
1443 u32 rx_wqes_posted = 0;
1445 nesnic = &nesvnic->nic;
1446 nesdev = nesvnic->nesdev;
1447 spin_lock_irqsave(&nesnic->rq_lock, flags);
1448 if (nesnic->replenishing_rq !=0) {
1449 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1450 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1451 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1452 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1453 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1454 add_timer(&nesvnic->rq_wqes_timer);
1456 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1459 nesnic->replenishing_rq = 1;
1460 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1462 skb = dev_alloc_skb(nesvnic->max_frame_size);
1464 skb->dev = nesvnic->netdev;
1466 bus_address = pci_map_single(nesdev->pcidev,
1467 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1469 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1470 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1471 cpu_to_le32(nesvnic->max_frame_size);
1472 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1473 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1474 cpu_to_le32((u32)bus_address);
1475 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1476 cpu_to_le32((u32)((u64)bus_address >> 32));
1477 nesnic->rx_skb[nesnic->rq_head] = skb;
1479 nesnic->rq_head &= nesnic->rq_size - 1;
1480 atomic_dec(&nesvnic->rx_skbs_needed);
1482 if (++rx_wqes_posted == 255) {
1483 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1487 spin_lock_irqsave(&nesnic->rq_lock, flags);
1488 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1489 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1490 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1491 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1492 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1493 add_timer(&nesvnic->rq_wqes_timer);
1495 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1498 } while (atomic_read(&nesvnic->rx_skbs_needed));
1501 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1502 nesnic->replenishing_rq = 0;
1507 * nes_rq_wqes_timeout
1509 static void nes_rq_wqes_timeout(unsigned long parm)
1511 struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
1512 printk("%s: Timer fired.\n", __func__);
1513 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1514 if (atomic_read(&nesvnic->rx_skbs_needed))
1515 nes_replenish_nic_rq(nesvnic);
1519 static int nes_lro_get_skb_hdr(struct sk_buff *skb, void **iphdr,
1520 void **tcph, u64 *hdr_flags, void *priv)
1522 unsigned int ip_len;
1524 skb_reset_network_header(skb);
1526 if (iph->protocol != IPPROTO_TCP)
1528 ip_len = ip_hdrlen(skb);
1529 skb_set_transport_header(skb, ip_len);
1530 *tcph = tcp_hdr(skb);
1532 *hdr_flags = LRO_IPV4 | LRO_TCP;
1541 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1543 struct nes_hw_cqp_wqe *cqp_wqe;
1544 struct nes_hw_nic_sq_wqe *nic_sqe;
1545 struct nes_hw_nic_qp_context *nic_context;
1546 struct sk_buff *skb;
1547 struct nes_hw_nic_rq_wqe *nic_rqe;
1548 struct nes_vnic *nesvnic = netdev_priv(netdev);
1549 unsigned long flags;
1559 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1560 nesvnic->nic_mem_size = 256 +
1561 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1562 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1563 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1564 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1565 sizeof(struct nes_hw_nic_qp_context);
1567 nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
1568 &nesvnic->nic_pbase);
1569 if (!nesvnic->nic_vbase) {
1570 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1573 memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
1574 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1575 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1577 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1578 ~(unsigned long)(256 - 1));
1579 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1580 ~(unsigned long long)(256 - 1));
1582 /* Setup the first Fragment buffers */
1583 nesvnic->nic.first_frag_vbase = vmem;
1585 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1586 nesvnic->nic.frag_paddr[counter] = pmem;
1587 pmem += sizeof(struct nes_first_frag);
1591 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1593 nesvnic->nic.sq_vbase = (void *)vmem;
1594 nesvnic->nic.sq_pbase = pmem;
1595 nesvnic->nic.sq_head = 0;
1596 nesvnic->nic.sq_tail = 0;
1597 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1598 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1599 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1600 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1601 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1602 NES_NIC_SQ_WQE_COMPLETION);
1603 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1604 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1605 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1606 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1607 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1608 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1611 nesvnic->get_cqp_request = nes_get_cqp_request;
1612 nesvnic->post_cqp_request = nes_post_cqp_request;
1613 nesvnic->mcrq_mcast_filter = NULL;
1615 spin_lock_init(&nesvnic->nic.rq_lock);
1618 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1619 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1622 nesvnic->nic.rq_vbase = vmem;
1623 nesvnic->nic.rq_pbase = pmem;
1624 nesvnic->nic.rq_head = 0;
1625 nesvnic->nic.rq_tail = 0;
1626 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1629 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1630 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1632 if (nesdev->nesadapter->netdev_count > 2)
1633 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1635 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1637 nesvnic->nic_cq.cq_vbase = vmem;
1638 nesvnic->nic_cq.cq_pbase = pmem;
1639 nesvnic->nic_cq.cq_head = 0;
1640 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1642 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1644 /* Send CreateCQ request to CQP */
1645 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1646 cqp_head = nesdev->cqp.sq_head;
1648 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1649 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1651 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1652 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1653 ((u32)nesvnic->nic_cq.cq_size << 16));
1654 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1655 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1656 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1657 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1658 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1659 u64temp = (unsigned long)&nesvnic->nic_cq;
1660 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1661 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1662 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1663 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1664 if (++cqp_head >= nesdev->cqp.sq_size)
1666 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1667 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1669 /* Send CreateQP request to CQP */
1670 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1671 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1672 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1673 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1674 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1675 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1676 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1677 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1678 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1681 u64temp = (u64)nesvnic->nic.sq_pbase;
1682 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1683 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1684 u64temp = (u64)nesvnic->nic.rq_pbase;
1685 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1686 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1688 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1689 NES_CQP_QP_TYPE_NIC);
1690 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1691 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1692 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1693 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1695 if (++cqp_head >= nesdev->cqp.sq_size)
1697 nesdev->cqp.sq_head = cqp_head;
1701 /* Ring doorbell (2 WQEs) */
1702 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1704 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1705 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1706 nesvnic->nic.qp_id);
1708 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1710 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1711 nesvnic->nic.qp_id, ret);
1713 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1714 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1715 nesvnic->nic_pbase);
1719 /* Populate the RQ */
1720 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1721 skb = dev_alloc_skb(nesvnic->max_frame_size);
1723 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1725 nes_destroy_nic_qp(nesvnic);
1731 pmem = pci_map_single(nesdev->pcidev, skb->data,
1732 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1734 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1735 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1736 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1737 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1738 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1739 nesvnic->nic.rx_skb[counter] = skb;
1742 wqe_count = NES_NIC_WQ_SIZE - 1;
1743 nesvnic->nic.rq_head = wqe_count;
1746 counter = min(wqe_count, ((u32)255));
1747 wqe_count -= counter;
1748 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1749 } while (wqe_count);
1750 init_timer(&nesvnic->rq_wqes_timer);
1751 nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
1752 nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
1753 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1754 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1756 nes_nic_init_timer(nesdev);
1757 if (netdev->mtu > 1500)
1759 nes_nic_init_timer_defaults(nesdev, jumbomode);
1761 nesvnic->lro_mgr.max_aggr = nes_lro_max_aggr;
1762 nesvnic->lro_mgr.max_desc = NES_MAX_LRO_DESCRIPTORS;
1763 nesvnic->lro_mgr.lro_arr = nesvnic->lro_desc;
1764 nesvnic->lro_mgr.get_skb_header = nes_lro_get_skb_hdr;
1765 nesvnic->lro_mgr.features = LRO_F_NAPI | LRO_F_EXTRACT_VLAN_ID;
1766 nesvnic->lro_mgr.dev = netdev;
1767 nesvnic->lro_mgr.ip_summed = CHECKSUM_UNNECESSARY;
1768 nesvnic->lro_mgr.ip_summed_aggr = CHECKSUM_UNNECESSARY;
1774 * nes_destroy_nic_qp
1776 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1779 dma_addr_t bus_address;
1780 struct nes_device *nesdev = nesvnic->nesdev;
1781 struct nes_hw_cqp_wqe *cqp_wqe;
1782 struct nes_hw_nic_sq_wqe *nic_sqe;
1783 struct nes_hw_nic_rq_wqe *nic_rqe;
1784 __le16 *wqe_fragment_length;
1785 u16 wqe_fragment_index;
1788 unsigned long flags;
1791 /* Free remaining NIC receive buffers */
1792 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1793 nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
1794 wqe_frag = (u64)le32_to_cpu(
1795 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
1796 wqe_frag |= ((u64)le32_to_cpu(
1797 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX]))<<32;
1798 pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
1799 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1800 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1801 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1804 /* Free remaining NIC transmit buffers */
1805 while (nesvnic->nic.sq_head != nesvnic->nic.sq_tail) {
1806 nic_sqe = &nesvnic->nic.sq_vbase[nesvnic->nic.sq_tail];
1807 wqe_fragment_index = 1;
1808 wqe_fragment_length = (__le16 *)
1809 &nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
1810 /* bump past the vlan tag */
1811 wqe_fragment_length++;
1812 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
1813 u64temp = (u64)le32_to_cpu(
1814 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1815 wqe_fragment_index*2]);
1816 u64temp += ((u64)le32_to_cpu(
1817 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
1818 + wqe_fragment_index*2]))<<32;
1819 bus_address = (dma_addr_t)u64temp;
1820 if (test_and_clear_bit(nesvnic->nic.sq_tail,
1821 nesvnic->nic.first_frag_overflow)) {
1822 pci_unmap_single(nesdev->pcidev,
1824 le16_to_cpu(wqe_fragment_length[
1825 wqe_fragment_index++]),
1828 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
1829 if (wqe_fragment_length[wqe_fragment_index]) {
1830 u64temp = le32_to_cpu(
1832 NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1833 wqe_fragment_index*2]);
1834 u64temp += ((u64)le32_to_cpu(
1836 NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+
1837 wqe_fragment_index*2]))<<32;
1838 bus_address = (dma_addr_t)u64temp;
1839 pci_unmap_page(nesdev->pcidev,
1842 wqe_fragment_length[
1843 wqe_fragment_index]),
1849 if (nesvnic->nic.tx_skb[nesvnic->nic.sq_tail])
1851 nesvnic->nic.tx_skb[nesvnic->nic.sq_tail]);
1853 nesvnic->nic.sq_tail = (++nesvnic->nic.sq_tail)
1854 & (nesvnic->nic.sq_size - 1);
1857 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1859 /* Destroy NIC QP */
1860 cqp_head = nesdev->cqp.sq_head;
1861 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1862 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1864 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1865 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1866 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1867 nesvnic->nic.qp_id);
1869 if (++cqp_head >= nesdev->cqp.sq_size)
1872 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1874 /* Destroy NIC CQ */
1875 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1876 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1877 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1878 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1879 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
1881 if (++cqp_head >= nesdev->cqp.sq_size)
1884 nesdev->cqp.sq_head = cqp_head;
1887 /* Ring doorbell (2 WQEs) */
1888 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1890 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1891 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
1892 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
1893 cqp_head, nesdev->cqp.sq_head,
1894 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
1896 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1899 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
1900 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
1901 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
1903 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
1904 nesvnic->nic.qp_id);
1907 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1908 nesvnic->nic_pbase);
1914 int nes_napi_isr(struct nes_device *nesdev)
1916 struct nes_adapter *nesadapter = nesdev->nesadapter;
1919 if (nesdev->napi_isr_ran) {
1920 /* interrupt status has already been read in ISR */
1921 int_stat = nesdev->int_stat;
1923 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
1924 nesdev->int_stat = int_stat;
1925 nesdev->napi_isr_ran = 1;
1928 int_stat &= nesdev->int_req;
1929 /* iff NIC, process here, else wait for DPC */
1930 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
1931 nesdev->napi_isr_ran = 0;
1932 nes_write32(nesdev->regs + NES_INT_STAT,
1934 ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 | NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
1936 /* Process the CEQs */
1937 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
1939 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
1940 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1941 ((nesadapter->et_use_adaptive_rx_coalesce) &&
1942 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low))))) {
1943 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
1944 /* Enable Periodic timer interrupts */
1945 nesdev->int_req |= NES_INT_TIMER;
1946 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
1947 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
1948 nes_write32(nesdev->regs+NES_TIMER_STAT,
1949 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1950 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1951 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1954 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1956 nes_nic_init_timer(nesdev);
1958 /* Enable interrupts, except CEQs */
1959 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1961 /* Enable interrupts, make sure timer is off */
1962 nesdev->int_req &= ~NES_INT_TIMER;
1963 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1964 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1966 nesdev->deepcq_count = 0;
1973 static void process_critical_error(struct nes_device *nesdev)
1976 u32 nes_idx_debug_error_masks0 = 0;
1977 u16 error_module = 0;
1979 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
1980 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
1982 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
1983 0x01010000 | (debug_error & 0x0000ffff));
1984 if (crit_err_count++ > 10)
1985 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
1986 error_module = (u16) (debug_error & 0x1F00) >> 8;
1987 if (++nesdev->nesadapter->crit_error_count[error_module-1] >=
1988 nes_max_critical_error_count) {
1989 printk(KERN_ERR PFX "Masking off critical error for module "
1990 "0x%02X\n", (u16)error_module);
1991 nes_idx_debug_error_masks0 = nes_read_indexed(nesdev,
1992 NES_IDX_DEBUG_ERROR_MASKS0);
1993 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS0,
1994 nes_idx_debug_error_masks0 | (1 << error_module));
2000 void nes_dpc(unsigned long param)
2002 struct nes_device *nesdev = (struct nes_device *)param;
2003 struct nes_adapter *nesadapter = nesdev->nesadapter;
2005 u32 loop_counter = 0;
2011 u32 processed_intf_int = 0;
2012 u16 processed_timer_int = 0;
2013 u16 completion_ints = 0;
2016 /* nes_debug(NES_DBG_ISR, "\n"); */
2020 if (nesdev->napi_isr_ran) {
2021 nesdev->napi_isr_ran = 0;
2022 int_stat = nesdev->int_stat;
2024 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
2025 if (processed_intf_int != 0)
2026 int_stat &= nesdev->int_req & ~NES_INT_INTF;
2028 int_stat &= nesdev->int_req;
2029 if (processed_timer_int == 0) {
2030 processed_timer_int = 1;
2031 if (int_stat & NES_INT_TIMER) {
2032 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
2033 if ((timer_stat & nesdev->timer_int_req) == 0) {
2034 int_stat &= ~NES_INT_TIMER;
2038 int_stat &= ~NES_INT_TIMER;
2042 if (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2043 NES_INT_MAC1|NES_INT_MAC2 | NES_INT_MAC3)) {
2044 /* Ack the interrupts */
2045 nes_write32(nesdev->regs+NES_INT_STAT,
2046 (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2047 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2050 temp_int_stat = int_stat;
2051 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
2052 if (int_stat & int_status_bit) {
2053 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
2054 temp_int_stat &= ~int_status_bit;
2055 completion_ints = 1;
2057 if (!(temp_int_stat & 0x0000ffff))
2059 int_status_bit <<= 1;
2062 /* Process the AEQ for this pci function */
2063 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
2064 if (int_stat & int_status_bit) {
2065 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
2068 /* Process the MAC interrupt for this pci function */
2069 int_status_bit = 1 << (24 + nesdev->mac_index);
2070 if (int_stat & int_status_bit) {
2071 nes_process_mac_intr(nesdev, nesdev->mac_index);
2074 if (int_stat & NES_INT_TIMER) {
2075 if (timer_stat & nesdev->timer_int_req) {
2076 nes_write32(nesdev->regs + NES_TIMER_STAT,
2077 (timer_stat & nesdev->timer_int_req) |
2078 ~(nesdev->nesadapter->timer_int_req));
2083 if (int_stat & NES_INT_INTF) {
2084 processed_intf_int = 1;
2085 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
2086 intf_int_stat &= nesdev->intf_int_req;
2087 if (NES_INTF_INT_CRITERR & intf_int_stat) {
2088 process_critical_error(nesdev);
2090 if (NES_INTF_INT_PCIERR & intf_int_stat) {
2091 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
2094 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
2095 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
2098 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
2101 if (int_stat & NES_INT_TSW) {
2104 /* Don't use the interface interrupt bit stay in loop */
2105 int_stat &= ~NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 |
2106 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3;
2107 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
2109 if (timer_ints == 1) {
2110 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
2111 if (completion_ints == 0) {
2112 nesdev->timer_only_int_count++;
2113 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
2114 nesdev->timer_only_int_count = 0;
2115 nesdev->int_req &= ~NES_INT_TIMER;
2116 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2117 nes_write32(nesdev->regs + NES_INT_MASK, ~nesdev->int_req);
2119 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2122 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2124 nes_nic_init_timer(nesdev);
2126 nesdev->timer_only_int_count = 0;
2127 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2130 nesdev->timer_only_int_count = 0;
2131 nesdev->int_req &= ~NES_INT_TIMER;
2132 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2133 nes_write32(nesdev->regs+NES_TIMER_STAT,
2134 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2135 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2138 if ( (completion_ints == 1) &&
2139 (((nesadapter->et_rx_coalesce_usecs_irq) &&
2140 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2141 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
2142 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
2143 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
2144 nesdev->timer_only_int_count = 0;
2145 nesdev->int_req |= NES_INT_TIMER;
2146 nes_write32(nesdev->regs+NES_TIMER_STAT,
2147 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2148 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2149 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2150 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2152 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2155 nesdev->deepcq_count = 0;
2162 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
2165 struct nes_hw_cq *cq;
2169 /* nes_debug(NES_DBG_CQ, "\n"); */
2170 head = ceq->ceq_head;
2171 ceq_size = ceq->ceq_size;
2174 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
2176 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]))) << 32) |
2177 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
2179 cq = *((struct nes_hw_cq **)&u64temp);
2180 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
2182 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
2184 /* call the event handler */
2185 cq->ce_handler(nesdev, cq);
2187 if (++head >= ceq_size)
2195 ceq->ceq_head = head;
2202 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
2209 struct nes_hw_aeqe volatile *aeqe;
2211 head = aeq->aeq_head;
2212 aeq_size = aeq->aeq_size;
2215 aeqe = &aeq->aeq_vbase[head];
2216 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
2218 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2219 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
2220 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
2221 if (aeqe_cq_id >= NES_FIRST_QPN) {
2222 /* dealing with an accelerated QP related AE */
2224 * u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX]))) << 32) |
2225 * ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
2227 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
2229 /* TODO: dealing with a CQP related AE */
2230 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
2231 (u16)(aeqe_misc >> 16));
2235 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
2237 if (++head >= aeq_size)
2240 nes_write32(nesdev->regs + NES_AEQ_ALLOC, 1 << 16);
2243 aeq->aeq_head = head;
2246 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
2248 struct nes_adapter *nesadapter = nesdev->nesadapter;
2253 if (nesadapter->hw_rev == NE020_REV) {
2258 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2260 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2261 reset_value |= 0x0000001d;
2263 reset_value |= 0x0000002d;
2265 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2266 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2267 nesadapter->link_interrupt_count[0] = 0;
2268 nesadapter->link_interrupt_count[1] = 0;
2269 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2270 if (0x00000040 & u32temp)
2271 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2273 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2275 reset_value |= 0x0000003d;
2277 nesadapter->link_interrupt_count[mac_index] = 0;
2280 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2282 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2283 & 0x00000040) != 0x00000040) && (i++ < 5000));
2285 if (0x0000003d == (reset_value & 0x0000003d)) {
2286 u32 pcs_control_status0, pcs_control_status1;
2288 for (i = 0; i < 10; i++) {
2289 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2290 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2291 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2292 && (pcs_control_status0 & 0x00100000))
2293 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2294 && (pcs_control_status1 & 0x00100000)))
2300 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2301 if (0x00000040 & u32temp)
2302 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2304 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2306 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2308 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2309 & 0x00000040) != 0x00000040) && (i++ < 5000));
2315 * nes_process_mac_intr
2317 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2319 unsigned long flags;
2320 u32 pcs_control_status;
2321 struct nes_adapter *nesadapter = nesdev->nesadapter;
2322 struct nes_vnic *nesvnic;
2324 u32 mac_index = nesdev->mac_index;
2328 u32 pcs_val = 0x0f0f0000;
2329 u32 pcs_mask = 0x0f1f0000;
2332 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2333 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2334 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2337 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2338 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2340 /* ack the MAC interrupt */
2341 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2342 /* Clear the interrupt */
2343 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2345 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2347 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2348 nesdev->link_status_interrupts++;
2349 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) {
2350 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2351 nes_reset_link(nesdev, mac_index);
2352 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2354 /* read the PHY interrupt status register */
2355 if ((nesadapter->OneG_Mode) &&
2356 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2358 nes_read_1G_phy_reg(nesdev, 0x1a,
2359 nesadapter->phy_index[mac_index], &phy_data);
2360 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2361 nesadapter->phy_index[mac_index], phy_data);
2362 } while (phy_data&0x8000);
2366 nes_read_1G_phy_reg(nesdev, 0x11,
2367 nesadapter->phy_index[mac_index], &phy_data);
2368 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2369 nesadapter->phy_index[mac_index], phy_data);
2370 if (temp_phy_data == phy_data)
2372 temp_phy_data = phy_data;
2375 nes_read_1G_phy_reg(nesdev, 0x1e,
2376 nesadapter->phy_index[mac_index], &phy_data);
2377 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2378 nesadapter->phy_index[mac_index], phy_data);
2380 nes_read_1G_phy_reg(nesdev, 1,
2381 nesadapter->phy_index[mac_index], &phy_data);
2382 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2383 nesadapter->phy_index[mac_index], phy_data);
2385 if (temp_phy_data & 0x1000) {
2386 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2389 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2392 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2393 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2394 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2396 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_PUMA_1G) {
2397 switch (mac_index) {
2400 pcs_control_status = nes_read_indexed(nesdev,
2401 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2404 pcs_control_status = nes_read_indexed(nesdev,
2405 NES_IDX_PHY_PCS_CONTROL_STATUS0);
2409 pcs_control_status = nes_read_indexed(nesdev,
2410 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2411 pcs_control_status = nes_read_indexed(nesdev,
2412 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2415 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2416 mac_index, pcs_control_status);
2417 if ((nesadapter->OneG_Mode) &&
2418 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2419 u32temp = 0x01010000;
2420 if (nesadapter->port_count > 2) {
2421 u32temp |= 0x02020000;
2423 if ((pcs_control_status & u32temp)!= u32temp) {
2425 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2428 switch (nesadapter->phy_type[mac_index]) {
2429 case NES_PHY_TYPE_IRIS:
2430 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
2431 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2434 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
2435 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2436 if ((phy_data == temp_phy_data) || (!(--u32temp)))
2438 temp_phy_data = phy_data;
2440 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2441 __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2444 case NES_PHY_TYPE_ARGUS:
2445 /* clear the alarms */
2446 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0x0008);
2447 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc001);
2448 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc002);
2449 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc005);
2450 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc006);
2451 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2452 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9004);
2453 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9005);
2454 /* check link status */
2455 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2456 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2458 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2459 nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2460 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2461 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2463 phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
2465 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2466 __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2469 case NES_PHY_TYPE_PUMA_1G:
2471 pcs_val = pcs_mask = 0x01010000;
2473 pcs_val = pcs_mask = 0x02020000;
2476 phy_data = (pcs_val == (pcs_control_status & pcs_mask)) ? 0x4 : 0x0;
2481 if (phy_data & 0x0004) {
2482 if (wide_ppm_offset &&
2483 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2484 (nesadapter->hw_rev != NE020_REV)) {
2485 cdr_ctrl = nes_read_indexed(nesdev,
2486 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2488 nes_write_indexed(nesdev,
2489 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2491 cdr_ctrl | 0x000F0000);
2493 nesadapter->mac_link_down[mac_index] = 0;
2494 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2495 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2497 if (nesvnic->linkup == 0) {
2498 printk(PFX "The Link is now up for port %s, netdev %p.\n",
2499 nesvnic->netdev->name, nesvnic->netdev);
2500 if (netif_queue_stopped(nesvnic->netdev))
2501 netif_start_queue(nesvnic->netdev);
2502 nesvnic->linkup = 1;
2503 netif_carrier_on(nesvnic->netdev);
2507 if (wide_ppm_offset &&
2508 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2509 (nesadapter->hw_rev != NE020_REV)) {
2510 cdr_ctrl = nes_read_indexed(nesdev,
2511 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2513 nes_write_indexed(nesdev,
2514 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2516 cdr_ctrl & 0xFFF0FFFF);
2518 nesadapter->mac_link_down[mac_index] = 1;
2519 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2520 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2522 if (nesvnic->linkup == 1) {
2523 printk(PFX "The Link is now down for port %s, netdev %p.\n",
2524 nesvnic->netdev->name, nesvnic->netdev);
2525 if (!(netif_queue_stopped(nesvnic->netdev)))
2526 netif_stop_queue(nesvnic->netdev);
2527 nesvnic->linkup = 0;
2528 netif_carrier_off(nesvnic->netdev);
2534 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2539 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2541 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2543 napi_schedule(&nesvnic->napi);
2547 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2548 * getting out of nic_ce_handler
2550 #define MAX_RQES_TO_PROCESS 384
2553 * nes_nic_ce_handler
2555 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2558 dma_addr_t bus_address;
2559 struct nes_hw_nic *nesnic;
2560 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2561 struct nes_adapter *nesadapter = nesdev->nesadapter;
2562 struct nes_hw_nic_rq_wqe *nic_rqe;
2563 struct nes_hw_nic_sq_wqe *nic_sqe;
2564 struct sk_buff *skb;
2565 struct sk_buff *rx_skb;
2566 __le16 *wqe_fragment_length;
2573 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2576 u16 rqes_processed = 0;
2581 cq_size = cq->cq_size;
2582 cq->cqes_pending = 1;
2583 if (nesvnic->netdev->features & NETIF_F_LRO)
2586 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2587 NES_NIC_CQE_VALID) {
2588 nesnic = &nesvnic->nic;
2589 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2590 if (cqe_misc & NES_NIC_CQE_SQ) {
2592 wqe_fragment_index = 1;
2593 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2594 skb = nesnic->tx_skb[nesnic->sq_tail];
2595 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2596 /* bump past the vlan tag */
2597 wqe_fragment_length++;
2598 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2599 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2600 wqe_fragment_index * 2]);
2601 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX +
2602 wqe_fragment_index * 2])) << 32;
2603 bus_address = (dma_addr_t)u64temp;
2604 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2605 pci_unmap_single(nesdev->pcidev,
2607 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2610 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2611 if (wqe_fragment_length[wqe_fragment_index]) {
2612 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2613 wqe_fragment_index * 2]);
2614 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
2615 + wqe_fragment_index * 2])) <<32;
2616 bus_address = (dma_addr_t)u64temp;
2617 pci_unmap_page(nesdev->pcidev,
2619 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2626 dev_kfree_skb_any(skb);
2628 nesnic->sq_tail &= nesnic->sq_size-1;
2629 if (sq_cqes > 128) {
2631 /* restart the queue if it had been stopped */
2632 if (netif_queue_stopped(nesvnic->netdev))
2633 netif_wake_queue(nesvnic->netdev);
2639 cq->rx_cqes_completed++;
2640 cq->rx_pkts_indicated++;
2641 rx_pkt_size = cqe_misc & 0x0000ffff;
2642 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2644 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2645 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2646 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2647 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2648 pci_unmap_single(nesdev->pcidev, bus_address,
2649 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2650 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2651 /* rx_skb->len = rx_pkt_size; */
2652 rx_skb->len = 0; /* TODO: see if this is necessary */
2653 skb_put(rx_skb, rx_pkt_size);
2654 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2656 nesnic->rq_tail &= nesnic->rq_size - 1;
2658 atomic_inc(&nesvnic->rx_skbs_needed);
2659 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2660 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2661 cq->cq_number | (cqe_count << 16));
2662 /* nesadapter->tune_timer.cq_count += cqe_count; */
2663 nesdev->currcq_count += cqe_count;
2665 nes_replenish_nic_rq(nesvnic);
2667 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2668 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2669 rx_skb->ip_summed = CHECKSUM_NONE;
2671 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2672 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2674 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2675 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2676 if (nesvnic->rx_checksum_disabled == 0) {
2677 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2680 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2681 " errv = 0x%X, pkt_type = 0x%X.\n",
2682 nesvnic->netdev->name, cqe_errv, pkt_type);
2684 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2686 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2687 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2688 if (nesvnic->rx_checksum_disabled == 0) {
2689 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2690 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2691 nesvnic->netdev->name); */
2694 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2695 " errv = 0x%X, pkt_type = 0x%X.\n",
2696 nesvnic->netdev->name, cqe_errv, pkt_type);
2698 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2699 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2701 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2702 if (nes_cm_recv(rx_skb, nesvnic->netdev))
2706 goto skip_rx_indicate0;
2709 if ((cqe_misc & NES_NIC_CQE_TAG_VALID) &&
2710 (nesvnic->vlan_grp != NULL)) {
2711 vlan_tag = (u16)(le32_to_cpu(
2712 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2714 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2715 nesvnic->netdev->name, vlan_tag);
2717 lro_vlan_hwaccel_receive_skb(&nesvnic->lro_mgr, rx_skb,
2718 nesvnic->vlan_grp, vlan_tag, NULL);
2720 nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
2723 lro_receive_skb(&nesvnic->lro_mgr, rx_skb, NULL);
2725 nes_netif_rx(rx_skb);
2729 nesvnic->netdev->last_rx = jiffies;
2730 /* nesvnic->netstats.rx_packets++; */
2731 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2734 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2737 if (++head >= cq_size)
2739 if (cqe_count == 255) {
2740 /* Replenish Nic CQ */
2741 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2742 cq->cq_number | (cqe_count << 16));
2743 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2744 nesdev->currcq_count += cqe_count;
2748 if (cq->rx_cqes_completed >= nesvnic->budget)
2751 cq->cqes_pending = 0;
2758 lro_flush_all(&nesvnic->lro_mgr);
2761 /* restart the queue if it had been stopped */
2762 if (netif_queue_stopped(nesvnic->netdev))
2763 netif_wake_queue(nesvnic->netdev);
2766 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2767 cq->cq_number, cqe_count, cq->cq_head); */
2768 cq->cqe_allocs_pending = cqe_count;
2769 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2771 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2772 nesdev->currcq_count += cqe_count;
2773 nes_nic_tune_timer(nesdev);
2775 if (atomic_read(&nesvnic->rx_skbs_needed))
2776 nes_replenish_nic_rq(nesvnic);
2781 * nes_cqp_ce_handler
2783 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2786 unsigned long flags;
2787 struct nes_hw_cqp *cqp = NULL;
2788 struct nes_cqp_request *cqp_request;
2789 struct nes_hw_cqp_wqe *cqp_wqe;
2797 cq_size = cq->cq_size;
2800 /* process the CQE */
2801 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2802 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2804 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
2805 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
2806 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]))) << 32) |
2807 ((u64)(le32_to_cpu(cq->cq_vbase[head].
2808 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
2809 cqp = *((struct nes_hw_cqp **)&u64temp);
2811 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2813 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2814 " Major/Minor codes = 0x%04X:%04X.\n",
2815 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2816 (u16)(error_code >> 16),
2818 nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
2819 cqp->qp_id, cqp->sq_head, cqp->sq_tail);
2822 u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2823 wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX]))) << 32) |
2824 ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2825 wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
2826 cqp_request = *((struct nes_cqp_request **)&u64temp);
2828 if (cqp_request->waiting) {
2829 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
2830 cqp_request->major_code = (u16)(error_code >> 16);
2831 cqp_request->minor_code = (u16)error_code;
2833 cqp_request->request_done = 1;
2834 wake_up(&cqp_request->waitq);
2835 nes_put_cqp_request(nesdev, cqp_request);
2837 if (cqp_request->callback)
2838 cqp_request->cqp_callback(nesdev, cqp_request);
2839 nes_free_cqp_request(nesdev, cqp_request);
2842 wake_up(&nesdev->cqp.waitq);
2845 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
2846 nes_write32(nesdev->regs + NES_CQE_ALLOC, cq->cq_number | (1 << 16));
2847 if (++cqp->sq_tail >= cqp->sq_size)
2852 if (++head >= cq_size)
2860 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2861 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
2862 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
2863 (nesdev->cqp.sq_size - 1)) != 1)) {
2864 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
2865 struct nes_cqp_request, list);
2866 list_del_init(&cqp_request->list);
2867 head = nesdev->cqp.sq_head++;
2868 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
2869 cqp_wqe = &nesdev->cqp.sq_vbase[head];
2870 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
2872 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
2873 cpu_to_le32((u32)((unsigned long)cqp_request));
2874 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
2875 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
2876 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
2877 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
2878 /* Ring doorbell (1 WQEs) */
2880 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
2882 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2885 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
2887 nes_read32(nesdev->regs+NES_CQE_ALLOC);
2892 * nes_process_iwarp_aeqe
2894 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
2895 struct nes_hw_aeqe *aeqe)
2898 u64 aeqe_context = 0;
2899 unsigned long flags;
2900 struct nes_qp *nesqp;
2901 int resource_allocated;
2902 /* struct iw_cm_id *cm_id; */
2903 struct nes_adapter *nesadapter = nesdev->nesadapter;
2904 struct ib_event ibevent;
2905 /* struct iw_cm_event cm_event; */
2907 u32 next_iwarp_state = 0;
2912 nes_debug(NES_DBG_AEQ, "\n");
2913 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2914 if ((NES_AEQE_INBOUND_RDMA&aeq_info) || (!(NES_AEQE_QP&aeq_info))) {
2915 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2916 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2918 aeqe_context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2919 aeqe_context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2920 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
2921 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
2925 async_event_id = (u16)aeq_info;
2926 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
2927 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
2928 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
2929 " Tcp state = %s, iWARP state = %s\n",
2931 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
2932 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
2934 switch (async_event_id) {
2935 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
2936 nesqp = *((struct nes_qp **)&context);
2937 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
2938 nesqp->cm_id->add_ref(nesqp->cm_id);
2939 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
2940 NES_TIMER_TYPE_CLOSE, 1, 0);
2941 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
2942 " need ae to finish up, original_last_aeq = 0x%04X."
2943 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
2944 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
2945 async_event_id, nesqp->last_aeq, tcp_state);
2947 if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2948 (nesqp->ibqp_state != IB_QPS_RTS)) {
2949 /* FIN Received but tcp state or IB state moved on,
2950 should expect a close complete */
2953 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
2954 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
2955 case NES_AEQE_AEID_TERMINATE_SENT:
2956 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
2957 case NES_AEQE_AEID_RESET_SENT:
2958 nesqp = *((struct nes_qp **)&context);
2959 if (async_event_id == NES_AEQE_AEID_RESET_SENT) {
2960 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2962 spin_lock_irqsave(&nesqp->lock, flags);
2963 nesqp->hw_iwarp_state = iwarp_state;
2964 nesqp->hw_tcp_state = tcp_state;
2965 nesqp->last_aeq = async_event_id;
2967 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) ||
2968 (tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) {
2969 nesqp->hte_added = 0;
2970 spin_unlock_irqrestore(&nesqp->lock, flags);
2971 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u to remove hte\n",
2973 nes_hw_modify_qp(nesdev, nesqp,
2974 NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE, 0);
2975 spin_lock_irqsave(&nesqp->lock, flags);
2978 if ((nesqp->ibqp_state == IB_QPS_RTS) &&
2979 ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2980 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
2981 switch (nesqp->hw_iwarp_state) {
2982 case NES_AEQE_IWARP_STATE_RTS:
2983 next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
2984 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
2986 case NES_AEQE_IWARP_STATE_TERMINATE:
2987 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE;
2988 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_TERMINATE;
2989 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
2990 next_iwarp_state |= 0x02000000;
2991 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2995 next_iwarp_state = 0;
2997 spin_unlock_irqrestore(&nesqp->lock, flags);
2998 if (next_iwarp_state) {
2999 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
3000 " also added another reference\n",
3001 nesqp->hwqp.qp_id, next_iwarp_state);
3002 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
3004 nes_cm_disconn(nesqp);
3006 if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) {
3007 /* FIN Received but ib state not RTS,
3008 close complete will be on its way */
3009 spin_unlock_irqrestore(&nesqp->lock, flags);
3012 spin_unlock_irqrestore(&nesqp->lock, flags);
3013 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
3014 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000;
3015 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
3016 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
3017 " also added another reference\n",
3018 nesqp->hwqp.qp_id, next_iwarp_state);
3019 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
3021 nes_cm_disconn(nesqp);
3024 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
3025 nesqp = *((struct nes_qp **)&context);
3026 spin_lock_irqsave(&nesqp->lock, flags);
3027 nesqp->hw_iwarp_state = iwarp_state;
3028 nesqp->hw_tcp_state = tcp_state;
3029 nesqp->last_aeq = async_event_id;
3030 spin_unlock_irqrestore(&nesqp->lock, flags);
3031 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TERMINATE_RECEIVED"
3032 " event on QP%u \n Q2 Data:\n",
3034 if (nesqp->ibqp.event_handler) {
3035 ibevent.device = nesqp->ibqp.device;
3036 ibevent.element.qp = &nesqp->ibqp;
3037 ibevent.event = IB_EVENT_QP_FATAL;
3038 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3040 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
3041 ((nesqp->ibqp_state == IB_QPS_RTS)&&
3042 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
3043 nes_cm_disconn(nesqp);
3045 nesqp->in_disconnect = 0;
3046 wake_up(&nesqp->kick_waitq);
3049 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
3050 nesqp = *((struct nes_qp **)&context);
3051 spin_lock_irqsave(&nesqp->lock, flags);
3052 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_ERROR;
3053 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
3054 nesqp->last_aeq = async_event_id;
3056 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
3057 " event on QP%u, remote IP = 0x%08X \n",
3059 ntohl(nesqp->cm_id->remote_addr.sin_addr.s_addr));
3061 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
3062 " event on QP%u \n",
3065 spin_unlock_irqrestore(&nesqp->lock, flags);
3066 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_RESET;
3067 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
3068 if (nesqp->ibqp.event_handler) {
3069 ibevent.device = nesqp->ibqp.device;
3070 ibevent.element.qp = &nesqp->ibqp;
3071 ibevent.event = IB_EVENT_QP_FATAL;
3072 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3075 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3076 if (NES_AEQE_INBOUND_RDMA&aeq_info) {
3077 nesqp = nesadapter->qp_table[le32_to_cpu(
3078 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
3080 /* TODO: get the actual WQE and mask off wqe index */
3081 context &= ~((u64)511);
3082 nesqp = *((struct nes_qp **)&context);
3084 spin_lock_irqsave(&nesqp->lock, flags);
3085 nesqp->hw_iwarp_state = iwarp_state;
3086 nesqp->hw_tcp_state = tcp_state;
3087 nesqp->last_aeq = async_event_id;
3088 spin_unlock_irqrestore(&nesqp->lock, flags);
3089 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_BAD_STAG_INDEX event on QP%u\n",
3091 if (nesqp->ibqp.event_handler) {
3092 ibevent.device = nesqp->ibqp.device;
3093 ibevent.element.qp = &nesqp->ibqp;
3094 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
3095 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3098 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3099 nesqp = *((struct nes_qp **)&context);
3100 spin_lock_irqsave(&nesqp->lock, flags);
3101 nesqp->hw_iwarp_state = iwarp_state;
3102 nesqp->hw_tcp_state = tcp_state;
3103 nesqp->last_aeq = async_event_id;
3104 spin_unlock_irqrestore(&nesqp->lock, flags);
3105 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_UNALLOCATED_STAG event on QP%u\n",
3107 if (nesqp->ibqp.event_handler) {
3108 ibevent.device = nesqp->ibqp.device;
3109 ibevent.element.qp = &nesqp->ibqp;
3110 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
3111 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3114 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3115 nesqp = nesadapter->qp_table[le32_to_cpu(aeqe->aeqe_words
3116 [NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
3117 spin_lock_irqsave(&nesqp->lock, flags);
3118 nesqp->hw_iwarp_state = iwarp_state;
3119 nesqp->hw_tcp_state = tcp_state;
3120 nesqp->last_aeq = async_event_id;
3121 spin_unlock_irqrestore(&nesqp->lock, flags);
3122 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_PRIV_OPERATION_DENIED event on QP%u,"
3123 " nesqp = %p, AE reported %p\n",
3124 nesqp->hwqp.qp_id, nesqp, *((struct nes_qp **)&context));
3125 if (nesqp->ibqp.event_handler) {
3126 ibevent.device = nesqp->ibqp.device;
3127 ibevent.element.qp = &nesqp->ibqp;
3128 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
3129 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3132 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
3134 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
3135 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
3136 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
3137 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3138 if (resource_allocated) {
3139 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
3140 __func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3143 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3144 nesqp = nesadapter->qp_table[le32_to_cpu(
3145 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
3146 spin_lock_irqsave(&nesqp->lock, flags);
3147 nesqp->hw_iwarp_state = iwarp_state;
3148 nesqp->hw_tcp_state = tcp_state;
3149 nesqp->last_aeq = async_event_id;
3150 spin_unlock_irqrestore(&nesqp->lock, flags);
3151 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG"
3152 "_FOR_AVAILABLE_BUFFER event on QP%u\n",
3154 if (nesqp->ibqp.event_handler) {
3155 ibevent.device = nesqp->ibqp.device;
3156 ibevent.element.qp = &nesqp->ibqp;
3157 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
3158 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3160 /* tell cm to disconnect, cm will queue work to thread */
3161 nes_cm_disconn(nesqp);
3163 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3164 nesqp = *((struct nes_qp **)&context);
3165 spin_lock_irqsave(&nesqp->lock, flags);
3166 nesqp->hw_iwarp_state = iwarp_state;
3167 nesqp->hw_tcp_state = tcp_state;
3168 nesqp->last_aeq = async_event_id;
3169 spin_unlock_irqrestore(&nesqp->lock, flags);
3170 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_INVALID_MSN"
3171 "_NO_BUFFER_AVAILABLE event on QP%u\n",
3173 if (nesqp->ibqp.event_handler) {
3174 ibevent.device = nesqp->ibqp.device;
3175 ibevent.element.qp = &nesqp->ibqp;
3176 ibevent.event = IB_EVENT_QP_FATAL;
3177 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3179 /* tell cm to disconnect, cm will queue work to thread */
3180 nes_cm_disconn(nesqp);
3182 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3183 nesqp = *((struct nes_qp **)&context);
3184 spin_lock_irqsave(&nesqp->lock, flags);
3185 nesqp->hw_iwarp_state = iwarp_state;
3186 nesqp->hw_tcp_state = tcp_state;
3187 nesqp->last_aeq = async_event_id;
3188 spin_unlock_irqrestore(&nesqp->lock, flags);
3189 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR"
3190 " event on QP%u \n Q2 Data:\n",
3192 if (nesqp->ibqp.event_handler) {
3193 ibevent.device = nesqp->ibqp.device;
3194 ibevent.element.qp = &nesqp->ibqp;
3195 ibevent.event = IB_EVENT_QP_FATAL;
3196 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
3198 /* tell cm to disconnect, cm will queue work to thread */
3199 nes_cm_disconn(nesqp);
3201 /* TODO: additional AEs need to be here */
3202 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3203 nesqp = *((struct nes_qp **)&context);
3204 spin_lock_irqsave(&nesqp->lock, flags);
3205 nesqp->hw_iwarp_state = iwarp_state;
3206 nesqp->hw_tcp_state = tcp_state;
3207 nesqp->last_aeq = async_event_id;
3208 spin_unlock_irqrestore(&nesqp->lock, flags);
3209 if (nesqp->ibqp.event_handler) {
3210 ibevent.device = nesqp->ibqp.device;
3211 ibevent.element.qp = &nesqp->ibqp;
3212 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
3213 nesqp->ibqp.event_handler(&ibevent,
3214 nesqp->ibqp.qp_context);
3216 nes_cm_disconn(nesqp);
3219 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
3228 * nes_iwarp_ce_handler
3230 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
3232 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3234 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
3235 nescq->hw_cq.cq_number); */
3236 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
3238 if (nescq->ibcq.comp_handler)
3239 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
3246 * nes_manage_apbvt()
3248 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
3249 u32 nic_index, u32 add_port)
3251 struct nes_device *nesdev = nesvnic->nesdev;
3252 struct nes_hw_cqp_wqe *cqp_wqe;
3253 struct nes_cqp_request *cqp_request;
3257 /* Send manage APBVT request to CQP */
3258 cqp_request = nes_get_cqp_request(nesdev);
3259 if (cqp_request == NULL) {
3260 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3263 cqp_request->waiting = 1;
3264 cqp_wqe = &cqp_request->cqp_wqe;
3266 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
3267 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
3268 accel_local_port, accel_local_port, nic_index);
3270 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3271 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
3272 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
3273 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
3274 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
3276 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
3278 atomic_set(&cqp_request->refcount, 2);
3279 nes_post_cqp_request(nesdev, cqp_request);
3281 if (add_port == NES_MANAGE_APBVT_ADD)
3282 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3284 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
3285 ret, cqp_request->major_code, cqp_request->minor_code);
3286 major_code = cqp_request->major_code;
3288 nes_put_cqp_request(nesdev, cqp_request);
3292 else if (major_code)
3300 * nes_manage_arp_cache
3302 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
3303 u32 ip_addr, u32 action)
3305 struct nes_hw_cqp_wqe *cqp_wqe;
3306 struct nes_vnic *nesvnic = netdev_priv(netdev);
3307 struct nes_device *nesdev;
3308 struct nes_cqp_request *cqp_request;
3311 nesdev = nesvnic->nesdev;
3312 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
3313 if (arp_index == -1) {
3317 /* update the ARP entry */
3318 cqp_request = nes_get_cqp_request(nesdev);
3319 if (cqp_request == NULL) {
3320 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
3323 cqp_request->waiting = 0;
3324 cqp_wqe = &cqp_request->cqp_wqe;
3325 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3327 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3328 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3329 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3330 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3331 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3333 if (action == NES_ARP_ADD) {
3334 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3335 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3336 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3337 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3338 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3339 (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
3341 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3342 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3345 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3346 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3348 atomic_set(&cqp_request->refcount, 1);
3349 nes_post_cqp_request(nesdev, cqp_request);
3356 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3357 u32 which_wq, u32 wait_completion)
3359 struct nes_cqp_request *cqp_request;
3360 struct nes_hw_cqp_wqe *cqp_wqe;
3363 cqp_request = nes_get_cqp_request(nesdev);
3364 if (cqp_request == NULL) {
3365 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3368 if (wait_completion) {
3369 cqp_request->waiting = 1;
3370 atomic_set(&cqp_request->refcount, 2);
3372 cqp_request->waiting = 0;
3374 cqp_wqe = &cqp_request->cqp_wqe;
3375 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3377 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3378 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3379 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3381 nes_post_cqp_request(nesdev, cqp_request);
3383 if (wait_completion) {
3385 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3387 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3388 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3389 ret, cqp_request->major_code, cqp_request->minor_code);
3390 nes_put_cqp_request(nesdev, cqp_request);