2 Aureal Advantage Soundcard driver.
7 #define CARD_NAME "Aureal Advantage 3D Sound Processor"
8 #define CARD_NAME_SHORT "au8810"
15 #define NR_MIXOUT 0x10
19 #define VORTEX_ADBDMA_STAT 0x27e00 /* read only, subbuffer, DMA pos */
20 #define POS_MASK 0x00000fff
22 #define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */
23 #define ADB_SUBBUF_SHIFT 0xc /* ADB only. */
24 #define VORTEX_ADBDMA_CTRL 0x27180 /* write only; format, flags, DMA pos */
25 #define OFFSET_MASK 0x00000fff
26 #define OFFSET_SHIFT 0x0
27 #define IE_MASK 0x00001000 /* interrupt enable. */
29 #define DIR_MASK 0x00002000 /* Direction */
31 #define FMT_MASK 0x0003c000
33 // The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
34 #define VORTEX_ADBDMA_BUFCFG0 0x27100
35 #define VORTEX_ADBDMA_BUFCFG1 0x27104
36 #define VORTEX_ADBDMA_BUFBASE 0x27000
37 #define VORTEX_ADBDMA_START 0x27c00 /* Which subbuffer starts */
39 #define VORTEX_ADBDMA_STATUS 0x27A90 /* stored at AdbDma->this_10 / 2 DWORD in size. */
42 #define VORTEX_WTDMA_CTRL 0x27fd8 /* format, DMA pos */
43 #define VORTEX_WTDMA_STAT 0x27fe8 /* DMA subbuf, DMA pos */
44 #define WT_SUBBUF_MASK 0x3
45 #define WT_SUBBUF_SHIFT 0xc
46 #define VORTEX_WTDMA_BUFBASE 0x27fc0
47 #define VORTEX_WTDMA_BUFCFG0 0x27fd0
48 #define VORTEX_WTDMA_BUFCFG1 0x27fd4
49 #define VORTEX_WTDMA_START 0x27fe4 /* which subbuffer is first */
52 #define VORTEX_ADB_SR 0x28400 /* Samplerates enable/disable */
53 #define VORTEX_ADB_RTBASE 0x28000
54 #define VORTEX_ADB_RTBASE_COUNT 173
55 #define VORTEX_ADB_CHNBASE 0x282b4
56 #define VORTEX_ADB_CHNBASE_COUNT 24
57 #define ROUTE_MASK 0xffff
58 #define SOURCE_MASK 0xff00
63 #define OFFSET_ADBDMA 0x00
64 #define OFFSET_SRCIN 0x40
65 #define OFFSET_SRCOUT 0x20
66 #define OFFSET_MIXIN 0x50
67 #define OFFSET_MIXOUT 0x30
68 #define OFFSET_CODECIN 0x70
69 #define OFFSET_CODECOUT 0x88
70 #define OFFSET_SPORTIN 0x78 /* ch 0x13 */
71 #define OFFSET_SPORTOUT 0x90
72 #define OFFSET_SPDIFOUT 0x92 /* ch 0x14 check this! */
73 #define OFFSET_EQIN 0xa0
74 #define OFFSET_EQOUT 0x7e /* 2 routes on ch 0x11 */
75 #define OFFSET_XTALKOUT 0x66 /* crosstalk canceller (source) */
76 #define OFFSET_XTALKIN 0x96 /* crosstalk canceller (sink) */
77 #define OFFSET_A3DIN 0x70 /* ADB sink. */
78 #define OFFSET_A3DOUT 0xA6 /* ADB source. 2 routes per slice = 8 */
79 #define OFFSET_EFXIN 0x80 /* ADB sink. */
80 #define OFFSET_EFXOUT 0x68 /* ADB source. */
82 /* ADB route translate helper */
83 #define ADB_DMA(x) (x)
84 #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
85 #define ADB_SRCIN(x) (x + OFFSET_SRCIN)
86 #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
87 #define ADB_MIXIN(x) (x + OFFSET_MIXIN)
88 #define ADB_CODECIN(x) (x + OFFSET_CODECIN)
89 #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
90 #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
91 #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
92 #define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT)
93 #define ADB_EQIN(x) (x + OFFSET_EQIN)
94 #define ADB_EQOUT(x) (x + OFFSET_EQOUT)
95 #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */
96 #define ADB_A3DIN(x) (x + OFFSET_A3DIN)
97 #define ADB_XTALKIN(x) (x + OFFSET_XTALKIN)
98 #define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT)
104 #define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */
105 #define MIX_DEFOGAIN 0x08
108 #define VORTEX_MIXER_SR 0x21f00
109 #define VORTEX_MIXER_CLIP 0x21f80
110 #define VORTEX_MIXER_CHNBASE 0x21e40
111 #define VORTEX_MIXER_RTBASE 0x21e00
112 #define MIXER_RTBASE_SIZE 0x38
113 #define VORTEX_MIX_ENIN 0x21a00 /* Input enable bits. 4 bits wide. */
114 #define VORTEX_MIX_SMP 0x21c00 /* AU8820: 0x9c00 */
117 #define VORTEX_MIX_INVOL_A 0x21000 /* in? */
118 #define VORTEX_MIX_INVOL_B 0x20000 /* out? */
119 #define VORTEX_MIX_VOL_A 0x21800
120 #define VORTEX_MIX_VOL_B 0x20800
122 #define VOL_MIN 0x80 /* Input volume when muted. */
123 #define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */
126 #define VORTEX_SRC_CHNBASE 0x26c40
127 #define VORTEX_SRC_RTBASE 0x26c00
128 #define VORTEX_SRCBLOCK_SR 0x26cc0
129 #define VORTEX_SRC_SOURCE 0x26cc4
130 #define VORTEX_SRC_SOURCESIZE 0x26cc8
138 0x26f80 : 7 U2 : Target rate, direction
141 #define VORTEX_SRC_CONVRATIO 0x26e40
142 #define VORTEX_SRC_DRIFT0 0x26e80
143 #define VORTEX_SRC_DRIFT1 0x26ec0
144 #define VORTEX_SRC_DRIFT2 0x26f40
145 #define VORTEX_SRC_U0 0x26e00
146 #define U0_SLOWLOCK 0x200
147 #define VORTEX_SRC_U1 0x26f00
148 #define VORTEX_SRC_U2 0x26f80
149 #define VORTEX_SRC_DATA 0x26800 /* 0xc800 */
150 #define VORTEX_SRC_DATA0 0x26000
153 #define VORTEX_FIFO_ADBCTRL 0x16100 /* Control bits. */
154 #define VORTEX_FIFO_WTCTRL 0x16000
155 #define FIFO_RDONLY 0x00000001
156 #define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */
157 #define FIFO_VALID 0x00000010
158 #define FIFO_EMPTY 0x00000020
159 #define FIFO_U0 0x00001000 /* Unknown. */
160 #define FIFO_U1 0x00010000
161 #define FIFO_SIZE_BITS 5
162 #define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20
163 #define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */
164 //#define FIFO_MASK 0x1f /* at shift left 0xb */
165 //#define FIFO_SIZE 0x20
166 #define FIFO_BITS 0x03880000
167 #define VORTEX_FIFO_ADBDATA 0x14000
168 #define VORTEX_FIFO_WTDATA 0x10000
171 #define VORTEX_CODEC_CTRL 0x29184
172 #define VORTEX_CODEC_EN 0x29190
173 #define EN_CODEC0 0x00000300
174 #define EN_AC98 0x00000c00 /* Modem AC98 slots. */
175 #define EN_CODEC1 0x00003000
176 #define EN_CODEC (EN_CODEC0 | EN_CODEC1)
177 #define EN_SPORT 0x00030000
178 #define EN_SPDIF 0x000c0000
180 #define VORTEX_CODEC_CHN 0x29080
181 #define VORTEX_CODEC_IO 0x29188
184 #define VORTEX_SPDIF_FLAGS 0x2205c
185 #define VORTEX_SPDIF_CFG0 0x291D0
186 #define VORTEX_SPDIF_CFG1 0x291D4
187 #define VORTEX_SPDIF_SMPRATE 0x29194
190 #define VORTEX_SMP_TIME 0x29198
192 #define VORTEX_MODEM_CTRL 0x291ac
195 #define VORTEX_IRQ_SOURCE 0x2a000 /* Interrupt source flags. */
196 #define VORTEX_IRQ_CTRL 0x2a004 /* Interrupt source mask. */
198 #define VORTEX_STAT 0x2a008 /* Status */
200 #define VORTEX_CTRL 0x2a00c
201 #define CTRL_MIDI_EN 0x00000001
202 #define CTRL_MIDI_PORT 0x00000060
203 #define CTRL_GAME_EN 0x00000008
204 #define CTRL_GAME_PORT 0x00000e00
205 //#define CTRL_IRQ_ENABLE 0x01004000
206 #define CTRL_IRQ_ENABLE 0x00004000
208 /* write: Timer period config / read: TIMER IRQ ack. */
209 #define VORTEX_IRQ_STAT 0x2919c
212 #define VORTEX_ENGINE_CTRL 0x27ae8
213 #define ENGINE_INIT 0x1380000
215 /* MIDI *//* GAME. */
216 #define VORTEX_MIDI_DATA 0x28800
217 #define VORTEX_MIDI_CMD 0x28804 /* Write command / Read status */
219 #define VORTEX_CTRL2 0x2880c
220 #define CTRL2_GAME_ADCMODE 0x40
221 #define VORTEX_GAME_LEGACY 0x28808
222 #define VORTEX_GAME_AXIS 0x28810
224 #define AXIS_RANGE 0x1fff