9 /* Definitions of frame buffers */
12 #define FB_MAX 32 /* sufficient for now */
16 #define FBIOGET_VSCREENINFO 0x4600
17 #define FBIOPUT_VSCREENINFO 0x4601
18 #define FBIOGET_FSCREENINFO 0x4602
19 #define FBIOGETCMAP 0x4604
20 #define FBIOPUTCMAP 0x4605
21 #define FBIOPAN_DISPLAY 0x4606
23 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
25 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC 0x460C */
29 /* #define FBIOPUT_MONITORSPEC 0x460D */
30 /* #define FBIOSWITCH_MONIBIT 0x460E */
31 #define FBIOGET_CON2FBMAP 0x460F
32 #define FBIOPUT_CON2FBMAP 0x4610
33 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC 0x4613
36 #define FBIO_FREE 0x4614
37 #define FBIOGET_GLYPH 0x4615
38 #define FBIOGET_HWCINFO 0x4616
39 #define FBIOPUT_MODEINFO 0x4617
40 #define FBIOGET_DISPINFO 0x4618
43 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
44 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
46 #define FB_TYPE_TEXT 3 /* Text/attributes */
47 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
49 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
50 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
51 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
52 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
53 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
54 #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
55 #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
56 #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
57 #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
62 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
63 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
64 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
66 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
67 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
68 #define FB_VISUAL_TRUECOLOR 2 /* True color */
69 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
70 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
71 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
73 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
74 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
75 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
76 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
77 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
78 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
79 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
80 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
81 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
82 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
83 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
84 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
85 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
86 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
87 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
88 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
89 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
90 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
91 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
93 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
94 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
95 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
96 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
97 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
98 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
99 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
100 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
101 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
102 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
103 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
104 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
105 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
106 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
107 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
108 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
109 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
110 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
111 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
112 #define FB_ACCEL_I810 39 /* Intel 810/815 */
113 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
114 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
115 #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
116 #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
117 #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
118 #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
119 #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
120 #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
121 #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
122 #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
123 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
124 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
125 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
126 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
127 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
128 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
129 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
130 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
131 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
133 #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
134 #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
135 #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
136 #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
137 #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
138 #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
139 #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
140 #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
141 #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
142 #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
143 #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
144 #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
145 #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
146 #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
147 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
149 struct fb_fix_screeninfo {
150 char id[16]; /* identification string eg "TT Builtin" */
151 unsigned long smem_start; /* Start of frame buffer mem */
152 /* (physical address) */
153 __u32 smem_len; /* Length of frame buffer mem */
154 __u32 type; /* see FB_TYPE_* */
155 __u32 type_aux; /* Interleave for interleaved Planes */
156 __u32 visual; /* see FB_VISUAL_* */
157 __u16 xpanstep; /* zero if no hardware panning */
158 __u16 ypanstep; /* zero if no hardware panning */
159 __u16 ywrapstep; /* zero if no hardware ywrap */
160 __u32 line_length; /* length of a line in bytes */
161 unsigned long mmio_start; /* Start of Memory Mapped I/O */
162 /* (physical address) */
163 __u32 mmio_len; /* Length of Memory Mapped I/O */
164 __u32 accel; /* Indicate to driver which */
165 /* specific chip/card we have */
166 __u16 reserved[3]; /* Reserved for future compatibility */
169 /* Interpretation of offset for color fields: All offsets are from the right,
170 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
171 * can use the offset as right argument to <<). A pixel afterwards is a bit
172 * stream and is written to video memory as that unmodified. This implies
173 * big-endian byte order if bits_per_pixel is greater than 8.
176 __u32 offset; /* beginning of bitfield */
177 __u32 length; /* length of bitfield */
178 __u32 msb_right; /* != 0 : Most significant bit is */
182 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
183 #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
185 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
186 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
187 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
188 #define FB_ACTIVATE_MASK 15
190 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
191 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
192 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
193 #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
194 #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
196 #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
198 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
199 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
200 #define FB_SYNC_EXT 4 /* external sync */
201 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
202 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
203 /* vtotal = 144d/288n/576i => PAL */
204 /* vtotal = 121d/242n/484i => NTSC */
205 #define FB_SYNC_ON_GREEN 32 /* sync on green */
207 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
208 #define FB_VMODE_INTERLACED 1 /* interlaced */
209 #define FB_VMODE_DOUBLE 2 /* double scan */
210 #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
211 #define FB_VMODE_MASK 255
213 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
214 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
215 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
218 * Display rotation support
220 #define FB_ROTATE_UR 0
221 #define FB_ROTATE_CW 1
222 #define FB_ROTATE_UD 2
223 #define FB_ROTATE_CCW 3
225 #define PICOS2KHZ(a) (1000000000UL/(a))
226 #define KHZ2PICOS(a) (1000000000UL/(a))
228 struct fb_var_screeninfo {
229 __u32 xres; /* visible resolution */
231 __u32 xres_virtual; /* virtual resolution */
233 __u32 xoffset; /* offset from virtual to visible */
234 __u32 yoffset; /* resolution */
236 __u32 bits_per_pixel; /* guess what */
237 __u32 grayscale; /* != 0 Graylevels instead of colors */
239 struct fb_bitfield red; /* bitfield in fb mem if true color, */
240 struct fb_bitfield green; /* else only length is significant */
241 struct fb_bitfield blue;
242 struct fb_bitfield transp; /* transparency */
244 __u32 nonstd; /* != 0 Non standard pixel format */
246 __u32 activate; /* see FB_ACTIVATE_* */
248 __u32 height; /* height of picture in mm */
249 __u32 width; /* width of picture in mm */
251 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
253 /* Timing: All values in pixclocks, except pixclock (of course) */
254 __u32 pixclock; /* pixel clock in ps (pico seconds) */
255 __u32 left_margin; /* time from sync to picture */
256 __u32 right_margin; /* time from picture to sync */
257 __u32 upper_margin; /* time from sync to picture */
259 __u32 hsync_len; /* length of horizontal sync */
260 __u32 vsync_len; /* length of vertical sync */
261 __u32 sync; /* see FB_SYNC_* */
262 __u32 vmode; /* see FB_VMODE_* */
263 __u32 rotate; /* angle we rotate counter clockwise */
264 __u32 reserved[5]; /* Reserved for future compatibility */
268 __u32 start; /* First entry */
269 __u32 len; /* Number of entries */
270 __u16 *red; /* Red values */
273 __u16 *transp; /* transparency, can be NULL */
276 struct fb_con2fbmap {
281 /* VESA Blanking Levels */
282 #define VESA_NO_BLANKING 0
283 #define VESA_VSYNC_SUSPEND 1
284 #define VESA_HSYNC_SUSPEND 2
285 #define VESA_POWERDOWN 3
289 /* screen: unblanked, hsync: on, vsync: on */
290 FB_BLANK_UNBLANK = VESA_NO_BLANKING,
292 /* screen: blanked, hsync: on, vsync: on */
293 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
295 /* screen: blanked, hsync: on, vsync: off */
296 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
298 /* screen: blanked, hsync: off, vsync: on */
299 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
301 /* screen: blanked, hsync: off, vsync: off */
302 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
305 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
306 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
307 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
308 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
309 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
310 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
311 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
312 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
313 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
316 __u32 flags; /* FB_VBLANK flags */
317 __u32 count; /* counter of retraces since boot */
318 __u32 vcount; /* current scanline position */
319 __u32 hcount; /* current scandot position */
320 __u32 reserved[4]; /* reserved for future compatibility */
323 /* Internal HW accel */
337 __u32 dx; /* screen-relative */
346 __u32 dx; /* Where to place image */
348 __u32 width; /* Size of image */
350 __u32 fg_color; /* Only used when a mono bitmap */
352 __u8 depth; /* Depth of the image */
353 const char *data; /* Pointer to image data */
354 struct fb_cmap cmap; /* color map info */
358 * hardware cursor control
361 #define FB_CUR_SETIMAGE 0x01
362 #define FB_CUR_SETPOS 0x02
363 #define FB_CUR_SETHOT 0x04
364 #define FB_CUR_SETCMAP 0x08
365 #define FB_CUR_SETSHAPE 0x10
366 #define FB_CUR_SETSIZE 0x20
367 #define FB_CUR_SETALL 0xFF
374 __u16 set; /* what to set */
375 __u16 enable; /* cursor on/off */
376 __u16 rop; /* bitop operation */
377 const char *mask; /* cursor mask bits */
378 struct fbcurpos hot; /* cursor hot spot */
379 struct fb_image image; /* Cursor image */
382 #ifdef CONFIG_FB_BACKLIGHT
383 /* Settings for the generic backlight code */
384 #define FB_BACKLIGHT_LEVELS 128
385 #define FB_BACKLIGHT_MAX 0xFF
390 #include <linux/fs.h>
391 #include <linux/init.h>
392 #include <linux/device.h>
393 #include <linux/workqueue.h>
394 #include <linux/notifier.h>
395 #include <linux/list.h>
396 #include <linux/backlight.h>
399 struct vm_area_struct;
404 /* Definitions below are used in the parsed monitor specs */
405 #define FB_DPMS_ACTIVE_OFF 1
406 #define FB_DPMS_SUSPEND 2
407 #define FB_DPMS_STANDBY 4
409 #define FB_DISP_DDI 1
410 #define FB_DISP_ANA_700_300 2
411 #define FB_DISP_ANA_714_286 4
412 #define FB_DISP_ANA_1000_400 8
413 #define FB_DISP_ANA_700_000 16
415 #define FB_DISP_MONO 32
416 #define FB_DISP_RGB 64
417 #define FB_DISP_MULTI 128
418 #define FB_DISP_UNKNOWN 256
420 #define FB_SIGNAL_NONE 0
421 #define FB_SIGNAL_BLANK_BLANK 1
422 #define FB_SIGNAL_SEPARATE 2
423 #define FB_SIGNAL_COMPOSITE 4
424 #define FB_SIGNAL_SYNC_ON_GREEN 8
425 #define FB_SIGNAL_SERRATION_ON 16
427 #define FB_MISC_PRIM_COLOR 1
428 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
430 __u32 redx; /* in fraction of 1024 */
441 struct fb_chroma chroma;
442 struct fb_videomode *modedb; /* mode database */
443 __u8 manufacturer[4]; /* Manufacturer */
444 __u8 monitor[14]; /* Monitor String */
445 __u8 serial_no[14]; /* Serial Number */
446 __u8 ascii[14]; /* ? */
447 __u32 modedb_len; /* mode database length */
448 __u32 model; /* Monitor Model */
449 __u32 serial; /* Serial Number - Integer */
450 __u32 year; /* Year manufactured */
451 __u32 week; /* Week Manufactured */
452 __u32 hfmin; /* hfreq lower limit (Hz) */
453 __u32 hfmax; /* hfreq upper limit (Hz) */
454 __u32 dclkmin; /* pixelclock lower limit (Hz) */
455 __u32 dclkmax; /* pixelclock upper limit (Hz) */
456 __u16 input; /* display type - see FB_DISP_* */
457 __u16 dpms; /* DPMS support - see FB_DPMS_ */
458 __u16 signal; /* Signal Type - see FB_SIGNAL_* */
459 __u16 vfmin; /* vfreq lower limit (Hz) */
460 __u16 vfmax; /* vfreq upper limit (Hz) */
461 __u16 gamma; /* Gamma - in fractions of 100 */
462 __u16 gtf : 1; /* supports GTF */
463 __u16 misc; /* Misc flags - see FB_MISC_* */
464 __u8 version; /* EDID version... */
465 __u8 revision; /* ...and revision */
466 __u8 max_x; /* Maximum horizontal size (cm) */
467 __u8 max_y; /* Maximum vertical size (cm) */
470 struct fb_cmap_user {
471 __u32 start; /* First entry */
472 __u32 len; /* Number of entries */
473 __u16 __user *red; /* Red values */
476 __u16 __user *transp; /* transparency, can be NULL */
479 struct fb_image_user {
480 __u32 dx; /* Where to place image */
482 __u32 width; /* Size of image */
484 __u32 fg_color; /* Only used when a mono bitmap */
486 __u8 depth; /* Depth of the image */
487 const char __user *data; /* Pointer to image data */
488 struct fb_cmap_user cmap; /* color map info */
491 struct fb_cursor_user {
492 __u16 set; /* what to set */
493 __u16 enable; /* cursor on/off */
494 __u16 rop; /* bitop operation */
495 const char __user *mask; /* cursor mask bits */
496 struct fbcurpos hot; /* cursor hot spot */
497 struct fb_image_user image; /* Cursor image */
501 * Register/unregister for framebuffer events
504 /* The resolution of the passed in fb_info about to change */
505 #define FB_EVENT_MODE_CHANGE 0x01
506 /* The display on this fb_info is beeing suspended, no access to the
507 * framebuffer is allowed any more after that call returns
509 #define FB_EVENT_SUSPEND 0x02
510 /* The display on this fb_info was resumed, you can restore the display
513 #define FB_EVENT_RESUME 0x03
514 /* An entry from the modelist was removed */
515 #define FB_EVENT_MODE_DELETE 0x04
516 /* A driver registered itself */
517 #define FB_EVENT_FB_REGISTERED 0x05
518 /* A driver unregistered itself */
519 #define FB_EVENT_FB_UNREGISTERED 0x06
520 /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
521 #define FB_EVENT_GET_CONSOLE_MAP 0x07
522 /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
523 #define FB_EVENT_SET_CONSOLE_MAP 0x08
524 /* A hardware display blank change occured */
525 #define FB_EVENT_BLANK 0x09
526 /* Private modelist is to be replaced */
527 #define FB_EVENT_NEW_MODELIST 0x0A
528 /* The resolution of the passed in fb_info about to change and
529 all vc's should be changed */
530 #define FB_EVENT_MODE_CHANGE_ALL 0x0B
531 /* A software display blank change occured */
532 #define FB_EVENT_CONBLANK 0x0C
533 /* Get drawing requirements */
534 #define FB_EVENT_GET_REQ 0x0D
535 /* Unbind from the console if possible */
536 #define FB_EVENT_FB_UNBIND 0x0E
539 struct fb_info *info;
543 struct fb_blit_caps {
550 extern int fb_register_client(struct notifier_block *nb);
551 extern int fb_unregister_client(struct notifier_block *nb);
552 extern int fb_notifier_call_chain(unsigned long val, void *v);
554 * Pixmap structure definition
556 * The purpose of this structure is to translate data
557 * from the hardware independent format of fbdev to what
558 * format the hardware needs.
561 #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
562 #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
563 #define FB_PIXMAP_IO 4 /* memory is iomapped */
564 #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
567 u8 *addr; /* pointer to memory */
568 u32 size; /* size of buffer in bytes */
569 u32 offset; /* current offset to buffer */
570 u32 buf_align; /* byte alignment of each bitmap */
571 u32 scan_align; /* alignment per scanline */
572 u32 access_align; /* alignment per read/write (bits) */
573 u32 flags; /* see FB_PIXMAP_* */
574 u32 blit_x; /* supported bit block dimensions (1-32)*/
575 u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
576 /* blit_y = 1 << (height - 1) */
577 /* if 0, will be set to 0xffffffff (all)*/
579 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
580 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
583 #ifdef CONFIG_FB_DEFERRED_IO
584 struct fb_deferred_io {
585 /* delay between mkwrite and deferred handler */
587 struct mutex lock; /* mutex that protects the page list */
588 struct list_head pagelist; /* list of touched pages */
590 void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
595 * Frame buffer operations
597 * LOCKING NOTE: those functions must _ALL_ be called with the console
598 * semaphore held, this is the only suitable locking mechanism we have
599 * in 2.6. Some may be called at interrupt time at this point though.
603 /* open/release and usage marking */
604 struct module *owner;
605 int (*fb_open)(struct fb_info *info, int user);
606 int (*fb_release)(struct fb_info *info, int user);
608 /* For framebuffers with strange non linear layouts or that do not
609 * work with normal memory mapped access
611 ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
612 size_t count, loff_t *ppos);
613 ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
614 size_t count, loff_t *ppos);
616 /* checks var and eventually tweaks it to something supported,
617 * DO NOT MODIFY PAR */
618 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
620 /* set the video mode according to info->var */
621 int (*fb_set_par)(struct fb_info *info);
623 /* set color register */
624 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
625 unsigned blue, unsigned transp, struct fb_info *info);
627 /* set color registers in batch */
628 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
631 int (*fb_blank)(int blank, struct fb_info *info);
634 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
636 /* Draws a rectangle */
637 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
638 /* Copy data from area to another */
639 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
640 /* Draws a image to the display */
641 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
644 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
646 /* Rotates the display */
647 void (*fb_rotate)(struct fb_info *info, int angle);
649 /* wait for blit idle, optional */
650 int (*fb_sync)(struct fb_info *info);
652 /* perform fb specific ioctl (optional) */
653 int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
656 /* Handle 32bit compat ioctl (optional) */
657 int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
660 /* perform fb specific mmap */
661 int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
663 /* save current hardware state */
664 void (*fb_save_state)(struct fb_info *info);
666 /* restore saved state */
667 void (*fb_restore_state)(struct fb_info *info);
669 /* get capability given var */
670 void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
671 struct fb_var_screeninfo *var);
674 #ifdef CONFIG_FB_TILEBLITTING
675 #define FB_TILE_CURSOR_NONE 0
676 #define FB_TILE_CURSOR_UNDERLINE 1
677 #define FB_TILE_CURSOR_LOWER_THIRD 2
678 #define FB_TILE_CURSOR_LOWER_HALF 3
679 #define FB_TILE_CURSOR_TWO_THIRDS 4
680 #define FB_TILE_CURSOR_BLOCK 5
683 __u32 width; /* width of each tile in pixels */
684 __u32 height; /* height of each tile in scanlines */
685 __u32 depth; /* color depth of each tile */
686 __u32 length; /* number of tiles in the map */
687 const __u8 *data; /* actual tile map: a bitmap array, packed
688 to the nearest byte */
692 __u32 sx; /* origin in the x-axis */
693 __u32 sy; /* origin in the y-axis */
694 __u32 width; /* number of tiles in the x-axis */
695 __u32 height; /* number of tiles in the y-axis */
696 __u32 index; /* what tile to use: index to tile map */
697 __u32 fg; /* foreground color */
698 __u32 bg; /* background color */
699 __u32 rop; /* raster operation */
703 __u32 sx; /* source origin in the x-axis */
704 __u32 sy; /* source origin in the y-axis */
705 __u32 dx; /* destination origin in the x-axis */
706 __u32 dy; /* destination origin in the y-axis */
707 __u32 width; /* number of tiles in the x-axis */
708 __u32 height; /* number of tiles in the y-axis */
712 __u32 sx; /* origin in the x-axis */
713 __u32 sy; /* origin in the y-axis */
714 __u32 width; /* number of tiles in the x-axis */
715 __u32 height; /* number of tiles in the y-axis */
716 __u32 fg; /* foreground color */
717 __u32 bg; /* background color */
718 __u32 length; /* number of tiles to draw */
719 __u32 *indices; /* array of indices to tile map */
722 struct fb_tilecursor {
723 __u32 sx; /* cursor position in the x-axis */
724 __u32 sy; /* cursor position in the y-axis */
725 __u32 mode; /* 0 = erase, 1 = draw */
726 __u32 shape; /* see FB_TILE_CURSOR_* */
727 __u32 fg; /* foreground color */
728 __u32 bg; /* background color */
732 /* set tile characteristics */
733 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
735 /* all dimensions from hereon are in terms of tiles */
737 /* move a rectangular region of tiles from one area to another*/
738 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
739 /* fill a rectangular region with a tile */
740 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
741 /* copy an array of tiles */
742 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
744 void (*fb_tilecursor)(struct fb_info *info,
745 struct fb_tilecursor *cursor);
746 /* get maximum length of the tile map */
747 int (*fb_get_tilemax)(struct fb_info *info);
749 #endif /* CONFIG_FB_TILEBLITTING */
751 /* FBINFO_* = fb_info.flags bit flags */
752 #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
753 #define FBINFO_HWACCEL_DISABLED 0x0002
754 /* When FBINFO_HWACCEL_DISABLED is set:
755 * Hardware acceleration is turned off. Software implementations
756 * of required functions (copyarea(), fillrect(), and imageblit())
757 * takes over; acceleration engine should be in a quiescent state */
760 #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
761 #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
763 /* hardware supported ops */
764 /* semantics: when a bit is set, it indicates that the operation is
765 * accelerated by hardware.
766 * required functions will still work even if the bit is not set.
767 * optional functions may not even exist if the flag bit is not set.
769 #define FBINFO_HWACCEL_NONE 0x0000
770 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
771 #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
772 #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
773 #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
774 #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
775 #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
776 #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
778 #define FBINFO_MISC_USEREVENT 0x10000 /* event request
780 #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
782 /* A driver may set this flag to indicate that it does want a set_par to be
783 * called every time when fbcon_switch is executed. The advantage is that with
784 * this flag set you can really be sure that set_par is always called before
785 * any of the functions dependant on the correct hardware state or altering
786 * that state, even if you are using some broken X releases. The disadvantage
787 * is that it introduces unwanted delays to every console switch if set_par
788 * is slow. It is a good idea to try this flag in the drivers initialization
789 * code whenever there is a bug report related to switching between X and the
790 * framebuffer console.
792 #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
797 struct fb_var_screeninfo var; /* Current var */
798 struct fb_fix_screeninfo fix; /* Current fix */
799 struct fb_monspecs monspecs; /* Current Monitor specs */
800 struct work_struct queue; /* Framebuffer event queue */
801 struct fb_pixmap pixmap; /* Image hardware mapper */
802 struct fb_pixmap sprite; /* Cursor hardware mapper */
803 struct fb_cmap cmap; /* Current cmap */
804 struct list_head modelist; /* mode list */
805 struct fb_videomode *mode; /* current mode */
807 #ifdef CONFIG_FB_BACKLIGHT
808 /* assigned backlight device */
809 /* set before framebuffer registration,
810 remove after unregister */
811 struct backlight_device *bl_dev;
813 /* Backlight level curve */
814 struct mutex bl_curve_mutex;
815 u8 bl_curve[FB_BACKLIGHT_LEVELS];
817 #ifdef CONFIG_FB_DEFERRED_IO
818 struct delayed_work deferred_work;
819 struct fb_deferred_io *fbdefio;
822 struct fb_ops *fbops;
823 struct device *device; /* This is the parent */
824 struct device *dev; /* This is this fb device */
825 int class_flag; /* private sysfs flags */
826 #ifdef CONFIG_FB_TILEBLITTING
827 struct fb_tile_ops *tileops; /* Tile Blitting */
829 char __iomem *screen_base; /* Virtual address */
830 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
831 void *pseudo_palette; /* Fake palette of 16 colors */
832 #define FBINFO_STATE_RUNNING 0
833 #define FBINFO_STATE_SUSPENDED 1
834 u32 state; /* Hardware state i.e suspend */
835 void *fbcon_par; /* fbcon use-only private area */
836 /* From here on everything is device dependent */
841 #define FBINFO_DEFAULT FBINFO_MODULE
843 #define FBINFO_DEFAULT 0
847 #define FBINFO_FLAG_MODULE FBINFO_MODULE
848 #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
851 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
852 * when it wants to turn the acceleration engine on. This is
853 * really a separate operation, and should be modified via sysfs.
854 * But for now, we leave it broken with the following define
856 #define STUPID_ACCELF_TEXT_SHIT
859 #if defined(__sparc__)
861 /* We map all of our framebuffers such that big-endian accesses
862 * are what we want, so the following is sufficient.
866 #define fb_readb sbus_readb
867 #define fb_readw sbus_readw
868 #define fb_readl sbus_readl
869 #define fb_readq sbus_readq
870 #define fb_writeb sbus_writeb
871 #define fb_writew sbus_writew
872 #define fb_writel sbus_writel
873 #define fb_writeq sbus_writeq
874 #define fb_memset sbus_memset_io
876 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__) || defined(__avr32__)
878 #define fb_readb __raw_readb
879 #define fb_readw __raw_readw
880 #define fb_readl __raw_readl
881 #define fb_readq __raw_readq
882 #define fb_writeb __raw_writeb
883 #define fb_writew __raw_writew
884 #define fb_writel __raw_writel
885 #define fb_writeq __raw_writeq
886 #define fb_memset memset_io
890 #define fb_readb(addr) (*(volatile u8 *) (addr))
891 #define fb_readw(addr) (*(volatile u16 *) (addr))
892 #define fb_readl(addr) (*(volatile u32 *) (addr))
893 #define fb_readq(addr) (*(volatile u64 *) (addr))
894 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
895 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
896 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
897 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
898 #define fb_memset memset
902 #if defined (__BIG_ENDIAN)
903 #define FB_LEFT_POS(bpp) (32 - bpp)
904 #define FB_SHIFT_HIGH(val, bits) ((val) >> (bits))
905 #define FB_SHIFT_LOW(val, bits) ((val) << (bits))
907 #define FB_LEFT_POS(bpp) (0)
908 #define FB_SHIFT_HIGH(val, bits) ((val) << (bits))
909 #define FB_SHIFT_LOW(val, bits) ((val) >> (bits))
913 * `Generic' versions of the frame buffer device operations
916 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
917 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
918 extern int fb_blank(struct fb_info *info, int blank);
919 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
920 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
921 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
923 * Drawing operations where framebuffer is in system RAM
925 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
926 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
927 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
928 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
929 size_t count, loff_t *ppos);
930 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
931 size_t count, loff_t *ppos);
933 /* drivers/video/fbmem.c */
934 extern int register_framebuffer(struct fb_info *fb_info);
935 extern int unregister_framebuffer(struct fb_info *fb_info);
936 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
937 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
938 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
939 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
940 u32 height, u32 shift_high, u32 shift_low, u32 mod);
941 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
942 extern void fb_set_suspend(struct fb_info *info, int state);
943 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
944 struct fb_fix_screeninfo *fix);
945 extern int fb_get_options(char *name, char **option);
946 extern int fb_new_modelist(struct fb_info *info);
948 extern struct fb_info *registered_fb[FB_MAX];
949 extern int num_registered_fb;
950 extern struct class *fb_class;
952 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
953 u8 *src, u32 s_pitch, u32 height)
959 for (i = height; i--; ) {
960 /* s_pitch is a few bytes at the most, memcpy is suboptimal */
961 for (j = 0; j < s_pitch; j++)
967 /* drivers/video/fb_defio.c */
968 extern void fb_deferred_io_init(struct fb_info *info);
969 extern void fb_deferred_io_cleanup(struct fb_info *info);
970 extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
973 /* drivers/video/fbsysfs.c */
974 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
975 extern void framebuffer_release(struct fb_info *info);
976 extern int fb_init_device(struct fb_info *fb_info);
977 extern void fb_cleanup_device(struct fb_info *head);
978 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
980 /* drivers/video/fbmon.c */
981 #define FB_MAXTIMINGS 0
982 #define FB_VSYNCTIMINGS 1
983 #define FB_HSYNCTIMINGS 2
984 #define FB_DCLKTIMINGS 3
985 #define FB_IGNOREMON 0x100
987 #define FB_MODE_IS_UNKNOWN 0
988 #define FB_MODE_IS_DETAILED 1
989 #define FB_MODE_IS_STANDARD 2
990 #define FB_MODE_IS_VESA 4
991 #define FB_MODE_IS_CALCULATED 8
992 #define FB_MODE_IS_FIRST 16
993 #define FB_MODE_IS_FROM_VAR 32
995 extern int fbmon_dpms(const struct fb_info *fb_info);
996 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
997 struct fb_info *info);
998 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
999 struct fb_info *info);
1000 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1001 extern const unsigned char *fb_firmware_edid(struct device *device);
1002 extern void fb_edid_to_monspecs(unsigned char *edid,
1003 struct fb_monspecs *specs);
1004 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1005 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1006 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1008 /* drivers/video/modedb.c */
1009 #define VESA_MODEDB_SIZE 34
1010 extern void fb_var_to_videomode(struct fb_videomode *mode,
1011 const struct fb_var_screeninfo *var);
1012 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1013 const struct fb_videomode *mode);
1014 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1015 const struct fb_videomode *mode2);
1016 extern int fb_add_videomode(const struct fb_videomode *mode,
1017 struct list_head *head);
1018 extern void fb_delete_videomode(const struct fb_videomode *mode,
1019 struct list_head *head);
1020 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1021 struct list_head *head);
1022 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1023 struct list_head *head);
1024 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1025 struct list_head *head);
1026 extern void fb_destroy_modelist(struct list_head *head);
1027 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1028 struct list_head *head);
1029 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1030 struct list_head *head);
1032 /* drivers/video/fbcmap.c */
1033 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1034 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1035 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1036 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1037 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1038 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1039 extern const struct fb_cmap *fb_default_cmap(int len);
1040 extern void fb_invert_cmaps(void);
1042 struct fb_videomode {
1043 const char *name; /* optional */
1044 u32 refresh; /* optional */
1059 extern const char *fb_mode_option;
1060 extern const struct fb_videomode vesa_modes[];
1062 struct fb_modelist {
1063 struct list_head list;
1064 struct fb_videomode mode;
1067 extern int fb_find_mode(struct fb_var_screeninfo *var,
1068 struct fb_info *info, const char *mode_option,
1069 const struct fb_videomode *db,
1070 unsigned int dbsize,
1071 const struct fb_videomode *default_mode,
1072 unsigned int default_bpp);
1074 #endif /* __KERNEL__ */
1076 #endif /* _LINUX_FB_H */