Remove all object with mmaps in CloseScreen, so that drmClose actually calls the...
[nouveau] / src / nv40_xv_tex.c
1 /*
2  * Copyright 2007-2008 Maarten Maathuis
3  * Copyright 2008 Stephane Marchesin
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  */
24
25 #ifdef HAVE_CONFIG_H
26 #include "config.h"
27 #endif
28
29 #include "xf86xv.h"
30 #include <X11/extensions/Xv.h>
31 #include "exa.h"
32 #include "damage.h"
33 #include "dixstruct.h"
34 #include "fourcc.h"
35
36 #include "nv_include.h"
37 #include "nv_dma.h"
38
39 #include "nv30_shaders.h"
40
41 extern Atom xvSyncToVBlank, xvSetDefaults;
42
43 /*
44  * The filtering function used for video scaling. We use a cubic filter as defined in 
45  * "Reconstruction Filters in Computer Graphics"
46  * Mitchell & Netravali in SIGGRAPH '88 
47  */
48 static float filter_func(float x)
49 {
50         const double B=0.75;
51         const double C=(1.0-B)/2.0;
52         double x1=fabs(x);
53         double x2=fabs(x)*x1;
54         double x3=fabs(x)*x2;
55
56         if (fabs(x)<1.0) 
57                 return ( (12.0-9.0*B-6.0*C)*x3+(-18.0+12.0*B+6.0*C)*x2+(6.0-2.0*B) )/6.0; 
58         else 
59                 return ( (-B-6.0*C)*x3+(6.0*B+30.0*C)*x2+(-12.0*B-48.0*C)*x1+(8.0*B+24.0*C) )/6.0;
60 }
61
62 static int8_t f32tosb8(float v)
63 {
64         return (int8_t)(v*127.0);
65 }
66
67 /*
68  * Implements the filtering as described in
69  * "Fast Third-Order Texture Filtering"
70  * Sigg & Hardwiger in GPU Gems 2
71  */
72 #define TABLE_SIZE 512
73 static void compute_filter_table(int8_t *t) {
74         int i;
75         float x;
76         for(i=0;i<TABLE_SIZE;i++) {
77                 x=(i+0.5)/TABLE_SIZE;
78
79                 float w0=filter_func(x+1.0);
80                 float w1=filter_func(x);
81                 float w2=filter_func(x-1.0);
82                 float w3=filter_func(x-2.0);
83
84                 t[4*i+2]=f32tosb8(1.0+x-w1/(w0+w1));
85                 t[4*i+1]=f32tosb8(1.0-x+w3/(w2+w3));
86                 t[4*i+0]=f32tosb8(w0+w1);
87                 t[4*i+3]=f32tosb8(0.0);
88         }
89 }
90
91 static void
92 NV40_LoadFilterTable(ScrnInfoPtr pScrn)
93 {
94         NVPtr pNv = NVPTR(pScrn);
95
96         if (!pNv->xv_filtertable_mem) {
97                 if (nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
98                                    0, TABLE_SIZE*sizeof(float)*4, &pNv->xv_filtertable_mem)) {
99                         xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
100                                 "Couldn't alloc filter table!\n");
101                         return;
102                 }
103
104                 if (nouveau_bo_map(pNv->xv_filtertable_mem, NOUVEAU_BO_RDWR)) {
105                         xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
106                                    "Couldn't map filter table!\n");
107                         return;
108                 }
109
110                 int8_t *t=pNv->xv_filtertable_mem->map;
111                 compute_filter_table(t);
112         }
113 }
114
115 #define SWIZZLE(ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w)                                \
116         (                                                                               \
117         NV40TCL_TEX_SWIZZLE_S0_X_##ts0x | NV40TCL_TEX_SWIZZLE_S0_Y_##ts0y       |       \
118         NV40TCL_TEX_SWIZZLE_S0_Z_##ts0z | NV40TCL_TEX_SWIZZLE_S0_W_##ts0w       |       \
119         NV40TCL_TEX_SWIZZLE_S1_X_##ts1x | NV40TCL_TEX_SWIZZLE_S1_Y_##ts1y       |       \
120         NV40TCL_TEX_SWIZZLE_S1_Z_##ts1z | NV40TCL_TEX_SWIZZLE_S1_W_##ts1w               \
121         )
122
123 /*
124  * Texture 0 : filter table
125  * Texture 1 : Y data
126  * Texture 2 : UV data
127  */
128 static Bool
129 NV40VideoTexture(ScrnInfoPtr pScrn, struct nouveau_bo *src, int offset,
130                  uint16_t width, uint16_t height, uint16_t src_pitch, int unit)
131 {
132         NVPtr pNv = NVPTR(pScrn);
133         struct nouveau_channel *chan = pNv->chan;
134         struct nouveau_grobj *curie = pNv->Nv3D;
135
136         uint32_t card_fmt = 0;
137         uint32_t card_swz = 0;
138
139         switch(unit) {
140         case 0:
141                 card_fmt = NV40TCL_TEX_FORMAT_FORMAT_A8R8G8B8;
142                 card_swz = SWIZZLE(S1, S1, S1, S1, X, Y, Z, W);
143                 break;
144         case 1:
145                 card_fmt = NV40TCL_TEX_FORMAT_FORMAT_L8;
146                 card_swz = SWIZZLE(S1, S1, S1, S1, X, X, X, X);
147                 break;
148         case 2:
149                 card_fmt = NV40TCL_TEX_FORMAT_FORMAT_A8L8;
150 #if X_BYTE_ORDER == X_BIG_ENDIAN
151                 card_swz = SWIZZLE(S1, S1, S1, S1, Z, W, X, Y); /* x = V, y = U */
152 #else
153                 card_swz = SWIZZLE(S1, S1, S1, S1, W, Z, Y, X); /* x = V, y = U */
154 #endif
155                 break;
156         }
157
158         BEGIN_RING(chan, curie, NV40TCL_TEX_OFFSET(unit), 8);
159         OUT_RELOCl(chan, src, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
160         if (unit==0) {
161                 OUT_RELOCd(chan, pNv->FB, card_fmt | 
162                                  NV40TCL_TEX_FORMAT_DIMS_1D | 0x8000 |
163                                  NV40TCL_TEX_FORMAT_NO_BORDER |
164                                  (1 << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT),
165                                  NOUVEAU_BO_VRAM | NOUVEAU_BO_RD,
166                                  NV40TCL_TEX_FORMAT_DMA0, 0);
167                 OUT_RING  (chan, NV40TCL_TEX_WRAP_S_REPEAT |
168                                  NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE |
169                                  NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE);
170         } else {
171                 OUT_RELOCd(chan, pNv->FB, card_fmt | NV40TCL_TEX_FORMAT_LINEAR |
172                                  NV40TCL_TEX_FORMAT_RECT | 0x8000 |
173                                  NV40TCL_TEX_FORMAT_DIMS_2D |
174                                  NV40TCL_TEX_FORMAT_NO_BORDER |
175                                  (1 << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT),
176                                  NOUVEAU_BO_VRAM | NOUVEAU_BO_RD,
177                                  NV40TCL_TEX_FORMAT_DMA0, 0);
178                 OUT_RING  (chan, NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE |
179                                  NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE |
180                                  NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE);
181         }
182
183         OUT_RING  (chan, NV40TCL_TEX_ENABLE_ENABLE);
184         OUT_RING  (chan, card_swz);
185         if (unit == 0)
186                 OUT_RING  (chan, NV40TCL_TEX_FILTER_SIGNED_ALPHA |
187                                  NV40TCL_TEX_FILTER_SIGNED_RED |
188                                  NV40TCL_TEX_FILTER_SIGNED_GREEN |
189                                  NV40TCL_TEX_FILTER_SIGNED_BLUE |
190                                  NV40TCL_TEX_FILTER_MIN_LINEAR |
191                                  NV40TCL_TEX_FILTER_MAG_LINEAR | 0x3fd6);
192         else
193                 OUT_RING  (chan, NV40TCL_TEX_FILTER_MIN_LINEAR |
194                                  NV40TCL_TEX_FILTER_MAG_LINEAR | 0x3fd6);
195         OUT_RING  (chan, (width << 16) | height);
196         OUT_RING  (chan, 0); /* border ARGB */
197
198         BEGIN_RING(chan, curie, NV40TCL_TEX_SIZE1(unit), 1);
199         OUT_RING  (chan, (1 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) |
200                          (uint16_t) src_pitch);
201
202         return TRUE;
203 }
204
205 Bool
206 NV40GetSurfaceFormat(PixmapPtr ppix, int *fmt_ret)
207 {
208         switch (ppix->drawable.bitsPerPixel) {
209         case 32:
210                 *fmt_ret = NV40TCL_RT_FORMAT_COLOR_A8R8G8B8;
211                 break;
212         case 24:
213                 *fmt_ret = NV40TCL_RT_FORMAT_COLOR_X8R8G8B8;
214                 break;
215         case 16:
216                 *fmt_ret = NV40TCL_RT_FORMAT_COLOR_R5G6B5;
217                 break;
218         case 8:
219                 *fmt_ret = NV40TCL_RT_FORMAT_COLOR_B8;
220                 break;
221         default:
222                 return FALSE;
223         }
224
225         return TRUE;
226 }
227
228 void
229 NV40StopTexturedVideo(ScrnInfoPtr pScrn, pointer data, Bool Exit)
230 {
231 }
232
233 #define VERTEX_OUT(sx,sy,dx,dy) do {                                           \
234         BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(8), 4);                  \
235         OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy));                        \
236         OUT_RINGf (chan, (sx)/2.0); OUT_RINGf (chan, (sy)/2.0);                \
237         BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2I(0), 1);                    \
238         OUT_RING  (chan, ((dy)<<16)|(dx));                                     \
239 } while(0)
240
241 int
242 NV40PutTextureImage(ScrnInfoPtr pScrn,
243                     struct nouveau_bo *src, int src_offset, int src_offset2,
244                     int id, int src_pitch, BoxPtr dstBox,
245                     int x1, int y1, int x2, int y2,
246                     uint16_t width, uint16_t height,
247                     uint16_t src_w, uint16_t src_h,
248                     uint16_t drw_w, uint16_t drw_h,
249                     RegionPtr clipBoxes, PixmapPtr ppix,
250                     NVPortPrivPtr pPriv)
251 {
252         NVPtr pNv = NVPTR(pScrn);
253         struct nouveau_channel *chan = pNv->chan;
254         struct nouveau_grobj *curie = pNv->Nv3D;
255         Bool redirected = FALSE;
256         float X1, X2, Y1, Y2;
257         BoxPtr pbox;
258         int nbox;
259         int dst_format = 0;
260
261         if (drw_w > 4096 || drw_h > 4096) {
262                 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
263                         "XV: Draw size too large.\n");
264                 return BadAlloc;
265         }
266
267         if (!NV40GetSurfaceFormat(ppix, &dst_format)) {
268                 ErrorF("No surface format, bad.\n");
269         }
270
271 #ifdef COMPOSITE
272         if (!NVExaPixmapIsOnscreen(ppix))
273                 redirected = TRUE;
274 #endif
275
276         pbox = REGION_RECTS(clipBoxes);
277         nbox = REGION_NUM_RECTS(clipBoxes);
278
279         /* Disable blending */
280         BEGIN_RING(chan, curie, NV40TCL_BLEND_ENABLE, 1);
281         OUT_RING  (chan, 0);
282
283         /* Setup surface */
284         BEGIN_RING(chan, curie, NV40TCL_RT_FORMAT, 3);
285         OUT_RING  (chan, NV40TCL_RT_FORMAT_TYPE_LINEAR |
286                          NV40TCL_RT_FORMAT_ZETA_Z24S8 | dst_format);
287         OUT_RING  (chan, exaGetPixmapPitch(ppix));
288         OUT_PIXMAPl(chan, ppix, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
289
290         NV40_LoadFilterTable(pScrn);
291
292         NV40VideoTexture(pScrn, pNv->xv_filtertable_mem, 0, TABLE_SIZE, 1, 0 , 0);
293         NV40VideoTexture(pScrn, src, src_offset, src_w, src_h, src_pitch, 1);
294         /* We've got NV12 format, which means half width and half height texture of chroma channels. */
295         NV40VideoTexture(pScrn, src, src_offset2, src_w/2, src_h/2, src_pitch, 2);
296
297         NV40_LoadVtxProg(pScrn, &nv40_vp_video);
298         if (pPriv->bicubic)
299                 NV40_LoadFragProg(pScrn, &nv40_fp_yv12_bicubic);
300         else
301                 NV40_LoadFragProg(pScrn, &nv30_fp_yv12_bilinear);
302
303         /* Appears to be some kind of cache flush, needed here at least
304          * sometimes.. funky text rendering otherwise :)
305          */
306         BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1);
307         OUT_RING  (chan, 2);
308         BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1);
309         OUT_RING  (chan, 1);
310
311         /* Just before rendering we wait for vblank in the non-composited case. */
312         if (pPriv->SyncToVBlank && !redirected) {
313                 uint8_t crtcs = nv_window_belongs_to_crtc(pScrn, dstBox->x1, dstBox->y1,
314                         dstBox->x2 - dstBox->x1, dstBox->y2 - dstBox->y1);
315
316                 FIRE_RING (chan);
317                 if (crtcs & 0x1)
318                         NVWaitVSync(pScrn, 0);
319                 else if (crtcs & 0x2)
320                         NVWaitVSync(pScrn, 1);
321         }
322
323         /* These are fixed point values in the 16.16 format. */
324         X1 = (float)(x1>>16)+(float)(x1&0xFFFF)/(float)0x10000;
325         Y1 = (float)(y1>>16)+(float)(y1&0xFFFF)/(float)0x10000;
326         X2 = (float)(x2>>16)+(float)(x2&0xFFFF)/(float)0x10000;
327         Y2 = (float)(y2>>16)+(float)(y2&0xFFFF)/(float)0x10000;
328
329         BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
330         OUT_RING  (chan, NV40TCL_BEGIN_END_TRIANGLES);
331
332         while(nbox--) {
333                 float tx1=X1+(float)(pbox->x1 - dstBox->x1)*(X2-X1)/(float)(drw_w);
334                 float tx2=X1+(float)(pbox->x2 - dstBox->x1)*(src_w)/(float)(drw_w);
335                 float ty1=Y1+(float)(pbox->y1 - dstBox->y1)*(Y2-Y1)/(float)(drw_h);
336                 float ty2=Y1+(float)(pbox->y2 - dstBox->y1)*(src_h)/(float)(drw_h);
337                 int sx1=pbox->x1;
338                 int sx2=pbox->x2;
339                 int sy1=pbox->y1;
340                 int sy2=pbox->y2;
341
342                 BEGIN_RING(chan, curie, NV40TCL_SCISSOR_HORIZ, 2);
343                 OUT_RING  (chan, (sx2 << 16) | 0);
344                 OUT_RING  (chan, (sy2 << 16) | 0);
345
346                 VERTEX_OUT(tx1, ty1, sx1, sy1);
347                 VERTEX_OUT(tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1);
348                 VERTEX_OUT(tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1));
349
350                 pbox++;
351         }
352
353         BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
354         OUT_RING  (chan, NV40TCL_BEGIN_END_STOP);
355
356         FIRE_RING (chan);
357
358         return Success;
359 }
360
361 /**
362  * NV40SetTexturePortAttribute
363  * sets the attribute "attribute" of port "data" to value "value"
364  * supported attributes:
365  * Sync to vblank.
366  * 
367  * @param pScrenInfo
368  * @param attribute attribute to set
369  * @param value value to which attribute is to be set
370  * @param data port from which the attribute is to be set
371  * 
372  * @return Success, if setting is successful
373  * BadValue/BadMatch, if value/attribute are invalid
374  */
375 int
376 NV40SetTexturePortAttribute(ScrnInfoPtr pScrn, Atom attribute,
377                        INT32 value, pointer data)
378 {
379         NVPortPrivPtr pPriv = (NVPortPrivPtr)data;
380         NVPtr           pNv = NVPTR(pScrn);
381
382         if ((attribute == xvSyncToVBlank) && pNv->WaitVSyncPossible) {
383                 if ((value < 0) || (value > 1))
384                         return BadValue;
385                 pPriv->SyncToVBlank = value;
386         } else
387         if (attribute == xvSetDefaults) {
388                 pPriv->SyncToVBlank = pNv->WaitVSyncPossible;
389         } else
390                 return BadMatch;
391
392         return Success;
393 }
394
395 /**
396  * NV40GetTexturePortAttribute
397  * reads the value of attribute "attribute" from port "data" into INT32 "*value"
398  * Sync to vblank.
399  * 
400  * @param pScrn unused
401  * @param attribute attribute to be read
402  * @param value value of attribute will be stored here
403  * @param data port from which attribute will be read
404  * @return Success, if queried attribute exists
405  */
406 int
407 NV40GetTexturePortAttribute(ScrnInfoPtr pScrn, Atom attribute,
408                        INT32 *value, pointer data)
409 {
410         NVPortPrivPtr pPriv = (NVPortPrivPtr)data;
411
412         if(attribute == xvSyncToVBlank)
413                 *value = (pPriv->SyncToVBlank) ? 1 : 0;
414         else
415                 return BadMatch;
416
417         return Success;
418 }
419