2 /***************************************************************************\
4 |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
6 |* NOTICE TO USER: The source code is copyrighted under U.S. and *|
7 |* international laws. Users and possessors of this source code are *|
8 |* hereby granted a nonexclusive, royalty-free copyright license to *|
9 |* use this code in individual and commercial software. *|
11 |* Any use of this source code must include, in the user documenta- *|
12 |* tion and internal comments to the code, notices to the end user *|
15 |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
17 |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
18 |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
19 |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
20 |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
21 |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
22 |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
23 |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
24 |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
25 |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
26 |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
27 |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
29 |* U.S. Government End Users. This source code is a "commercial *|
30 |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
31 |* consisting of "commercial computer software" and "commercial *|
32 |* computer software documentation," as such terms are used in *|
33 |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
34 |* ment only as a commercial end item. Consistent with 48 C.F.R. *|
35 |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
36 |* all U.S. Government End Users acquire the source code with only *|
37 |* those rights set forth herein. *|
39 \***************************************************************************/
41 /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_dma.h,v 1.4 2004/03/20 01:52:16 mvojkovi Exp $ */
45 #define NVDEBUG if (NV_DMA_DEBUG) ErrorF
47 #define NV_DMA_ACCES_RW 0
48 #define NV_DMA_ACCES_RO 1
49 #define NV_DMA_ACCES_WO 2
50 #define NV_DMA_TARGET_VIDMEM 0
52 #define NV_DMA_TARGET_VIDMEM_TILED 1
53 #define NV_DMA_TARGET_PCI 2
55 #define NV_DMA_TARGET_AGP 3
58 NvContextSurfaces = 0x80000010,
60 NvImagePattern = 0x80000012,
61 NvClipRectangle = 0x80000013,
62 NvSolidLine = 0x80000014,
63 NvImageBlit = 0x80000015,
64 NvRectangle = 0x80000016,
65 NvScaledImage = 0x80000017,
66 NvMemFormat = 0x80000018,
69 NvDmaAGP = 0xD8000002,
70 NvDmaNotifier0 = 0xD8000003
75 NvSubContextSurfaces = 0,
80 NvSubImagePattern = 4,
86 NvSubClipRectangle = 6,
90 #define NVDmaNext(pNv, data) do { \
91 (pNv)->dmaBase[(pNv)->dmaCurrent++] = (data); \
92 NVDEBUG("\tNVDmaNext: 0x%08x\n", (data)); \
95 #define NVDmaFloat(pNv, data) do { \
97 NVDmaNext((pNv), *(CARD32*)&f); \
100 #define NVDmaStart(pNv, subchannel, tag, size) do { \
101 if((pNv)->dmaFree <= (size)) \
102 NVDmaWait(pNv, size); \
103 NVDEBUG("NVDmaStart: subc=%d, cmd=%x, num=%d\n", (subchannel), (tag), (size)); \
104 NVDmaNext(pNv, ((size) << 18) | ((subchannel) << 13) | (tag)); \
105 (pNv)->dmaFree -= ((size) + 1); \
108 #define NVDmaStart_NonInc(pNv, subchannel, tag, size) do { \
109 NVDmaStart((pNv), (subchannel), (tag)|0x40000000, (size)); \
112 #define NVDmaSetObjectOnSubchannel(pNv, subchannel, object) do { \
113 NVDmaStart(pNv, subchannel, 0, 1); \
114 NVDmaNext(pNv,object); \
117 #define SURFACE_FORMAT 0x00000300
118 #define SURFACE_FORMAT_Y8 0x00000001
119 #define SURFACE_FORMAT_X1R5G5B5 0x00000002
120 #define SURFACE_FORMAT_R5G6B5 0x00000004
121 #define SURFACE_FORMAT_X8R8G8B8 0x00000006
122 #define SURFACE_FORMAT_A8R8G8B8 0x0000000a
123 #define SURFACE_PITCH 0x00000304
124 #define SURFACE_PITCH_SRC 15:0
125 #define SURFACE_PITCH_DST 31:16
126 #define SURFACE_OFFSET_SRC 0x00000308
127 #define SURFACE_OFFSET_DST 0x0000030C
129 #define ROP_SET 0x00000300
131 #define PATTERN_FORMAT 0x00000300
132 #define PATTERN_FORMAT_DEPTH8 0x00000003
133 #define PATTERN_FORMAT_DEPTH16 0x00000001
134 #define PATTERN_FORMAT_DEPTH24 0x00000003
135 #define PATTERN_COLOR_0 0x00000310
136 #define PATTERN_COLOR_1 0x00000314
137 #define PATTERN_PATTERN_0 0x00000318
138 #define PATTERN_PATTERN_1 0x0000031C
140 #define CLIP_POINT 0x00000300
141 #define CLIP_POINT_X 15:0
142 #define CLIP_POINT_Y 31:16
143 #define CLIP_SIZE 0x00000304
144 #define CLIP_SIZE_WIDTH 15:0
145 #define CLIP_SIZE_HEIGHT 31:16
147 #define LINE_FORMAT 0x00000300
148 #define LINE_FORMAT_DEPTH8 0x00000003
149 #define LINE_FORMAT_DEPTH16 0x00000001
150 #define LINE_FORMAT_DEPTH24 0x00000003
151 #define LINE_COLOR 0x00000304
152 #define LINE_MAX_LINES 16
153 #define LINE_LINES(i) 0x00000400\
155 #define LINE_LINES_POINT0_X 15:0
156 #define LINE_LINES_POINT0_Y 31:16
157 #define LINE_LINES_POINT1_X 47:32
158 #define LINE_LINES_POINT1_Y 63:48
160 #define BLIT_POINT_SRC 0x00000300
161 #define BLIT_POINT_SRC_X 15:0
162 #define BLIT_POINT_SRC_Y 31:16
163 #define BLIT_POINT_DST 0x00000304
164 #define BLIT_POINT_DST_X 15:0
165 #define BLIT_POINT_DST_Y 31:16
166 #define BLIT_SIZE 0x00000308
167 #define BLIT_SIZE_WIDTH 15:0
168 #define BLIT_SIZE_HEIGHT 31:16
170 #define RECT_FORMAT 0x00000300
171 #define RECT_FORMAT_DEPTH8 0x00000003
172 #define RECT_FORMAT_DEPTH16 0x00000001
173 #define RECT_FORMAT_DEPTH24 0x00000003
174 #define RECT_SOLID_COLOR 0x000003FC
175 #define RECT_SOLID_RECTS_MAX_RECTS 32
176 #define RECT_SOLID_RECTS(i) 0x00000400\
178 #define RECT_SOLID_RECTS_Y 15:0
179 #define RECT_SOLID_RECTS_X 31:16
180 #define RECT_SOLID_RECTS_HEIGHT 47:32
181 #define RECT_SOLID_RECTS_WIDTH 63:48
183 #define RECT_EXPAND_ONE_COLOR_CLIP 0x000007EC
184 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_X 15:0
185 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_Y 31:16
186 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_X 47:32
187 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_Y 63:48
188 #define RECT_EXPAND_ONE_COLOR_COLOR 0x000007F4
189 #define RECT_EXPAND_ONE_COLOR_SIZE 0x000007F8
190 #define RECT_EXPAND_ONE_COLOR_SIZE_WIDTH 15:0
191 #define RECT_EXPAND_ONE_COLOR_SIZE_HEIGHT 31:16
192 #define RECT_EXPAND_ONE_COLOR_POINT 0x000007FC
193 #define RECT_EXPAND_ONE_COLOR_POINT_X 15:0
194 #define RECT_EXPAND_ONE_COLOR_POINT_Y 31:16
195 #define RECT_EXPAND_ONE_COLOR_DATA_MAX_DWORDS 128
196 #define RECT_EXPAND_ONE_COLOR_DATA(i) 0x00000800\
199 #define RECT_EXPAND_TWO_COLOR_CLIP 0x00000BE4
200 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_X 15:0
201 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_Y 31:16
202 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_X 47:32
203 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_Y 63:48
204 #define RECT_EXPAND_TWO_COLOR_COLOR_0 0x00000BEC
205 #define RECT_EXPAND_TWO_COLOR_COLOR_1 0x00000BF0
206 #define RECT_EXPAND_TWO_COLOR_SIZE_IN 0x00000BF4
207 #define RECT_EXPAND_TWO_COLOR_SIZE_IN_WIDTH 15:0
208 #define RECT_EXPAND_TWO_COLOR_SIZE_IN_HEIGHT 31:16
209 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT 0x00000BF8
210 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT_WIDTH 15:0
211 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT_HEIGHT 31:16
212 #define RECT_EXPAND_TWO_COLOR_POINT 0x00000BFC
213 #define RECT_EXPAND_TWO_COLOR_POINT_X 15:0
214 #define RECT_EXPAND_TWO_COLOR_POINT_Y 31:16
215 #define RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS 128
216 #define RECT_EXPAND_TWO_COLOR_DATA(i) 0x00000C00\
219 #define STRETCH_BLIT_FORMAT 0x00000300
220 #define STRETCH_BLIT_FORMAT_DEPTH8 0x00000004
221 #define STRETCH_BLIT_FORMAT_DEPTH16 0x00000007
222 #define STRETCH_BLIT_FORMAT_DEPTH24 0x00000004
223 #define STRETCH_BLIT_FORMAT_A8R8G8B8 0x00000003
224 #define STRETCH_BLIT_FORMAT_X8R8G8B8 0x00000004
225 #define STRETCH_BLIT_FORMAT_YUYV 0x00000005
226 #define STRETCH_BLIT_FORMAT_UYVY 0x00000006
227 #define STRETCH_BLIT_OPERATION 0x00000304
228 #define STRETCH_BLIT_OPERATION_ROP 0x00000001
229 #define STRETCH_BLIT_OPERATION_COPY 0x00000003
230 #define STRETCH_BLIT_OPERATION_BLEND 0x00000002
231 #define STRETCH_BLIT_CLIP_POINT 0x00000308
232 #define STRETCH_BLIT_CLIP_POINT_X 15:0
233 #define STRETCH_BLIT_CLIP_POINT_Y 31:16
234 #define STRETCH_BLIT_CLIP_POINT 0x00000308
235 #define STRETCH_BLIT_CLIP_SIZE 0x0000030C
236 #define STRETCH_BLIT_CLIP_SIZE_WIDTH 15:0
237 #define STRETCH_BLIT_CLIP_SIZE_HEIGHT 31:16
238 #define STRETCH_BLIT_DST_POINT 0x00000310
239 #define STRETCH_BLIT_DST_POINT_X 15:0
240 #define STRETCH_BLIT_DST_POINT_Y 31:16
241 #define STRETCH_BLIT_DST_SIZE 0x00000314
242 #define STRETCH_BLIT_DST_SIZE_WIDTH 15:0
243 #define STRETCH_BLIT_DST_SIZE_HEIGHT 31:16
244 #define STRETCH_BLIT_DU_DX 0x00000318
245 #define STRETCH_BLIT_DV_DY 0x0000031C
246 #define STRETCH_BLIT_SRC_SIZE 0x00000400
247 #define STRETCH_BLIT_SRC_SIZE_WIDTH 15:0
248 #define STRETCH_BLIT_SRC_SIZE_HEIGHT 31:16
249 #define STRETCH_BLIT_SRC_FORMAT 0x00000404
250 #define STRETCH_BLIT_SRC_FORMAT_PITCH 15:0
251 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN 23:16
252 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CENTER 0x00000001
253 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CORNER 0x00000002
254 #define STRETCH_BLIT_SRC_FORMAT_FILTER 31:24
255 #define STRETCH_BLIT_SRC_FORMAT_FILTER_POINT_SAMPLE 0x00000000
256 #define STRETCH_BLIT_SRC_FORMAT_FILTER_BILINEAR 0x00000001
257 #define STRETCH_BLIT_SRC_OFFSET 0x00000408
258 #define STRETCH_BLIT_SRC_POINT 0x0000040C
259 #define STRETCH_BLIT_SRC_POINT_U 15:0
260 #define STRETCH_BLIT_SRC_POINT_V 31:16
263 #define MEMFORMAT_NOTIFY 0x00000104
264 #define MEMFORMAT_DMA_NOTIFY 0x00000180
265 #define MEMFORMAT_DMA_OBJECT_IN 0x00000184
266 #define MEMFORMAT_DMA_OBJECT_OUT 0x00000188
267 #define MEMFORMAT_OFFSET_IN 0x0000030C
268 #define MEMFORMAT_OFFSET_OUT 0x00000310
269 #define MEMFORMAT_PITCH_IN 0x00000314
270 #define MEMFORMAT_PITCH_OUT 0x00000318
271 #define MEMFORMAT_LINE_LENGTH_IN 0x0000031C
272 #define MEMFORMAT_LINE_COUNT 0x00000320
275 #endif /* NV_DMA_H */